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Everything posted by stingray77
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	Nope - doesn't seem so... But something else: I updated just yesterday and applied the Expansion Pack (plus my other stuff) once again. On a plain SF2V (not mergerd with some of the other series, and no TW-Expansion Pack), what data from the XP needs to be put into the mod-folder? Only the contents of the "Dec 2009 and later" folder, but nothing from the "Expansion Pack 2 / Dec 2010 and later"-folder, right? And: although I am pretty sure I did everything by the books, I had to find out that several of my aircraft were missing some texture-folders... I checked back every single a/c-folder and copied the missing data back into my new mod folder... Still, I'm left with the feeling, that sth. might be missing. Well, I'll find out over the time.......
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	  May 11 updates out now!stingray77 replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion Thanks Stary, I'll give it a try......
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	  May 11 updates out now!stingray77 replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion Hummmm after some 5 weeks of being on vacation first and then on a line of business trips, I am coming back and see this discussion. I always used to apply TWs updates to my SF2V and Vietnam Expansion Pack almost immediately. This time I'm puzzled (and wasn't able to get the necessary information whether to update or not from this thread's previous discussion)... Can someone please answer me the following: - possible to get the Expansion Pack's trees back into the game (without them poking through the clouds)? - does the update give some eye candy? - does it improve on fps? If only one of these three checks out "yes", I guess I will save my current version as "Apr 11" and do the update and apply the Expansion Pack once again....
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	  SF2 Screenshot Threadstingray77 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion @ Stary: those are real (background) pictures built into the "sreenies", right? If not - htf did you GET that???
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	Two things - simple one first: me stupido! I always felt sorry for the trees in the 'Nam Expansion Pack being screwed with one of TKs updates... (The more with the addition of helos in the latest XP-Update.) So I moved on with updating the game and the XP... BUT I kept copies of my originaly SF2V May2009b-install and mod folder... So, it was an easy task now simply adding the latest XP with all the other beautiful add-ons (like aircraft!) to that install parallely. Now I have the choice of either playing the game on TKs latest patch - with DX10-lighting - or turning my Vista's Aero off and playing the May2009b version INCL. the trees! Coming to my "original" question: several screenies show a bunch of such nicely done airfield equipment like starter tractors, barrels and things like that. I think this is included in some other environment-mod... Can that be "extracted" somehow and carried over into the Vietnam Expansion Pack??? Same with the Aircraft Carriers seen elsewhere? If so, how? Here a screenie taken from the screenie-tread (by Gustav pg 165):
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	If I remember correctly (and I'm pretty sure I do) there IS a textureset in it... Another good hint towards that is that it worked flawlessly in the past - this was the first time (after many many game- and XP-updates) that the new skins weren't detected... Oh - maybe there already was a textureset.ini in the XP-Apr 2011and when I dropped the new skins (incl. the .ini) into the F-4B_67-folder I didn't let Sundowner's textureset overwrite the one in the XP - sounds sensible to me (overwriting then would make the XP's new skins not "recognized"). What do you think? Reasonable? Oh, btw: thanks for your laser-fast reply!
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	After installing the latest (April 2011) Update of the SF2V Expansion Pack and dropping some of Sundowner's excellent F-4-skins into the respective aircraft folders (F-4B_67 that is), this time (for the first time) I had to change the aircraft's .ini to find/include the new skins... I never had to do this before - just dropped in the skins and - presto - the game assigned them "automatically" and there they were in the game... Why is that? What changed? Maybe too many "stock" skins?
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	  SF2 Screenshot Threadstingray77 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion 
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	  SF2V Air & Ground War Expansion Pack v2.0 - Sep. 2014 Updatestingray77 commented on eburger68's file in User Made Campaigns 
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	Hi My F-4B_67 (VF-111 repaint by Sundowner. Only that one? At least I saw it there) shows the "NL" script on the upper surface starboard wing and "NAVY" on the lower surface port wing. How can I remove those scripts from the otherwise EXCEPTIONALLY BEAUTIFUL aircraft? I must say, I'm an absolute greenhorn when it comes to (re-)skinning... Thanks for your advice.
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	  SF2 Screenshot Threadstingray77 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion Here two screenies of my mildly modified VF-111 pilots (original by pappychksix - Pete Federico)... All I did, was "replacing" the white helmet shells with yellow ones and turn the red triangle figure (what was it's name again?) with yellow outline into white whith red outline. That's the way, I think, it was during WestPac...
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	  SF2V USN F-4G?stingray77 replied to stingray77's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion Oh, interesting - I should check if it's included in the Expansion Pack...... (Or can somebody tell already?)

 
         
                     
                     
                     
                     
                     
                     
	 
                     
                    