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Everything posted by Jimbib
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What I'd like to see ...
Jimbib replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Regarding a hangar large enough to fit the heavy metal inside, GKABS had made this one although I'm not sure if the final version got uploaded or not: https://combatace.com/forums/topic/94678-b-52-hangar/ Also, you should be able to avoid the hex editing to create differently skinned terrain objects by organising them into sub-folders with names. In the screenshot below if you were to copy, paste and rename the A-10 folder to 'A-10_S_2', or something like that, drop in the new skin bitmaps and add a new entry to the TYPES.ini, you should be good to go without any hex editing required (I did the exact same for the two 737-200 static models): -
What I'd like to see ...
Jimbib replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
100% agree with you Wrench, I'm a big fan of having the option to permanently place specific static aircraft models especially at airfield locations where only that type of aircraft is ever found (e.g. I don't want the game engine to spawn random types of aircraft on the Janet ramp at my Groom Lake base, I only want to see Janet 737s that I've placed there) in addition to using the game engine's airfield parking feature. I've rattled through the downloads and some mods I have installed to draft the following list of what is available at the moment. Note that I've listed what I could find in the modders repository as these could easily be converted into static terrain objects with the authors permission of course: Aircraft in the Downloads Aircraft in the modders repository Type Aircraft Author Type Aircraft Author Airliner Sukhoi S100 RussoUK Bomber B-70 FastCargo Fighter A-10 Banidos team Bomber Beaufighter Mk.1 cocas Fighter AV-8 Harrier II Banidos team Bomber Tu-2S KnightWolf45 Fighter F-16 Banidos team Fighter A-10 Sparkchaser Fighter F-4E Fighter CF105 FastCargo Fighter F-5E TMF Fighter F-103 FastCargo Fighter Hurricane RAVEN Fighter F-108 FastCargo Fighter IAI-Finger Banidos team Fighter F-18 Super Hornet EricJ/James Glendonnews Fighter MiG-17 Wrench? Fighter F-5B / T-38 FastCargo Fighter MiG-21F-13 TMF Fighter F-5F FastCargo Fighter Spitfire Fighter F-86H Zurawski Fighter Su-9 Fighter Gloster Gladiator KnightWolf45 Helicopter Chinook Banidos team Fighter MiG-21UM Florian Helicopter Huey Fighter MiG-9 Stary Helicopter Mi-8 Fighter Mirage 5 KnightWolf45 Helicopter S-76 Fighter Mirage 50 KnightWolf45 Helicopter SA-300 Puma Banidos team Fighter P-47C cocas Helicopter SH-3 Fighter Spitfire II Snapper21 Helicopter UH-60 Wrench? Fighter Spitfire IIC cocas Helicopter Wessex Fighter Spitfire V Snapper21 Transport C-130 Banidos team Fighter Spitfire V LF Snapper21 Airliner 737-200 (not released yet) Soulfreak Helicopter Mi-2 KnightWolf45 Light L-4 Grasshopper RAVEN Light TigerMoth RussoUK Trainer T-45 Goshawk RussoUK Fennec KnightWolf45 Wrench, if you or anyone else happens to have source files of existing 'regular' aircraft in the downloads (or any other sources that are mapped and textured for that matter) that you'd like to see a static version of, I'm happy to volunteer to do the conversions (lower landing gear, reduce poly count a bit to help with frame rate etc) as it's something that could benefit all the terrain builders here by having more choice available. I've got a load of 3d models I've downloaded from the internet over the years that I'll check through, but often figuring out if they're actually ripped models or not is a nightmare and hence a no go. I noticed that in the SF1 downloads there is a sub section for Static Aircraft under Objects, however I couldn't find a similar sub category in the SF2 downloads, is it worth having a new one made there for these to be gathered in one place? -
WIP Mega THREAD!
Jimbib replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Dusted off some old higher resolution templates I made for the stock A-10 from 2007, working up a few skins I never got round to finishing. Euro 1, Snow Hog, Peanut and Flipper. -
Strike Fighters 2 Screenshots Thread
Jimbib replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Joint Strike Fighter was mine I think, although I also played F-22: Air Dominance Fighter around the same time, shortly followed by Eurofighter Typhoon and SFP1.
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What will be next ?
Jimbib replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
http://airwar.ru/enc/bomber/su34.html (some more drawings towards the bottom of the page) https://www.cybermodeler.com/aircraft/su-34/su-34_all.shtml Walkarounds: http://www.superfighter.hu/MASK 2005/Su34MAKS2005FOTOLASZLOKOVARIGABORZORD/index.html http://walkarounds.scalemodels.ru/v/walkarounds/avia/after_1950/Su+34/ http://walkarounds.scalemodels.ru/v/walkarounds/avia/after_1950/su-34_akhtub/ http://walkarounds.scalemodels.ru/v/walkarounds/avia/after_1950/Su-34_Baltimor_Voronezh_proff71/ https://www.flickr.com/photos/124748333@N07/albums/72157668657957124/ https://www.recomonkey.com/Air-Platforms/Fixed-Wing/Fighter-Multirole/Su-34/Su-34-Russia/Walkaround/ https://www.net-maquettes.com/pictures/sukhoi-su-32fn-walkaround/ -
What will be next ?
Jimbib replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Welcome back UllyB! Some great suggestions on the list so far. A few aircraft that spring to mind that I think would thrive in the SF2 engine: de Havilland Mosquito (Pasko's Mosquito was great at the time, but would deserve a higher poly model) Textron Airland Scorpion (sadly never made it to production but a perfect fit for SF2... stubby little aircraft with a tonne of hardpoints for weapons in the light attack / recon role) -
From the album: Iraq ODS30
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From the album: Iraq ODS30
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From the album: Iraq ODS30
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From the album: Iraq ODS30
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Weaponspack 3
Jimbib replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hope you're feeling better soon @ravenclaw_007, the number one important thing is your health, modding can wait.
