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KJakker

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Everything posted by KJakker

  1. Here, try the attached modified F-4N_LOADOUT.ini file. It has the entry below added to it so that you can set the AI F-4N's to only carry the navy Mk4 20mm gun pod via the mission editor. [AirToAirGunOnly] Loadout[05].WeaponType=MK4 Loadout[05].Quantity=1 F-4N_LOADOUT.7z
  2. I see that a bunch of other people have replied but I will chip in that I have it as well.
  3. (sigh) The people I have to work with :(

    These the people you work with?
  4. Why Can't I upload to the site?

    Where are you trying to upload the file too? Did you navigate through to the proper category via the main upload menu? http://combatace.com/index.php?app=downloads&module=post&section=submit&c= Sometimes if you try an upload straight from the selected category in the download page it can not work.
  5. Best Naval Combat \ Submarine Sims

    Fighting Steel is one of my favorites. http://www.subsim.com/ssr/fightst2.html The Fighting Steel Project upgrade. http://nws-online.proboards.com/thread/17/fighting-steel-project Also "WARSHIP COMBAT - NAVIES AT WAR" for a 2D turn based simulation. http://nws-online.proboards.com/thread/4/warship-combat-navies-information-downloads
  6. Here is the Deal. We Need Money...Bad!

    Dave, what is the monthly operating cost of the site? Just an idea, do you think it might help if there was some kind of display that listed operating cost vs income for each month on the main page so that CA members could be kept aware of the sites funding status? Also I have a Premier Membership but when I checked under Subscriptions my only other option right now is a Platinum Membership. Is there a way to just donate money directly?
  7. Did you try going to "Control Panel\Appearance and Personalization\Display\Screen Resolution"? That is normally where you go to set up multiple monitors in Windows 7. You might need to use your video cards configuration software like "NVIDIA Control Panel" or "ATI Catalyst Control Center" to set the resolution you need.
  8. http://abcnews.go.com/US/wireStory/uss-saratoga-carrier-heads-off-scrapped-25066827
  9. From the Wikipedia page for the E-2 Hawkeye, so take it for what it is worth. First flight 21, October 1960 Introduction January 1964 I don't think we have its predecessor the E-1 Tracer.
  10. Unless I am misidentifying your image is of an SU-24. If so then CombatAce already has one. SF2 Su-24 Fencers 1.0
  11. Wrench, I got my joystick working again and have tested the 500lb_SB with the B-25DS_v2k. The Skip Bombs work well when deployed by the player while making a low altitude high speed attack run but the AI does not seem to want to use them.
  12. Google Barrel Roll

    Fun find, though it looks more like an aileron roll to me. ;-) Google programmers, please check out the image below.
  13. Wrench, here's the manual in PDF format. Pilot's Flight Operating Instructions for B-25J (1944).7z
  14. I was going to give you a report but my joystick has stopped working. I need to check and see if it is the stick or my computer before I can do the testing. While you wait for me to resolve the joystick I thought I would give you some links to charts about the B-25's bomb load and a B-25J Flight Manual. http://i.imgur.com/eDj6EtN.jpg http://i.imgur.com/LmN4WoP.jpg http://i.imgur.com/Pa7GtCe.jpg http://i.imgur.com/l1bOrzf.jpg http://i.imgur.com/ZcBM5iw.jpg http://www.scribd.com/doc/101245200/Pilot-s-Flight-Operating-Instructions-for-B-25J-1944
  15. Wrench, send it to me and I will take a look at it.
  16. ignacioc91, you should take a look at the "Vertical Pack for Soviet Navy 1.0" mod by Snailman and the "LHA mod for stock SF2NA version 1.0" mod by JSF_Aggie. I have provided the Cat, Deck, and Cable data of the Kiev and LHA-1 from each of these mods, plus the ThirdWire Kiev for comparison and contrast, for you below. In spoiler tags to save space. From the "Vertical Pack for Soviet Navy 1.0" mod by Snailman. From file "KIEV_DATA.INI" by Snailman. From File "KIEV_DATA_PLAYER.INI" by Snailman. From File "KIEV_82_DATA.INI" by Snailman. From the "LHA mod for stock SF2NA version 1.0" mod by JSF_Aggie From File "LHA-1_DATA.INI" by JSF_Aggie. From the "Default ThirdWire Kiev" by TK From Stock File "KIEV_DATA.INI" by TK.
  17. There are Meteor and BrimStone missiles in MGunny's Ordnance Shop II for SF2. It also would not hurt to grab ravenclaw_007's Weapons - Pack 1 & Weapons Pack 2 for updated versions of some weapons.
  18. I am putting together a large RWR.LIS file but I need some help finding the 25 RWR TGA files listed below. If you have any of these files would you please send them my way. RWR_9A.tga RWR_APG99.tga RWR_Boat.tga RWR_C.tga RWR_Draken.tga RWR_F-2A.tga RWR_F-24.tga RWR_Headlights.tga RWR_HQ-7.tga RWR_IL-50.tga RWR_KF1.tga RWR_Mirage2kd.tga RWR_Mirage5.tga RWR_Naval.tga RWR_SA-1.tga RWR_SA-4.tga RWR_SA-12.tga RWR_SA-20.tga RWR_SA-21.tga RWR_SA-23.tga RWR_SeaHarrier.tga RWR_Saeqeh.tga RWR_TornF3.tga RWR_Typhoon.tga RWR_YAK-141.tga
  19. Wrench, i just checked and found that I had the old F-35 2.3 installed not the latest 2.5 version. Hence the the 3-ring RWR.
  20. First, does the "RadarFamilyName=" under [DetectSystem] in the "MiG-31_DATA.INI" file match the one in the "FA-18E_RWR.LST" file? Second, did you add the "ThreatLibraryFile=FA-18E_RWR.lst" line under the [RWR] entry in your "F-35C_AVIONICS.ini" file? [RWR] Type=3_RING AirSearchTexture=Cockpit/RWR/AirSearch.tga AirTrackTexture=Cockpit/RWR/AirTrack.tga AirLockTexture=Cockpit/RWR/AirLock.tga GroundSearchTexture=Cockpit/RWR/SurfaceSearch.tga GroundTrackTexture=Cockpit/RWR/SurfaceTrack.tga GroundLockTexture=Cockpit/RWR/SurfaceLock.tga SearchPosition=0.90 TrackPosition=0.55 LockPosition=0.15 SearchSize=0.125 TrackSize=0.125 LockSize=0.125 SearchFlash=FALSE TrackFlash=FALSE TrackFlashRate=0.5 LockFlash=TRUE LockFlashRate=0.1 TrackSound=F35Track.wav LockSound=F35Search.wav ThreatLibraryFile=FA-18E_RWR.lst <-----------------Did you add this? Third, is the [DetectSystem] entry on the F-35C missing statements like the ones below(from the F-22) at the end of it? If so then the RWR may not know what frequencies it can see. HasRWR=TRUE RWRMinFreq=0.5 RWRMaxFreq=20.0 RWRCanDetectCW=TRUE
  21. Sokol, take a look at the attachment. You should be able to just drop the Effects and Objects folders into your install and have them work. Be sure to back up your Effects folder first! Weapon Effects.7z
  22. Sokol, yes there are other Water Hit Effects. I will see about putting together some of them for you.
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