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Everything posted by Flanker562
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Me: F-14D (96) with 4 x AIM-9L, gun, tanks Opposition: Mig-29 Fulcrum with 2 x R-73. 4 x R-27, gun, tank. http://youtu.be/fOpCgxFtidk As the video shows above I had some issues (overshooting due to the small size of the Fulcrum). Only major notes was remembering to drop flaps when turning and burning (previous attempts were dismal to say the least) therefore allowed me to put my nose on him much better. The first shot is kind of contradictory to earlier sayings about shooting when the target is moving across the HUD, the only time you can get away with it (even though the first was defeated by flares) is if the target is is moving slow enough to where you can think about shooting. The second shot which connects of course was trying to get the aspect right so your missile doesn't get fooled by flares. The F-14 is simply a heavy plane and even with the additional power you'll see at the start even when trying to drop flaps (was moving too fast apparently) you're flying too fast. Given I'm starting to learn the kinematics of the jet (which is apparent during the overshoot) it's only been a short while that I've taken a serious look at it ias far as ACM goes anyway.
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Chinese territorial claims
Flanker562 replied to Ice Man's topic in Mission & Campaign Building Discussion
Meh thanks man, been too long fo sho. -
Chinese territorial claims
Flanker562 replied to Ice Man's topic in Mission & Campaign Building Discussion
Lol it's nice anyway, it's been so long that I've had to refuel that you can refuel on the ground right? -
Need an Afghanistan map and I'll be happy.
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Well if you feel like doing Super Hornets I'd be interested.
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Chinese territorial claims
Flanker562 replied to Ice Man's topic in Mission & Campaign Building Discussion
Well if anything I can drop a carrier and fly from that.... Good to hear though.... -
Sometimes it's a pain to find in the key setup (usually i just forget which one it was so I go to the file instead) so I just use the INi and edit it that way.
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You'll have to go into the Saved Games/Thirdwire/SF2 Install/Controls/Default.ini file and find this: NEXT_HUD_MODE=Q That'll allow you to select NAV mode other than A2A or A2G modes.
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Chinese territorial claims
Flanker562 replied to Ice Man's topic in Mission & Campaign Building Discussion
Nice krfrge, some real long distance flying... -
Chinese territorial claims
Flanker562 replied to Ice Man's topic in Mission & Campaign Building Discussion
No problem, I think I've bombed Afghanistan enough (not enough IRL but....) but yeah a more Pacific flavor that may include more than Vietnam is a good thing. Hopefully it will be scaled accordingly or is it that 60% ratio that I may (correctly or incorrectly) believe? -
Oh believe me I did... And good flying too ;) Me; F-14D (96) with 4 x AIM-9Ms, 2 x AIM-7Ps, tanks, guns Opposition: Rafale M F4 with 2 x MICA IR, 2 x MICA Radar, tanks, gun The first three bouts was in this configuration and to make a very long story short I got plastered three times. The first time I managed to get my nose on him, he got his nose on me I fired a 'Winder and he gunned me down (or his carcass was coming up, I was going down, we ran into each other...). Second time I got my clock cleaned pretty good. Third time I had a HOBS shot, didn't take it, and shot HUD and got shot down again. Fourth time: Me: F-14D (96) with 4 x AIM-9Ls, 2 x AIM-7Ps, tanks, gun Opposition: Same as above. Takeaways: They say third time is a charm but this time the 4th one was better. For some reason I feel more confident with L Winders compared to Ms... don't know why but as the video above shows, the Rafale was nice and slow this time and the thing is that if you're a relatively inexperienced pilot (like me in this airframe) then the best thing that cougar_1979 recommended, keep it in the slow fight as opposed to "turn and burn" because on my end, not very experienced in this airframe, you'll get shot down constantly against the Rafale. Now if I had more time in it then I'd be at a better position. Sexy plane yes, my type? No not really but regardless the things I noted was that I was definitely spoiled with the Super Bug due to the auto flaps that it has compared to the manual flaps that the Tom has. Which is pretty much my train of thought that I shouldn't have to worry about manipulating the control surfaces when there's a computer to do that job for me, hence I worry about less and focus more on the engagement. Just my train of thought over the years I guess. Anyway having figured out how to manually use the flaps gave me the result above as I could corner much better than before (and still used to automatic flap settings, which I didn't mod, which i probably could, but it wouldn't be fair) and push harder when I mistakenly left my flaps down and cause more drag than needed. But also this time other than it pulling some g's the Rafale this time was relatively docile. If you're low on missiles or you have a gun remember to not let it maneuver out of your sight line as then (again) if you're inexperienced, the Rafale will have you for lunch. Also I had popped my airbrakes to keep from overshooting those few times in the video. Otherwise it was pretty fun, just need more time in the Tomcat. I honestly don't know my airspeed (don't look at it) during most bouts, I know if I'm slow, too fast compared to the target I'm trying to kill and adjust throttle from there.
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Chinese territorial claims
Flanker562 replied to Ice Man's topic in Mission & Campaign Building Discussion
Nice map krfrge, may get me back into more than DACTs... -
I usualy fly helos in Arma 3 rather than DCS, I'm pure fixed-wing in DCS.
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Yeah I thnk did the same (had a beta and it did have a UFO-like behavior. Now? It's I guess on point compared to it before so no complaints there. And even then the 9X still wouldn't have made that intercept (but it somehow did) and I've still missed with modern AAMs... I just don't get into that train of thought and rather use skill to get a better envelope for it to work. @Saisran no worries. I'd suggest using the padlock function (I don't use TrackIR) like I do and when Red Crown calls the bogies you press R which "locks on" the called out flight and then use the Padlock View Toggle (I forgot the original key bind as I mapped it to my stick) in the View Commands section of the Controls mapping. Or press T and it'll do the same but it takes some getting used to (and still annoys me in some ways) but overall when you're firing weapons that self-guide then all you have to worrry is getting the seeker on target or switch guns, etc. And watching the video it saves a lot of guesswork when it keeps tracking until you disable it. But good video nonetheless, guess I need to try the Tomcat more...
