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Everything posted by Flanker562
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Speculative/What If VFA-195 CAG F/A-18E
Flanker562 replied to Flanker562's topic in File Announcements
JHMCS_USN And JAT81500 gave it to me but I haven't updated the Super Hornet file so here it is JHMCS_USN.7z -
Realize that this is commissioned work (which the skinwork wasn't) and something like this will cost you about 20 dollars US for me to do. Fair enough?
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Me: F-16 Blk 10 Netz IDF with 4 x Python 4 and gun, centerline tank Opposition: Two JAS39C Gripens with 4 x Python 4s (howww???), 2 x AIM-120, gun. Fairly standard with the wingnut taking me to the left while lead keeps on trucking north. Wingman takes me to the coast and is pretty much weaving to draw me forward, which can work if you're not watching your speed. The Viper is a speed demon but after my first attempt I realized I have to watch the speed a bit. Thing is the drag that is induced by the Super Hornets pylons actually in my opinion isn't the greatest deal but overall speed management is actually quite nice. Whearas on the Viper you have normal pylons so it's too easy to hit Mach 1.0+ way faster. In any case the wingnut was weaving and shot him with a Python 4 shooting him down. Lead continued to truck north. Once I reached LAX however he decided to get the fight on drawing me into a couple energy circles. As he moved west and leveled off I fired a semi-HOBS shot at him, exploding him. And in regards to the screenshot with the Gripen... beautiful skin but didn't stop me from shooting it down... Takeaways: As mentioned before my biggest problem is speed management as I tend to hit the burner when... not really needed. In some cases down the road it felt more comfortable to use it but initially it wasn't required unless you manage your throttle and watch what he's doing. Like Ceasar with the Tornado this is my second real time with the Viper in ACM, and obviously is much different when you're used to bomb trucking or strike missions in Afghanistan with zero air threats. Again screenshots out of sequence, may have to actually start using the gallery...
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Okay you want it still on the tail because that's as far as I know the only way it's done.
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Me: A-7D (78) with 2 x AIM-9E Sidewinders Opposition: F-4D with SUU-23/A Gun Pod, 4 x AIM-9J, 4 x AIM-7E-2, ALQ-119 jammers Upon starting the two Phantoms went high, with the wingman moving to the left and heading south while the lead again took the bait. I took the bait this time knowing the capabilities in 1973 of the winders and Sparrows so I took my time. Initially I had targeted the wingnut and he continued south while I headed north. The wingman was coming around so I had the lock and fired my 9E right into his tailpipe, retargeting the wingman who was coming hard at me. He locked me up and I think he fired a Sparrow, not sure as when I took the log I didn't see it as my gun shots and hits made it impossible to tell. In any case we entered a circle and after a few passes I had at the time a good shot with the 9E so I took that and recalling looks like it was defeated by flares and maneuvering and hell it's old... Anyways at that time it was time to go to guns because... that's all I had so I maneuvered and shot him down with a gun kill. By this time the lead was damaged and really wasn't doing much but just flying north. Opening the throttle I made it up to Palmdale where the F-4 saw me and turned back into me, firing a Sparrow. Dumping chaff and evading (I know it's the Great White Hope but doesn't mean I'm not going to jink) he flew past me and I chased him through the mountains until he manevered into the side of the mountain. I was getting close myself but dropped the "F That" bomb and turned away... The game gave me the kill (I'll take it because honestly I had no choice) but as you can see from the attached log after that Sparrow was fired at me. Plus I was getting pretty dry on the Vulcan so I just got lucky. Not much to takeaway but strictly weapons management for the nuggets to realize. Sure we got high falutin technology missiles (or the crappy early ones) but don't start winging or crying that you're out of missiles when you have a gun remaining. Of course it varies by opponent but if you really want that kill... That and familiarity of the aircraft and your opponent's capabilities. Had it been a more modern fight i would have been more worried due to higher technology. However since it was 1973 I had a better edge against my opponents because mainly I can work it out better. And I'm starting to like the SLUF a little more. Not that I'll become a really cool ace fighter pilot but now gives me more confidence in case I feel like taking it out and get jumped... Sceenshot sequence is all messed up...
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View File Speculative/What If VFA-195 CAG F/A-18E This goes under the double header since VFA-195 is currently transitioning to the F/A-18E but so far no newe on what the CAG jet may look like so after a request made this based on one of the current schemes (or last one). Eric Johnson 2011 Simply drop in your FA-18E folder and go fly. Can work for SF1 except for drop tank textures. Submitter Flanker562 Submitted 03/16/2011 Category What If Skins
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88 downloads
This goes under the double header since VFA-195 is currently transitioning to the F/A-18E but so far no newe on what the CAG jet may look like so after a request made this based on one of the current schemes (or last one). Eric Johnson 2011 Simply drop in your FA-18E folder and go fly. Can work for SF1 except for drop tank textures. -
Yeah.... how big?
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When I do a DACT session I'm analyzing and executing at the same time and usually write after I do it to keep the views and analysis fresh in the mind but this is what I look at: - My aircraft performance - Opposing aircraft performance - Weapon performance on both sides (me and the target) And we fly and figure out what worked and what didn't and the "takeaway" portion is what I'm used to caling an AAR (well okay the US Army/Guard) but it's essentially a review of what was supposed to happen, what did happen, and what I can improve/sustain. As far as screenshots you have to figure out when as I kinda feel the flow of the battle as it goes along. If I can take a screenshot I'll do it, otherwise I'm engaged (no pun intended). Sure thing on the F-15 and such...
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No problem! Getting the camo laid out then go about tweaking this as I still have to touch up the VFA-195 CAG jet.
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Last minute stuff... anything else you want added? I added the "Dambusters" for artistic license but other than that should be good.
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Redux... Me: F/A-18F EPE with 2 x AIM-9X, 8 x AIM-120 and gun Opposition: Two F-14A IRIAF with 4 x IRIS-T, 4 x AIM-7 Sparrow (think M), gun Hot and heavy and done within 1 minute and 12 seconds. Again my mantra is not to hang around and play too much when you got aircraft with high-off boresight missiles. I think in a way it's not realistic since of course the Tomcat never survived long enough to incorporate it... but it does give the Turkey a better chance of killing more maneuverable aircraft. Though I still have to fix the pylons as they're not loading the 9Js... In any case the wingman broke left trying to be the shooter/maneuver while lead continued north as the bait. At first I targeted the wingnut and tracked him then switched to the lead but felt that "hey wingman has HOBS heaters." So I retargeted the wingman who went past me to the south in order to come around and spike me. No way so I took the opportunity for a HOBS 9X shot, and splashed him. By that time lead took the opportunity while my F1414s were on AB to turn hard into me and locked me up within a couple seconds. It should be noted at that range the ASPJ does not jam the first model AWG-9 at that range but I instinctively turned it on anyways. We were both generally pointing at each other and I took the initiative to fire a 9X in his face while I inverted pulling the stick into my lap, ejecting flares as I knew he was in a great position for an IRIS-T shot. The 9X kept him defensive smacking him in the face. Two down. Takeaways. As said this isn't Top Gun (the movie) where you are dealing with older model (though of course during that time the "MiG-28s" had 9Ls) Sidewinders and gun. And of course setting the radar for lower frequency makes it a more enjoyable experience)...
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I've done a DACT mission with an A-7 and overall was surprised at how eventually I killed him with a gun kill. Of course it was a Phantom so...
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He's aware of that man just that when you have three kids as he said things get pretty distracting when it loads and when he's taking care of them
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I actually did three bouts, one with the F/A-18E, and the F/A-18F EPE. Opponents were 2 x F-15D(85) and 2 x F-14A IRIAF. They all had missiles but both Super Hornet bouts ended with the same thing. The wingman drew me out and the lead or wingnut kept going north. In both cases I shot the mover and then I shot the north opponent. Only difference I shot the F-15 with an AMRAAM and both F-14s (Fox SH) were guns kills. I think in both Super Hornet bouts it is due to my radar setting being higher (to reflect that older aicraft simply don't have the freq for the AESA installed, realism). Me: F/A-18A with 2 x AIM-9M and 2 x AIM-7M, gun and one center tank Opposition: 2 IRIAF F-14As with 4 x IRIS-T and 4 x AIM-7M, gun Since I had a "normal" jet immediately once things got started both F-14s turned to the right, one went high, and one went low. I don't remember what exactly happened from the start to the first screehshot but I did drop the "F this" bomb since they had HOBS missiles and were close enough... Ahh now I remember, I turned to the left in order to catch the maneuver jet and prior to the screenshot I tracked the southernmost one (north is up on the screenshot) and shot my AIM-9M in his face. No way am I dealing with that kind of threat and not live with it. In any case I switched targets and went with the second one, dropping flares in order to at least increase my chances of survival. It worked as the Iranian shot past me and headed west coming around. Utilizing the high turning rate of the Hornet I turned into him and tracked him for some time, managing to send a shot across his bow. He turned north porpoising and me managing to land some shells on him. Since he was still trucking I launched my remaining AIM-9M which went up his tailpipe. And I swear before ejecting the pilot hit the autopilot switch or something as the plane kept flying for another less than a minute. Takeaways. Get rid of the jokers as fast as possible say I and will continue to believe in that theory. Since the opposition this time had the benefit of advanced missiles there's no percentage in trying to fight a battle like that especially when you're looking to be the turkey, and not them. Had the northern jet been on the ball he could have locked and shot me with the IRIS-T easy even though both were on Excellent or at the least taken a Sparrow shot. Also to get better results I have to also make my SH radars more detectable as this bout was better than the previous two. Also for some reason the shots are out of sequence
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more work And just so you know I have to bounce around between a few files so I can't just do everything at once...
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Yeah.... I'm not finished relax... I'm working on it...
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Ahh! Yes I haven't added numbers and such man, it's all good
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This is a CAG skin...
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Okay I'm still lost... Are you talking about that "racing stripe" on the fuselage?
