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Everything posted by Flanker562
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No RHAW Warning....
Flanker562 replied to Lt. James Cater's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Most of the time I run ECM whenever I get in the known area of SAMs, and has helped on occasion from enemy aircraft. So I don't fly high either, as (I think) minimum height is used or accounted for in these sims. I know I used that alot in LOMAC to great effect. -
F-35B
Flanker562 replied to Klavs81's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Nice. -
F-35B
Flanker562 replied to Klavs81's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Sure would like to see the C version pop up... but still will download this! -
Pony
Flanker562 replied to Klavs81's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That is nice..... -
We were getting a resupply flight and the escorts spotted a bunch of guys looking to shoot at the FOB, we spend sometime to make sure it's not an ANA/ANP patrol. It wasn't, so I clear them hot and have them do gun and rocket runs. We had a Bone on station, but we didn't need it. Too bad, wouldn't have minded a bomb drop for a picture
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This should help... I'm not sure what's in the zip file as for models.... but if it's really crappily textured, then that's what I managed to create a few years ago when I had MAX. I got a 3ds viewer so I should check but if it's really done well, then I'll have to ask permission on it. If it's the crappy one, it should be already sized right, just needs a better texture. And got the fuselage lines mostly done, and beginning the real tedious process of riveting, and no Dave, it won't be exactly placed as far as the real thing is concerned, so you can go somewhere else And just so people know, the textures are 2048 x 2048, so detailing is no problem LAU_127.zip
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THAT different. It's basically two LAU-127 rails slapped together like the LAU-105, which the Legacy Hornet uses too. I can ask around, I know that Steamer is in VFA-14, or if I can dig up a NATOPs manual, I'll pass it along, but I honestly don't have a clue. From pics though, they seem to be mostly open while on the ground/deck, maybe air vents or so?
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Screenshot Thread
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
rovert97, can you PM me a general pattern? That's cool stuff -
Yeah man, they're a part of the texture! Imagine that! On a serious note... Cool beans FC, yeah there's a few spots where there are "dents" and I'll take some pics and PM you those. Also the engine tunnel.... not really needed, just curious as why that's there when all you really need is a round face or cylinder right at the "butt" of the airframe. Overall the model is smooth man, just gives the sense of "mass". And the inner part of the engine nozzle needs additional mapping as per the photo from Airliners.net. Also more panel lines. There's more but this is what I had anyways
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Screenshot Thread
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Or just IrfanView, which I use alot.
