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Flanker562

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Everything posted by Flanker562

  1. rebel_ryder BRDM SA-9 View File Weapons from MGunny 331Killerbee's Weapons Pack: http://forum.combatace.com/index.php?autoc...p;showfile=8921 Main changes is the USERLIST, and the removal of the radar. The actual SA-9 does not have a radar (or an active one, purely passive only), and it will fire at you still (from the rear). It's just been tweaked and changed slightly to reflect the fact it has no radar. Original here: http://forum.combatace.com/index.php?autoc...p;showfile=8921 Submitter EricJ Submitted 07/15/2009 Category Ground Object Mods
  2. It'll take shorter than that to get it finished. If you have the actual data... then fix it, but most of my edits are off his tutorial so you can run with the basics and still have it work. Most of it is just simple copy and paste. I think it took me like 15 minutes total time to figure it out.
  3. No probs, felt I shouldn't be mixing in different aspects in your topic. Gabilon's SAMs uploaded.
  4. 531 downloads

    Read the Readme.
  5. View File Gabilon's SAMs for SF2 Read the Readme. Submitter Flanker562 Submitted 07/15/2009 Category Ground Object Mods  
  6. gabilon's 2S6 complete, working on Tor and SA-13L
  7. Same as the one for planes, but only for Ground Objects MigBuster Tutorial: http://forum.combatace.com/index.php?s=&am...25&cal_id=0
  8. Same here Dave (USAFMTL), I never seen a -32 in any packs.
  9. Happy Bday!
  10. My sentiments exactly, about time somebody did a GBU-32
  11. Not really a plane, but after talking with Fubar512 on a different subject, I can knock out the 2S6, all I have to do is work up a RWR texture and a readme, and verify the SA-19 missile works.
  12. Hey I'm offended.. Seriously.. converting from SF1 to SF2... is not hard at all. It looks daunting at first, but once you start reading MigBuster's Excellent Tutorial: http://forum.combatace.com/index.php?showtopic=44026 Everything just falls into place, and quite frankly quite easy, just some extra ini/data work really. I mean it's additional work, but alot of the stuff remains the same, mapping, values, etc. Yes there are newfangled things to add, but as time goes along and people know more, maybe Dave doesn't have to rant all the time. I mean I've got a few projects going on, want to do some of my own things, but caught up in other things.
  13. 194 downloads

    Re-adapted for the SF2 version of the F/A-18F, also includes new custom drop tank texture. Version 2.0 updates the panel lines, as well as other details as part of new work.
  14. View File VFA-2 Bounty Hunters (Late) Scheme for SF2 v2.0 Re-adapted for the SF2 version of the F/A-18F, also includes new custom drop tank texture. Version 2.0 updates the panel lines, as well as other details as part of new work. Submitter Flanker562 Submitted 07/14/2009 Category F-18  
  15. 142 downloads

    Simply reworked for the SF2 version of the F/A-18F
  16. View File VFA-2 Bounty Hunters (Early) for SF2 Simply reworked for the SF2 version of the F/A-18F Submitter Flanker562 Submitted 07/14/2009 Category F-18  
  17. They do a similar event at Bagram, the "Fallen Hero Ceremony" where people line up along the route and pay tribute to the ones that fallen. Can be quite large depending on who's along the route, but it is a significant event on the airfield.
  18. Thanks to Silverbolt, apparently the AI Tanker versions weren't showing the Buddy pod, and fixed a couple more errors. Simply extract and drop the folders where they need to be.
  19. More work, decided the "Green seats" have to go, so I darkened and touched up the area a bit.
  20. I'm sure they still go through Army (or Marine) channels for what's releasable, and if it's the Helmand operation that everybody else knows about, then it's kinda a no biggie. But it doesn't matter in any case, the Taliban has a real solid information network when patrols are going out, and which direction, and depending on the shadiness of the Afghans riding with you as well. Let's not get into the train of thought that the Taliban are stupid, they're just not.
  21. Let's not get too involved in politics.... But nice post, my sentiments exactly.
  22. I never quite stomached the idea of "embedding" journalists anyways. The most one I remember is a reporter talking out of the front hatch of a recovery vehicle during the invasion of Iraq, just right under the .50... Sure he could duck down when and if stuff happened, but still compromised the arc of the gunner, and would have hurt the poor guy's ear when it did go off. Plus it takes away manpower that you do need when you're on the ground because you have to give up space for the reporter and his cameraman. Not to say free press shouldn't happen, but there's a line between OPSEC and reality. Reporters often forget that sometimes because that one dumb reporter/cameraman can compromise your mission because he/she is there and naturally doesn't know what to do or expect, so it's a hassle that needs not be there.
  23. With help from Fubar512:
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