Jump to content

Flanker562

MODERATOR
  • Posts

    12,702
  • Joined

  • Last visited

  • Days Won

    63

Everything posted by Flanker562

  1. Yeah as OlWilly mentioned above you have to do the weapon editor procedure for SF1. SF2 you can still use it, but you can modify the _data.ini somewhat without the Editor to get what you want without having to open the Weapon Editor and saving and all that.
  2. Just put the folders in the Weapons folder in Objects, it's literally drop and use.
  3. I never heard that it operationally did
  4. They've done a lot for what the game is that's for sure, all of them at one point in time or another.
  5. DCS is coming out with an Afghanistan map (It's on pre-order) so that's about it. Without TK working on the title we're at where we're at right now, which is what modders can eek out of the game. Unfortunately, it's not much but they're finding new things to toy with and so on, but for the most part it's not being worked on (I'm just guessing since TK has moved to a more profitable mobile gaming). It's besting a dead horse by complaining about his lack of updates and so on. It's unfortunately trying to get the most out of a 2008 game.
  6. The fact of the issue is that there isn't much out there really, so you'll only get so much traction with this post. Unfortunately, the terrain system isn't as detailed and I like to fly in mountain ranges low level too. But this isn't DCS, and not a good sim to do it. Go fly DCS if you want that.
  7. Me too. I already have one already, but a new version would be nice
  8. Agreed, but I'm afraid that it won't be mountainy enough
  9. Looking good as usual
  10. There's Gepard's Afghanistan map, but that's pretty old. Really not much maps unfortunately with mountain ranges to satisfy that itch, and I'd just recommend browsing through the Downloads section and going from there.
  11. Update for the Growlers for the current USN operations in the Persian Gulf: [LeftOuterWingStationAHM] SystemType=WEAPON_STATION StationID=7 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-4.6057,-0.9769,-0.1579 AttachmentAngles=-4.0,-3.0,0.0 LoadLimit=157.100000 DiameterLimit=0.179000 LengthLimit=3.66000 AllowedWeaponClass=IRM AttachmentType=USN ModelNodeName=LeftOuterPylon PylonMass=135.7 PylonDragArea=0.03 LaunchRailNodeName=LeftOuterAHMRail LaunchRailHeight=0.158 MinExtentPosition=-4.376,-3.085,-0.179 MaxExtentPosition=-4.717,-0.585,0.333 [RightOuterWingStationAHM] SystemType=WEAPON_STATION StationID=8 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=4.6057,-0.9769,-0.1579 AttachmentAngles=4.0,-3.0,0.0 LoadLimit=157.100000 DiameterLimit=0.179000 LengthLimit=3.66000 AllowedWeaponClass=IRM AttachmentType=USN ModelNodeName=RightOuterPylon PylonMass=135.7 PylonDragArea=0.03 LaunchRailNodeName=RightOuterAHMRail LaunchRailHeight=0.158 MinExtentPosition=4.376,-3.085,-0.179 MaxExtentPosition=4.717,-0.585,0.333
  12. I'm sure you can add The Range map to ODS (or not, but I assume you can) and practice that way. I don't know any Buccaneer drivers to recommend.
  13. Hankers started to do that, and they had me put cream on his ear so he would eat. Hopefully, it's not that long as he's probably on his way to the Rainbow Bridge, but hopefully, it's temporary and not like my previous cat.
  14. What squadron are you doing?
  15. A quick entry and it works. Simply open up the EA-18G_Data.ini and replace this with what's in the ffile: [LeftOuterWingStationAHM] SystemType=WEAPON_STATION StationID=7 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-4.6057,-0.9769,-0.1579 AttachmentAngles=-4.0,-3.0,0.0 LoadLimit=157.100000 DiameterLimit=0.179000 LengthLimit=3.66000 AllowedWeaponClass=IRM AttachmentType=USN ModelNodeName=LeftOuterPylon PylonMass=135.7 PylonDragArea=0.03 LaunchRailNodeName=LeftOuterAHMRail LaunchRailHeight=0.158 MinExtentPosition=-4.376,-3.085,-0.179 MaxExtentPosition=-4.717,-0.585,0.333 [RightOuterWingStationAHM] SystemType=WEAPON_STATION StationID=8 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=4.6057,-0.9769,-0.1579 AttachmentAngles=4.0,-3.0,0.0 LoadLimit=157.100000 DiameterLimit=0.179000 LengthLimit=3.66000 AllowedWeaponClass=IRM AttachmentType=USN ModelNodeName=RightOuterPylon PylonMass=135.7 PylonDragArea=0.03 LaunchRailNodeName=RightOuterAHMRail LaunchRailHeight=0.158 MinExtentPosition=4.376,-3.085,-0.179 MaxExtentPosition=4.717,-0.585,0.333
  16. I'm not complaining, it looks good already, and while I haven't flown it yet that much, still quality is good and I'm glad he's responsive about it.
  17. It could just be how the game renders objects. @Gepard or @Wrench could tell you better. I mean it is an old game...
  18. I think the pylons are there for the USN birds, but a future thing for the Growlers. https://www.twz.com/air/navy-ea-18g-growlers-get-aim-9x-super-hornets-can-now-carry-more-sidewinders?fbclid=IwAR3mOtw1BaZZ1vrl3qOrO47EeM6MiwB2KanLH0KKEh4D2mOHYd3CtjAxJRA_aem_ASlhzwkox3E4QTlnqvFAGd2_as7hsAhtxhS_IB1yTziMnQUhy3azQclIF9GjGhrGFquK1Oaz4Unt714V7rOUfh2u
  19. This might help:
  20. I used Extract All for the CAT File extractor and it worked fine for me. It takes a while of course, but they should be in there somewhere.
  21. I would say yes. I mean the scenario you talked about was more or less a not so qualified pilot wishing to take a shot trying to down an American plane. He probably thought he could get a kill but that's for me to speculate, but yes they fire all-aspect (the AI does).
  22. No, it just changes the parameters of the missile, but I think there's a field to change the weapon station anyway if needed. It's pretty straightforward as csb says. It's really not that hard once you check it out.
  23. That's actually pretty cool
  24. Yeah it's what it is, and frankly can't suggest anything to help the situation honestly, I just try and bomb from high altitude and hopefully get lucky.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..