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Everything posted by Trotski
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I totally understand your desire, however, I see no real way around the issue, sometimes we have to work with the tools we are given. However in this case, we are looking at a rather unique set of circumstances, where obsolete equipment is in general use when more advanced types are in general issue. I dont know how one could address this problem satisfactorily to be honest, it would be brilliant to be able to merge both FE and SF into one, however, it is not really a viable option, without huge amounts of tinkering and modification "under the hood" Unfortunately, due to TK's silly stance on this, we are not able to get to the core of the 2 sims , or rather not in enough detail, to be able to re calibrate the whole thing and make it "better" On one side of the coin, I sort of understand TK's attitude, it is his intellectual property after all, however, there are also arguments to be made that as the 2 sims are getting on in years now, and that any modification to the whole setup, would not be a financial issue for TK. But this is a long standing conversation, and one it would seem, that has no logical solution to it. Waiting for TK to extractum digitum, is a vain hope, we are still awaiting his promise of updating SF to bring it into Win 10 added compatibility, another forlorn hope methinks !!
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I have flown some FE aircraft in SF, and they seemed to work ok, but not all of them will, and as you point out, the FM's are totally different. The long and short of it is, as I previously stated, whilst the idea is desirable, it is not really feasible, without huge amounts of coding and fiddling around, which is just really not worth it, especially when there are more up to date WWI sims available, such as BH&H which blows FE out of the water, not of course that I am saying FE is not worth bothering about, as that is far from the case, however, if like myself and Eagle114th are working on a new "campaign" or story line, which starts in WWI and then flows through to modern day, we are utilising both FE, and SF independently of each other. To do a full on merging of FE and SF, is a pointless and ridiculously time consuming exercise, which, considering the age of the engine, and the limitations of crossover from FE to SF, is futile. Yes things like the F12 issue are a bit irritating, but not really deal breaking in the great scheme of things, I have learned to live with it personally.
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I think thiswould be a " desireable " thing too, however, as it is such a monumental task, and as of now, no one has even attempted it, I think it unlikely to ever be something attempted or completed. Pretty much everything would have to be converted to the SF engine, from the ground up, and, as FE works just fine as it stands, al be it with some restrictions, I know of no one who would be willing to undergo this process, without a large team of modders and testers to accomplish it.
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Yes you can adapt FE aircraft terrains etc. To work with SF, however, the AI behaviour, and the FM of the aircraft in SF work , or are coded differently, so when you use FE aircraft etc in SF, they can act erratically, I have experienced the aircraft refusing to take off, or instead of taking off, and flying to the next waypoint, they taxi there instead. There are other issues too I expect, but I haven't explored the whole concept thoroughly as it is a pointless exercise.
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F12 dont not work, I have experimented with it, and its a non starter, unfortunatley FE is not as "developed" as SF, which is a crying shame, as it is crying out for much love and attention, if they both worked off the same engine, then they could be combined, however, TK in his short sighted wisdom, has abandoned FE snd SF which is a travesty. I totally get where you are coming from with the F12 issue too, as it would be well cool if it had that option.
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New Faces for First Eagles 2
Trotski replied to JulioJunqueira's topic in Thirdwire - First Eagles 1&2
NICE !!! -
The only "Celebrity" Pilot he did was that of Bruno Statchel. Or at least the only one I am aware of.
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Yes that sweet little Macchi is often overlooked !!
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I already posted a similar one a few months back, but here is my contribution............ 1. Sopwith Pup early and late versions. 2. An all new SVA . 3. Brisfit, I think everyone wants...no, needs this. 4. Roland Walfisch. 5. Bristol Scouts. 6. FE2's 7, Avro 504's all marks. I know a lot of these are available from A-Team, but most people dont have that access unfortunately.
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Sort of aimed at Stephen 1918, but not specifically.
Trotski replied to Trotski's topic in Thirdwire - First Eagles 1&2
Yeah, its a sad fact tthat there are few FE modellers, and now Geezer has unfortunately gone AWOL, the talent pool is severely limited when it comes to giving FE some much needed love. -
Sort of aimed at Stephen 1918, but not specifically.
Trotski posted a topic in Thirdwire - First Eagles 1&2
First Eagles, ( and post WWI) really really needs a non DAT Bristol Fighter, has any one ( and this is where I am sort of aiming it at Stephen ) got any plans, to make an all new F2B, as the DAT one, although sort of ok, isn't the best, or rather, not as good as it COULD be. a couple of versions would be nice to see, with the early engine modelled, as well as the later, and post war versions. This is a very important aircraft for the period, and is one not available to a lot of pilots, due to the Capun rules and regulations. Oh...yeah.....we NEED a Sopwith Pup too !! I unfortunately have no idea or skills when it comes to modelling the aircraft, so as with everyone else, I am reliant on you magicians of the model design mob, to please please please, make these 2 very important and relevant aircraft. -
Aint we all brother !!!
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Hi there can anyone point me at a possible solution to this problem. I have 2 installs of FE2 one which is vanilla standard, and the other is using the Desert/Palestine maps, on the weapons loadouts for CAS work perfectly well in vanilla FE, however, not on the Palestine install, all other loadouts work just fine though ie. Strike, and armed recon, however whenever CAS is inserted anywhere, it refuses to auto equip the appropriate loadouts for a CAS mission. Does anybody have a clue as to why this may be occurring at all ? the loadout files are identical for both Vanilla, and for the Palestine installs, aand as I say, if I specify an armed recon mission, it will install the correct weapons load, but not for CAS, this is bugging the hell out of me, so any assistance will be much appreciated.
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I posted it here on purpose to get a wider audience so to speak
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My projects (GKABS)
Trotski replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
more tracked loveliness from the Panzer Meister !!! -
Mod project: Strike Fighter Alternative World (SFAW)
Trotski replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It is a possibility, they have ties with China and N korea, as well as the likes of Libya and Syria, however, although a reasonably wealthy country, they are a little limited on their manufacturing and industrial capabilities, unlike SAAD which is a more industrialised country, with their own aircraft industry, Zafir has only a light industrial capability, they do have an arms and munitions industry, but heavy industry is really a far reach for them. As I said to Daddy, I am not really a big fan of including Nuclear weapons. However a Scud or more likely Silkworm capability is definitely on the cards, having those weapon systems would certainly cause some headaches in the area !!!- 23 replies
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Mod project: Strike Fighter Alternative World (SFAW)
Trotski replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I repeat it is a "What if" situation, and although I tend to agree with your statement about keeping it "historical" that surely is the point of making a "what if" scenario, the beauty of it is that it is pure conjecture and semi fantasy, it isn't supposed to be a 100% duplicate of the real world, I personally do not like the whole nuclear scenario in the work we are doing, however, Eagle wants it there, and its his brain child, I am just his own personal Devils Advocate. Also, to be fair, as I previously stated, the whole story is still in it's formative stages, and thus open to change, however, a little suspension of belief should be applied to any scenario, as it is a made up story in the first place, and as such, I see no reason why, for the sake of the story that is, that such a thing is not possible. From my perspective though, I would rather not have any Nuclear involvement, unless it was a sort of Quasi "Cuban Crisis " type of thing, but this remains to be seen. The fact remains this is a "Mirror" universe, and an alternative timeline, which whilst following the general flow of the historical period, is not actual fact, and therefore anything is possible. At the end of the day there are at least 4 countries in this whole storyline that do not actually exist in the first place, and those countries will exist in geographical areas that are actually "historically" real world countries, so, are then suggesting that those new countries cannot exist, as it isn't historical ? If so, we may as well bin the whole idea, and just play with the bog standard simulation.- 23 replies
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Mod project: Strike Fighter Alternative World (SFAW)
Trotski replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I need to jump in and point out, that although DaddyAirplane's comment, and query, is, in the real world, a valid one, however, this is also a "what if" scenario, so some artistic license has been applied to the story. Therefore a little suspension of belief maybe required. Also this scenario is still in its formative stages, and Eagle and myself are at the moment a two man band. As we have both been working on this project, ( and it is a labour of love ) we have between us, discussed the general outline of where the story is going, so no doubt, by the time we finish this gargantuan task, I expect there will be a myriad of changes, adaptions, and unusual stuff. My hat is off to Eagle, as he has done all the brain work, putting this story together, I have been his voice of conscience sitting on his left shoulder, and reining in some of his more "enthusiastic" ideas, I am really happy working with him, as he is a bright, and clever individual, and he is always open to suggestions, and open discussion ( Even though I think sometimes he mis understands my sense of humour) We are far far away from completing this project, I am working away at the First Eagles stuff, so there is still some speculation on which bits of kit will be used post WWI, and also what aircraft may be built under license in SAAD, however, for the most part, I think we are in agreement about which aircraft is used by whom. The real work starts when we come to the terrains, ( we are using Palestine for First Eagles) and the actual campaigns. So please do not be over critical, and bear in mind that this IS a "wot if " kind of deal, with 3 or 4 totally new nations, plus Paran and Dhimar all thrown into a giant pot and cooked to perfection !! Watch this space, its gonna be a blast !!!- 23 replies
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I watched this today on Forgotten Weapons, Ian has come up with a blinder today.
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Fiat / Aeritalia G.91Y Yankee
Trotski replied to Soulfreak's topic in Digital Combat Simulator Series Modding/Skinning Chat
Ok cool, I look forward to seeing the full release. -
Fiat / Aeritalia G.91Y Yankee
Trotski replied to Soulfreak's topic in Digital Combat Simulator Series Modding/Skinning Chat
Beautiful ! Will you be doing better 'pits for the G91 and the Y ? -
New to editing weapons loads in campaigns
Trotski replied to WitchyWoman's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
I love the fact that there are Girls/Ladies, who love flight sims, and get stuck in with modding, I wish more gals would join in, as it is great when they do. As with the modelling community, there are some superb scale moddelers who are Female, and I love to see it. Keep up the great work !!! -
RAF Regiment 80th Anniversary
Trotski posted a topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: Mods & Skinning Chat
Today is the official 80th anniversary of the formation of the RAF Regiment, formed as a Corps within the RAF by Royal Charter this day in 1942, Proud to have served in the Regiment, and proud of the heritage and traditions of my beloved Corps. PER ARDUA. -
Turtle Beach has entered the flight sim controller market
Trotski replied to streakeagle's topic in Game Controllers
Looks quite nice as an alternative, I like the Throttle quadrant, it looks very neat and tidy. -
F-35 Canopy Clipping Issue
Trotski replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Sorry for my negative comments guys, they were made tongue in cheek, a sort of throwing stones into a fishing hole sort of deal, I do not like the aircraft, this is true, so I am merely making fun of it, no offence or annoyance ( well maybe a little) intended.