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dtmdragon

+MODDER
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Everything posted by dtmdragon

  1. My Nato fighters install seems to have become quite unstable since applying this update. My game freezes up occasionally when I try to use the single mission mission editor and when I try to continue after completing a mission in one of the nato fighters campaigns
  2. I'm sure I got it from one of the cat files, can't remember which one sorry
  3. Haha I agree! I still need an acurate cockpit for my Kiwi Skyhawks instead of the modified Kfir one I'm using. Since you mentioned seats for the gunners, I have unpacked the Third Wire A-4 seat and repainted it green to use as their seats (I also use it for crew seats in the SH-3. It looks good unless you zoom right in lol but like you say sometimes it’s about compromises...actually, come to think of it that might have been my wife... haha
  4. Fair enough, let me know if you want me to get rid of that post then. Cheers, Dan.
  5. Nice work! I’ve made a few edits in the data.ini file in the interest of realism if your your interested. ***This will change the position and firing angles of thecountermeasure launchers: // Countermeasure System--------------------------------------------------------- [FlareStation1] SystemType=DECOY_DISPENSER EjectPosition= -0.5,-3.9,1.0 EjectVelocity=-15.0,8.0,-4.0 NumFlare=120 [FlareStation2] SystemType=DECOY_DISPENSER EjectPosition=1.365,2.0,0.2 EjectVelocity=15.0,8.0,0.0 NumFlare=60 [ChaffStation1] SystemType=DECOY_DISPENSER EjectPosition=-1.365,2.0,0.2 EjectVelocity=-15.0,8.0,0.0 NumChaff=60 [ChaffStation2] SystemType=DECOY_DISPENSER EjectPosition=0.5,-3.9,1.0 EjectVelocity=15.0,8.0,-4.0 NumChaff=120 ***And the following edit will remove the pilot & co pilot’sdoors and have the main cabin doors open. Which is what you quite often see inpictures of the MH-60L on operations. ***Replace this: [RemoveBit4] ModelNodename=Empty DestroyedNodeName=CargoGlass_R DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [RemoveBit5] ModelNodename=Empty DestroyedNodeName=CargoGlass_L DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Canopy] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_SPEED Setting[1].Angle=30.0 Setting[1].DeployValue=333.0 Setting[1].RetractValue=5.0 MaxDeflection=30.0 MinDeflection=0.0 ControlRate=0.5 AnimationID=6 ***With this: [RemoveBit4] ModelNodename=Empty DestroyedNodeName=door_R DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [RemoveBit5] ModelNodename=Empty DestroyedNodeName=Door_L DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Canopy] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_Speed Setting[1].Angle=5.0 Setting[1].DeployValue=0.01 Setting[1].RetractValue=0.01 MaxDeflection=5 MinDeflection=0.0 ControlRate=0.5 AnimationID=6
  6. Been working on upgrading the A-12 Avenger for SF2
  7. Your awesome wrench :groupwave: lol
  8. Personally I find the best trouble shooting method for 3rd party mods is to extract all the .ini files from one of the stock third wire aircraft that best matches its era and role. Then you can compare similar sections of data from the ini files side by side. That way you will see what figures need to match in different ini files (avionics, data etc) from the same aircraft and if any information/figures are missing from the 3rdparty/mod ini file. Failing that it's straight to the combat ace forums! lol [quote name='KJakker' timestamp='1303677436' post='493589'] MigBuster and dtmdragon, I think I know what has been happening now. The aircraft I was flying today was missing the AimAngles=, AmmoWeightFull=, AmmoWeightFired=, data points in the data.ini. I will have to take a look at some of the others aircraft I have downloaded and compare and contrast their data and gun performance with that information in mind. Thank you for your help.
  9. In terms of killing another jet one round of High Explosive Incendiary 20mm cannon ammunition travelling at 3,400ft/s could easily be enough to bring down a military jet bearing in mind that has every inch of space on a modern fighter is crammed full of critical equipment, fuel and engines etc.
  10. and in the avionics.ini: [HUD] HUDMaterial=HUDMaterial HUDColor=0.18,1.0,0.48,0.80 BoresightOffset=0.0,0.0 ViewportTopLeft=-0.125,-0.125 ViewportBottomRight=0.125,0.28 RocketBoresightAngle=-3.0 GunBoresightAngle=-2.0 <----------------------------------------------------------------------- This needs to be the same figure in the above post and the following section from the data.ini: [internalGun] SystemType=FIXED_GUN GunTypeName=20MM_M61A1 InputName=FIRE_PRIMARY_GUN MuzzlePosition=0.0,10.20,-1.15 LightPosition=0.0,10.30,-1.15 AimAngles=0.0,-2.0,0.0 <---------------------------------------------------------------------------------------- MaxAmmo=639 AmmoWeightFull=169.2 AmmoWeightFired=76.7 EjectShells=FALSE
  11. Brimstone missiles on US Navy Super Hornets? Is that somthing planned for the Rhino in real life?
  12. Of course lol silly me thought it might have been a reference to anotherweb site
  13. Awesome! Can’t wait for this one!
  14. Could someone please do me and the other kiwis out there a huge favour and overhaul/update this New Zealand terrain for SF2? I tried using the instructions here at combat ace but there are still various issues that require expert help. http://combatace.com/files/file/11884-new-zealand/ Cheers, Dan.
  15. Version

    364 downloads

    Royal Australian Air Force F/A-18 Hornet for Strike Fighters 2 Features: -Separate Low and High visibility markings. -Year specific versions to represent the major upgrades that added the ASRAAM/AIM-120 missiles and enhanced its smart weapons capability. -Extensive RWR.TGA files and updated RWR.LST -All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 ) INSTILATION: Drop files in to appropriate folders, override when asked to. NOTE: Has only been tested/used in a merged install of ALL SF2 titles Credit: Spectre8750 & Dave
  16. Awsome work mate, let me know what/how you want me to do and I'll give it a crack
  17. What would that invole? I have no experience with terrain modding what so ever......
  18. File Name: BOL countermeasures fix for the F-15C, EF-2000, JAS-39C, Tornado F3, NF4 Tornado F3, F-14A/B, F-14D, F/A-18 File Submitter: dtmdragon File Submitted: 03 April 2011 File Updated: 03 April 2011 File Category: SF2 Series Add On Aircraft This pack corrects the countermeasures on the following aircraft to include the Saab BOL Advanced Countermeasure Dispenser: *F-15C http://combatace.com...ck-version-231/ *EF-2000 Eurofighter http://combatace.com...urofighter-sf2/ *JAS-39C Gripen http://combatace.com...for-sf2-series/ *Tornado F3 http://combatace.com...ado-f3-for-sf2/ *Tornado F3 (NATO Fighters 4) http://combatace.com...-update-pack-4/ *F-14A & B http://combatace.com...d-f-14b-tomcat/ *F-14D http://combatace.com...297-sf2e-f-14d/ *RAAF F/A-18 http://combatace.com...ike-fighters-2/ The BOL countermeasure dispenser is a 160 shot dispenser that has been integrated into a AIM-9/ AMRAAM launching rail (LAU-7, LAU-127/128/129,CRL,MPRL). The BOL is a non pyrotechnic dispenser that uses air scoops on the dispenser and the wing vortex of the aircraft to disperse its packets of Chaff. The countermeasure is launched rearward from a port in the rear end of the rail. For IR threats a new burning chaff product is being developed. For the above aircraft the BOL launchers are normally loaded with 160 chaff each which frees up the aircrafts existing pyrotechnic launcher/s for a full load of flares. That is what this mod recreates. The weapon station that carries the BOL launcher on the above aircraft has been made to stay even when the station is not loaded otherwise you would have chaff launching from mid air when you had no weapon loaded on that rail to make the node show up. -USAF and ANG F-15C fighters had the four wing sidewinder/AMRAAM rails replaced with BOL versions around 2000. -USN F-14A/B/D Tomcats had the BOL launchers fitted in the early 90’s in place of their two sidewinder rails. -Australian F/A-18 Hornets had BOL dispensers added to the sides of the outer wing pylons, I have been able to paint these onto the skin. -Unsure when the Tornado F3 was equipped with the BOL but they are on the two inside AIM-9 rail positions. I am unable to make the dispensing position move with the swinging wings so the chaff is launched from the position the rear of the sidewinder rails are in when the wing is in the fully swept position. -I have been able to paint on the details of the BOL launchers on the Gripen rails as the way the skin was done allowed for it. The Gripen rails still disappear when not loaded as there is no dedicated position for short range missile rails like the other aircraft and the BOL launcher is only used when an air-to-air missile is loaded on that station. http://www.saabgroup...sure_Dispenser/ http://www.saabgroup...uct%20sheet.pdf Credit goes to the Authors of the original aircraft as all I have done is made a few alterations. Instillation: Simply copy and paste the included data.ini files into the correct aircraft folder and overwrite. Click here to download this file
  19. Version 1.2

    437 downloads

    This pack corrects the countermeasures on the following aircraft to include the Saab BOL Advanced Countermeasure Dispenser: *F-15C http://combatace.com...ck-version-231/ *EF-2000 Eurofighter http://combatace.com...urofighter-sf2/ *JAS-39C Gripen http://combatace.com...for-sf2-series/ *Tornado F3 http://combatace.com...ado-f3-for-sf2/ *Tornado F3 (NATO Fighters 4) http://combatace.com...-update-pack-4/ *F-14A & B http://combatace.com...d-f-14b-tomcat/ *F-14D http://combatace.com...297-sf2e-f-14d/ *RAAF F/A-18 http://combatace.com...ike-fighters-2/ The BOL countermeasure dispenser is a 160 shot dispenser that has been integrated into a AIM-9/ AMRAAM launching rail (LAU-7, LAU-127/128/129,CRL,MPRL). The BOL is a non pyrotechnic dispenser that uses air scoops on the dispenser and the wing vortex of the aircraft to disperse its packets of Chaff. The countermeasure is launched rearward from a port in the rear end of the rail. For IR threats a new burning chaff product is being developed. For the above aircraft the BOL launchers are normally loaded with 160 chaff each which frees up the aircrafts existing pyrotechnic launcher/s for a full load of flares. That is what this mod recreates. The weapon station that carries the BOL launcher on the above aircraft has been made to stay even when the station is not loaded otherwise you would have chaff launching from mid air when you had no weapon loaded on that rail to make the node show up. -USAF and ANG F-15C fighters had the four wing sidewinder/AMRAAM rails replaced with BOL versions around 2000. -USN F-14A/B/D Tomcats had the BOL launchers fitted in the early 90’s in place of their two sidewinder rails. -Australian F/A-18 Hornets had BOL dispensers added to the sides of the outer wing pylons, I have been able to paint these onto the skin. -Unsure when the Tornado F3 was equipped with the BOL but they are on the two inside AIM-9 rail positions. I am unable to make the dispensing position move with the swinging wings so the chaff is launched from the position the rear of the sidewinder rails are in when the wing is in the fully swept position. -I have been able to paint on the details of the BOL launchers on the Gripen rails as the way the skin was done allowed for it. The Gripen rails still disappear when not loaded as there is no dedicated position for short range missile rails like the other aircraft and the BOL launcher is only used when an air-to-air missile is loaded on that station. http://www.saabgroup...sure_Dispenser/ http://www.saabgroup...uct%20sheet.pdf Credit goes to the Authors of the original aircraft as all I have done is made a few alterations. Instillation: Simply copy and paste the included data.ini files into the correct aircraft folder and overwrite.
  20. Thats the stuff I'm talking about lol my modding skill don't quite extend that far yet lol. I know is a big task but it doesn't hurt to ask
  21. Could someone please do me and the other kiwis out there a huge favour and overhaul/update this New Zealand terrain for SF2? I tried using the instructions here at combat ace but there are still various issues that require expert help. Cheers, Dan.
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