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yubba

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About yubba

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  1. Looking for the best way to fly an F-4 Phantom?

    Falcon 4 would be the way to go plus it's free
  2. You edit this little jewel into your aircraft DATA ini and your wing and flight will stay at a set altitude and will not dive at target when you order them to attack your target [LevelBombAI] goes in toward the top under flight control/commands you can change values this came out of the B-52D ReleaseAlt=9144.0 ReleaseCount=27 ReleaseInterval=0.1
  3. I'm back here because of the limitation of my computer,, I did manage to upload a PT 109 I reworked for SH-4 at Subsim.com and I run that a bit,, I was working on Falcon 4 till my game box crapped out,, I really miss IL-2 1946 ,,, but we have the best fleet of B-52s here at Strike Fighters than any where in the game world
  4. That's how it is done at 30,000ft,, can watch a few hits on the TV until lock is lost. but you have to have an LGB on board Mavericks don't work well
  5. Long time no see,, I ripped the above out of the F15E,, plus I put the avionics out of the A-7k,, into the B-52 ,,F-111G ,, the A-6 ,B-1 and the F-105G with out the TV for realism sake ,, with the B-52 I load up with dumb bombs and a couple LGBs so the TV will lock on to the target ,, mine you I'm bombing from 30,000 ft I can use the ccip or radar depending on what model I'm flying ,, but you have to have some kind of sight to line up on the waypoint or you aren't going to hit anything with dumb bombs
  6. I know I backed it off to see hits better. TV] SystemType=EO_CAMERA ModelNodeName=AN/AAQ-13 CameraFOV=2.500000 <----------------------------------------you can add or minus this to get the view you desire I backed mine off to 0.5000000 CameraPosition=8.000000,0.125000,-1.000000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 EODisplayFlags=268697600 SeekerRange=30.000000 SeekerGimbleLimit=360.000000
  7. You could copy this and paste this in your data ini down in the area where counter measures and ecm are located at,, also works in B-52 and A-6,, you can also dial back the Camera FOV= 0.500000 or what ever you like // Electronic Pods ---------------------------------- [LANTIRN] SystemType=LASER_DESIGNATOR ModelNodeName=AN/AAQ-14 CameraFOV=2.500000 SightTexture=avq23sight1.tga CameraPosition=-0.800000,0.125000,-1.00000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 EODisplayFlags=268697600 SeekerRange=30.000000 SeekerGimbleLimit=360.000000 SearchFOV=5.000000 SearchTexture=avq23sight2.tga [TV] SystemType=EO_CAMERA ModelNodeName=AN/AAQ-13 CameraFOV=2.500000 CameraPosition=8.000000,0.125000,-1.000000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 EODisplayFlags=268697600 SeekerRange=30.000000 SeekerGimbleLimit=360.000000
  8. It's on our F-111F and this is how you make it work in SFP-1 and 2,,, http://combatace.com/topic/87409-360-tv-never-leave-the-cockpit-again/
  9. Marine Corps .. Letter to Home

    OOOO RAH
  10. Go here,, this is in your Data file if you don't have these entries LGBs won't hit selected target ,,.
  11. Wait till you have too put torpedoes on it.
  12. Long time no post,,, if you care to get your feet wet,,, I got something if you are a subsimmer,, and you have a need for speed,, it took years to get it to the public,, https://www.subsim.com/radioroom/showthread.php?t=245574
  13. Yubba,

        Looking back at some of your a-6 postings in the forum, how did you get the A-7 Map, the HUD information and the radar to work in your intruder?

  14. Falcon 4.0 today

    putting it together now,, here's some links http://veterans-gaming.com/index.php?/files/file/22-falcon-bms-433-wupdates-1-2-3-4/ to help the search, you should take a peek at ,, The Iso Zone,, long lost stuff like Falcon4 ,, and many others
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