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Everything posted by Menrva
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Mytai's Phantom Skin Conversions...
Menrva replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
My money is on the date switch. By using it, skins would get a proper overhaul to SF2 standards IMHO. But I also reckon it's time consuming. -
USS Pueblo Incident 1968 Op Combat Fox & Formation Star WIP
Menrva replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
I had the same idea time ago, but I am not much into campaign editing. Looking forward to this, it's a great what if scenario ala SF2! -
water modding question
Menrva replied to one4five's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
There is no guide, I'm afraid. I just opened .fx shaders with notepad and made my changes inside. Just look for a thread about mue's shimmering fix. He tweaked stock shaders to address a few things. I simply added my changes (new values for some constants) to such shaders. I'll include my modded water shaders in my custom terrains. I'll update the terrain packages sooner or later. -
water modding question
Menrva replied to one4five's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ther is no way to make water reflective as it is in SF2: North Atlantic. That terrain is LOD based and uses its own set of shaders. The other terrains do not feature reflective water but use bump maps to create water-like effects. Recently, I modded the stock shaders to improve the looks of water, so that the effect looks less repetitive and is applied further away toward the horizon. They use a custom bump map by our fellow modder Stary. Just look below: -
plant too many trees
Menrva replied to hachBORHSO's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Exactly! @namedders please have a look at what mue described! That should be the solution you are looking for. -
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- flygvapnet
- viggen
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The Scandinavian Front 2: Final Release
Menrva replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Sure thing. I am a bit busy with RL, but you can count I will look into it! This mod really needs some love.- 13 replies
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- flygvapnet
- viggen
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The Scandinavian Front 2: Final Release
Menrva replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The greatest expansion for Strike Fighters 2. My thanks to everyone involved. @JonathanRL I once provided you with an updated TFD file for the Sweden terrain, fixing some minor bugs, for the older version of TSF2. My nickname was Blaze95 at the time. I can have a look at the bug you mentioned with trees over runways. It should be an easy fix.- 13 replies
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- viggen
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plant too many trees
Menrva replied to hachBORHSO's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No, that is what namedders did, and he encountered the maximum limit of TOD objects being placed on a single tile. To understand what Stary did, download the Madagascar terrain for instance, or some of his other mods; you'll see that .tga files contain graphics for multiple trees and other alpha object things. That single .tga file is responsible for the entire graphics of a forest, not of a single tree as in stock SF2 terrains. -
plant too many trees
Menrva replied to hachBORHSO's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
My bad, mue. I was talking about alpha TOD objects, not the "solid" ones (buildings). I remember your test very well! I simply wonder how to create forests as Stary did, instead of using the single tree object offered by the Terraineditor. -
Happy New Year everyone!
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plant too many trees
Menrva replied to hachBORHSO's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I tried to contact @Stary in the past via PM (Private Message), but he rarely visits here due to Real Life. I suggest you to check his works, he created many mods for which we all are grateful. Maybe you'll find a way to recreate such things. -
plant too many trees
Menrva replied to hachBORHSO's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Looks like it works if you are careful with placement and dimensions of the custom forest/tree shape. Just check custom terrains like Madagascar, Cuba, Sweden. I wish I could help you more because I really like what you're doing. However only one modder, by the name Stary, knows exactly how to create densely populated forests. -
plant too many trees
Menrva replied to hachBORHSO's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Not really, Mue. They do affect the level of detail and thus the number of objects displayed, but you can't increase the maximum number of objects for a TOD. That value is hardcoded I think. Each TOD has the same limit. In order to add more trees, the only way is to use custom shapes. Instead of using the stock shape of a single tree as offered by the TerrainEditor, one must introduce custom shapes where instead of a tree you have a forest model, whose graphics are determined by a .tga file. However, I don't know how to do this in practice. If I'm not mistaken, Stary is the only modder around here who knows how to create such TODs with custom shapes. -
f-14 F-14A/B/D Tomcats of The Unsung War (Ace Combat 5)
Menrva reviewed zachtan's file in What If Skins
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Thoughts Endless in Flight, Day Turns to Night
Menrva reviewed zachtan's gallery image in Member's Albums
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Good to hear that the pilot is okay, such a relief.
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Multi objectives mission
Menrva replied to one4five's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Unfortunately you can't. The game was built to work this way, and unless we obtain the source code of the game (which won't happen), we can't change this behaviour I'm afraid. However, you are free to engage whichever target you want that is defending the airbase, but that will count as a plus. You must destroy the given objective in order to successfully complete the mission. -
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eurofighter Eurofighter-GmbH EF-2000 "Typhoon" Rot Team (Ace Combat Zero)
Menrva reviewed zachtan's file in What If Skins
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Iraq, Western Asia (2003-2018)
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Terrain package updated to Version 1.01; small fixes and the addition of high quality planning maps! -
Alaska, Bering Strait (1955-2018)
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Terrain package updated to Version 1.02; small fixes and the addition of high quality planning maps! -
Iraq, Western Asia (1980-2003)
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Terrain package updated to Version 1.03; small fixes and the addition of high quality planning maps!- 25 replies