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bazillius

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Everything posted by bazillius

  1. you need to watch in ini files. just copy hud folder isnt working
  2. i was shoted down yesterday by Flak. Yes they work. Rare but in a not expected moment
  3. Interesting interview. i am glad that i have read it Nice work, i like this model. Thanks a lot
  4. STRIKE_NAVAL its loadout for NavalMap=TRUE. If map is naval aircraft use this loadout else use STRIKE. an d it works)). Very useful. fior example A-6 use freefall bombs to strike fuel tanks but for bombing ships use guided bombs. its for AI aircrafts
  5. You forgot to ask about STRIKE_NAVAL. You can find it in A-6E_LOADOUT.INI for example :D looks like you are going to be a Doctor of Science in SF2, ahaha
  6. Wow! so many answers! i will write mine tooo!!!))) Change loadout.ini file. change all R-77 to A-12, R-27 to AA-10.... all russian names to NATO codes which correspond your weapons pack installed. By the way i did this work for you already
  7. Wow! Cool! i want to fly MiG with AC/DC too! "Highway to hell!! Tun - dun - dun-dam - dam! Highway to hell!! Tun - dun - dun-dam - dam!"
  8. SF2_DC-117D.7z Beta

    I did a quick "box flying" take off 4 turns and landing. all was nice! good model, detailed cockpit and flying like a dream. 5 stars ))) PS My DC-117 runs on a runway, near F-84s stand, and it is 1960s and in my cockpit there are KLN and GARMIN, ahaha PPS Thanksssssssssssssss!!! this is superrrrrrrrrr!
  9. remember if you use laser a container you have to search this line in the container
  10. You need to play with this line in laser designator. for example i show you Su-25T's data ini. i am lazy to search in Phantom but i think you understand the way with it // TCS -----------------Shkval---------------------------------------- [LD] ReferenceName= SystemType=LASER_DESIGNATOR CameraFOV=1000000 <-------------- CameraPosition=0.000000,7.125000,0.000000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 SightTexture=Su-25_HEAT_seeker.tga EODisplayFlags=268763648 SeekerRange=10.000000 SeekerGimbleLimit=5.000000 SeekerNodeName=SeekerHead SearchFOV=1.000000 <--------------!!!!!!!!!!!!!!!!!!!!!!!!!!This line SearchTexture=Su-25_HEAT_seeker.tga
  11. FAC missions isnt present any more in SF2 as i see
  12. By the way, you need to add this lines to your Tu-160 loadout. i added to mine
  13. Yes it works if you have North Atlantic. Chose naval map. For example BlackSea2. In ini must be NavalMap=TRUE, chose INTERCEPT mission and may be in 30% it will be generated mission with intersepting naval strike or cruise missile. Aircrafts with cruise missiles willl be fireing with cruise missile. Peeeeew! peeeeew! with Harpon for example. Sure you neeed Aircrafts with that lines in game
  14. Ah-ah-ah! knowledge base! 32. I want my Jet to have a different loadouts from certain years (From Aug 2011) Each jet has a loadout.ini text file - for example F-4E_Loadout.ini that specifies the exact loadout for each mission. If you want a jet to have a certain loadout we can now add more flexible code. Here the Jet has a normal [Attack] loadout: [Attack] Loadout[03].WeaponType=Rockeye Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=Rockeye Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[16].WeaponType=TANK600_F4 Loadout[16].Quantity=1 Loadout[17].WeaponType=ALQ-101 Loadout[17].Quantity=1 Now below that I can add another Attack loadout to the same loadout.ini - but give it a different name - in this case Attack_73 [Attack_73] StartDefaultDate=1973 <-----------the date the loadout replace the one define in [Attack] above. DefaultFor=CAS,ARMED_RECON <-----------It will be default for these missions Loadout[03].WeaponType=AGM-65B Loadout[03].Quantity=3 Loadout[03].RackType=LAU-88 Loadout[04].WeaponType=AGM-65B Loadout[04].Quantity=3 Loadout[04].RackType=LAU-88 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[16].WeaponType=TANK600_F4 Loadout[16].Quantity=1 Loadout[17].WeaponType=ALQ-101 Loadout[17].Quantity=1 Well we can do the same for Air to Air - from F-4D_67 [AirToAir] Loadout[06].WeaponType=AIM-7E-2 Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9J Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9J Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9J Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9J Loadout[13].Quantity=1 Loadout[16].WeaponType=Tank600_F4 Loadout[16].Quantity=1 [AirToAir_72] StartDefaultDate=1972 DefaultFor=CAP,INTERCEPT Loadout[07].WeaponType=AIM-7E-2 Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-7E-2 Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-7E-2 Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9J Loadout[10].Quantity=1 Loadout[11].WeaponType=AIM-9J Loadout[11].Quantity=1 Loadout[12].WeaponType=AIM-9J Loadout[12].Quantity=1 Loadout[13].WeaponType=AIM-9J Loadout[13].Quantity=1 Loadout[16].WeaponType=Tank600_F4 Loadout[16].Quantity=1 Loadout[21].WeaponType=ALQ-101 Loadout[21].Quantity=1 Finally the F-4 can get an accurate loadout for later years - here TK even added an extra weapon group for the ECM pod to go in the front Sparrow bay!
  15. Use JSGME to set this effects and look. if you dont like remove it with JSGME very easy and without headache https://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml
  16. https://combatace.com/files/file/10391-hollywood-explosions/
  17. leave your damned weapon editor apart and dont use it for SF2 EjectVelocity=0.0,0.0,-2.0 in Data ini at weapons stations which you need
  18. Looking for a crazy aircraft

    Cosmic underwater battletank, ahaha.
  19. You hear my quiet voice and you want to sleep. Your eyelids are closing. You feel heaviness in your arms and legs. You feel your breath. It is smooth and rhythmic. FORGET weapondata.ini. !!! FORGET weapondata.ini! You open your eyes and wake up in a good mood. weapondata.ini no longer bothers you because you play in SF2 and not in SF1
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