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acesfakia

+MODDER
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Posts posted by acesfakia


  1. In the ......data.ini ............ is missing...some info's also......

    [MissionData]
    NationName=Argentina
    ServiceStartYear=1954
    ServiceEndYear=1990
    GroundObjectRole=WARSHIP
    Availability=VERY_COMMON
    FormationSizeBase=1
    FormationSizeVariation=0

    [GroundObjectData]
    DamagedModel=25DeMayo.LOD
    DestroyedModel=25DeMayo.LOD
    DestroyedEffect=TankerDestroyedEffect
    EmptyMass=18593000.00
    Component[001]=Hull
    Component[002]=Central_Armas

    [Sound]
    EngineSoundName=
    MovementSoundName=

    [DetectSystem]
    TargetType=AIR                
    RadarSearchTime=2.0            
    RadarSearchRange=20000.0            
    RadarSearchStrength=80.0            
    RadarTrackTime=10.0            
    RadarTrackRange=20000.0            
    RadarTrackStrength=75.0            
    RadarPosition=0.0,0.0,2.30            
    RadarMinimumRange=100.0            
    RadarMinimumAlt=50.0            
    DataLink=TRUE                
    OpticalSight=TRUE                
    NightSight=TRUE                
    VisualRange=8000.0            
    ViewportPosition=0.0,0.0,2.30        
    MaxVisibleDistance=10000.0        
    RadarCrossSection=25.0

    [WeaponSystem]
    TargetType=AIR_AND_GROUND
    GunRange=4000.0

    [MissionData]
    NationName=Argentina
    ServiceStartYear=1954
    ServiceEndYear=1990
    GroundObjectRole=WARSHIP
    Availability=VERY_COMMON
    FormationSizeBase=1
    FormationSizeVariation=0

    [GroundObjectData]
    DamagedModel=25DeMayo.LOD
    DestroyedModel=25DeMayo.LOD
    DestroyedEffect=TankerDestroyedEffect
    EmptyMass=18593000.00
    Component[001]=Hull
    Component[002]=Central_Armas

    [Sound]
    EngineSoundName=
    MovementSoundName=

    [DetectSystem]
    TargetType=AIR                
    RadarSearchTime=2.0            
    RadarSearchRange=20000.0            
    RadarSearchStrength=80.0            
    RadarTrackTime=10.0            
    RadarTrackRange=20000.0            
    RadarTrackStrength=75.0            
    RadarPosition=0.0,0.0,2.30            
    RadarMinimumRange=100.0            
    RadarMinimumAlt=50.0            
    DataLink=TRUE                
    OpticalSight=TRUE                
    NightSight=TRUE                
    VisualRange=8000.0            
    ViewportPosition=0.0,0.0,2.30        
    MaxVisibleDistance=10000.0        
    RadarCrossSection=25.0

    [WeaponSystem]
    TargetType=AIR_AND_GROUND
    GunRange=4000.0
    GunnerID=1    
    PitchAngleRate=35
    MaxPitch=35.0.............................................................................................................. only...???
    MinPitch=-01.0...........................................................................................................
    DefaultPitchAngle=00
    YawLimited=FALSE
    YawAngleRate=60
    MinYaw=-90
    MaxYaw=90
    DefaultYawAngle=0
    GunMinAltitude=3.0
    GunMaxAltitude=4000.0
    YawModelNodeName=...................................--------------  , ------------------------<---------- ModelNodeName ???
    PitchModelNodeName=...............................................................<------------------ PitchModelNodeName ???
    GunStabilization=TRUE
    GunRadarTracking=TRUE
    DataLink=TRUE
    ReloadGunAtAngle=FALSE
    RangeFinder=10
    BallisticComputer=10
    VisualSearchTime=1.0
    ViewportPosition=-19.289,55.46,13.544
    IndependentSearchChance=75

     


    [MovementSystem]
    MaxRoadSpeed=15
    MaxOffRoadSpeed=15
    PowerAvailable=850
    MaxTurnRate=2.50
    MaxDeceleration=3.0
    SuspensionConstant=0.0
    MovementEmitterName=ShipMovementEffect
    MovementEmitterPosition=-0.197,78.209,-0.112
    MovementEmitterSize=2.8
    MovementUseEffect=TRUE

    [Hull]
    ModelNodeName=SuperEstructura
    EffectSize=1.0
    MinExtentPosition=-14.993,-137.084,-2.45
    MaxExtentPosition=23.719,84.454,13.38
    StructuralFactor=40.0
    HasArmor=TRUE
    ArmorMaterial=STEEL
    Armor[FRONT].Thickness=25.4
    Armor

    .Thickness=25.4


    Armor
    .Thickness=25.4

    Armor[REAR].Thickness=25.4
    Armor[TOP].Thickness=25.4
    Armor[BOTTOM].Thickness=25.4
    SystemName[001]=Engine
    SystemName[002]=Radar1
    SystemName[003]=Radar2
    SystemName[004]=Deck
    SystemName[005]=Cat1
    SystemName[006]=Radar3
    SystemName[007]=Cable1
    SystemName[008]=Cable2
    SystemName[009]=Cable3
    SystemName[010]=Cable4
    SystemName[011]=Cable5
    SystemName[012]=Cable6
    SystemName[013]=Cable7
    SystemName[014]=Cable8
    SystemName[015]=Cable9
    SystemName[016]=Cable10
    SystemName[017]=Cable11
    SystemName[018]=Cable12

     
    PitchAngleRate=35
    MaxPitch=35.0
    MinPitch=-01.0
    DefaultPitchAngle=00
    YawLimited=FALSE
    YawAngleRate=60
    MinYaw=-90
    MaxYaw=90
    DefaultYawAngle=0
    GunMinAltitude=3.0
    GunMaxAltitude=4000.0
    YawModelNodeName=
    PitchModelNodeName=
    GunStabilization=TRUE
    GunRadarTracking=TRUE
    DataLink=TRUE
    ReloadGunAtAngle=FALSE
    RangeFinder=10
    BallisticComputer=10
    VisualSearchTime=1.0
    ViewportPosition=-19.289,55.46,13.544
    IndependentSearchChance=75

     


    [MovementSystem]
    MaxRoadSpeed=15
    MaxOffRoadSpeed=15
    PowerAvailable=850
    MaxTurnRate=2.50
    MaxDeceleration=3.0
    SuspensionConstant=0.0
    MovementEmitterName=ShipMovementEffect
    MovementEmitterPosition=-0.197,78.209,-0.112
    MovementEmitterSize=2.8
    MovementUseEffect=TRUE

    [Hull]
    ModelNodeName=SuperEstructura
    EffectSize=1.0
    MinExtentPosition=-14.993,-137.084,-2.45
    MaxExtentPosition=23.719,84.454,13.38
    StructuralFactor=40.0
    HasArmor=TRUE
    ArmorMaterial=STEEL
    Armor[FRONT].Thickness=25.4
    Armor

    .Thickness=25.4
    Armor

    .Thickness=25.4
    Armor[REAR].Thickness=25.4
    Armor[TOP].Thickness=25.4
    Armor[BOTTOM].Thickness=25.4
    SystemName[001]=Engine
    SystemName[002]=Radar1
    SystemName[003]=Radar2
    SystemName[004]=Deck
    SystemName[005]=Cat1
    SystemName[006]=Radar3
    SystemName[007]=Cable1
    SystemName[008]=Cable2
    SystemName[009]=Cable3
    SystemName[010]=Cable4
    SystemName[011]=Cable5
    SystemName[012]=Cable6
    SystemName[013]=Cable7
    SystemName[014]=Cable8
    SystemName[015]=Cable9
    SystemName[016]=Cable10
    SystemName[017]=Cable11
    SystemName[018]=Cable12

    ..............................................................<----------------where is the   Gunner ID ....???   example       ....SystemName[019]== GunnerID=1  ???

     

     

     

    ....


  2. sf2_VW T3


    VW T3  Transporter Double Cab Chassis
         HAF       Air Force        This is optimized for the  SF1/SF2 Anatolia Terrain

    ===========================================================================================
    ...I did it, cause there was no............ Greek HAF Air Force truck......  ,  and I think we need more car for
    the ........ Anatolian terrain..........!
    Always check the ..plane...folder .. and the skin's ....BEFORE you copy/paste in the folder....and the pixel's....size...!!

    ===========================================================================================
    Install:

    - .....extract........ the objects folder....... to a temporary place........!!!!


    - .......copy the objects folder (and every thing inside) to your mods folder.......

    ===========================================================================================
    This package may NOT in any way, shape or form be used in any payware additions.
    This is a freeware any be disburse freely
    I hope you like it

    Also is made for the terrain Bases if someone want to change it for International Air Force...etc...
     

    ace
    05/10/2021


     

    • Like 1

  3. 2 minutes ago, Gepard said:

    This are my lines from M60A1_data.ini

    [FlaGunner]
    SystemType=GUNNER
    GunnerID=1
    TargetType=AIR_AND_GROUND
    GunRange=1500.0
    GunMinAltitude=0.0
    GunMaxAltitude=1500.0
    PitchAngleRate=30
    MaxPitch=60.0
    MinPitch=-15.0
    DefaultPitchAngle=0
    YawLimited=FALSE
    YawAngleRate=30
    MinYaw=
    MaxYaw=
    DefaultYawAngle=0
    YawModelNodeName=cupola turret----------------------------------------------------------------------------------------- NAME CORRECT or NO ???
    PitchModelNodeName=machine gun-----------------------. PitchModelNodeName=MGTurret   ???  NAME CORRECT or NO ???
    ViewportPosition=0.55,-0.30,3.05
    VisualSearchTime=4.0
    IndependentSearchChance=60
    LookAroundChance=50

    [FlaMG]
    SystemType=GUN
    GunnerID=1
    GunTypeName=50cal_M3
    MuzzlePosition=0.50,1.384,2.82--------------------MuzzlePosition=0.69,1.75,2.90  ? ? ?   possition   CORRECT or NO ???
    MaxAmmo=1000
    TracerLoading=6
    BurstAmount=12
    EjectShells=TRUE

     

     

     


  4. SF_VWT3


    VW T3  Transporter Double Cab Chassis
      [   HAF       Air Force      ] 

    This is optimized for the  SF1/SF2 Anatolia Terrain ,but you can repaint the skin.....for other...

    ...I did it, cause there was no............ Greek HAF Air Force truck......  ,  and I think we need more car for
    the ........ Anatolian terrain..........!
    Always check the ..plane...folder .. and the skin's ....BEFORE you copy/paste in the folder....and the pixel's....size...!!

     ================================================================================================
    Install:

    - .....extract........ the objects folder....... to a temporary place........!!!!


    - .......copy the objects folder (and every thing inside) to your mods folder.......

    =================================================================================================
    This package may NOT in any way, shape or form be used in any payware additions.
    This is a freeware any be disburse freely
    I hope you like it

    Also is made for the terrain Bases ..............if someone want to change it for International Air Force...etc...

    Engine is off........but if you want you can make it run.......is a Low Poly Car for Terrain
     

    Model= AceSfakia

    Skin= AceSfakia

    Engine sound = AceSfakia

    ace
    05/10/2021

    img00019.JPG

     

     

    img00015.JPG

    img00017.JPG


     

    • Like 1

  5. Hello to All.... how about ..page ...from a book......?       or not .. ?               Greece  for 2 weeks      ...almost... everything is closed   and we must stay at home....and until now died only people...more than  4   person's ....  65-95 y old...with medical health  problem's... 65 patients are hospitalized, 9 of them are intubated hospitals ICU in Athens, Thessaloniki and Patras. 51 of the cases have no identified source of contamination.

      Αποτέλεσμα εικόνας για End Of Days 2008

    or video .....?    ?        ? ? 

     

    • Haha 1
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