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Canadair

JAGDSTAFFEL 11
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Everything posted by Canadair

  1. Thanks for the indications guys; I was sitting right on the package; my mistake for bothering you Thus saying does a campaign set in 2000, but with WWII planes make you interested? Sam and modern ground hardware,, but WWII stuff, perhaps more future midlleage
  2. That can be found... where?
  3. Is it available anywhere? there are plenty of nice skin and I need it for a campaign. Must be around, very close, so close I can' t see....
  4. Finora non si può, blasto. Wov non è il massimo come opzioni del multiplayer, E neanche TK vuole migliorarlo. quindi al moment questo non si può fare temo
  5. Can I suggest a look at the ChingKuo, the bonanzas and the Uc-12 and the firefox at capun's website? they are all previews, and betas, but only because capun and team are percfectionists. I love the chingkuo for example. And I am wondering what could be done with the bonanzas, smuggling perhaps? And as for "I ve nothign to wear" well I agree with you. Terror, and fear
  6. MaxVisibleDistance=164000.0 Can I ask the reason for this setting? Maxvisabledistance should be about from how far the plane is spottable, correct?; with 12000 I experimented interstinfg and fast paced BVR engagements, commanding wingman as well. Is there a reason for such an high value?
  7. Bellissimo il 326 con livrea italiana-training..a quando?
  8. Pit is already in the F-80 where it belongs, and I am not demanding from kesselbrut; just happy and thankful for the pit
  9. It is that I had no idea such pit existed, so I threw it where it belongs in the F-80C and this is so good; I like the f-80 and the lack (my loss) of a good pit put me off,, thank you kess
  10. Brain do you feel like sharing your data?, especially of r-27 and r-77
  11. I know what you mean sigh; well should you feel like sharing...
  12. Just posted smething, waiting for approval
  13. Checked the thrad, it was more about history than everything, I was looking into some data insights
  14. What are your impression? I think that a PK of about 25% for R-77 is very low. I.E one out of 4 missiles hits. In the least this is what I get; any other impression and ideas? And what about Kh-29 series? Still the hit ratio seems really poor to me
  15. So yesterday I was waiting for wife to get ready to go out, you knw the drill "I don't know what to wear", and etcetc And I was wandering in capun's website. And I check casually at the marut indian plane, only to spot the note: "with kesselbrut F-80C cockpit"? What? So I download, and man what a pit. for some reasons I had an older version with a placeholdercockpit of the F-80 This one is wonderful. And should have been advertised more, I mean I check forums and websited daily , and it is 4 years now and how could I have missed it? And in capunwebsite, there is chingkuo, and a firefox, both of them WIP The chingkuo is great. With an f-16 pit works great while waiting for a proper cockpit not to mention the firefox, I'll try to tweak if I am allowed. Thanks for those beautiful planes.
  16. Thanks for all the info; are those standard for every aircraft equipped with LCOS and HUd? Or specific to the f-16C?
  17. How to make sure that LCOS and CCIP do actually work? I have an F-16C modified with avionics 70 etcetc; everything works perfectly, but I have the feeling that bullets do not actually go where LCOS is pointing... Any ideas?
  18. I just made a campaign centered around the gorshkov carrier; russian mercenary fleet with su-27. mig-29ovt and yak41 off shore of madagascar, and hired for anti shipping purposes in african warlord skirmishes. many ant-ship missions, and opponet flies mig-29A and mig-23ML; Campaing works, needs a readme, some basescreens and txt for the various squadrons, etc; just some backgorund and cosetics; If someone is interested I will post
  19. Just one question for the add-on ships such as spruance etc, need their date to be adjusted to mission time?
  20. Mi sa che stasera non ci sono, magari domani o dopodomani? nel pomeriggio o mattina?
  21. Is it a bug, or not? Not my words.Not that it changes anything for the huge value and fun of SFP1 series... anyway:baltika, defintely a knowledgeble campaign designer, pointed me to a problem with this:http://bbs.thirdwire.com/phpBB/viewtopic.php?t=4868 I investigated and tested after his post.. and.. And I am quite positive the problem is not the number of the cargo_ship flagged objecs, but their nations; not only they are to be cargoship, but they have to be : NationName=generic in their data.iniI have now anti-ship mission in campaigns, but I don't know yet if flights will deliver guided weapons. nor if such missions will be assigned to ai-flights; @saguanay; any hope for the water terrain? To everyone: thanks for renaming the thread, perhaps caps were excessive
  22. Long range works for AAM for starters, it is just the matter of making maxvisable distance higher; say 12000 for planes. As for Asuw, it is nt just Asuw, it is AG in the whole for all AI-flights. And yes bombs are much more fun but we have so many sweet things in weaponpack. We can only hope it gets addressed soon
  23. Wrench thanks for your always intersting and knowledgeble posts; thanks to you I got a lot of knowledged about the weaponpack itself, and I have no problem in using guided munitions in MY flight, with th flightmates. of all kind, including lgb, and kent, which hit bautifully as CGRs; the point is having non-player flights usign them. Anyway for player mssions,, putting the maxvisable distance up does wonders both for airplanes and groundobjects usch as shps; I have 12000 for planes and 40000 for ships As for being accused of "out of the box thinking", I think I am part of the same club.. Thphoid you tried kingfish missiles as eogr in AI non player flights?
  24. trainer senza installare le armi direi se no cominciamo con i casini
  25. A shame. A very good package with good ideas
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