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Everything posted by Eagle114th
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I updated Roster screen with a new background picture. I didn't like how there is 'cloudy' background. Here is screenshot of older version: Here is newer version with an office desk background with a coffee mug. I like it so far! it made it feel like you are sitting on a desk looking at the information about pilots (Roster). The feedback are always welcomed. If there are a different pictures I can try, let me know. By the way, here is a new Pilot Records screen too:
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PAF F-16B Block 15
Eagle114th replied to TalhaBinSafdar's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thank you for this mod! I enjoy seeing different variants of F-16s in SF2! By the way, may i ask you a question about this pack; This is Pakistan F-16 right? The reason why I ask is because when I opened F-16B_DATA.INI, it showed F-16B being Israel. [MissionData] NationName=Israel For a simple fix, it could be like this: [MissionData] NationName=Pakistan (I am still learning more about modding SF2, so I wanted to help when I spot anything that seem off.) -
Here is a new initial loading screen for SF2 (Before you load SF2 main menu) I created it as a gift to TK for his hard work creating simulations / games. Please let me know which one looks the best: VERSION #1 VERSION #2
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UPDATE: There are some further improvement made on the LOADOUT screen: The PLANNING screen is completed now: The ROSTER screen is also completed: There are further improvement made on the buttons: I am moving on to the next screen, starting with the campaign.
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The planning screen is still WIP. The feedback and/or suggestions are appreciated, as always. Here is a screenshot:
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I will see what I can do after the project is completed. For now, it is in 1920 x 1080.
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Here is a new LOADOUT screen. Feedback are appreciated as always.
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Hello everyone, Thank to the feedback from friends and the community, here are improved, finalized version of hangar screen and buttons:
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UPDATE: I am re-doing the black / yellow strips. Turns out it needs more polishing to get rid of jagged edge. As soon the new updated GUI is done, i will re-upload the new picture of hanger screen.
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I re-designed the hangar screen from scratch again. This time, I am able to properly align it with SF2's default text and button location. Now with this being successfully, I am going to start replacing text and text button with new menu's text and 3D buttons. I also ran some tests to see if I can use PowerPoint to quickly place the new frame over an existing image, then save it as .jpg format to see if it works smoothly, which it did! Here is my initial testing with F-8J:
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Thank you for the feedback. It inspired me to do my best with the new menu mod! I am using my passion to pour a lot of details into this mod. I will go ahead and do a lot of work on this mod for the community. I figured a way to make a simple instruction on how to apply a new GUI to any add-on's hangar aircraft. I will add it in the new SF2 menu mod pack as an option. It will take a few steps by using Microsoft PowerPoint. At the same time, I am going to apply a new hangar GUI over an existing SF2 aircraft.
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I have realized something about the hangar screen: 1) The add-on mods have their own hangar image files 2) Even if I make a new default hangar, it will be overwritten by many mods 3) I will have to make sure I match SF2 text / button position so all add-on aircraft's own hangar will work with my new GUI for hangar screen. 4) Making an instruction on how to apply new GUI over add-on aircraft custom hangar Solution: (UPDATED: 3/31/2021) I will leave SF2's hangar text and button text position intact, so it will be compatible with any add-on aircraft's custom hangar picture.
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Here is a new hangar screen (WIP). I am still adding more buttons. I am still contemplating on the colors of buttons. Please add feedback / ideas here.
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Everyone, thank you for the feedback! UPDATE: I managed to learn the tricks to add the 'photo' to the briefing screen. I am working on next screen now.
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Hello everyone, I am working on a new menu for SF2. It is a slow WIP. I will share the progress here. For now, I have created two screens as my rough draft / conceptual arts. I am working on creating 3D looking buttons and Is still learning how to edit .ini files from various menu mods. I always wanted a Jane's Fighter Anthology style GUI / Menu for SF2. Now I have decided to give it a try! Here are screenshots SF2 Main Menu Mission Briefing (WIP, I am still tweaking and adding a few more items) Here are three versions of buttons: Regular, mouse hovering over it, and mouse clicking. Feedback are always appreciated.
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Ok I understand, I'll leave it alone. You just saved me from headaches trying to make 'filter' works. I will go ahead with simple methods by just editing aircraft's name in .ini files. By the way, for a bright side, I just began working on a new menu mods for SF2 with new GUI styles. I got inspired after seeing how the menu are set up, and I want to use my GUI design skills to make a new menu mod. If I ever get stuck, I'll post the questions in modding section. If it goes well later, I will post a mod here. For now, here is my rough design of the new menu, it is inspired by Jane's Fighter Anthology: Cheers!
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Oh! I see, that makes sense. Thank you for the information. Right now I am installing ODS 30 years anniversary mod. By the way, if there are no ways for me to be able to 'filter' the aircraft list in game, then I will go on an alternative plans; Only re-name all aircraft.ini aircraft to have nations next to aircraft name. Thanks to everyone here, it gave me a great idea. What I'll do is just install the mods what it was meant to be installed as. I won't divide up add-on aircraft folder with multi-nation's skin. I'll leave it be. I'll add name "Multi-Nations" next to aircraft name. That way I will be well-informed that it have skins for multi-nations. That way it won't be a very time-consuming customizing my mods. And even better, thanks to deep digging in how the menu and screen are set, I am inspired to make a new menu mods for SF2! I was learning how to move the text around. I am thinking about making an old Jane's style GUI for SF2! UPDATE: I noticed that ODS mod DID have a filter features on a campaign menu, just as Daddyairplanes have mentioned above. I am going to see if I can do similar things for a single mission when selecting Nation, then aircraft.
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Hello everyone, I was experimenting one of terrains (Desert4) and edited DESERT4_NATIONS.INI. I edited the codes, so I can only see USAF and Soviet aircraft in the list. It is not working because I still see British and other nations' aircraft in a single mission screen. I am trying to make it to only show USAF / Soviet aircraft in aircraft selection list. Here is what my codes looks like in DESERT4_NATIONS:INI: [Theater] TheaterName=Somewhere in Middle East Location001=Kingdom of Dhimar Location002=Empire of Paran Location003=British Protectorate of Sharnak Location004=Straits of Dhimar Location005=Diego Garcia [Nation001] NationID=256 Name=Dhimar DisplayName=Royal Dhimari Air Force Alignment=FRIENDLY PilotNameList=NamesArabic.lst RankList=RanksRAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.str [Nation002] NationID=257 Name=Paran DisplayName=Parani Air Force Alignment=ENEMY PilotNameList=NamesArabic.lst RankList=RanksRussian.lst CallsignList=CallsignsUS.lst Formation.Fighter=SovietFighter Formation.Attack=SovietFighter Formation.Bomber=SovietBomber Formation.Transport=SovietBomber Formation.Tank=SovietTank Formation.MobileAD=SovietAD PilotTrainingStandard=NORMAL GenderRatio=0 [LimitedNationList] FriendlyNation001=USAF EnemyNation001=Soviet Am I missing something? Originally, the codes looked like this: [LimitedNationList] FriendlyNation001=Dhimar FriendlyNation002=USAF FriendlyNation003=USN FriendlyNation004=USMC FriendlyNation005=Merc FriendlyNation006=RAF FriendlyNation007=RoyalNavy EnemyNation001=Paran EnemyNation002=Iraq EnemyNation003=Libya EnemyNation004=SOVIET I changed it to this: [LimitedNationList] FriendlyNation001=USAF EnemyNation004=Soviet What is the next thing should I do?
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Thank you for the clarification! Looks like it is decided. I will install the add-on mods normally (to save me the time and sanity) and play with the LimitedNationList in Terrain's nations.ini. About TK, that is noted and understandable. I can only hope that TK opens his eye eventually to the world of modding communities somehow. By the way, about campaigns, that is interesting! I will take a look into this.
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Thank you for the feedback! it is good to see you again too! I see, that is starting to make sense. Since there is no 'filter' system in the aircraft list on menu yet, I can play with the LimitedNationList in (terrain name)_nations.ini file, right? With that, from now on, I can just go ahead install add-on aircraft that is meant to be installed as. For example, If I see add-on that show as B-57_Pakistan, then I will install it in SF2 Middle East. however, if I see add-on aircraft like MiG-21F with many nations skins with userlist, then I'll leave it the way it is. I would install it in a multi-SF2 installations that uses MiG-21F. Whenever I am in a mood of flying specific nations, I would play with LimitedNationList as my current solution. Your information and advice is much appreciated! I have a question: By playing with "limited nation lists in terrains, I can filter any nations in aircraft list temporarily? For example, I want to see Czech only in aircraft list. I would modify the LimitedNationList in (terrain name)_nations.ini file, then I would do this: [LimitedNationList] FriendlyNation001=Czechoslovakia EnemyNation001=Soviet EnemyNation002=RANGE And if I want to see another nations, then I change the friendlyNations001 to another nation right? This can be my current solution I can work with! I will start SF2, see specific nations, and if I want to change to another nations, then I will shut down SF2, make a change to a file, and finally, start SF2 again. I hope that TK eventually add the features on aircraft selection menu where I can filter to any specific nations quickly while having all available aircraft on the list.
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I see, thank you very much for the feedback! I am still stuck on what I would want to do with the aircraft list. If you were in my situation with the same goal, what would you do?
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Oh, this is not exactly what I am looking for. Still, thank you for giving me the advice though! This may be helpful wheN I want to do something different with both files. By the way, I do not want to limit the aircraft by terrains. I was hoping that I could add the ability to filter aircraft from aircraft list in a drop menu without having to exit sims, change the codes in .ini file, then restart sim. If the menu is hard-coded, that is understandable. Here is an example of what I am aiming for: If I click on Israel from the aircraft list, then it would only display aircraft used by Israel. If I change to other nation from a drop menu to Czech, then it would only show aircraft used by CzAFC.
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Yes! I want to do that and at the same time, group the aircraft by each nation. That way I can easily select the grouped aircraft by nation. Here is what I am planning to do with aircraft folders, given two situations: Situation #1 The aircraft by mods, are made for specific nation. For example, from SF2 F-104 Starfighter Super Mega Pack 2016, there are many variants made for specific nations: By editing each of F-104's .ini, I think it would be great to make it look like this: Note: Please forgive me if I get the nation code name wrong. Situation #2 Aircraft with multi nations skins; Let's use MiG-21F as an example, I see many skins for Soviet, CzAFC, EAF, etc. So what I would like to do is to make a multi of that MiG-21 and divide the skins and userlist.ini from each of these aircraft. At the beginning, the folder looks like this: MiG-21F Would become this: MiG-21F_Soviet MiG-21F_Czech MiG-21F_Egypt (etc...) Then i would divide the skins and USERLIST into each of these folders. And then in MiG-21F_Czech (as an example), I would open miG-21F_Data_ini and other files, then change NationName= and other lines that points "SOVIET" to Czechoslovakia. And in each .ini, variants MiG-21s in aircraft list woudl be join in each nation's code name group: This is a lot of work and again, that is why I am prepared to do it slowly through the year. However, as stated, I am researching and asking questions, to see if there is a easier way to do this by modding aircraft list or something like that.
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May I ask for your tips / hints on this? So far I only see USERLISTin aircraft folder, not terrains yet There is little information on USERLIST.ini as well. What should I do, in order, to play with it for aircraft list? Thank you for the advice.
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I have not tweaked USERLIST.ini before. Please correct me if I am wrong, From what I have learned, it limits the nations from flying in any terrains. Will it help me with the filtering or sorting the aircraft by nation? I have a lot more to learn about .ini modding for aircraft list in SF2.
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