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yakarov79

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Files posted by yakarov79

  1. HH-53B, HH-53C, CH-53C Super Jolly Green Over Vietnam

    Sikorsky CH-53C Knife, HH-53B and HH-53C Super Jolly Green Giant Over Vietnam Ver 3.0 for SF2
    This is a third party add-on of early rescue / special operations Sikorsky helicopter HH-53B, HH-53C and CH-53C 
    It is designed for and works only in SF2 series. And will never work in SF1.
    March 2016
    February 2019
    *************************************************************
    This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    CHANGES:
    I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
    YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53Cand HH-53C and HH-53B from Vietnam pack.  Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
    The rest (except Aircraft folders) are same can be overwritten without fear.
    Small changes in ini files, corrections on fuel loadout, changes in cockpit ini. 
    Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
    Added simple bump and specular maps. Also added damage tgas.
    Major changes in the cockpit - now it is much more correct. Although probably not everyone cares ore will see a difference. Anyway.

    ******************IMPORTANT******************
    FakePilot mod needed to run this mod. 
    As always.
    Standard animation commands HH-53 C:
    LANDING GEAR - Nose light deploy/retract at any speed.
    ANIMATION 1 - cargo ramp half open
    ANIMATION 2 - cabin windows
    ANIMATION 3 - wipers outside/inside
    ANIMATION 4 - refueling probe
    Hook - changes position when refueling to see the tip of the spear.
    rescue op:
    Open "bombbay" doors - cargo ramp and right side hatch/door
    ANIMATION 8 - Open side doors, lower jungle penetrator
    ANIMATION 9 - deploy PJ
    ANIMATION 10 - lower/raise hoist.
    Animation 8, 9 and 10 have a speed limit. So you can't hoist on full speed.
    With little practice, you can even hoover. Without fake flaps and airbrakes.
    Important here to control is using rudder and vector thrust control.
    Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off.
     
    Cockpits.
    One cockpit for HH-53C and CH-53C equipped with RWR and one cockpit for earlier non rwr HH-53B. Historically not all HH-53C airframes were equipped with RWR. BUt this mod covers RWR mod installed.
    Skins.
    All serial numbers are based on available photos and are historically correct and few versions of one unit for each helo.
    Few versions of one unit for each helo.
    CH-53C 21st SOS
    HH-53C 37th and 40th ARRS
    HH-53B 37th and 40th ARRS
    Weapons.
    The only "offensive" weapon is left/right side gunner equipped with GAU-2 minigun. Well, it is quite a defensive weapon.
    Unlike in pack 'Over Europe' here CH-53C can't be equipped with a refueling probe (small ini tweak will do the trick). 
    Fuel Tanks 450 US Gal. for CH-53C and HH-53C and 650 US Gal. for HH-53B
    There is a separate weapon station called SandyStation - with allowed all sort of offensive weapons. Purpose of this station is to fly with Sandy (or any other USAF aircraft) as wingman fully loaded. Same way can be added Sandy fuel tanks.
    IMPORTANT -
    Due to tu construction of this mod, it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on the airfield - especially with underslung cargo load.
     
    Pilots - best to use is OldDiego's pilots.
     
    Have fun.
    Edit and report bugs.
    Jarek Hereda.
    Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird.
    Thanks for all kind support.
    Reference:
    T.O. 1H-53©A-2-1 Technical Manual USAF HH-53 and CH-53 model.
    T.O. 1H-53(H)B-1 Flight Manual.
    H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
    hampshireairfields.co.uk
    gonavy.jp
    helis.com
    amarcexperience.com
    aerialvisuals.ca
    abpic.co.uk
    planepictures.net
    pavelow.us
    pjpararescue.blogspot.com
    pjsinnam.com
    jollygreen.info
    edwards.af.mil
    and more.....

    876 downloads

       (14 reviews)

    9 comments

    Updated

  2. Sikorsky CH-53A / CH-53D Sea Stallion

    Sikorsky CH-53A and CH-53D Ver 2.0 for SF2

    This is a third party add-on of early models Sikorsky helicopter CH-53.
    It is designed for and works only in SF2 series. And will never work in SF1. 

    *************************************************************
    This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
    Jarek Hereda
    ------------------------------------------------------------------------------------------------------------------
    This mod represents Late model of CH-53A already with instaled EAPS and early models oF CH-53D with uprated engines.
    A model never received aux fuel tanks and were used until 1992. At the end of service mostly by reserve units.
    D model /early/ was used also until around 1992.  Not every D model was upgraded so in this config they were flying until the 90s.

    CHANGES:
    I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
    YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53A and CH-53D_70. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
    The rest (except Aircraft folders) are same you can be overwrite without fear...
    Small changes in ini files, corrections on fuel loadout, changes in cockpit ini. 
    Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
    Added simple bump and specular maps. Also added damage tgas.
    Some changes and rearrangement in the cockpit

    ******************IMPORTANT******************
    FAkePilot mod neede to run this mod. 
    As always.
    This addon works with my CargoPACK (included in rar file). All of the weapon stations are made as specific station code and will work only with this cargo pack. Of course, you can edit and use any other weapons available. 
    Standard commands:

    LANDING GEAR - Nose light deploy/retract at any speed. 
    ANIMATION 1 - right side hatch and door.
    ANIMATION 2 - left hatch cabin windows
    ANIMATION 3 - wipers outside/inside
    Parking animations.
    Two parking animations included one for 'on land base' and other for 'on board' parking.
    Im including two vessels moded as USMC nation.(same as in AH-1J pack) so you can practice start and land. 
    Those ships have moded catapults, deck and arresting cables in data.ini file. 
    Those ships are limited only to those used during Vietnam War on WestPac/SEA cruises.
    You can fold tail and rotor by enabling animation in data.ini  file. But it looks silly. And my intention for this animation was eye candy on board vessel.

    With little practice, you can even hoover. Without fake flaps and airbrakes.
    Important here to control is using rudder and vector thrust control.
    With heavy cargo load probably you need little run on A model as engines on A are little underpowered.
    Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off. 
    It is possible to land on board two included ships. don't forget about a hook.
     
    Cockpits.
    One cockpit based on NATOPS manual, an early model for both A and early D model.

    Both models are similar. The only difference is in engine power. D model is 'stronger' so it's easier with heavy loadouts. And only D can tow 'experimental' Mk105 minesweeper.

    Skins.
    All serial numbers are based on available photos, and USMC documents and are historically correct. 
    Weapons.
    The only "offensive" weapon is left/right side gunner. Well, it is a quite defensive weapon.
    Ah.. there is Napalm barrel bombs. Used in Vietnam War. Inside _WingsOverVietnam_Only Addon Folder
    ...BOOM.
    Cargo loads.
    I am releasing this cargo load in current condition. So maybe some skins needs to be adjusted.
    Cargo loads include few cargo crates for cargo bay and hook, howitzer, MUTTs. Skins for MUTTS - Thank yo The Trooper.

    in 1973 USMC joined NAVY in operation End Sweep and equipped their D model (HMH-463 only) with minesweeping stuff. So here you can "tow" Mk105 minesweeper. It is just interim mk105. V.2 is under development.
    To see Mk105 open cargo bay.
    IMPORTANT - 
    Due to construction of this mod it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on airfield - especially with underslung cargo load. 
    Countermeasures.
    I've deleted Countermeasures from weapon loadout. 

    Skins.
    All serial numbers, as far as I know, are based on photos and US Army docs and are historically correct.
    CH-53A in Vietnam used by HMH-463 and HMH-361.
    In mid-80s A model was still in use by some units. One of the last unit to use CH-53A was HMH-772 until 1992 when they send A to AMARC.
    Also in mid-80s ( I believe it was in middle or late) US Navy composite squadron VC-1 was using old ex-marine CH-53A until 1992 when they send them to AMARC. I think they were using only these two aircrafts.
    CH-53D
    Few paintings fro different years,  early green early 80s green and tri-color mid-80s.
    HMH-361, HMH-362, HMH-461, HMH-461 - two schemes one - 78 from a trip to Japan and one 1973 during Operation End Sweep.

    Pilots - best to use is OldDiego's pilots. 
    This mod still needs some work. Will be working on it. 
    Have fun.
    Edit and report bugs.
    Jarek Hereda.
    Thanks.
    Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird. The Trooper
    Thanks for all kind support.
    NAVAIR 01-230HMA-1 Natops Flight Manual Navy Model CH-53D Aircraft. Naval Air Systems Command, March 2001.
    H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
    popsmoke.com
    hampshireairfields.co.uk
    navysite.de
    gonavy.jp
    helis.com
    hmh-463-vietnam.com
    amarcexperience.com
    aerialvisuals.ca
    abpic.co.uk
    planepictures.net

    990 downloads

       (13 reviews)

    12 comments

    Updated

  3. HH-53C / CH-53C Super Jolly Green Over Europe

    Sikorsky CH-53C, HH-53C Super Jolly Green Giant Over Europe Ver 3.0 for SF2
    This is a third party add-on of early rescue / special operations Sikorsky helicopter HH-53C and CH-53C 
    It is designed for and works only in SF2 series. And will never work in SF1.
     
    March 2016
    February 2019
    *************************************************************
    This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    CHANGES:
    I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
    YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53Cand HH-53C from European pack.  Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
    The rest (except Aircraft folders) are same can be overwritten without fear...also delete old weapon: HH-53_ ALE-20
    Small changes in ini files, corrections on fuel loadout, changes in cockpit ini. 
    Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
    Added simple bump and specular maps. Also added damage tgas.
    Major changes in the cockpit - now it is much more correct. Although probably not everyone cares ore will see a difference. Anyway.

    ******************IMPORTANT******************
    FakePilot mod needed to run this mod. 
    As always.
    Standard animation commands HH-53 C:
    LANDING GEAR - Nose light deploy/retract at any speed.
    ANIMATION 1 - cargo ramp half open
    ANIMATION 2 - cabin windows
    ANIMATION 3 - wipers outside/inside
    ANIMATION 4 - refueling probe
    Hook - changes position when refueling to see the tip of the spear.
    rescue op:
    Open "bombbay" doors - cargo ramp and right side hatch/door
    ANIMATION 8 - Open side doors, lower jungle penetrator
    ANIMATION 9 - deploy PJ
    ANIMATION 10 - lower/raise hoist.
    Animation 8, 9 and 10 have a speed limit. So you can't hoist on full speed.
     
    With little practice, you can even hoover. Without fake flaps and airbrakes.
    Important here to control is using rudder and vector thrust control.
    Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off.
     
    Cockpits.
    One cockpit for both aircrafts.
    Skins.
    All serial numbers are based on available photos and are historically correct and few versions of one unit for each helo.
    CH-53C 601st TASS Sembach, Germany.
    - early SEA and late EURO1/ hi viz painting.
    HH-53C 67th ARRS Woodbridge, UK.
    - early SEA and EURO1 camouflage scheme plus additional one grey before 67th moved to Woodbridge.
    Weapons.
    The only "offensive" weapon is left/right side gunner equipped with GAU-2 minigun. Well, it is quite a defensive weapon.
    CH-53C can be equipped with a refueling probe (same weapon station as in RH-53D)
     
    There is a separate weapon station called SandyStation - with allowed all sort of offensive weapons. Purpose of this station is to fly with Sandy (or any other USAF aircraft) as wingman fully loaded. Same way can be added Sandy fuel tanks.
    IMPORTANT -
    Due to tu construction of this mod, it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on the airfield - especially with underslung cargo load.
     
    Pilots - best to use is OldDiego's pilots.
     
    Have fun.
    Edit and report bugs.
     
    Jarek Hereda.
     
    Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird.
    Thanks for all kind support.
     
    T.O. 1H-53©A-2-1 Technical Manual USAF HH-53 and CH-53 model.
    T.O. 1H-53(H)B-1 Flight Manual.
    H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
    hampshireairfields.co.uk
    gonavy.jp
    helis.com
    amarcexperience.com
    aerialvisuals.ca
    abpic.co.uk
    planepictures.net
    pavelow.us
    pjpararescue.blogspot.com
    pjsinnam.com
    jollygreen.info
    edwards.af.mil
    and more.....

    633 downloads

       (13 reviews)

    7 comments

    Updated

  4. Sikorsky SH-3 Sea King SF2. re-mod.

    This is simple remod, overhaul of Florian's Sea King model.
    Model itself is Florian work and all hail to him for his work.
     
    ---------------------------------------------
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
     
    This mod represents SH-3D and some versions of SH-3A used by US Navy for CSAR operations.
     
    Althoug Florian's SH-3 represents something between A-D Generaly it fits here but are not hundred% correct.
    There were also two D versions with small differences...but this is different story.
     
    This is version 2 uploadaed with smaler size of skins.
    You can also download only skins in seperate rar file.
     
    Model itself is untouched by me. Only in A version ive removed few bits by ini work.
    Using Florian's skins ive made templates and new skins.
     
    In this pack SH-3D skins are:
     
    HS-4 'Black Knights' USS Ticonderoga 1971
    HS-5 'Night Dippers' USS Wasp 1970
    HS-11 'Dragonslayers' USS John F. Kennedy 1976
     
    SH-3A is made for Wings over Vietnam mod.
    It represents only one unit:
    HS-6 'Indians' USS Kearsarge 1966-1968 at Yankee Station.
    Plus additional one skin with shortly used camo paint.
     
    All decals are made by me and are based on available documents and photos. So lets say - historicaly correct.
     
    This helo got new ini work. So if you have old Florian SeaKing - do a backup. Becasue this is new and you might not like it.
    new aircraft data ini with new flight model, and few differences
    animation keys reassigned.
     
    Sonar and MAD operations are same as before, ANIMATION KEYS 3,4,5
    Right side rear slide doors are opened as bomb_bay
    left side slide door as ANIMATION KEY 1
     
    Rotor brake ANIMATION KEY 7
    Folding rotor ANIMATION KEY 8
     
    Ive put some speed limits for animations up to 30 kts for doors,and rotor animation so you can fold onboard vessel.
     
    Flying is done same way as in my helos. Vector thrust controll, etc.. it is pretty simple.
     
    Last thing:
    There is new cockpit. As replacement ive done some simple generic cockpit for SH-3. Since there is lot of versions of SeaKing lot of pits, this is generic and simple build, that should fit here.
    Consider it as beta, few things are not working there.
     
    ***************
    THIS COCKPIT FOR SH-3 SEA KING OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    ***************
     
    Unpack the files.
    Drop all files into your mod folder the way they are setup in this pack.
     
    Credits:
    Florian - BIG thanks for model.
    Yakarov79 - me: INI work , skins, decals and cockpit.
     
    Have fun.
    Edit and report bugs.
     
    Jarek Hereda.
     
    Thanks.

    741 downloads

       (13 reviews)

    8 comments

    Updated

  5. MiG-21 Fishbeds Over Middle East/

    MiG-21 Fishbed Skin Set for F-13/FL/PF/PFM versions used in Middle East by Egypt,Syria,Iraq.
     
    Ive made several camo skin sets because i was bored of stock ones in Wings Over Israel. So this will bring some more colors to game. I think its around 17-18 skins. With some diferences so its not boring anymore..at least for me.
    Paints are mostly based on photos (usually poor quality).
     

    All skins are new made by me based on comrad's great template http://combatace.com...-21-mfsm-temps/
    I repainted few things and added few new (like on F skin).
    Pack includes only skins. There is no ini files, for decals etc. So it can be easly configured for your use. Just replace old ones or just create new folder fornew paint.
     

    Have fun
    Jarek Hereda.

    300 downloads

    2 comments

    Submitted

  6. AH-1G Cobra Over Vietnam ver.2016

    BELL AH-1G COBRA Over Vietnam Ver 2.0 for SF2
    February 2016
     
    This is a third party add on of the AH-1GCobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
    It is designed for and works only in SF2 series.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with my WeaponPACK (Included in rar file) All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - belly light deploy/retract at any speed in late models
    - nose lights activate/deactivate in early model. Lights must on.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    WARNING!

    This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
    This is totaly new files and will not work in many parts with old.
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    6 models in this pack:
    All serial numbers are historicaly correct.
     
    AH-1G '67 - early model with Emerson TAT-102 turret. Glass nose with landing lights.
     
    NETT. Cobra New Equipment Trainning Team.
    C/1/7 Cavalry. Sharkmouth for C/1/7 Cavalry.
    334th Assault Helicopter Company. Playboys.
    B/1/7 Cavalry. Still under construction.
     
    AH-1G '67up - late model of 67 block build and early 68 block build. Already equiped with M28 turret system. Nose light removed. Belly landing light added.
     
    D/227 AHB.
    11th ACR.
     
    AH-1G '68 - regular model of 1968 and later block build. And also upgraded and repaired 67 models to this regular Cobra standard. M28 turret system in standard, belly landing light, Hyd reservoir panel with vented inspection.
    This model is already wired for instalation of XM-35 weapon subsytem
     
    11th ACR.
    C/1/9 Cavalry.
    D/1/4 Cavalry.
    D/229 AHB.
    C/2/20 Aerial Rocket Artilery.
     
    AH-1G '70 - late model with tail rotor upgrade. 1968-69 block build models and also big amount of early models were upgraded to this standard since 1970-1971 onward.
     
    11th ACR.
    D/3/4/ Cavalry.
    F/79 Aerial Field Artilery.
     
    AH-1G '72 - Late ultimate model of G. Fitted with Striela supresion system. Sugar scoop/Toilet Bowl exhaust. Engine fairing shrouds.
     
    F-4 cavalry.
    F-8 Cavalry.
    129 Assault Helicopter Company.
     
    AH-1G USMC
    VMO-2
    HML-367 (2 versions)
     
    I have redone all weapons - launchers M159,157,158,M200, Gunpods - M18 and M195 Subsystem
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Instalation:
     
    Copy all files into specific folders.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    Fixed shadow issues.
    Updated weapon data pack with new skins and some new models for weapons.
    Fixes on extent points, and some small model fixes.
    New slow/fast rotor model with new tga file.
    Comes with all required weapon files.
    fixes at external .lod model.
    new skins, some parts remapped.few new decals and serial numbers updated
    new models for weapons.
    small fixes in ini files.
    new loadout.ini file.
    changes in cockpit model.
    changes in cockpit textures
     
     
     
     
     
    *********************************************************************************************************
    IMPORTANT
     
    You will need to add the following to your Nations.ini file which should be in your Flight folder.
    Make sure the XXX is replaced with the next number in sequence in your file:
     
    [Nationxxx]
    Name=USA
    DisplayName=United States Army Aviation
    Alignment=FRIENDLY
    PilotNameList=NamesUSAF.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsUSAF.ini
    MedalTextFile=MedalsUSAF.str
    UseFAC=TRUE
     
    *********************************************************************************************************
     
    Reference:
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    F Troop Yearbook 1971-1972
    XM-118 Organizational DS GS and Depot Maintenance XM118
    vhpamuseum.org
    11thacraviation.com
    darkhorsevietnam.com
    blueghosts.com
    centaursinvietnam.org
    usarmygermany.com
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    716 downloads

       (11 reviews)

    2 comments

    Updated

  7. SA.341 / SA.342. Pack of Gazelles. SF2.

    Sud Aviation/SNCASE SA.341 and SA.342 Gazelle Ver 1.0 for SF2
     
    This is a third party addon of SA.341 and SA.342 Gazelle helicopter.
    This is orignal model by BPAo moded by me.
    The original flight model is standard as on many free to download helicopters modified by me. I am not using airbrakes or flaps but flying fast and slow is stil possible, even hovering with little practice.
    It is designed for and works only in SF2 series. And will never work in SF1.
     
    Please read this as some info from here might be useful in game.
     
    *************************************************************
     
    This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ------------------------------------------------------------------------------------------------------------------
     
    This is highly modified SA-341 Gazelle by BPAo (TMF). Lucky, thanks to Crusader I had access to original max file. So I could work a little on this great helo. At first I was planing only to rebuild middle east Gazelles to have some balance of power in Wings Over Israel game. But having oportunity to work on file brought me at this point. And I decided to go with French Gazelles first.
    Generaly model is almost the same as old one. My work was to add some parts here and there (rwr,cable cutters, new athos, some internal parts, skids etc..). Rearanged animations and added new. Weapons/pylons are part of airframe. Ive added new rotor. Also I've rearanged UVW mapping. So basicaly skins are 70% new.
     
    I was putting some hangar/loading screenies but finaly it covers only few models. Rest must be done in future.
     

    This mod represents few versions of Gazelle.
    Unarmed called 'Lisse'. Early 1973 version without APX-397 sight and late already equipped with 'Athos'
    Armed with 20mm cannon called 'Canon' and Version armed with HOT missiles usually called HOT but here it is split into two models; one with Athos sight and second with Viviene.
    Also you can find here Air to Air escort version -early called 'Celtic' and late called "Mistral"
    Mistral/Celtic version is set as attack role and has similar aircraft dutties as attack version plus escort. Thing is that you may consider changing role only to recon/escort as it will not perform well agianst ground targets.
     
     
     
    ******************IMPORTANT******************
     
    This addon works with my WeaponPACK (included in rar file). Most of pylons/launch rails are part of airframe. So in weapons folder you have to put only ini files. All of weapon stations are made as specific station code and will work only with this cargo pack. Of course you can edit and use any other weapons availalbe.
     
    Weapons included:
     
    SA.341F2 'Canon'
    NC621 20mm automatic canon. Two verson low and high RPM rate.
    By default in loadout.ini it is low-rpm always. Better do not give hi-rpm to wingman.
     
    SA.341M 'HOT' Sometimes called as SA.341F 'HOT' first model equipped with HOT missiles. Only 40 build because of underpowered engine. Somehow it was in use and passed form unit to unit until 90's - HOT-1,2,3 missiles.
     
    SA.342L1 'Celtic'/'Mistral'
    Mistral Air to air missiles.
     
    SA.342M and M1
    HOT-1,2,3 missiles.
     
    All late versions have stations for flare launchers, suppresed exhaust and/or engine intake filter.
     
     
     
    IMPORTANT THING ABOUT WEAPONSTATIONS.
     
    F2 'Canon' and M/M1 version 90 and 93 have weaponstations calling for use Mistral ATAM.
    THIS IS NOT for use on those helos. It is to have possibility to assign L1 Celtic/Mistral for wingman to have Air to air escort. So do not use it on F or M version as it will not apear there.
     
    Cocpits.
    All versions have dedicated cockpits. It is simplified and unified version of Gazelle cockpit.
    In every pit you can switch from pilot to co-pilot/weapon operator seat.
    On co pilot seat you have access to 1x "binocular" sight Athos/Viviane. By choosing radar on you will have "sniper" zoom. I dont know how many x zoom is that. It's zooming. And it is acurate somehow. With little practice you can even hit targets from 1-1.2 km.
    aiming crosshair is 'what if' since I never found the look of real one
     
    In HOT equipped version by selectiong HOT missile sight will lock on target as all HOT missiles are made as EOGR.
     
    As Mistral and Celtic are escort versions ther is not much features in cockpit.
     

    Animations and standard commands:
     
    LANDING GEAR - Nose light deploy/retract at any speed.
     
    ANIMATION 1 - right side door.
    ANIMATION 2 - left side door.
    ANIMATION 3 - rear doors.
     
    Thereis also parking animation that works only when aircraft will be placed by game engine on airfiled as parked aircraft.
     
    Flying.
    As with all my previous helos flying is quite easy. With little practice you can even hoover. Without fake flaps and airbrakes.
    Important here to control is using rudder and vector thrust control.
    Normaly throtle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely. 341 version got little less power in engine.
     

    Skins.
    There is just few skins but lot of use of it in few units. So it is more about decals assigned.
    All serial numbers are based on available photos and ALAT documents and are historicaly correct.
    I was trying to put all real units with real codes/numbers for specific year. Not always easy.
    There is still some numbers missing.
     
    Inside there is seperate folder Called "Operation_Dauget'
    Inside you will find skins made for use with ODS mod for SF2.
    It contains skins and decals for some units during French part of Operation Desert Storm. French codename for his operation was Dauget.
     
    Only thing you have to do is coppy all files exept skin folders and use it in you ODS mod. Also specific loadouts for this period are provided. Due to hot climate/engine power, ALAT used only two HOT missiles. Same thing nearly ten years earlier during operation Manta in Tchad.
     
    SA.341F 'Canon'
    1re Escadrille d’Hélicopteres Appui-Protection „Condor” – 6e Regiment D’Helicopteres de Combat. 1985.
    2e Escadrille d’Hélicopteres Légers Canon – 5e Regiment D’Helicopteres de Combat. 1983-84 – Opération Manta.
    2e Escadrille d’Hélicopteres Appui-Protection „Corsaire” – 5e Regiment D’Helicopteres de Combat – 1992
    1re Escadrille d’Hélicopteres d’Appui-Protection „Gerfauts” – 1re Regiment D’Helicopteres de Combat – 1993
    2e Escadrille d’Hélicopteres Appui-Protection „Les Dragons”– 3e Regiment D’Helicopteres de Combat – 1999
    5e Regiment D’Helicopteres de Combat BATALAT TRIDENT Mandat III, 1999
     
    Opération Daguet 1991
    Escadrille dHelicopteres de Reconnaissance et dAppui EHRAP 1/1 „Aiglon 11”- 1re Regiment D’Helicopteres de Combat
    Escadrille dHelicopteres de Reconnaissance et dAppui EHRAP 2/3 „Aiglon 32”- 5e Regiment D’Helicopteres de Combat
     

    SA.341M 'HOT'
    3e Escadrille d’Hélicopteres Anti-Chars – 2e Regiment D’Helicopteres de Combat, 1978
     
    SA.342M HOT 'Athos'
    5e Escadrille d’Hélicopteres Anti-Chars (puis d’Attaque) – 2e Regiment D’Helicopteres de Combat, 1980.
    3e Escadrille d’Hélicopteres Anti-Chars (puis d’Attaque) – 2e Regiment D’Helicopteres de Combat, 1986
    4e Escadrille d’Hélicopteres Anti-Chars (puis d’Attaque) – 2e Regiment D’Helicopteres de Combat, 1983-84 – Opération Manta
    3e Escadrille d’Hélicopteres Anti-Chars (puis d’Attaque) „Scorpions” – 1re Regiment D’Helicopteres de Combat
    2e Escadrille d’Hélicopteres d’Attaque – 3 Regiment D’Helicopteres de Combat. 1999
    1re Escadrille d’Hélicopteres d’Attaque – 3 Regiment D’Helicopteres de Combat. 2001
    BATALAT SFOR Mandat IX, Bosnia and Herzegovina – 1998
    5e Regiment D’Helicopteres de Combat, BATALAT TRIDENT Mandat III, Kosovo – 1999
     

    Opération Daguet 1991
    Escadrille dHelicopteres Anti-Chars EHAC 5/3 „Rapace 35” – 5e Regiment D’Helicopteres de Combat
    Escadrille dHelicopteres Anti-Chars EHAC 6/3 „Rapace 36” – 1re Regiment D’Helicopteres de Combat
     

    SA.342M1 HOT 'Viviane'
    1re Escadrille d’Hélicopteres d’Attaque „Rapaces” -5 Regiment D’Helicopteres de Combat – 1999
    1re Escadrille d’Hélicopteres d’Attaque „Ravens” -1 Regiment D’Helicopteres de Combat – 2002
    DETALAT TRIDENT Mandat VIII, Kosovo – 2005
    BATALAT EUFOR Mandat II, Tchad / RCA – 2008
    SA.342 M1 HOT ‚Viviane’ Escadrille d’Hélicopteres d’Attaque „Les Félins” -3e Regiment D’Helicopteres de Combat. Tiger Meet Air Show, Cambrai – 2003. Skin by emresukhoi.
     
    SA.342 L1 ‚Celtic’
    2e Escadrille d’Hélicopteres d’Appui-Protection – 2e EHAP -1 Regiment D’Helicopteres de Combat - 1989
    2e Escadrille d’Hélicopteres Légers de Reconnaissance – 3e Regiment D’Helicopteres de Combat – 1992
     

    Opération Daguet 1991
    Escadrille dHelicopteres de Reconnaissance et dAppui EHRAP 1/1 „Aiglon 11”- 1re Regiment D’Helicopteres de Combat
    Escadrille dHelicopteres de Reconnaissance et dAppui EHRAP 1/3 „Aiglon 31”- 5e Regiment D’Helicopteres de Combat
    Escadrille dHelicopteres de Reconnaissance et dAppui EHRAP 2/1 „Aiglon 12”- 3e Regiment D’Helicopteres de Combat
     

    SA.342 L1 ‚Mistral’
    1re Escadrille d’Hélicopteres Appui-Protection – 3e Regiment D’Helicopteres de Combat 2000
     

    SA.341 F ‚Lisse’
    1re Escadrille d’Hélicopteres Légers – Groupe D’aviation Legere du 1er Corps d’Armee – 1973
    1re Escadrille d’Hélicopteres Légers – 3e Regiment D’Helicopteres de Combat – 1977
    l’Ecole d’Application l’ALAT – 1985
    1re Escadrille d’Hélicopteres Légers de Reconnaissance – 1re Regiment D’Helicopteres de Combat – 1989
    1re Escadrille d’Hélicopteres Légers de Reconnaissance „Mohicans” – 5e Regiment D’Helicopteres de Combat – 1992
    FORPRONU Mandat II – 6e Regiment D’Helicopteres de Combat, Croatia – 1993
     
     
     
    Pilots - best to use is OldDiego's pilots.
    Two versions of pilots are provided. Early ALAT and Late ALAT.
    Those are repaint of OldDiego's great usn pilots.
     
    Nation for this helo is new ALAT. This should be added (by copy text from provided file) to nationlist.ini
    Also you may consider adding few ALAT squadrons into squadronlist.ini.
     
    Sounds - two additional sounds data entrys for 20mm cannon should be added to soundlist.ini.
     

    Credits
    Model - original model BPAo (TMF)
    Upgraded model - yakarov.
    Cockpit model - yakarov.
    Sounds - enigine sound from original SA341 Gazelle for SF2 by Wrench.
    - gun sounds yakarov
    Decals - Eole, yakarov,
    Skins - yakarov,
    - Tiger Meet 2003 skin set by emresukhoi.
    Ini work - yakarov, Eole,
    Weapons and textures - yakarov.
     

    Have fun.
    Hope you will enjoy it same as me when working on it.
    Edit and report bugs.
     
    Jarek Hereda.
     
    Thanks.
     
    Thanks to everyone who helped me with this. Crusader,daddyairplanes,Eole,76.IAP-Blackbird,emresukhoi,
    Thanks for all kind support.
     
    Reference:
    Revue d'information de l'ALAT (several issues)
    Sud Aviation/SNCASE SA-341 SA 342 La Gazelle -Ecole Superieure et d'Application du Materiel
    alat.fr
    alat2.fr
    helis.com
    aerialvisuals.ca
    airliners.net
    planepictures.net
    dsstorm.eu
    site-daguet.fr
    operation-daguet.fr
    and more..

    429 downloads

       (11 reviews)

    5 comments

    Submitted

  8. Big Safari I. Recce 135.

    RC-135 mod Ver 1.5 for SF2
     
    DISCLAIMER
    ----------
    This is a third party add on of the RC-135 using Mirage Factory model. All credit to creator of original pack.
    Mission equipment via fake pilot is made by me.
    Skins are original from great Mirage Factory C-135A/B and KC-135A/E/R 1.0 pack. uploaded by Dave. -> http://combatace.com/files/file/12454-mirage-factory-c-135ab-and-kc-135aer/
    I just repainted few things. Added bits here and there.
    All decals Tail numbers and nose numbers are made by me.
    The rest (national insigina etc) is from original pack.
    Hangar and loading screens by Me.
     
    It is designed for and works in the SF2 series of games.
     
    This mod is only for CombatAce.
    Any part of it can't be used in any comerical products.
     
    *********************************************************
    Original ReadMe:
    *********************************************************
     
    Mirage Factory C-135A/B and KC-135A/E/R for SF2.
     
    Models by BPAO
    RIP
     
    Skins by Sundowner, Pappychksix, and ST0RM.
     
    INI work by ST0RM
     
    To install:
     
    Install into your:
    C:\Users\xxx\Saved Games\ThirdWire\StrikeFighters2 folder.
     
    These are AI only. No pit included. Great for using in the mission editor.
     
    To make flyable please follow these instructions:
     
    http://combatace.com/topic/20789-how-to-make-ai-planes-flyable/
     
    Enjoy
     
    Dave USAFMTL
     
    *********************************************************
     
    *****************************
    UPDATE NOTES
    *****************************
     
    IMPORTANT.
     
    Update by 76.IAP-Blackbird. All credits to him. He did great job on this.
    He fixed airbrakes and put engine reverse thrust into specified models with TF33 / JT3D engines.
     
    If you already have this pack. You can download just update data.ini of each aircraft. file Updated_Aircraft_Data_only.rar
     
    Please copy data.ini file of aircraft model into specific folder in game mod folder.
    Do not use Data.ini of on emodel on other. Even if file name is same.
    Example.
     
    RC-135U_70 got different data.ini file than model _80 or _90.
    So you need to copy each aircraft data.ini file from each folder of this update into yours game folders.
    Just keep this in mind to avoid mess with fake pilot RC mods.
     
    Or you can download whole updated pack and overwrite yuor game files.
     
    If you are downloading it for the first time. No need to download update. It has already updated ini files.

     

    You need FakePilot mod to run this pack.
     
    This is Beta version which means:
     
    - I never finished avionics work. I was trying to do something but lack of time...and it will take me months. So ther is no specific avionics for every model. Just one generic. And it is not working. It really needs some avionics work.
     
    - Skins could be better. I just simple deleted some lines here and there but I've never put so much attention to weathering etc.
     
    - Cokpit is from B-52. Just for test flights. It is included. I don't remember who made this. All credit to him.
     
    - All birds are set as Bobmer so they can fly high.
     
    - For sure it needs some ini work.
     
    - It need still some work. But only if i will find time. Better to upload it now than never. So for now it is realased as in condition.
     
    Pack includes
     
    RC-135C Big Team.
    RC-135D Rivet Brass.
    RC-135E Lisa Ann / Rivet Amber.
    RC-135M Rivet Card.
    RC-135S Rivet Ball. first S version under name Wanda Belle and later Rivet Ball.
    RC-135S Cobra Ball early as in 1969
    RC-135S Cobra Ball as in early eighties.
    RC-135S Cobra Ball current version as rebuild in mid nineties.
    RC-135U Combat Sent early version with 'Towel Rails' and first paint scheme
    RC-135U Combat Sent still early version but with new paint scheme.
    RC-135U COmbat Sent late version as modified in late eighties.
    RC-135V Rivet Joint eary version of V model with LTV mission equipment
    RC-135V Rivet Joint late rebuild with E-Systems humps.
    RC-135W Rivet Joint
    RC-135W Rivet Joint as above but with new engines.
     
    All serial numbers are historicaly correct. Same as names.
    All aircraft were names as code + number "Combat Sent II or Cobra Ball I etc.) I have no information about everything. Info about any of it would be great. Especialy about Rivet Card.
     
    Since whole mod is made via fake pilot there are some limitations.
    Biggest "no" for me is first S- Cobra Ball where 663 and 664 carried little different set of sensors.
     
    Some aircrafts were upgraded later than other in same model group. So service date is generic as first aircraft of block build was issued.
    Example: first Cobra Ball was flying already 1969 (663 number) but second (664 number) was delivered in 73 if I remember correctly. Same with other aircrafts, they were never delivered same year.
     
    There were few fancy nosearts spotted on RCs but...not this time. Maybe later with some updates
     
    Instalation:
     
    Copy subfolders to specific folders in your mod directory.
    Aircraft,Pilots, Decals.
    Thats it.
     
    Enjoy.
    Report bugs.
    Keep an eye on enemy.
     
    Jarek Hereda
     
    Reference:
    The History of Big Safari, Colonel Bill Grimes.
    great web of recce wisdom by Kingdon R. Hawes - http://www.rc135.com/0000/INDEX.HTM
    Freedom Through Vigilance Volume V: History of US Air Force Security Service Airborne Reconnaissance, Part II (Volume 5), Larry Tart.
    http://combatsent.50megs.com/
    http://www.recce135.com/
    http://www.55wa.org/

    497 downloads

       (11 reviews)

    3 comments

    Updated

  9. AH-1F /S(MC) Cobra ver.2016

    BELL AH-1F / S(MC) COBRA Ver 1.0 for SF2
     
    January 2016.
     
    This is a third party add on of the AH-1S(MC) / F Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     
    AH-1F was Step 3 upgrade program of Army Cobra. This variant was originally known as the AH-1S(MC) – Modified Cobra. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1F also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It was later upgraded with engine inlet deflectors to allow using WFAR rockets with Mk66 motor.
     
    For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     
    Skins:
    This pack is divided into two parts for Wings over "anywhere" and Desert Storm.
     
    For Desert Storm there is seperate model with 3 skins / units:
    C-troop 1st Sq(Air),7th Cav.
    2nd ACR.
    1st Sq(Air),1th Cav.
     
    Other wings over Europe, Asia anywhere
     
    Early F model as delivered to Army in early 80s
    4th Sq(Air),7th Cav. Budingen Germany 1988
    1st Sq(Air),17th Cav.'Urgent Fury'Grenada 1983
    163rd ACR Utah ANG, 1983
    163 ACR Aggressor MAWTS-1, FINEX-1988
     
    Late F model with intake deflectors
    1st Sq(Air),1th Cav.
    1st Sq(Air),1th Cav. IFOR Bosnia, 1995.
    1/150th Avn Bn. New Jersey ARNG.1998
     
    All serial numbers are proper for S(MC) / F model but am not sure if these numbers appeared in specific units.
    some seiral are taken from available photos and are matched to units. Some are just placeholders but are correct for model block buid.
     
    As far as i know all numbers in Desert Storm mod are correct.
     
    Weapons.
     
    Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
    Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
    TOWs BGM-71A/B/C/D
    There is additional optional Suppressed Exhaust loaded via weaponstation.
    Also here there is new M197 automatic cannon loaded via weaponstation.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations
    Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    897 downloads

       (11 reviews)

    8 comments

    Updated

  10. H-21B Workhorse / H-21C Shawnee

    Piasecki H-21B Workhorse and H-21C Shawnee
     
    This is a third party addon of Piasecki H-21 models used by USAF and US Army Aviation
    It is designed for and works only in SF2 series. And will never work in SF1.
     
    *************************************************************
     
    This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ---------------------------------------------------------------------------------------------------
     
    Animations and standard commands:
     
    ANIMATION 1 - cockpit windows
    ANIMATION 8 - unfold hoist
    ANIMATION 10 - lower/raise hoist.
    Bomb bay opens Cargo doors.
     
    This is beta file. Collision points and hitboxes need to be fixed still.
    Better to share than store on hard drive.
    If someone wants to improve something let me know.
    Templates for pit or skins are available on pm request.
     
    Aircrafts include cockpit files for C and B versions.
    This is beta cockpit version. Not fully finished. So perhaps there wilbe update one day.
    Flying.
    As with all my previous helos flying is quite easy. With little practice you can even hoover. Without fake flaps and airbrakes.
    Important here to control is using rudder and vector thrust control.
    Normaly throtle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely.
     
    You can load some "cargo" weapons for eye candy flying, fuel tanks and snow skids for some versions.
     
    Skins.
    Several skins for both B and C versions.
    H-21B Workhorse;
    - General skin for Military Air Transport Service
    - 22nd Heliron, Goose Bay,Labrador. 1956
    - 24th Heliron, Itazuke,Japan. 1958
    - 10th AIR RESCUE SQUADRON
    - 23th Heliron, Phalsbourg,France 1955
    - 5040th Heliron, 21st Comp.Wing, Elmendorf,Alaska. 1969
    - 1001st Heliron, Washington DC. 1962.
    - Air Research and Development Command,Edwards AFB

    and bonus skin for Air Force of the Democratic Republic of the Congo

    H-21C:
    - General skin for US Army Aviation
    - A-Company, 2nd Avn.Bn. 2nd Inf.Div.Korea, 1969.
    - 80th Trans.Company, Fort Richardson, Alaska, 1964.
    - Flight School, Fort Rucker, Alabama, 1960.
     
    There is seperete folder for Vietnm War mod containing all required files (skins/decals/weapons) This aircraft uses different lod file than standard H-21C. It can also be equipped with side door gunner.
    - 121st Avn Co. Da Nang / Soc Trang 1963.
    - 93rd Transportation Company, Da Nang / Soc Trang 1962.
    - 57th Transportation Company 1962 and 1963
     
     
     
    All serial numbers are historicaly correct.. As far as I know. But not always correct for specific units.
     

    Have fun.
    Hope you will enjoy it same as me when working on it.
    Edit and report bugs.
     
    Jarek Hereda.
     
    Thanks for all kind support.

    281 downloads

       (11 reviews)

    5 comments

    Submitted

  11. OH-6A Loaches in NAM

    Hughes OH-6A CAYUSE Ver 1.0 for SF2
    ver. 0.95
    This is a third party add on of the OH-6A CAYUSE using models* and cockpits created by me.
    *External model is build by my friend Tomek Wachowski and me, years ago for differnt purpose. Fortunately he found some early work files on his hard drive and brought to me. With some work i was able to bring it back to life. Technicaly it is 80% new model compared to original old one flying somewhere out there.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
    It is designed for and works only in SF2 series.
    Few thing still needs to be done here. But I decided to upload it already.
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ------------------------------------------------------------------------------------------------------------------
     
     
    ******************IMPORTANT******************
     
    This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Loach features:
     
    OH-6A Loach:
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - Nose light deploy/retract at any speed. Don't forget to retract before shooting.
     
    A2Ground mode - M70E1 gunsight.
     
    In OH-6A Cayuse model XM70E1 gunsight will apear in cockpit and external model only when gun is loaded on weaponstation.
     
     
    OH-6A Cayuse only:
     
    ANIMATION 8 - front left door (ext and cockpit view)
     
    ANIMATION 9 - front right door (ext and cockpit view)
     
    ANIMATION 10 - rear door.
     
     
    This helicopteris build in two variants. First is ‚clean’ out of factory OH-6A Cayuse. Just small scout chopper. This is additional aircraft to main file here.
    OH-6A Cayuse as seen on many photos from Vietnam War. Known also as Loach.
    In this model you can switch to rear gunner positionand actualy really hit ground targets with M60. You just have to aim throug rear – front sight line. Like in real gun.
    It is not prefect but this game as you know is not supporting choppers, double cockpits and many many more things. So this time again it is just to have at least good feeling.
     
    Gunner is made as internal weapon not weapon station. This way is better. Gunner is set as SECONDARY GUN by default.
     
    You can really fly low and slow. And in Pink Team just mark targets for Cobra wingman.
    I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right, it is realy easy. With little practice you can even hoover. Without fake flaps and airbrakes.
    Important her to control is using rudder and vector thrust control.
     
    Fuel. Remeber it is small chopper. And it can carry only around 54 US Gals of fuel. I belive it is enough for around 2 hours of flight here maybe little more.
     
    Skins.
    All serial numbers are historicaly correct.
    Paint schemes and markings. I was trying to be acurate as much as possible in paint schemes and markins. Some skins for unit are generic because there were some little diferences within unit itself. Plus this schemes represents aircrafts used bu units during 2-3 year of service.
     
     
    OH-6A Cayuse standard olive green paint with two serial numbers.
     
    OH-6A Loach. Here i was trying to match my AH-1G Cobra.
    All serial numbers are historicaly correct.
    D Company 227th AHB
    11th ACR
    C Troop 1/9 Cavalry
    D Troop 1/4 Cavalry
    D Troop 3/4 Cavalry
    C Troop 16th Cavalry
    F Troop 4th Cavalry
     
     
    Story about Weapon systems.
    Internal. Gunner with M60 400 round of ammo.
    No flash by default. Because with cocpit movement on gunner station it apear somewhere on elbow. better when it is not there. It can be easy changed by setting entry on M60 in aircraftdata.ini to TRUE
     
    Additional Weapons.
    - Weapon Station 1
     
    XM27E1 – M134 Minigun
    M27 - as above redesignated an unfaired Minigun M134 since 1969.
    XM8 – M129 40mm automatic grenade launcher. Not seen in Vietnam.
     
     
    Plus some extra weapons that were spotted on photos from Vietnam War.
     
    - Weapon Stations 2 & 3
    Up to two single tubes for Mk40 FFAR rockets attached on skids, with different warhead rockets. M151, M156, M229, M255A1, M259, M257, M247.
     
    - Weapon Station 6
    Experimental quad launcher unit developed by Rock Island Arsenal attached inside cargo compartment. Similiar to system mounted later in exported versions of H-500 Series. Very rare, seen on few pictures from Vietnam War but it was there.
    Do not mix Weapon station 2 and 6 on loadouts menu. Meaning to be correct 2 or 1 single tube OR Quad launcher.
     
    - Weapon Station 7
    Most interesting is 7 tube XM158 launcher attached to XM27 susbsytem instead of 7.62mm minigun. Very rare field mod probably instaled only on one aircraft (no. 67-16321). I just used two versions with M151 and M156 warheads.
     
    - Weapon Stations 4 & 5
    Smoke grenades. DO NOT GIVE THEM TO WINGMAN.
    Just five colours of smoke grenades, Yellow, White, Green, Red, Violet. I am not sure if this will support available color smoke effects. So probably wil need to create new smoke effects or mod smoke grenades.
     
    - Weapon Station 8
    Exhaust modification in late Loaches. Starting 1972 when SA-7 was threatening US crews this mod was often instaled on scout choppers. Same purpose as on late G Cobra models. I will apear on aircraft by default starting 1973 due to loadout.ini file.
     
    - Weapon Stations 9, 10, 11, 12.
     
    Not to be used on OH-6A !
    Purpose of this is to play Pink Team on single mission with armed AH-1G Cobra.
    In single mission on loadout menu you can change wingman aircraft to any available AH-1G Cobra and arm it with designated weapons for Cobra. If you don't like this option you can easly disable this by puting \ mark in data.ini file in front of weapon station entry.
     
     
    Have fun. Enjoy.
    Report bugs. Mod it your way.
    Hope I did not miss anything here
    Regards.
    More to come in OH-6 category.
     
    Thanks to and reference:
     
    TM 9-1005-298-12 Operational Manual, Armament Subsytem, Helicopter, 7.62 Millimeter Machine Gun: High Rate, XM27E1 TM
    55-1520-214-10 Operators Manual Helicopter Observation OH-6A
    The McDonnell Douglas OH-6A Helicopter, Aero Series
    OH-6A Cayuse in Detail, Wings & Wheels Publications.
    GUNSLINGERS IN ACTIONS – Squadron Signal
    F Troop Yearbook 1971-1972
    vhpamuseum.org
    11thacraviation.com
    darkhorsevietnam.com
    centaursinvietnam.org
    aerialvisuals.ca
    planepictures.net
    lighthorseaircav.com
     
    and many more that I dont remember right now.

    764 downloads

       (10 reviews)

    11 comments

    Updated

  12. AH-1E /S(ECAS) Cobra TOW ver.2016

    BELL AH-1S(ECAS) COBRA Ver 1.9 for SF2
     
    March 2016.
     
    This is a third party add on of the AH-1S(ECAS) / E Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
     
    A2A mode - gunner station TSU guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     
    AH-1E was Step 2 upgrade program of Army Cobra. This variant was originally known as the „Up-Gun AH-1S or AH-1S(ECAS) – Enhanced Cobra Armament System. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1E also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It has new 2nd version of flat plate canopy with bulged side glass panels. 98 new-built AH-1Es were delivered in 1978 and 1979. This was used only by US Army and NG. Plus six in basic configuration was ordered by Israel. Israel upgraded E to its own version of F model it will be part of different pack.
    Small changes in pit insturments compared to S(Prod)
    For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     
    Skins:
    One generic carc green skin for three units. Not much individual paintings here.
    1st Sq(Air),17th Cav. 82nd CAB. 1978
    B/1-123rd Avn Brig,7th Inf.Div 1989.'Just Cause'
    4th Squadron "Longknife Squadron" 3rd ACR.
     
    All serial numbers are proper for S(ECAS) / E model but am not sure if these numbers appeared in specific units.
    some seiral are taken from available photos and are matched to units. Some are just placeholders but are correct for model block buid.
     
    Weapons.
    Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
    Including XM158 and M200 launchers.
    TOWs BGM-71A/B/C/D.
    There is additional optional Suppressed Exhaust loaded via weaponstation.
    Also here there is new M197 automatic cannon loaded via weaponstation.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    AVIATION UNIT AND INTERMEDIATE MAINTENANCE MANUAL AH 1S(ECAS) TM 55-1520-236-23-2
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations
    Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    436 downloads

       (10 reviews)

    2 comments

    Updated

  13. Fuji AH-1S Cobra Over Japan.SF2

    FUJI AH-1S COBRA Ver 1.0 for SF2
     
    July 2016.
     
    This is a third party add on of the AH-1S Cobra of JGSDF using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     

    AH-1S(MC) was Step 3 upgrade program of Army Cobra. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1S(MC) also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It was later upgraded with engine inlet deflectors to allow using WFAR rockets with Mk66 motor. Japanese Fuji Factory built 92 aircrafts under license for JGSDF. While USArmy and other users were using F designation for this model JGSDF remain using S symobl for Fuji Cobra.
     
    For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     

    Skins:
    Generic skin for all 5 attack helicopter units plus 2 special anniversary paint/decal set.
     

    All serial numbers are proper for Japanese Fuji S model but am not sure if these numbers are 100% correct for specific unit.
     

    Weapons.
     
    Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
    Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
    TOWs BGM-71A/B/C/D
    There is additional optional Suppressed Exhaust loaded via weaponstation.
    Also here there is new M197 automatic cannon loaded via weaponstation.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.

     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations
    Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    273 downloads

       (9 reviews)

    3 comments

    Submitted

  14. Lahatut Over Israel SF2

    'Lahatut' Hughes 500E/500MD TOW Defender Ver 2.0 for SF2
     
    This is a third party add on of the Israeli version of Hughes 500 model helicopter using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
    It is designed for and works only in SF2 series.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ------------------------------------------------------------------------------------------------------------------
     
    This is second version of my previous Lahatut.
    It is updated in lod, data.ini,skins,decals etc.
    New decal sets covering all 36 numbers.
    I have added also Lahatut 500E unarmed version.
     

    Ive named both aircrat diferently than previous ones to avoid confusion.
    Highly recomended to delete old one.
     
    Do not mix old and new files...as it will not work well.
     

    ******************IMPORTANT******************
     
    This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Animations.
    LANDING GEAR - Nose light on/off at any speed. Don't forget to retract before shooting.
     
    ANIMATION 8 - front left door (ext and cockpit view)
     
    ANIMATION 9 - front right door (ext and cockpit view)
     
    ANIMATION 10 - rear door. (disabled in _data.ini file)
     
    ANIMATION 1 - If needed you can activate old XM70 sight to aim hydra rockets. In fact MD500 defender was offered for sale also with M27 Minigun and XM70 sight but I am not sure if IAF ever bought minigun subsystem.
     
    Like in previously realased loaches here also you can realy fly low and slow. This helo got little more power due to higher weight compared to old OH-6A
    I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right, it is realy easy. With little practice you can even hoover. Without fake flaps and airbrakes.
    Important here is to control using rudder and vector thrust control.
     

    Skins.
    All numbers are historicaly correct and are based on available photos. But I am not sure if those numbers are 100% correct for specific unit.
    Tayeset 160. First operational unit of Lahatut. It was used by 160Sq during first Lebanon War with AH-1S(mod)
    Tayeset 161.
    Tayeset 190. Formed in 1985 with aircrafts transfered from 160 and 161 sqns.
    Flight School also aquired few aircrafts in mid 90s.
     
    Weapons.
    TOWs - BGM-71 A/B/C/D.
    M260 7 tube rocket launcher with several different warheads.
     
    Weapons are the same as in previous helicopter packs, so if you downloaded AH-1S(mod) no need to copy weapons.
     

    Reference:
    TM 9-1005-298-12 Operational Manual, Armament Subsytem, Helicopter, 7.62 Millimeter Machine Gun: High Rate, XM27E1 TM 55-1520-214-10 Operators Manual Helicopter Observation OH-6A
    The McDonnell Douglas OH-6A Helicopter, Aero Series
    OH-6A Cayuse in Detail, Wings & Wheels Publications.
    MD Helicopters. MD500 Series manual.
    iskyteam.com
    sky-high.il
    iaf.org.il
    aeroflight.co.uk
    aerialvisuals.ca
    planepictures.net
    and more.

    530 downloads

       (8 reviews)

    5 comments

    Updated

  15. AH-1Q Wings Over Europe SF2 ver. 2016

    BELL AH-1Q COBRA Ver 2.2 for SF2
    January 2016
     
    This is a third party add on of the AH-1Q Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
    It is designed for and works only in SF2 series.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    ******************IMPORTANT******************
     
    This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - belly light deploy/retract at any speed in late models
    - nose lights activate/deactivate in early model. Lights must on.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    Added eye candy parking animation.
     
    WARNING!
     
    This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
    This is totaly new files and will not work in many parts with old.
     
    There is still old file available to download.
    New file is named AH-1Q_Ver2.5_SF2_2016.rar
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
     
     
    There is skin only for 11 ACR in Europe. Well Q was upgraded to S(MOD) quickly so not much info to find about Q in units.
    All serial numbers are proper for Q model but am not sure if these numbers appeared in 11th ACR.
    15086 for sure was there.
     
    Weapons.
    All weapons are reskined. TOW models are new.
    Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
    Including XM158 and M200 launchers.
    TOWs BGM-71A/B
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    CHANGES to previous version:
    New skins, fixed some details on model, fixed some ini lines.
    TOW Weapons redone.
    Changed loadouts,
    TOW launchers are part of airframe, now it is loaded diferent way then before and not using weapon rack.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
    Instalation:
     
    Copy all files into specific folders.
     
     
     
    *********************************************************************************************************
    IMPORTANT
    If you dont have US Army Aviation service you will need to add the following to your Nations.ini file which should be in your Flight folder.
    Make sure the XXX is replaced with the next number in sequence in your file:
     
    [Nationxxx]
    Name=USA
    DisplayName=United States Army Aviation
    Alignment=FRIENDLY
    PilotNameList=NamesUSAF.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsUSAF.ini
    MedalTextFile=MedalsUSAF.str
    UseFAC=TRUE
     
    *********************************************************************************************************
     
    Reference:
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations...
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    11thacraviation.com
    usarmygermany.com
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    726 downloads

       (8 reviews)

    7 comments

    Updated

  16. AH-1S / S(Mod) Cobra TOW ver.2016

    BELL AH-1S(Mod) COBRA Wings Over There Ver 2.0 for SF2
     
    January 2016.
     
    This is a third party add on of the AH-1S(Mod) Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    WARNING!
     
    This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
    This is totaly new files and will not work in many parts with old.
     
    There is still old file available to download.
    New file is named AH-1S_Ver2.0_SF2
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon
     
    pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
     
    A2A mode - gunner station TSU guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     
    Added eye candy parking animation.
     
    Technicaly it is still old G/Q model with few upgrades. Bell enginers just put additional 400horse power, new tail gearbox with tail rotor and
     
    some avionics upgrades. Here I also added some extra power.
    For almost 10 years all new cobra was always S but different modification step model. This one was designated S(Mod) but after 1987 (when they
     
    were already extra confused by step models) Army simplified designation system and this one become just S model.
    Sometiems S(mod) is refered also as Q. But S(mod) had few visual differences compared to previous model. It also received AN/APR-39.
    Tail rotor and tail rotor housing are borrowed from Marine J model. Inlet screens are removed already from this model onward.
    In mid 80's lot of S(mod) were sent inot National Guard units. At this point they received wire strike protection system. Some were also equipped
     
    with nvg. But still TSU has no nvg capability so it was not much of real night fighter.
    Some S(Mod) gained C-NITE system for night targeting but it is not in my model.
     
    In late 80s some National Guard birds received K-747 blades but it is not here.
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then
     
    increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed
     
    and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it
     
    is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not
     
    proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg
     
    will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     
    Skins:
    76 model
    334th AHC B COmpany, 503rd Avn Bn, Büdingen 1977
    11 ACR, Air Cavalry Tropp, Fulda, West Germany 1982.
    2nd ACR, Air Cavalry Troop , Feucht, West Germany 1980.
     
    85 model
    19th Air Cavalry, Hawaii Air National Guard 1985.
     
    added:
    1st Btl,140th Avn Reg,California National Guard, 1991
     
    This pack no longer contains Israel and Turkish Cobra. I've removed it from here as it will be part of new pack.
    Weapons.
    All weapons are reskined. TOW models are new.
    Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
    Including XM158 and M200 launchers.
    TOWs BGM-71A/B/C/D
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
    CHANGES to version 1.0
    New skins, fixed some details on model, fixed some ini lines.
    TOW Weapons redone.
    Changed loadouts,
    TOW launchers are part of airframe, now it is loaded diferent way then before and not using weapon rack.
    Turkish and Israel aircrafts are removed from this pack and are parts of its own pack.
     
    Enjoy.
    Report Bugs.
    Edit your way.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations...
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    AH-1 Tzefa in IAF service, Ra'anan Weiss
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    With the 1st Marine Division in Desert Shield and Desert Storm
    U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    730 downloads

       (8 reviews)

    2 comments

    Updated

  17. AH-1J International Cobra ver.2016

    BELL AH-1J International COBRA Ver 2.0 for SF2
     
    This is a third party add on of the AH-1J International Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit. Feel free to mod it your way for your use.
     
    It is designed for and works in the SF2 only.
     
    WeaponAdd for this model is also included.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    WARNING!
     
    This is totaly new file. I highly recomend to backup your old files. OR just delete all old files. Even weapon folders. It is updated here.
    This is totaly new files and will not work in many parts with old.
     
    This model is based on previous J model with little modifications. Representing J International model exported to Iran. And J TOW International Cobra - modified J Cobra TOW capable aircraft. Only user of this model was also Iran and South Korea which used 8 aircrafts between 1978-2004.
     
    Pack includes 3 aircrafts as I made it specific for Iran and South Korea.
    Cockpits included.
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
    With some differenced compared to G model.
     
    AIRBRAKES - jump from pilot station to gunner station.
     
    ARRESTING HOOK - deploy arresting hook to land on aircraft carrier.
     
    LANDING GEAR - belly light deploy/retract at any speed. Don't forget to fold before shooting.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M60 gunsight cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     

    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     

    All serial numbers are historicaly correct for each country.
     
    Nations.
    I've set nation name for Iran. In my instal Iran - Islamic Republic of Iran Air Force. Same with J Tow model and plus SKorea- which is Republic of Korea Air Force.
    You might want to add new nation as It should be - Islamic Republic of Iran Army Aviation
    And Republic of Korea Army Aviation - ROKAA not ROKAF.
     
    But as always you can mod it your way.
     
    Skins:
    I've included skins for Iranian Army Aviation for both J and J TOW model representing early Imperial Iranian Army Aviation and post revolutionary Islamic Republic of Iran Army Aviation.
    Also South Korean Army Aviation is represented by early and late type of painting.
    During Iran-Iraq war Iranian army did some test with launching AGM-65 missiles. But reports says airframe sufers structural damage.
    Here I made possible to load Mavericks for Iranian AH-1J.
     
    Pilots:
    I am using usnpilots by OldDiego. Not included.
    Some pilots models might be too big for this helo.
     
    Instalation:
     
    Copy all files into specific folders.
     
    Sounds:
    For M197gatling sound copy the lines from SOUNDLIST ADDON to your soundlist ini file.
     
    Enjoy.
    Edit your way.
    Hope everything is working fine.
    Report bugs.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    NAVAIR 00-110AH1-4
    NATOPS FLIGHT MANUAL AH-1J
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    612 downloads

       (8 reviews)

    4 comments

    Updated

  18. AH-1E/F Cobra On Sale Ver 1.0 SF2

    BELL AH-1F COBRA ON SALE Ver 1.0 for SF2
     
    June 2016.
     
    This is a third party add on of the AH-1F Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     

    This pack includes foreign users of F and E model Cobra.
    Royal Bahraini Air Force
    Jordanian Air Force
    Republic of Korea Army Aviation
    Thai Army
     
    All serial numbers are historicaly correct. As far as I know.
    If someone got some corrections to serials let me know.
     
    AH-1F was Step 3 upgrade program of Army Cobra. This variant was originally known as the AH-1S(MC) – Modified Cobra. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1F also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It was later upgraded with engine inlet deflectors to allow using WFAR rockets with Mk66 motor.
     
    For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     

    Weapons.
     
    Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
    Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
    TOWs BGM-71A/B/C/D
    There is additional optional Suppressed Exhaust loaded via weaponstation.
    Also here there is new M197 automatic cannon loaded via weaponstation.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.

     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations
    Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    297 downloads

       (8 reviews)

    0 comments

    Submitted

  19. Sikorsky RH-53D Sea Stallion

    Sikorsky RH-53D Ver 3.0 for SF2

    This is a third party addon of Sikorsky helicopter RH-53D.
    It is designed for and works only in SF2 series. And will never work in SF1. 

    *************************************************************
    This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
    Jarek Hereda
    ------------------------------------------------------------------------------------------------------------------
    This mod represents Sikorsky model of RH-53D. It was used mainly by US NAVY Mine countermeasure units. At the end, of service time RH-53D were passed to USMC reserve units, where served as transport/heavy lift helicopters. Some were still used during Desert Shield/Storm operations in 1991. Finally, RH-53D was written off from units in 1996.
    12 aircrafts were also ordered by Imperial Iranian Navy. Only six delivered before the revolution. Add then all six remained in the newly formed Islamic Republic of Iran Navy Aviation. 
    CHANGES:
    I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
    YOU NEED TO DELETE OLD AIRCRAFT FOLDERS RH-53D_70. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
    The rest (except Aircraft folders) are same can be overwritten without fear...
    Small changes in ini files, corrections on fuel loadout, changes in cockpit ini. 
    Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
    Added simple bump and specular maps. Also added damage tgas.
    Some changes and rearrangement in a cockpit

    ******************IMPORTANT******************
    FakePilot mod neede to run this mod. 
    As always with my mods.
    This addon works with my CargoPACK (included in rar file). All of the weapon stations are made as specific station code and will work only with this cargo pack. Of course, you can edit and use any other weapons available. 
    Standard commands:
    LANDING GEAR - Nose light deploys/retract at any speed. 
    ANIMATION 1 - right side door.
    ANIMATION 2 - left hatch cabin windows
    ANIMATION 3 - wipers outside/inside
    ANIMATION 4 - Refueling probe - H key (hook by default) will change seat position to see a tip of the IFR probe.
    ANIMATION 10 - Winch
    Parking animations.
    Two parking animations included one for 'on land base' and other for 'on board' parking.
    You can fold tail and rotor by enabling animation in data.ini  file. But it looks silly. And my intention for this animation was eye candy on board vessel.

    With little practice, you can even hoover. Without fake flaps and airbrakes.
    Important here to control is using rudder and vector thrust control.
    With heavy cargo load probably you need little run on A model as engines on A are little underpowered.
    Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off. 
     
    Cockpits.
    Newly upgraded cockpit based on NATOPS manual. Mirrors working now and showing correct image.
    Fuel usage is not super perfect but compared to all previous H-53 models released here fuel gauges are working.

    Skins.
    All serial numbers are based on available photos, NAVY and USMC documents and are historically correct. 
    Weapons.
    The only "offensive" weapon is left/right side gunner. Well, I'm straffing convoys with it with great success.
    Important - if there is no gunner - fake weapon (no gun/empty) must be loaded. For now, it must be this way.
    Same as default should be loaded Mk103 minesweep. This is allowing top cargobays to be seen. 
    This addon works with my CargoPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this cargo pack. Of course, you can edit and use any other weapons available. Here is experimental Mk105 minesweeper sled different than in previous CH-53D pack. This one is only for RH-53D. To see Mk105 open cargo bay.
    Also, you can add refueling probe. At the beginning of service, this aircraft has only provisions for refueling probe.

    Cargo loads.
    I am releasing this cargo load in current condition. So maybe some skins needs to be adjusted.
    Cargo loads includes few cargo crates for cargo bay and hook, howitzer, MUTTs. Skins for MUTTS - Thank yo The Trooper.

    IMPORTANT - 
    Due to the construction of this mod it is better to use collision and landing on NORMAL setting. On hard, you may have some complications on airfield - especially with underslung cargo load. 
    Skins.
    All serial numbers, as far as I know, are based on photos and US Army docs and are historically correct.
    US Navy
     - HMH-12 'Sea Dragons' 1977
     - HMH-16 'Seahawks' 1979 
     - HMH-14 'Vanguard'  1981
     - HMH-18 'Norsemen' 1987
     - VR-24 World's Biggest Little Airline, Helos on COD duties.

    USMC - special for use in Desert Storm mod if needed:
     - HMH-772 Det.A 
    Pilots - best to use is OldDiego's pilots. 
    As bonus there is Eagle Claw folder -easy to find. Inside - skins for sand repainted RH-53D  - also replacement file for lod and deta.ini file -       this wil make EAPS dissapear. So backup original lod and data file before using Eagle Claw mod.  So yo were warned.

    Have fun.
    Edit and report bugs.
    Jarek Hereda.
    Thanks.
    Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird.
    Thanks for all kind support.
    NAVAIR 01-230HMA-1 Natops Flight Manual Navy Model CH-53D Aircraft. Naval Air Systems Command, March 2001.
    H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
    popsmoke.com
    hampshireairfields.co.uk
    navysite.de
    gonavy.jp
    helis.com
    airliners.net
    amarcexperience.com
    aerialvisuals.ca
    abpic.co.uk
    planepictures.net
    rahrovan-artesh.ir

     

    444 downloads

       (8 reviews)

    4 comments

    Updated

  20. Iranian Air Force support aircrafts.

    This pack includes aicrafts used by Iranian Air Force.
    Mostly eye candy aircrafts, available on CA. (with one exeption)
    P-3F Orion - Used by Air Force to support Iranian Navy. New skin based on my template, and correct serial number decals. Im using here Florian's pit for C-160 - for me it fits wel here.
     
    Boeing KC-707 - simple mod by fakepilot adding (not operational) refueling pods on wing tips. Decals with correct serial numbers.
     
    C-130E Hercules used by Iranian Air Foce transport squadrons. Serial numbers are correct, but not necesarly proper for units. Althoug those 3 units were probably operating E Hercules in 1979.
     
    Cessna 337 - only skin, for now as there is no better model. YAP's model is ok but uvwraping is screwd.
    So I chose CA model by V2K - also not perfect but as temporary eye candy must fit here.
     
    Pilatus PC-6 from "other site" you need all files from A-Team site to run this mod. This mod provides only skin for IRIAF and ini files that should be used with this mod. (do backup here)
    Also fake pilot "proper" exhaust for Turbo PC-6 - old exhasut removed by data.ini file.
     
    T-33 skin pack with correct serial numbers.
     
    So as I said it is eye candy aircraft pack for Iran-Iraq war era.
     
    All serial numbers in this pack are historicaly correct and are based on available documents, photos.
     
    Credits:
    P-3F Orion with Cockpit - Florian
    KC-707 - Mirage Factory C-135B Model by BPAO
    Cessna 337 -O-2A Skymaster - model Veltro2K from pack by Wrench.
    C-130E, cokcpit and templates by Dels.
    T-33 by ErikGen from pack by Wrench.
    PC-6 - A-Team...
    All skins (exept T-33) and decals are made by me.
    Skin for T-33- I just added IRIAF roundels/finflash on main skin.
     
    Enjoy and have fun.
     
    Jarek Hereda.

    364 downloads

       (8 reviews)

    2 comments

    Submitted

  21. Sikorsky CH-53D Sea Stallion (late)

    Sikorsky CH-53D Ver 3.0 for SF2
    This is a third party addon of late models Sikorsky helicopter CH-53.
    It is designed for and works only in SF2 series. And will never work in SF1. 

    *************************************************************
    This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modifications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
    Jarek Hereda
    ------------------------------------------------------------------------------------------------------------------
    This mod represents a Late model of CH-53D with installed EAPS and auxiliary fuel tanks. I've split this model into two versions. Early with RWR blisters and AN/ALE-39 flare/chaff dispenser and late with some more blisters, new doubled CMD dispensers and ALQ-144 IR jammer on fuel tank pylons.
    Ant this will be the last model of Sea Stallion from me.

    CHANGES:
    I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
    YOU NEED TO DELETE OLD AIRCRAFT FOLDERS CH-53A and CH-53D_70. Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
    The rest (except Aircraft folders) are same can be overwritten without fear...
    Small changes in ini files, corrections on fuel loadout, changes in cockpit ini. 
    Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
    Added simple bump and specular maps. Also added damage tgas.
    Some changes and rearrangement in the cockpit

    ******************IMPORTANT******************
    FAkePilot mod neede to run this mod. 
    As always.
    This addon works with my CargoPACK (included in rar file). All of the weapon stations are made as specific station code and will work only with this cargo pack. Of course, you can edit and use any other weapons available. 
    Standard commands:

    LANDING GEAR - Nose light deploy/retract at any speed. 
    ANIMATION 1 - right side hatch and door.
    ANIMATION 2 - left hatch cabin windows
    ANIMATION 3 - wipers outside/inside
    Parking animations.
    Two parking animations included one for 'on land base' and other for 'on board' parking.
    I'm including two vessels moded as USMC nation. (same as in AH-1J pack) so you can practice start and land. 
    Those ships have moded catapults, deck and arresting cables in a data.ini file. 
    Those ships are limited only to those used during the Vietnam War on WestPac/SEA cruises.
    You can fold tail and rotor by enabling animation in data.ini  file. But it looks silly. And my intention for this animation was eye candy on board vessel.

    With little practice, you can even hoover. Without fake flaps and airbrakes.
    Important here to control is using rudder and vector thrust control.
    With heavy cargo load probably you need little run on A model as engines on A are little underpowered.
    Normally throttle vector control on 88-89 degree increase power 70% then slowly -more and more, wait and it will take off. 
    It is possible to land on board two included ships. don't forget about a hook.
     
    Cockpits.
    New upgraded cockpit based on NATOPS manual.
    Fuel usage is not super perfect but compared to all previous H-53 models released here fuel gauges are working.

    Few differences between models mostly in humps/bumps/sensors dispensers.
    Skins.
    All serial numbers are based on available photos, and USMC documents and are historically correct. 
    Weapons.
    The only "offensive" weapon is left/right side gunner. Well, it is a quite defensive weapon.
    Cargo loads.
    I am releasing this cargo load in the current condition. So maybe some skins needs to be adjusted.
    Cargo loads include few cargo crates for cargo bay and hook, howitzer, MUTTs. Skins for MUTTS - Thank yo The Trooper.

    Skins.
    All serial numbers, as far as I know, are based on photos and US Army docs and are historically correct.
    One specific folder for Desert Storm Mod Fans. including one of two units operating D model during Desert Storm.
    HMH-462
    Model 80 
    two generic paints green and 3color paint scheme.
    Model 99 
    HMH-362, HMH-363 and HMH-463 operating CH-53D at the end of service of this aircraft. In 2012 CH-53D was finally retired.
    IMPORTANT - 
    Due tu construction of this mod it is better to use collision and landing on NORMAL setting. On hard you may have some complications on airfield - especialy with underslung cargo load. 
    Pilots - best to use is OldDiego's pilots. 
    This mod still needs some work. But I am afraid that if I will not upload it, I might never fully finish.
    Have fun.
    Edit and report bugs.
    Jarek Hereda.
    Thanks.
    Thanks to everyone who helped me with this. daddyairplanes,331Killerbee,76.IAP-Blackbird. The Trooper
    Thanks for all kind support.
    NAVAIR 01-230HMA-1 Natops Flight Manual Navy Model CH-53D Aircraft. Naval Air Systems Command, March 2001.
    H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
    popsmoke.com
    hampshireairfields.co.uk
    navysite.de
    gonavy.jp
    helis.com
    hmh-463-vietnam.com
    amarcexperience.com
    aerialvisuals.ca
    abpic.co.uk
    planepictures.net

    507 downloads

       (8 reviews)

    2 comments

    Updated

  22. Shahak Over Israel. SF2.

    This is total pack of Shahak Dassault Mirage III and its versions used by Israeli Air Force.
    Pack contains all required models and it is based on regular TW model and available mods on Combat Ace.
    Be aware that this pack after unpacking is around 1GB big.
     
    All skins are based on templates by ludo.m54 => http://combatace.com/files/file/13128-mirage-iiic-dlc-templates/
     
    Ive rearanged camo paints and made different versions for different squadrons etc.
    Ive also edited ini files mostly in weapon stations to seperate bomb stations from IRM, FT etc. Also i did some limits i weight for recon versions.
     
    There are few versions of Mirage III used by Israeli Air Force. As on original TW models it is divided into '62 and '71 versions with different engines.
     
    All mods (two seaters and recon) are based on denisoliveira models. Ive renamed all required folder /fake pilots/ mods to avoid causing problems with older versions.
    You need fake pilot mod to run some of the parts from this pack.
     
    To run this mod you need also access to TW lod files from SF2:I (lods and cockpits for shahak and nesher)
    Generaly full merged instal of SF2 family is recomended.

    All canopies can be open by Shift+1 animation key.
     

    Aircrafts in this pack:
     
    Shahak BJ Two seater version deliverd in 1966 and 1968 with serials 86,87,88,89.
    Shahak BJ '66 two seater version with Atar 9B engine
    Shahak BJ '71 two seater version with Atar 9C engine
     
    Shahak IIICJ 70 fighter jets delivered between 1962-1964 serials (01-85 not obligingly in sequel)
    Shahak CJ '66 single seat fighter with Atar 9B engine
    Shahak CJ '71 single seat fighter with Atar 9C engine
     
    and recon versions:
     
    Tashbetz. Two recon aircraft delivered with serial numbers 98 and 99. Those aircrafts carried also other camera noses in future.
    Shahak Tashbetz '64 recon version with HYCON HR-231 Oblique Camera
    Shahak Tashbetz '71 same as above but with upgraded Atar9C engine.
     
    Tarmil. Two fighter aicrafts converted in 1964 to recon role (serial 53 and 85) equipped with Zeiss RMK-15/23 Vertical Camera. Later also Tashbetz 98 and 99 could carry those noses.
    Tarmil '64 one version with Atar9B engine
     
    Moshel. One IIICJ fighter jet serial 59 (one of the two top scorers amid Shahks) converted to recon role by adding new nose with low-alt panoramic camera. Equipped with Atar9C engine.
     
    Tsniut. One IIICJ fighter jet serial number 58 (2nd top scorer) and recon aircraft (98) converted into special high alt recon aircraft with Tsniut nose equipped with LOROP camera. Also with Atar9C engine.
    I didnt follow other reco aircraft serial no 41 because I have no photo reference.
    There were also two other noses used by IAF by unfortunately ther is no mod to cover this...hope Denis will do it one day.
     
    All skins are done by me in 2048x2048 format based on templates by ludo.m54
    numbers.lst and some of the decals are based on wilco pack => http://combatace.com/files/file/10786-mirage-iiicj-shahak-for-sf2i/
     
    Credits:
    single seaters:
     
    Ive made decals for early versions covering years 62-69.
    All Shahaks carried two digits numbers. But it also carried three digit numbers in some time of service so based on photos and documents ive made few covering those years (events)
    All decals for camo versions are from wilco pack => http://combatace.com/files/file/10786-mirage-iiicj-shahak-for-sf2i/
     
    Two seater versions:
    Based on original pack by denissoliveira => http://combatace.com/files/file/15494-mirage-iiibj/
    decals by Coupi (some edited into 3digits by me)
    3d mods - denissoliveira
    nose skins in 2048x2048 format yakarov79
    data.ini Coupi and small fixes by me.
     
    Recon versions:
    based on pack by paulopanz => http://combatace.com/files/file/15132-mirage-iiirj-iiicj-recon-converted/
    decals by paulopanz some by me.
    3d mods - denissoliveira
    nose skins in 2048x2048 format yakarov79
     
    National and squadron markings as always in my case are painted on skins.
     
    Kills decals.
    Ive mede new decals sets covering kills due to aircraft / squadron / year. Not all of them are 100% acurate but i was trying to do my best. For sure kills needs some updates in the future.
     
    Also if user needs can change real kills markings to standard TW type of kills which will be based on actual player score. You have to edit decal.ini file by removing specific lines. Also required lines for different kills are already there.
     
    Effect files are added.
    Aircrafts are using standard TW weapons. Ive added few recon pods "camera noses" for recon versions it uses tga files from ravenclaw's Phanoms pack.
     
    Ive also used standard sound files that everyone should have at this point (year 2017).
     
    report bugs.
    Hope you will like it.
     
    Enjoy
    Jarek Hereda

    1,092 downloads

       (8 reviews)

    12 comments

    Submitted

  23. Nesher Over Israel. SF2.

    This is total pack of IAI Nesher versions used by Israeli Air Force.
    Pack contains all required models and it is based on regular TW model and available mods on Combat Ace.
     
    All skins are based on templates by ludo.m54 => http://combatace.com/files/file/13121-mirage-5-templates/
     
    Ive rearanged camo paints and made different versions for different squadrons etc.
    Ive also edited ini files mostly in weapon stations to seperate bomb stations from IRM, FT etc. Also i did some limits i weight for recon versions.
    All two seaters mods are based on denisoliveira models. Ive renamed all required folder /fake pilots/ mods to avoid causing problems with older versions.
     
    You need fake pilot mod to run some of the parts from this pack.
     
    To run this mod you need also access to TW lod files from SF2:I (lods and cockpits for shahak and nesher)
    Generaly full merged instal of SF2 family is recomended.
     
    All canopies can be open by Shift+1 animation key.
     
    Aircrafts in this pack:
     
    N
    NESHER S single seater jet fighter
     
    NESHER T '72 first version of two seater
     
    NESHER T '74 two seat fighter trainer late upgraded mostly with new avionics
     
    All skins are done by me in 2048x2048 format based on templates by ludo.m54
    custom decals template and some ideas taken from wilco pack =>http://combatace.com/files/file/10954-iai-nesher-for-sf2i/
     
    Credits:
     
    Ive made all decals for all versions covering years of use in IAF based on available reference materials. SOme numbers might not be historicaly correct. At least 4 of them.
     
    Two seater versions are based on original pack by denissoliveira =>http://combatace.com/files/file/16221-iai-nesher-t/
    3d mods - denissoliveira
    nose skins in 2048x2048 format yakarov79
    data.ini Coupi and small fixes by me.
     
    National and squadron markings as always in my case are painted on skins.
     
    Kills decals.
    Ive mede new decals sets covering kills due to aircraft / squadron / year. Not all of them are 100% acurate but i was trying to do my best. For sure kills needs some updates in the future.
     
    Also if user needs can change real kills markings to standard TW type of kills which will be based on actual player score. You have to edit decal.ini file by removing specific lines. Also required lines for different kills are already there.
     
    Effect files are added.
     
    Ive also used standard sound files that everyone should have at this point (year 2017).
     
    report bugs.
    Hope you will like it.
     
    Enjoy
    Jarek Hereda

    349 downloads

       (8 reviews)

    3 comments

    Updated

  24. Yasur Over Israel. SF2.

    Sikorsky S-65 C-3 Yasur model version Ver 2.0 for SF2
    July 2017
    September 2019 
    This is a third party addon of Sikorsky helicopter S-65 (and CH-53A).
    It is designed for and works only in SF2 series. And will never work in SF1.
    Basic modding skils are required to run this mod (copy, paste, game folders structure, etc. Fake Pilot mod is needed to run this also. 
    *************************************************************
    This is FREEWARE-DONATIONWARE and it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
    Jarek Hereda
    CHANGES:
    I highly recommend to overwrite previous files decals/weapons/guns- or best is delete the old one and put new files.
    YOU NEED TO DELETE OLD AIRCRAFT FOLDERSfrom previous Yasur pack.  Many things were changed and as tested Overwriting may cause some problems...So delete old ones put new ones.
    The rest (except Aircraft folders) are same can be overwritten without fear.
    Small changes in ini files, corrections on fuel loadout, changes in cockpit ini. 
    Small changes in skins. Also No longer fake weapon "no gun" is needed - thanks to The Trooper. He pointed small fix in data.ini.
    Added simple bump and specular maps. Also added damage tgas.
    Major changes in the cockpit - now it is much more correct. Although probably not everyone cares ore will see a difference. Anyway.
     
    ------------------------------------------------------------------------------------------------------------------
    This is part that no one will read..but feels like I need to share this:
     
    This mod represents Sikorsky S-65 C-3 models used by Israeli Air Force
    History of Yasur in Israel air Force is somehow complicated. I was trying to represent all sub-models that served until now. (except yasur2025)
    S-65 was an export version based on HH-53C model.
     
    All serials are correct but not always represents specific units (although I've put a lot of effort to sort serials - and it's really hard as always in all Israeli serials from 60-80 period)
    I've split this pack into few sub-variants.
    Long story in short:
    Israel received the first batch S-65 C-3 in august 1970.(some sources give date 1969) already with two-digit numbers. Later re-serialed with added prefix 1 to numbers. This batch was called 'Series A'
    The second batch of Yasur helicopters was delivered in July 1971. 5 aircrafts with serials started with 2 (although for some time it carried prefix1) it's called 'Series B'.
    The third group consisted of 6 aircrafts were delivered between 1972-1973. Aircrafts received prefix 3 and were called 'Series C' also there were few differences in avionics and all 6 aircrafts were equipped with starlight nvg system.
    The fourth group was named 'Series D' and prefixed 4. Delivered after 1973 war. Eight helicopters from USMC surplus. The most prominent difference between S-65C-3 is an absence of refueling probe and auxiliary fuel tanks. Also different avionics and different armor plates in various points of the airframe. In the late 80s (probably) four of them were upgraded into late Yasur S-65 version called 'Series G' and serials prefixed 7,(aux fuel tanks and upgraded avionics).
    Other four remained unchanged to keep the ability to recover UAV (MARS method).
    Next fifth batch of 18(17) aircraft serials prefixed with 5 and 'called Series E' delivered somewhere in 1974-75 It was standard S-65C3 variant but with Titanium blades and again changes in avionics.
    Series six were two aircrafts purchased from Austria in May 1991. And prefixed 6. Right after delivery, it received all Yasur 2000 standard upgrades.
    Next and last batch of delivery is again USMC surplus CH-53A airframes delivered after Gulf War (April and September) 1991. Around 10 airworthy airframes. (Plus around 8 airframes in 1993 that were used as spare parts - not received serials nor designation) All aircraft were prefixed 8. And remain in service in standard USMC grey/black/green scheme, until some of them (seven) were designated for an upgrade to current Yasur standards.
     
    In 1992 IAF started Yasur 2000 program. During this upgrades, each helicopter that underwent conversion serial number was changed. S-65C3 plus two ex-Austrians received prefix 0. All other helicopters that were still in service were upgraded to Yasur 2000 variant and received prefix 9. (those are airframes of old CH-53A without aux fuel tanks and refueling probe) Visible difference is an addition of support braces on fuel tanks pylons.
    In game aircrafts will appear with following years of service:
     
    Yasur CH-53A Sea Stallion (1973-1992)
    Yasur S-65 C3 '69 (1969-1985)
    Yasur S-65 C3 '86 (1985-1992)
    Yasur 2000 (1993-2050)

    ******************IMPORTANT******************
    FakePilot mod needed to run this mod. 
    As always.
    Standard commands:
    ANIMATION 1 - cargo ramp half open
    ANIMATION 2 - cabin windows
    ANIMATION 3 - wipers outside/inside
    ANIMATION 4 - refueling probe
    ANIMATION 5 - nvg on some models
    Hook - changes position when refueling to see the tip of the spear.
    rescue op:
    Open "bomb bay" doors - cargo ramp and right side hatch/door
    ANIMATION 8 - Open side doors, lower jungle penetrator
    ANIMATION 9 - deploy PJ
    ANIMATION 10 - lower/raise hoist.
    Animation 8, 9 and 10 have a speed limit. So you can't hoist on full speed.
     
    With little practice, you can hoover. Without fake flaps and airbrakes.
    Important here to control is using rudder and vector thrust control.
    With heavy cargo load probably you need little run on A model as engines on A are little underpowered.
    Normally throttle vector control on 88-89 degree increase power 70% then slowly more and more, wait and it will take off.
     
    Cockpits.
    new upgraded much more correct cockpits.
    Yasur 2000 pit is much more correct now.
    Few differences between models mostly in humps/bumps/sensors dispensers.
    Weapons.
    The only "offensive" weapon is left/right side gunner.
    Skins included covers several years of use in Israeli 3 color, first brown and late 80s light brown and unique USMC 3 clolor scheme.
    Pilots - best to use is OldDiego's pilots.
    Have fun.
    Edit your way.
    And report bugs.
     
    Jarek Hereda.
     
    Thanks to everyone who helped me with this.
    And thanks for all support.
     
    NAVAIR 01-230HMA-1 Natops Flight Manual Navy Model CH-53D Aircraft. Naval Air Systems Command, March 2001.
    T.O. 1H-53©A-2-1 Technical Manual USAF HH-53 and CH-53 model.
    T.O. 1H-53(H)B-1 Flight Manual.
    H-53 Sea Stallion in Action Squadron/Signal Publications by C.M.Reed.
    helis.com
    amarcexperience.com
    aerialvisuals.ca
    abpic.co.uk
    planepictures.net
    dstorm.eu
    sky-high.co.il
    iskyteam.com
    iaf.org.il
    and more....

    321 downloads

       (8 reviews)

    1 comment

    Updated

  25. AH-6F / MH-6E Six Guns & Little Birds

    Hughes AH-6F and MH-6E Ver 1.0 for SF2
     

    This is a third party add on of the first LittleBird AH-6C using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
    It is designed for and works only in SF2 series. It will not work in SF1 series.
     
    *************************************************************
     
    This is freeware-donationware it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ------------------------------------------------------------------------------------------------------------------
     

    ******************IMPORTANT******************
     
    This addon works only with my WeaponPACK (included). All of weapon stations are made as specific station code and will work only with this weapon pack. Of course you can edit and use any other weapons availalbe.
     
    Standard commands:
     
    LANDING GEAR - Nose light deploy/retract at any speed. Don't forget to retract before shooting on hard weapons settings)
     
    ANIMATION 10 - Show/hide doors. If ever you will fly in cold enviroment and feel uncomfortable, you can fly with front doors instaled, It doesn't do anything. And will not help you. It's just for different look in winter.
     
    ANIMATION 1 - 'NVG'
     
    You can realy fly low and slow.
    I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right, it is realy easy. With little practice you can even hoover. Without fake flaps and airbrakes.
    Important here to control is using rudder and vector thrust control.
    Fun is skiding between buildings in cities.
     
    Fuel. Remeber it is small chopper. And it can carry only around 54 US Gals of fuel. I belive it is enough for around 2 hours of flight here maybe little more.
     
    Cockpits.
    Since photos of interior of this two early 160th SOAR birds are extremly rare and usualy low quality for now cockpits are just "guess" cockpits. Based on these low quality photos, some MD500D, Hughes 369D manuals, guessing.
     
    AH-6F.
    Based on MD500D series. 9 airframes aquired by 160thSOAR probably in 1984 since all airframes are build in 84. AH-6F still used old M27 subsytem with M134 minigun. And same mount as earlier AH-6C for 7 tube launcher.
     
    Skins.
    All serial numbers as far as I know are based on photos and US Army docs and are historicaly correct.
     
    Weapons.
    XM27 – M134 Minigun
    M260 7 tube rocket launcher. First years of operation with mk40 rockets and later Mk66 rockets.
     
    There is no gunsight for this helo. Acording to one of the pilots they were using "grease pencil mark on the windscreen, . And practicing shooting this way ". So here it is embeded to windshield. During night with 'nvg' it will glow a little.
     

    MH-6E.
    Special Forces insertion/extraction variant of MD369MD. Introduced in 1981. No weapons.
     
    Skins.
    All serial numbers as far as I know are based on photos and US Army docs and are historicaly correct.
     
    Weapons:
     
    Here you can load experimental beta version of specops.
    Operator with M4 or M4/M203.
    You have to land select "weapon" and deploy them on the ground and get away.
    Remember this is beta. Lod model is "ehmm" and animations is just for try. I did not even finish skin. So do not expect fireworks.
     
    There is also two weaponstations to carry M27 subsystem and M260 launcher. It is not to be used on MH-6E !!!
    I added it here so player can pick AH-6C/F as wingman and have cover by wingman. Just fun in single mission.
     

    MH-6E participated in Urgent Fury with AH-6C. It was not used in inital attack but used later for extraction wounded 82nd Airborne members to USS Guam.
     

    Pilot by OldDiego poorly repainted by me.
     
    Have fun.
    Edit and report bugs.
     
    Jarek Hereda.

    492 downloads

       (7 reviews)

    1 comment

    Submitted

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