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63 NeutralAbout MarkEAW
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European Air War Gameplay and Technical Help Support
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Website
https://eaw.neocities.org/
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Alright, over the past week or more I have been moving files about and doing up some indexing on the html files. If you find I'm in error somewhere or a file is missing let me know! Thanks.
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Wow, nothing. I'm not surprised as the game only has a small close following. Anyhow, take it easy everyone. :)
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Just wondering for those that visit and use the EAWHS help site, if you could suggest anything for the site here for me to make or put together to expand and for reference to help others? Or say any other feedback here about my site. (URL in signature, log in to see it). Thanks.
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From what I can tell a month ago the issues was fixed by MS. So I'm thinking GOG users can run the super eaw.exe anyhow, now and not have a career save error.
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More on the Pilot Career EAW save error. I don't seem to have anymore issues with the pilot career saving correctly on any version or type of the EAW game. Its seems the GOG version of EAW is working on Win10 now too. (not a GOG update though) It seems sometime that MS may have corrected this problem with an update to WindowsOS. It may have well effected other games and programs. I'm not sure. Is anyone still having issues with GOG or STEAM, saving career files?
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To make sure your career/campaign can be saved, make sure your using the wrapper profile I provide, here: https://eaw.neocities.org/files-my-downloads.html You need to have a wrapper that can cure the save bug that cropped up in windows 10 in Dec 2023. The DXWND wrapper has a patch that your able to select to ignorefilesaveerrors. Unfortunately with the GOG eaw.exe super version 1.2, the included gog wrapper was made before this bug cropped up. So you actually have to use the original MPS 1.2 game exe and wrapper it with DXWND to avoid the save bug.
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The Pilot career and the over all campaign designed into EAW is most playable on v1.2. The EAWPRO has a set of files you can download extra, to give the v1.2 campaign while still using many of the effects and improvements in the FXEXE. https://www.mediafire.com/folder/l0g2lap23wi39/game-patch-fxexe That link is to get the EAWPRO patch and the extra Career Target and FMs Files for it.
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European air war (Aces over europe v.1.28c 2022 edition) 60fps with dgvoodoo2 wrapper by changing exe file name!!!
MarkEAW replied to Kibe77's topic in EAW - Support and Help
Steam and Gog versions use s new external locally placed dll file. That supports the high Frames. Using a mod like AOE 2022 Edition will only deviate from that dll. (BTW where did you get the AOE mod? Don't forget the patch.) As indicated before, Windows Compatibility fixes (registry changes) can interfere with a wrapper, in this case its this glide wrapper. Some wrappers like the DxWnd Wrapper have the ability to ignore it with a setting, others you should clean out the reg of that setting, or rename the game exe will do it. (Just don't forget to always use the wrapper when running the renamed exe , as native mode running will re-add the reg entry). Then your back at the start. Also I already noted that the filenames can be changed for the game exe when run under a wrapper guidance. This shouldn't be done without being wrapped. (native mode). It's really nothing new, people have being getting 64FPS for months now with the DxWnd Wrapper. and like you said 60FPS at the res you specified. -
Now that EAW is running well in the DxWnd wrapper, its has been quit here. :) Anyhow, anyone still having issues when EAW is run in the DxWnd wrapper (and that had DL my custom profile settings for that wrapper)?
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Widescreen monitor stretching
MarkEAW replied to jmarso's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I know this isn't where I usually post, but Stretching of the game screen is fixed with adjusting your video driver/monitor settings (like nvidia control panel) to keep the lower res from stretching the game window to the entire screen. I know this with EAW and running natively on Win10. Try to set scaling by your monitor if it has the ability by itself. If not have the GPU handle the scaling. Sorry I'm not much help, not much time right now. I do have extensive Troubleshoot help for scaling and stretching issues on my web site. (which is the EAW Help Site) https://eaw.neocities.org/troubleshoot.html Look for 'Stretched Game Screens' instructions on the above page. -
EAWPRO v1.0 Basic DWnd Profile Settings Download
MarkEAW replied to MarkEAW's topic in EAWPRO's Discussions
Folks, how goes EAWPRO with the wrapper for you? Are you using the right version of the DxWnd wrapper with the profile i've provided? I found that the programmer rearranges somethings in the users interface sometimes, so so settings may change or be removed when importing into a different version of the wrapper that I used to export the settings. -
EAWPRO v1.0 Basic DWnd Profile Settings Download
MarkEAW replied to MarkEAW's topic in EAWPRO's Discussions
Here's the newest of the profiles: https://eaw.neocities.org/files-my-downloads.html -
Thanks! Its updates to Windows10 and to the DxWnd Wrapper that change, so far the versions I used of EAW stay the same. In one or two instances it was my personnel settings in Win10 that changed that effect the game, usually security stuff.
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okay after hours and hours (last night and today) of EAW not working at 1024x768, I found the one setting to get it to work. I'll try to upload some new DxWnd profiles when I get a chance, for non windows-full screen settings. I'm trying to have one set of profiles but might have to have two separate downloads, depending on what a player would want. https://eaw.neocities.org/files-my-downloads.html That links for a few profiles for FULL Screen use with a eaw.ini res setting of 1024x768 in some of the EAW games. They should work with window mode too and lower res. In general, It was a limit resources tweak that use to be an option, but the programmer moved things around on his DxWnd option screens. So I didn't have a clue (for hours, whew) once I set the 4 initial settings to get good full screen and I didn't know why it didn't work.
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I'm now having issues with the resolutions at and higher ; 1024x768 (eaw.ini). The full screen is all red during the launch into the flight screen. So DxWnd seems the issue and not EAW as lower res works in full screen and so did 1024x768 before. Not sure which version of DxWnd it started in, however. So v1.2 set at 800x600 in the eaw.ini can run at full screen.