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Everything posted by MarkEAW
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What else am I looking at in that last image? Various types of particles and fires and smoke, and the 3D Clouds you made? :)
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A big improvement!
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SimHQ old Historical Forum EAW Archive 2000-2008?
MarkEAW replied to MarkEAW's topic in EAW - General Discussions
I don't need to research anything specific. Just reading the old forums was fun....you find little issues and someone may have fixed it or today it was fixed. I just never know :) what topic is started back then. CombatSim especially. Those where good archives and had like 3 talented know it all's people on it, heh. Some guy named JWC I think was a very smart person back then, he seamed to know the game well, even though it was new. Like I said aw, well. Next project! -
SimHQ old Historical Forum EAW Archive 2000-2008?
MarkEAW posted a topic in EAW - General Discussions
Just wonder what happened to the SimHQ EAW forum archive? I noticed it gone when simhq switch from .com to .net where the archive was stored. I was wondering if they over written it or saved it some place? -
SimHQ old Historical Forum EAW Archive 2000-2008?
MarkEAW replied to MarkEAW's topic in EAW - General Discussions
Do I have your notes? I have to look again. Been awhile since I been in those folders. But helping on GOG and STEAM, you need yet another account to post. I'm just not willing to make more accounts at this point unfortunately. oh well. -
Now that everyone's running EAW okay....
MarkEAW replied to MarkEAW's topic in EAW - General Discussions
no problems? @RIBob Yeah, you too :) You coming back? -
Now that EAW is running well in the DxWnd wrapper, its has been quit here. :) Anyhow, anyone still having issues when EAW is run in the DxWnd wrapper (and that had DL my custom profile settings for that wrapper)?
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SimHQ old Historical Forum EAW Archive 2000-2008?
MarkEAW replied to MarkEAW's topic in EAW - General Discussions
No info on this? Since combatsim wiped there eaw archive I've been pretty bored. Now simhq eaw archive forum is gone, kinda sucks for all of us, since they where one of the few places left for research on this game. aw, well. -
Nice going with the new feature, VBH!. Love your screen shot too , lol omg. :)
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Ugh, Sounds rough. I have these devastating EAW moments all the time. :) Any luck on getting the files to work correctly?
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okay.....anyone using the most recent DxWnd Wrapper? and do you have exported profiles for your EAW .exe games? I'm thinking about going to a new version myself , but I don't really know if there would be any benefits to do so...let me know if anyone found some use for a newer version of DxWnd please.....
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I've updated the downloads for the DxWnd profiles using a newer version of the Wrapper (wrapper by ghotik). I placed the profiles in a single download now. Current Location of this Download: https://eaw.neocities.org/files-my-downloads.html
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aw, man. I'd imagine a lot of things don't pan out. Your use to it though right? Sorry, it sounded promising.
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Nice work and discovery VBH. Do you or will you have a list of the filenames for each slot? (I'd like to add it to the fxexe-patch page...)
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Guns shoot by them selves (v1.28c AoE 2022 Edition)
MarkEAW replied to Sase9696's topic in EAW - Support and Help
lol, but true. Thanks for your help. I'm not worried though :) heh. -
Guns shoot by them selves (v1.28c AoE 2022 Edition)
MarkEAW replied to Sase9696's topic in EAW - Support and Help
Thanks VBH. Been too long since this has happened and I forget exactly what the issue was. I wasn't given much info to go on in the first place. :\ But yeah, when the stick is configured and then you start up eaw.exe without it, the game clears the configuration. Like VBH did say. :) If Windows loose the device ID then this happens as well, like VBH said. :) -
Guns shoot by them selves (v1.28c AoE 2022 Edition)
MarkEAW replied to Sase9696's topic in EAW - Support and Help
I swore I had info on this issue, but I'm not seeing it on my EAWHS site. I remember I think it had to do with a misconfigured eaw.ini. I would make a rename of your eaw.ini to eaw.ini.old and then run eaw.exe to build a new eaw.ini file to see if the gun shooting issue goes away....without messing with the control configuration. -
Sounds like it was an issue with Win7 32 bit and nGlide 2.10. Maybe report it to Zeus the makers of nGlide? Glad it works.
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Good point VBH, But I wouldn't even know where to start to replace plane files on a 1.28 EAW GoG version. I would say to just "install v1.2" if you can get your hands on it...I don't know if gog will let you get/Download1.2 without issues since you already got there 1.28. But anyhow it should be working with nGlide, maybe its a win7 32 bit issue with nglide working. I'd hate to confuse the matter, but there is the 'open glide wrapper' which is older than nglide, it may work as it sends the video to OpenGL rather than Vulkan or DirectX. His card/driver should support OpenGL properly, since it newer than the wrapper itself. (GT 1030 is an 2017 (year) graphic card. I was thinking it was something else before.)
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It might be the 1030 is too advanced, but it should have worked in directx backend from nglide. I'm not sure what's going on really....sorry. You could try to rest to default your 1030 vid card settings, in it's control panel. I run nvidia here with default settings these days and nglide and dx gog work fine with most the settings. I'm un familiar with win7 32 bit, but it really shouldn't matter much given the game does run on Win7 in either mode. I'm surprised the 32 bit version has 1030 drivers for it.... Let me know if there's anything else I can help you with.
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Well I tried to configure nGlide to get the display results your getting and I can't match it. Is Nglide on your system set to backend rendering DirectX or Vulkan? Try switch to one or the other Set the refresh rate on nglide to match your monitor. Try Vsync on in nglide. Double check you have the glide2 .dll in your game folder....does nglide 3dfx logo appear before you enter the flight screen?
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Stick with the 1.28 GOG installation for now, as it will be easier to work with. Are you using a laptop with an integrated GPU or APU, or intel one?
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ugh, geez, ModRed would probably be able to help with the AOE installed standalone game mod, since he added the new 3dz models and textures. But that's version 1.28c, maybe a special version by Jel for that mod. Not sure what's going on, however GOG 1.28 EAW comes with Nglide, maybe an earlier version than 2.10, I think its only a local copy, meaning you don't need to install nGlide to the system. But if you installed nglide AND are using a local copy of it maybe that's interfering with the wrappers normal operation. Uninstall nglide and use 1024x768 res for glide mode on those 1.28 versions. The local copy of nglide should take over if you have things configured correctly. (GOG has a DirectX wrapper too that comes with it. FYI. I use Direct X mode most the time). I'll help you if you need more info.....
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yeah, I don't recall this issue happening. What version of EAW are you using? and what glide wrapper are you using on which Windows OS? Maybe using the wrong settings in your glide wrapper? I won't know till you respond.
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SimHQ old Historical Forum EAW Archive 2000-2008?
MarkEAW replied to MarkEAW's topic in EAW - General Discussions
Yup. That topic link inside just goes back to the current forum now, no historic forum.