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MarkEAW

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Everything posted by MarkEAW

  1. oh, that. Yeah I have no shame, I'm more or less saying even though a lot of technical stuff comes sorta easy for me at times, this is an other area that's not racking my brain. Its a projected I was close to being able to do, up to a certain point, but the "short cut" is to have an experienced modeler edit and write up some new text. I'm a believer this can be documented correctly once and for all. I also think once its documented that it can be improved either through programming of the tools or game.....But documenting the methods and therefore the flaws needs to be done first to improve anything. A well, life's a bitch sometimes. :)
  2. What can experienced users tell me about EAW 3DZ modelling, RS and tools? I'm not trying to build anything specific and I don't have a whole lot of time to learn, But highlights would be favorable. Like I know for EAWv1.2 there are specific programs used. I think I have them all. Unfortunately some are DOS , some are WindowsOS usage. I know you plan out the model before you begin using the 3DZ Studio program (which one is best?) How would I keep the RS in check as I add to the model? etc.. Thank you in advanced for the help and tips.
  3. Your referring to the old tool version workarounds?, yup, no shame, just pointing it out.
  4. I have played around with the tools and practices of modeling with the provided package, and beyond as I found other tools as well. Even a few I think you disregarded, updates to the 3dz modeling program for example. I don't remember the specifics, but there was a later version, updated by one, that cured a few bugs that you workaround with the older modeling program. Anyhow that doesn't matter. I lost track with the tools, its been a few years since I worked with them, such as archiving, noting etc....... It was Rotton that had some knowledge, but backed out, never replied to me....unfortunately Col. Gibbon had health issues, but he was able to get his files to me before it got super bad, some updated tools that where on the web shortly or whatever.....However, I'll let it go, for now, again unless help arrives ;) Its beyond me to do this alone.
  5. I really want to explore finishing or at least updating this help document. So any help after looking at the my help doc and the current posts above, would be appreciated. I know, its old technology and an old topic but still think some more work needs to be done. I'd even be interested in someone co-editing this help document, since I am virtual in experienced with the modeling process. Help was openly offered at the SimHQ EAW Forum, but when I asked soon after, I never got a reply. I even think I posted some information or questions and instructing the user where to find my current progress on the help doc. Anyhow that fell through, and actually I think was a long time ago, 4 or more years. :)
  6. GOG (or Steam) EAW 1.2 or 1.28

    okay, thanks. I feared they wouldn't allow you to DL the old one that existed before the roll back. Thanks for the Screen shot. Maybe somebody else has access to 128GOG?
  7. If you have the GOG release, the Campaign Films (The cut scenes) will tend to crash the game during Career Modes when they go to play the .smk movies. This is true for the standard MPS EAW Game as well, just more common. You can download a 'empty' MOVIES.CDF file and drop it into your EAWv1.2GOG version game folder and it will allow the game to get past the cut scene, by skipping it. Get the Empty Movies.CDF here at CombatACE in the EAW Downloads if you need it. (Its 7-zip so make sure you have that program to un zip it.)
  8. GOG (or Steam) EAW 1.2 or 1.28

    Thank You, it seems that's what I had already. (Thanks for the installer filename) Hmmm, what the?? Well okay, maybe I'm in error with 128GOG? Do you have that information the same but for v1.28GOG exe? Thanks!
  9. GOG (or Steam) EAW 1.2 or 1.28

    I was wondering if anyone that has the v1.2GOG If they could tell me how many bytes in size the eaw.exe is and the CRC value of it?
  10. Slot specific gunsights mod

    What else am I looking at in that last image? Various types of particles and fires and smoke, and the 3D Clouds you made? :)
  11. Slot specific gunsights mod

    A big improvement!
  12. I don't need to research anything specific. Just reading the old forums was fun....you find little issues and someone may have fixed it or today it was fixed. I just never know :) what topic is started back then. CombatSim especially. Those where good archives and had like 3 talented know it all's people on it, heh. Some guy named JWC I think was a very smart person back then, he seamed to know the game well, even though it was new. Like I said aw, well. Next project!
  13. Just wonder what happened to the SimHQ EAW forum archive? I noticed it gone when simhq switch from .com to .net where the archive was stored. I was wondering if they over written it or saved it some place?
  14. Do I have your notes? I have to look again. Been awhile since I been in those folders. But helping on GOG and STEAM, you need yet another account to post. I'm just not willing to make more accounts at this point unfortunately. oh well.
  15. no problems? @RIBob Yeah, you too :) You coming back?
  16. Now that EAW is running well in the DxWnd wrapper, its has been quit here. :) Anyhow, anyone still having issues when EAW is run in the DxWnd wrapper (and that had DL my custom profile settings for that wrapper)?
  17. No info on this? Since combatsim wiped there eaw archive I've been pretty bored. Now simhq eaw archive forum is gone, kinda sucks for all of us, since they where one of the few places left for research on this game. aw, well.
  18. Slot specific gunsights mod

    Nice going with the new feature, VBH!. Love your screen shot too , lol omg. :)
  19. Slot specific gunsights mod

    Ugh, Sounds rough. I have these devastating EAW moments all the time. :) Any luck on getting the files to work correctly?
  20. DxWnd Wrapper EAW Profiles

    okay.....anyone using the most recent DxWnd Wrapper? and do you have exported profiles for your EAW .exe games? I'm thinking about going to a new version myself , but I don't really know if there would be any benefits to do so...let me know if anyone found some use for a newer version of DxWnd please.....
  21. I've updated the downloads for the DxWnd profiles using a newer version of the Wrapper (wrapper by ghotik). I placed the profiles in a single download now. Current Location of this Download: https://eaw.neocities.org/files-my-downloads.html
  22. Slot specific gunsights mod

    aw, man. I'd imagine a lot of things don't pan out. Your use to it though right? Sorry, it sounded promising.
  23. Slot specific gunsights mod

    Nice work and discovery VBH. Do you or will you have a list of the filenames for each slot? (I'd like to add it to the fxexe-patch page...)
  24. lol, but true. Thanks for your help. I'm not worried though :) heh.
  25. Thanks VBH. Been too long since this has happened and I forget exactly what the issue was. I wasn't given much info to go on in the first place. :\ But yeah, when the stick is configured and then you start up eaw.exe without it, the game clears the configuration. Like VBH did say. :) If Windows loose the device ID then this happens as well, like VBH said. :)
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