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GKABS

+MODDER
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Everything posted by GKABS

  1. It's one of the candidates, and if I don't make a full air base, I will make undergrounds hangars.
  2. I like the fact the base has a documented history, and the link page has a lot of detail, it makes it easy to work.
  3. Hello, everyone I need your help please and thoughts. I have been doing my testing using the easy mod in game difficulty and after getting more than one feedback regarding the Ali Al Salem and the aircraft explode and lose its wings soon as the game start. I started investigating and I found I am getting the same after I switched to normal game difficulty. What do you think is the error that makes the aircraft explode. for information, I used airfield7 as a building block. I have flattened more terrains to accommodate the size of the base This is really mind-boggling and really frustrating me as I spent countless hours making the airbase.
  4. I have made for stratos you can download it for here Dirt Air Strip
  5. keep them coming, the more the better so we can run a poll and see the best 2 air bases that the community likes.
  6. I just found out what is causing the airplanes to crash. Somehow the airbase gate or the watchtowers are the culprits, so I just deleted them for the _TARGETS.ini file and everything works ok. so please replace what you have with the new _TARGETS.ini that I am attaching this post. please send your feedback. _TARGETS.zip
  7. Furthermore, I just deleted all the add-on mods for the airbase and it works fine. so maybe it's one of the add-ons of the air base that cause the explosion [TargetArea218] Name=Ali Al-Salem Airbase Position=638000.00,358000.00 Alignment=FRIENDLY Location=10 AirfieldDataFile=airfield102_Data.ini ActiveYear=0 Radius=6000 NumSquadrons=2 Target[001].Type=Runway102 Target[001].Offset=0.00,0.00 Target[001].Heading=330 I will try to add everything one at a time and run the game until I find the cause of the explosion. But please if you have any idea let me know as it is a time-consuming job
  8. Yes you're correct, but I was thinking of covering the runway with mounting for example, a hidden hangar with a short runway that is hidden inside a hill or a mountain that way it's not underground.
  9. My next projects for service to air missile system are A Rapier missile system and french Crotale surface to air missile
  10. I like this one as a candidate for an airbase. But I think we need more idea for airbase so keep them coming and will decide all of us for which ones the community need
  11. For example In hidden mountain airbase, Albania stores MiGs for sale Made up of 600 meters (1,980 feet) of tunnels that once teemed with military life, the secret Gjader air base is now a depot for dozens of hulking communist-era MiG jets collecting dust in the darkness. This is just one idea I would like to hear from you what would like to see.
  12. View File Zastava-M55 Single AAA Hello and thank you for downloading my work. https://gkabs.net What's included: Zastava-M55 model All my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing Name=Zastava-M55-S FullName=Zastava-M55-S AAA TargetType=MISC ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=GK-Zastava-M55-S RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect DestroyedModel=Truck_destroyed.LOD SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and skins Strahi for testing and making the data file big help many thanks. Soldier model free form net and skin by me. Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 05/17/2019 Category Ground Object Mods  
  13. One of my potential ideas is to make a hidden airbase that takes off from within a mountain. The entire runway will be hidden inside, landing and take off all transpires from within this hidden base.
  14. Version 1.0.0

    126 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Zastava-M55 model All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing Name=Zastava-M55-S FullName=Zastava-M55-S AAA TargetType=MISC ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=GK-Zastava-M55-S RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect DestroyedModel=Truck_destroyed.LOD SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and skins Strahi for testing and making the data file big help many thanks. Soldier model free form net and skin by me. Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  15. View File Zastava-M55 AAA Hello and thank you for downloading my work. https://gkabs.net What's included: Zastava-M55 model All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list Name=GK-Zastava-M55 FullName=GK-Zastava-M55 TargetType=AAA ;TargetType=MISC UseGroundObject=TRUE GroundObjectType=GK-Zastava-M55 ActiveYear=1960 TargetValue=25 RepairRate=3.22 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_DESTROYED.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.1.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Coupi for making all the data files and testing the model. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Video by Coupi Submitter GKABS Submitted 05/16/2019 Category Ground Object Mods  
  16. Zastava-M55 AAA

    Version 1.1.0

    201 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: Zastava-M55 model All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list Name=GK-Zastava-M55 FullName=GK-Zastava-M55 TargetType=AAA ;TargetType=MISC UseGroundObject=TRUE GroundObjectType=GK-Zastava-M55 ActiveYear=1960 TargetValue=25 RepairRate=3.22 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_DESTROYED.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.1.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Coupi for making all the data files and testing the model. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Video by Coupi
  17. This is the BTR-70 about 90% completed thanks to my children and what they got me for my birthday gift Substance Painter have been getting these nice skins this is a green skin with a mod and rust on it lol seen a lot of action. I still need to work the headlights
  18. Just completed the Hawk Battery Command Post. All the system ready for action soon. lol
  19. That will be great, thanks I will PM you as soon as I have the models set completed for your testing and data update.
  20. Completed the MIM-23 missile launcher, next I will be waiting for ravenclaw_007 nice missile to complete the launcher. until then I will be taking some time out
  21. Completed the ANLMPQ-62 and High Power Illuminator Radar and work on the launcher is almost there. and these are the other two skins
  22. AN/MPQ61 Radar is done next will start MIM-23 Hawk launcher.
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