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LODViewer 0.6.2

   (9 reviews)

3 Screenshots

About This File

This is the newest version of the LODViewer.

New features:

-decal support
-display of collision and pivot points
-added transparency and wireframe display mode
-user definable background color
-view manipulation via keyboard
-64 bit application
-uses the OpenSceneGraph library and Qt 5.9.5

 

Install instructions:

Extract the content of the zip package to a convenient location.
The LODViewer depends on the Microsoft Visual Studio 2017 C++ libraries. If not already installed on the computer (e.g. by other applications) it has to be installed by running vcredist_x64.exe (you can find it in the redist subfolder of this package).

 

Have fun! And report bugs :biggrin:

Mue


What's New in Version 0.6.2

Released

Version 0.6.2
-corrected reading of ANSI files with non-ASCII characters
-caseinsensitive handling of node names (e.g. for showing collision, pivot points or bounding boxes of selected nodes)
-disabled mip maps. I hope this resolves the performance issues with hires (4K and above) textures. If not you can use the new option Settings->Display->"Limit Texture Resolution" to limit the (internal) texture resolution.

Version 0.6.1
-added decal texture file loading fallback: If numbered texture file is not found, it’ll then look for unnumbered file.
-added option for using vertex buffer objects (Extra->Settings->Display->Use Vertex Buffer Objects)
 Maybe "Use Vertex Buffer Objects" helps with the performance problem some users have experienced with Version 0.6.0.
 Beware! Enabling this option while simultaneously "Write OSG log file" is enabled, writes A LOT to osg_logfile.txt.
-bugfix: "Write Info File" didn't work in Version 0.6.0
-bugfix: Couldn't save UV Mapping as jpg file




User Feedback

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Spinners

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   1 of 1 member found this review helpful 1 / 1 member

This latest version has now reached perfection. A superb tool that allows ham-fisted amateurs like me to make the most of limited time.

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Menrva

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   1 of 1 member found this review helpful 1 / 1 member

As soon as I read "decal support", you made my day! Now the question is; is the TOD editor coming next? Just saying, take some deserved rest, mate! :drinks:

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GKABS

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· Edited by GKABS

   1 of 1 member found this review helpful 1 / 1 member

Another great update to an amazing software. Thank you :good:

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bazillius

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   1 of 1 member found this review helpful 1 / 1 member

Thank you! It will help a lot! Modding is more easy with your program. I could not make my mods without your program. I am happy you continue your work.

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kblomkvist

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   1 of 1 member found this review helpful 1 / 1 member

Thank you very much, that's a great improvement comparing to the old version.

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acesfakia

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Thank you Very much   .  I do use Win 7 .......!!  So what is for....the win7 ...pls  ??

lo dd.JPG

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Nyghtfall

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Absolutely amazing. Thanks mate, this tool is priceless! :drinks:

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Richo

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Thanks for the great work!!!  The time saved on working out where the Decals should go is way to cool!!  Please keep up the great work and you make modeling so much more fun:smile:

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guuruu

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A-MA-ZING !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :yikes::clapping:

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