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Everything posted by GKABS
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This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
Okay I will start with the Flakpanzer-Gepardthe manufactured by Krauss-Maffei Wegmann (KMW), based in Munchen, Germany, and was delivered to the armed forces of Belgium, Germany and the Netherlands. -
This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
Go for it, my friend I will find something else to do -
This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
You are making the 2K11 Krug or the P-40 radar? -
This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
I will do that too -
First for anti-aircraft: Roland anti-aircraft Flakpanzer-Gepard Radar: P-40 radar Other: Toyota truck with different armament. UAZ-3741 I have other ones but these I have started doing some work on.
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Videos of the final testing for the system. thanks Coupi for the videos
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We have been working the past two weeks to complete this project and we are almost there, I would like to thanks Coupi who joined me and tiopilotos to complete the project, he is doing the testing and we are a bout 75% to get a working SA-3 system. I will try to get the system out for you all soon
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See what they can do.
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They are humongous. If they don't control them they will devastate the environment
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Gepard stated that there was a way for SP1 but he doesn't know if it will work with SP2. so I hope bazillius will test this with his new model.
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Nothing so far
- 183 replies
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Welcome back, glad you are still working on the model.
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View File 3 Russian Pilots Hello and thank you for downloading my work. https://gkabs.net What's included: 3 new russian Pilot models All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. This is for the SF2 series ONLY. Installation: Copy the files to Objects\pilot folder Add these lines to the _DATA.INI file to any jet you would like to add the new pilot too. [Pilot] PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot PilotHeadNodeName=GK_Head <---- if you have a two-seater add the Copilot as well. [CoPilot] PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot PilotHeadNodeName=GK_Head <---- If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse FaceGen If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 05/01/2020 Category Pilot Mods
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Version 1.0.0
138 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: 3 new russian Pilot models All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. This is for the SF2 series ONLY. Installation: Copy the files to Objects\pilot folder Add these lines to the _DATA.INI file to any jet you would like to add the new pilot too. [Pilot] PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot PilotHeadNodeName=GK_Head <---- if you have a two-seater add the Copilot as well. [CoPilot] PilotModelName=XXX <---- replace the XXX with the .old file name for the pilot PilotHeadNodeName=GK_Head <---- If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse FaceGen If you need any assistance please contact me at gkabs@gkabs.net -
Russian Mig pilot With pressure flight suit
GKABS replied to GKABS's topic in Mods & Skinning Discussion
It's my pleasure -
free time and it is killing me m8
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Okay, time to make the next unit the Saudi Arabia SAM Shahine (Crotale) system.
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View File Mistral missile manpads MISTRAL MANPADS mod by GKABS Only for SF2 1) Historical background MISTRAL MANPADS is a very short-range air defense weapon system, firing the MISTRAL, latest generation fire-and-forget missile. It features a lightweight man-portable launcher. It can be easily transported and operated from the ground, a vehicle, a building, or a ship. MISTRAL MANPADS is normally operated by a gunner and a crew commander. However, if the mission is carried out in a simple tactical environment, it can be operated by one single soldier. MISTRAL is a man-portable, fully digital, heat-seeking missile, designed to meet the requirements of all branches of the armed forces. It boasts a 97% proven success rate and higher reliability than any other existing low-level air defense missile. Type Manportable surface-to-air missile Place of origin France Specifications Length 1.86 m Diameter 90 mm Crew 2 Effective firing range up to 6 km Warhead High Explosive with high density tungsten balls Warhead weight 2.95 kg Laser proximity or impact triggered Engine Solid Rocket Motor Maximum speed 800 m/s, approx. Mach 2.6 (high supersonic) Guidance system Infrared homing 2) Installation in your Strike Fighters 2 installation copy to object folder 3) Copy the files to Objects folder and add the falowing to _TYPES.ini file [TargetTypeXXX] Name=MANPAD_Mistral FullName=MANPAD_Mistral TargetType=SAM_LAUNCHER UseGroundObject=TRUE GroundObjectType=MANPAD_Mistral ActiveYear=1989 TargetValue=100 RepairRate=0.550 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=5000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel= SecondaryEffect=VehicleFireEffect SecondaryChance=0 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 4) Credits - Thirdwire - yakarov79 for mistral missile model and skin (Thank you, excellent job on the model ;)) - Coupi for creating the data files, and testing. From the bottom of my heart thanks. LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 04/28/2020 Category Ground Object Mods
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Version 1.0.0
179 downloads
MISTRAL MANPADS mod by GKABS Only for SF2 1) Historical background MISTRAL MANPADS is a very short-range air defense weapon system, firing the MISTRAL, latest generation fire-and-forget missile. It features a lightweight man-portable launcher. It can be easily transported and operated from the ground, a vehicle, a building, or a ship. MISTRAL MANPADS is normally operated by a gunner and a crew commander. However, if the mission is carried out in a simple tactical environment, it can be operated by one single soldier. MISTRAL is a man-portable, fully digital, heat-seeking missile, designed to meet the requirements of all branches of the armed forces. It boasts a 97% proven success rate and higher reliability than any other existing low-level air defense missile. Type Manportable surface-to-air missile Place of origin France Specifications Length 1.86 m Diameter 90 mm Crew 2 Effective firing range up to 6 km Warhead High Explosive with high density tungsten balls Warhead weight 2.95 kg Laser proximity or impact triggered Engine Solid Rocket Motor Maximum speed 800 m/s, approx. Mach 2.6 (high supersonic) Guidance system Infrared homing 2) Installation in your Strike Fighters 2 installation copy to object folder 3) Copy the files to Objects folder and add the falowing to _TYPES.ini file [TargetTypeXXX] Name=MANPAD_Mistral FullName=MANPAD_Mistral TargetType=SAM_LAUNCHER UseGroundObject=TRUE GroundObjectType=MANPAD_Mistral ActiveYear=1989 TargetValue=100 RepairRate=0.550 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=5000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel= SecondaryEffect=VehicleFireEffect SecondaryChance=0 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 4) Credits - Thirdwire - yakarov79 for mistral missile model and skin (Thank you, excellent job on the model ;)) - Coupi for creating the data files, and testing. From the bottom of my heart thanks. LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse If you need any assistance please contact me at gkabs@gkabs.net -
Russian Mig pilot With pressure flight suit
GKABS replied to GKABS's topic in Mods & Skinning Discussion
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Russian Mig pilot With pressure flight suit
GKABS replied to GKABS's topic in Mods & Skinning Discussion
I just completed adding the seat harnesses, and I think it good enough for me. Two pilots will be coming soon after final testing. -
Russian Mig pilot With pressure flight suit
GKABS replied to GKABS's topic in Mods & Skinning Discussion
I will do that no problem
