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Everything posted by GKABS
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whiteknight, your welcome, that's what friends are for.
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Skysweeper almost completed thank to Coupi for his help
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This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
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Dave Gledhill gives a tour of the Tornado F3 Mission Simulator, the virtual reality flight simulator and the training aids based at Thorpe Camp Visitor Centre.
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This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
Hello gentlemen, sorry for not updating you with my work for the past 6 weeks, I started going back to work and was trying to catch up with all my delayed work. I should be going back to working on my project but at a slower pace.- 42 replies
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Hey, Russ..Re: editing light & dark edges
GKABS replied to sophocles's topic in Creating Aircraft/Cockpits
If you don't mind gentlemen I would like to share this video that further explanation edit normals modifier. -
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- gkabs
- pechora-2ml
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View File SAM-3 complete system Hello and thank you for downloading my work. https://gkabs.net What's included: complete SA-3 models tested and working for only SF2 series. Installation: Copy the files to Objects folder and the following to _TYPES.ini file [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=SA-3DL FullName=SA-3 Goa Dual SAM TargetType=SAM_LAUNCHER ActiveYear=1962 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-3DL RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=LargeRocketGroundExplosion DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=SA-3QL FullName=SA-3 Goa Quad SAM TargetType=SAM_LAUNCHER ActiveYear=1962 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-3QL RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=LargeRocketGroundExplosion DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=Pechora-2ML FullName=Pechora-2ML Goa Quad SAM TargetType=SAM_LAUNCHER ActiveYear=1962 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-3QL RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=LargeRocketGroundExplosion DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 also you need to add these: SNR-125 SNR-125M SNR-125-2M If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Big thanks to : tiopilotos for requesting these models and for his sound files smoke effect as well as testing. Coupi without his input and testing and fixing the INI files, this would have been a dead-end without his help. strahi for testing the earlier models. yakarov79 for his excellent SNR-125 model Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse FaceGen If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 07/15/2020 Category Ground Object Mods
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Version 1.0.0
210 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: complete SA-3 models tested and working for only SF2 series. Installation: Copy the files to Objects folder and the following to _TYPES.ini file [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=SA-3DL FullName=SA-3 Goa Dual SAM TargetType=SAM_LAUNCHER ActiveYear=1962 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-3DL RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=LargeRocketGroundExplosion DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=SA-3QL FullName=SA-3 Goa Quad SAM TargetType=SAM_LAUNCHER ActiveYear=1962 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-3QL RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=LargeRocketGroundExplosion DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=Pechora-2ML FullName=Pechora-2ML Goa Quad SAM TargetType=SAM_LAUNCHER ActiveYear=1962 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-3QL RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=LargeRocketGroundExplosion DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 also you need to add these: SNR-125 SNR-125M SNR-125-2M If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Big thanks to : tiopilotos for requesting these models and for his sound files smoke effect as well as testing. Coupi without his input and testing and fixing the INI files, this would have been a dead-end without his help. strahi for testing the earlier models. yakarov79 for his excellent SNR-125 model Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse FaceGen If you need any assistance please contact me at gkabs@gkabs.net- 3 comments
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Thank you for your reply I was thinking of adding Arabic speech as the only one is available is Indian or Irani and definitely not Arabic. And I was thinking like you to have more than one guy talking. For me to start this long process I need the speech script first.
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I have been searching for the speech script list like this one: A1aaml001 "Missile Launch" Alaaml002 "He's firing a missile" Alaaml003 "Missile inbound"
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This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
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I wouldn't hold my breath
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This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
Thank you gentlemen -
This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
How a bout both of them SA-16 and SA-18 as well as the Starstreak -
This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
What do you suggest? -
This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
I think I found a replacement for the P-40 radar how about another SAM missile? like the SA-16 Gimlet -
This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
Okay I will start with the Flakpanzer-Gepardthe manufactured by Krauss-Maffei Wegmann (KMW), based in Munchen, Germany, and was delivered to the armed forces of Belgium, Germany and the Netherlands. -
This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
Go for it, my friend I will find something else to do -
This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
You are making the 2K11 Krug or the P-40 radar? -
This is what I am going to work on next
GKABS replied to GKABS's topic in Mods & Skinning Discussion
I will do that too -
First for anti-aircraft: Roland anti-aircraft Flakpanzer-Gepard Radar: P-40 radar Other: Toyota truck with different armament. UAZ-3741 I have other ones but these I have started doing some work on.
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