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USMC USA, NATO, and Israel M109A2 Howitzer
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File USMC USA, NATO, and Israel M109A2 Howitzer Hello and thank you for downloading my work. What's included: Two USMC USA, NATO, and Israel M109A2 howitzer models one with the Spades up and the other is down. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please change the XXX with the correct number from your //Soundlist: [SoundList] SoundFileXXX=155MM_M126 SoundFileXXX=TankEngine SoundFileXXX=GKTankTrack SoundFileXXX=50caliber [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [GKTankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [155MM_M126] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [50caliber] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for helping me with making these textures big thank you. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Site https://gkabs.net https://gulfknights.net Submitter GKABS Submitted 12/15/2021 Category Ground Object Mods -
Version 1.0.0
100 downloads
Hello and thank you for downloading my work. What's included: Two USMC USA, NATO, and Israel M109A2 howitzer models one with the Spades up and the other is down. All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please change the XXX with the correct number from your //Soundlist: [SoundList] SoundFileXXX=155MM_M126 SoundFileXXX=TankEngine SoundFileXXX=GKTankTrack SoundFileXXX=50caliber [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [GKTankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [155MM_M126] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [50caliber] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for helping me with making these textures big thank you. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Site https://gkabs.net https://gulfknights.net -
Texas, American South Central (1968-2018)
Menrva posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Texas, American South Central (1968-2018) Texas, American South Central (1968-2018) Terrain August 13th, 2018 (1st Release) by Menrva >For Strike Fighters 2, Recommended Full-5 Merged This is a new, scratch-made terrain inspired by the original, smaller ASW terrain made by krfrge and reworked by Wrench. The terrain covers to a good extent the American State of Texas, as well as some Mexican States. Major rivers and a number of lakes have been hand-tiled and mimic Real World courses. Numerous target areas, such as civilian airports and onshore and offshore oil fields, have been added in order to expand playability, targets of opportunity and year range. This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look. The terrain spans from October 3, 1968 to December 31, 2018; it is designed for a fictional scenario where Mexico is invaded by an alliance of Central American countries (namely Cuba, Nicaragua, El Salvador and Guatemala) supported by the Russians; the remnant of the Mexican military flees to the U.S. and fights alongside North American forces. However, users are encouraged to recreate whatever scenario they like, even outside the given time frame. Targets reflect Real World events as accurately as possible; for instance, some airfields and Mexican oil platforms will appear only after a certain year, according to historic changes. If you have SF2NA, American naval fleets can spawn in the Gulf of Mexico. All main targets have been placed accurately in their Real World locations. Ground Objects are not included. It's up to the user to find and obtain anything that can be useful for the proposed terrain's scenarios. >Credits (in no particular order): -krfrge, for creating the ASW terrain from which I drew inspiration; he also produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much! -Wrench, for he reworked the original ASW terrain with additional targets. -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs. -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too. -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding. -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting! -MigBuster, I have included some of his great hi-res textures for runways. -Stary, for the hi-res tileset he made for the original ASW terrain. -Polak, for a few tiles I borrowed and reworked from his old PRDesert2 tileset. -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine! -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included. Although scratch-made, the terrain makes use of most objects and target layouts from Wrench's reworked ASW terrain; because of this, I included the ReadMe files from his original packages, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This terrain may NOT in any way, shape or form be used in any payware additions. Submitter Menrva Submitted 08/13/2018 Category Full Terrains- 1 reply
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- 1
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- gulf of mexico
- mexico
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(and 4 more)
Tagged with:
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Version 1.01
729 downloads
Texas, American South Central (1968-2018) Terrain August 13th, 2018 (1st Release) by Menrva >For Strike Fighters 2, Recommended Full-5 Merged This is a new, scratch-made terrain inspired by the original, smaller ASW terrain made by krfrge and reworked by Wrench. The terrain covers to a good extent the American State of Texas, as well as some Mexican States. Major rivers and a number of lakes have been hand-tiled and mimic Real World courses. Numerous target areas, such as civilian airports and onshore and offshore oil fields, have been added in order to expand playability, targets of opportunity and year range. This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look. The terrain spans from October 3, 1968 to December 31, 2018; it is designed for a fictional scenario where Mexico is invaded by an alliance of Central American countries (namely Cuba, Nicaragua, El Salvador and Guatemala) supported by the Russians; the remnant of the Mexican military flees to the U.S. and fights alongside North American forces. However, users are encouraged to recreate whatever scenario they like, even outside the given time frame. Targets reflect Real World events as accurately as possible; for instance, some airfields and Mexican oil platforms will appear only after a certain year, according to historic changes. If you have SF2NA, American naval fleets can spawn in the Gulf of Mexico. All main targets have been placed accurately in their Real World locations. Ground Objects are not included. It's up to the user to find and obtain anything that can be useful for the proposed terrain's scenarios. >Credits (in no particular order): -krfrge, for creating the ASW terrain from which I drew inspiration; he also produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much! -Wrench, for he reworked the original ASW terrain with additional targets. -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs. -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too. -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding. -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting! -MigBuster, I have included some of his great hi-res textures for runways. -Stary, for the hi-res tileset he made for the original ASW terrain. -Polak, for a few tiles I borrowed and reworked from his old PRDesert2 tileset. -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine! -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included. Although scratch-made, the terrain makes use of most objects and target layouts from Wrench's reworked ASW terrain; because of this, I included the ReadMe files from his original packages, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This terrain may NOT in any way, shape or form be used in any payware additions.-
- 3
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- mexico
- united states
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(and 4 more)
Tagged with:
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Additional USA Logbook Units for DCS World
HomeFries posted a topic in Digital Combat Simulator Series File Announcements
File Name: Additional USA Logbook Units for DCS World File Submitter: HomeFries File Submitted: 28 February 2013 File Category: DCS Misc. Files Latest version is only compatible with DCS World 1.2.4 and later. For 1.2.3 users, be sure to download version 1.02. ModMan 7.3 with the November 2012 update is required to use this mod. If you arent using ModMan 7.3 (Nov 2012), then see the bottom of this file for manual installation instructions. This mod adds squadrons and patches to the selectable units in the player logbook, and replaces the default squadron line art with actual squadron patches. Units included employ the A-10, F-14, F-15, F/A-18, or the UH-1. The following units have been added: US Air Force: 1st FS Fightin' Furies 2d FS American Beagles 5th FIS Spittin' Kittens 7th FS/TFS Screaming Demons 8th FS/TFS Black Sheep 9th TFS Flying Knights 12th FS Dirty Dozen 18th TFS 19th FS Fighting Gamecocks 22d FS Stingers 25th FS Assam Draggins 32d TFS Wolfhounds 43d FS American Hornets 44th FS Vampires 47th FS/TFS Termites 48th FIS Tazlanglian Devils 53d FS NATO Tigers 54th FS Alaska's First Guardians 57th FIS Black Knights 65th Aggressor Sqn. 66th Weapons Sqn. 67th FS Fighting Cocks 74th FS Flying Tigers 75th FS Tiger Sharks 76th FS Vanguards 78th TFS Bushmasters 81st FS Panthers 91st TFS Blue Streaks 92d TFS Skulls 95th FS Boneheads 101st Fighter Sqn. MA ANG 103d FS Black Hogs PA ANG 104th FS Fighting Orioles MD ANG 107th FS Red Devils MI ANG 110th FS Lindbergh's Own 114th FS Eagle Beavers OR ANG 122d FS Bayou Militia LA ANG 123d FS Redhawks OR ANG 131st FS Death Vipers MA ANG 159th FS Jaguars FL ANG 184th FS Flying Razorbacks AR ANG 186th FS Vigilantes MT ANG 199th FS Mai Tai's HI ANG 303d FS KC Hawgs 318th FIS Green Dragons 354th FS Bulldogs 355th FS Fightin' Falcons 357th FS Dragons 358th FS Lobos 390th FS Wild Boars 433d WS Satan's Angels 493d FS Grim Reapers 509th Tactical Fighter Sqn. 510th FS/TFS Buzzards 511th Tactical Fighter Sqn. 525th FS Bulldogs 1st Fighter Wing (FF) 3d Wing (AK) 10th Tactical Fighter Wing (AR) 18th Fighter Wing (ZZ) 18th Operations Group (ZZ) 23d Tactical Fighter Wing (EL) 23d Wing (FT) 33d Fighter Wing (EG) 48th Air Expeditionary Wing (LN) 49th Tactical Fighter Wing (HO) 52d Fighter Wing (SP) 81st Tactical Fighter Wing (WR) 104th Fighter Wing (MA) 131st Fighter Wing (SL) 142d Fighter Wing ("Oregon") 175th Wing (MD) US Navy: VF-1 Wolfpack VF/VFA-2 Bounty Hunters VF/VFA-11 Red Rippers VF/VFA-14 Tophatters VFA-15 Valions VF-21 Freelancers VFA-22 Fighting Redcocks VF-24 Renegades VFA-25 Fist of the Fleet VFA-27 Royal Maces VF/VFA-31 Tomcatters VF/VFA-32 Swordsmen VF-33 Starfighters VFA-34 Blue Blasters VFA-37 Ragin' Bulls VF/VFA-41 Black Aces VF-51 Screaming Eagles VF-71 Be-Devilers VFA-72 Blue Hawks VFA-81 Sunliners VFA-82 Marauders VFA-83 Rampagers VF-84 Jolly Rogers (pre-1995) VFA-86 Sidewinders VFA-87 Golden Warriors VFA-94 Mighty Shrikes VFA-97 Warhawks VF-101 Grim Reapers VF/VFA-102 Diamondbacks VF-103 Sluggers (pre-1995) VF/VFA-103 Jolly Rogers (post-1995) VFA-105 Gunslingers VFA-106 Gladiators VF-111 Sundowners VFA-113 Stingers VF-114 Aardvarks VFA-115 Eagles VFA-122 Flying Eagles VF-124 Gunfighters VFA-125 Rough Raiders VFA-127 Desert Bogies VFA-131 Wildcats VFA-132 Privateers VFA-136 Knighthawks VFA-137 Kestrels VF-142 Ghostriders VF/VFA-143 Pukin' Dogs VFA-146 Blue Diamonds VFA-147 Argonauts VFA-151 Vigilantes VF/VFA-154 Black Knights VFA-161 Chargers VF-191 Satan's Kittens VFA-192 Golden Dragons VF-194 Red Lightning VFA-195 Dambusters VF/VFA-201 Hunters VF-202 Superheats VFA-203 Blue Dolphins VFA-204 River Rattlers VF/VFA-211 Checkmates VF/VFA-213 Black Lions VF-301 Devil's Disciples VF-302 Stallions VFA-303 Golden Hawks VFA-305 Lobos VF-1285 Fighting Fubijars Carrier Air Wing 1 (AB) Carrier Air Wing 2 (NE) Carrier Air Wing 3 (AC) Carrier Air Wing 5 (NF) Carrier Air Wing 7 (AG) Carrier Air Wing 8 (AJ) Carrier Air Wing 9 (NG) Carrier Air Wing 11 (NH) Carrier Air Wing 14 (NK) Carrier Air Wing 17 (AA/NA) US Marine Corps: VMFAT-101 Sharpshooters VMFA-112 Cowboys VMFA-115 Silver Eagles VMFA/VMFA(AW)-121 Green Knights VMFA-122 Crusaders/Werewolves VMFA-134 Smoke VMFA-142 Flying Gators VMFA-212 Lancers VMFA(AW)-224 Bengals VMFA(AW)-225 Vikings VMFA-232 Red Devils VMFA-235 Death Angels VMFA(AW)-242 Bats VMFA-251 Thunderbolts VMFA-312 Checkerboards VMFA-314 Black Knights VMFA-321 Hell's Angels VMFA(AW)-322 Moonlighters VMFA-323 Death Rattlers VMFA-333 Fighting Shamrocks VMFA-531 Grey Ghosts VMFA(AW)-533 Hawks Additionally, I copied the USA selectable patches from Ka-50 Black Shark and added them to the selectable units. This should hopefully suffice until DCS World can read the USA.lua files from multiple modules (DCS World as of 1.2.3.9871 only reads from "A-10C." I also added some UH-1/HH-1 units for the UH-1 Huey module: 20th Special Operations Sqn. (USAF) HA(L)-3 Seawolves (USN) HA(L)-5 Blue Hawks (USN) HML-367 Scarface (USMC) HML-767 Nomads (USMC) HML-770 Sock Eye (USMC) HML-771 Hummers (USMC) HML-776 Gangsters (USMC) VMO-2 Cherry Deuce (USMC) VMO-3 Scarface (USMC) VMO-6 Tomcats (USMC) 1st Cavalry Div. (Airmobile) 10th Mountain Div. 101st Airborne Div. (Air Assault) Finally, I added a number of aircraft type patches (e.g. F-14 Tomcat) as selectable units, expanding the list of selectable airframes. Special thanks to Outcast and Killer_R, whose FC2 mod of similar type inspired me to do this mod. I have also used Outcast/Killer_R's USA.lua from FC2 as the starting point for my determination of which A-10/F-15 units would be included in this mod. However, all included graphics are my own edits taken from public sites in accordance with the FAIR USE act. Manual Installation (1.2.4+): If you wish to manually install this mod, then back up the following files/folders in DCS World: \Scripts\Database\Troops\USA.lua \MissionEditor\data\images\Countries\USA\Troops (entire folder) Manual Removal (1.2.4+): 1. Copy your backup USA.lua to \Scripts\Database\Troops\, allowing overwrite. Optional (the files don't hurt anything, but can be removed in the interests of storage space): 2. Delete the contents of your \MissionEditor\data\images\Countries\USA\Troops folder (you did back them up, right?) 3. Copy your backups to the \MissionEditor\data\images\Countries\USA\Troops folder. Click here to download this file -
Version 1.04
70 downloads
Latest version is only compatible with DCS World 1.2.4 and later. For 1.2.3 users, be sure to download version 1.02. ModMan 7.3 with the November 2012 update is required to use this mod. If you arent using ModMan 7.3 (Nov 2012), then see the bottom of this file for manual installation instructions. This mod adds squadrons and patches to the selectable units in the player logbook, and replaces the default squadron line art with actual squadron patches. Units included employ the A-10, F-14, F-15, F/A-18, or the UH-1. The following units have been added: US Air Force: 1st FS Fightin' Furies 2d FS American Beagles 5th FIS Spittin' Kittens 7th FS/TFS Screaming Demons 8th FS/TFS Black Sheep 9th TFS Flying Knights 12th FS Dirty Dozen 18th TFS 19th FS Fighting Gamecocks 22d FS Stingers 25th FS Assam Draggins 32d TFS Wolfhounds 43d FS American Hornets 44th FS Vampires 47th FS/TFS Termites 48th FIS Tazlanglian Devils 53d FS NATO Tigers 54th FS Alaska's First Guardians 57th FIS Black Knights 65th Aggressor Sqn. 66th Weapons Sqn. 67th FS Fighting Cocks 74th FS Flying Tigers 75th FS Tiger Sharks 76th FS Vanguards 78th TFS Bushmasters 81st FS Panthers 91st TFS Blue Streaks 92d TFS Skulls 95th FS Boneheads 101st Fighter Sqn. MA ANG 103d FS Black Hogs PA ANG 104th FS Fighting Orioles MD ANG 107th FS Red Devils MI ANG 110th FS Lindbergh's Own 114th FS Eagle Beavers OR ANG 122d FS Bayou Militia LA ANG 123d FS Redhawks OR ANG 131st FS Death Vipers MA ANG 159th FS Jaguars FL ANG 184th FS Flying Razorbacks AR ANG 186th FS Vigilantes MT ANG 199th FS Mai Tai's HI ANG 303d FS KC Hawgs 318th FIS Green Dragons 354th FS Bulldogs 355th FS Fightin' Falcons 357th FS Dragons 358th FS Lobos 390th FS Wild Boars 433d WS Satan's Angels 493d FS Grim Reapers 509th Tactical Fighter Sqn. 510th FS/TFS Buzzards 511th Tactical Fighter Sqn. 525th FS Bulldogs 1st Fighter Wing (FF) 3d Wing (AK) 10th Tactical Fighter Wing (AR) 18th Fighter Wing (ZZ) 18th Operations Group (ZZ) 23d Tactical Fighter Wing (EL) 23d Wing (FT) 33d Fighter Wing (EG) 48th Air Expeditionary Wing (LN) 49th Tactical Fighter Wing (HO) 52d Fighter Wing (SP) 81st Tactical Fighter Wing (WR) 104th Fighter Wing (MA) 131st Fighter Wing (SL) 142d Fighter Wing ("Oregon") 175th Wing (MD) US Navy: VF-1 Wolfpack VF/VFA-2 Bounty Hunters VF/VFA-11 Red Rippers VF/VFA-14 Tophatters VFA-15 Valions VF-21 Freelancers VFA-22 Fighting Redcocks VF-24 Renegades VFA-25 Fist of the Fleet VFA-27 Royal Maces VF/VFA-31 Tomcatters VF/VFA-32 Swordsmen VF-33 Starfighters VFA-34 Blue Blasters VFA-37 Ragin' Bulls VF/VFA-41 Black Aces VF-51 Screaming Eagles VF-71 Be-Devilers VFA-72 Blue Hawks VFA-81 Sunliners VFA-82 Marauders VFA-83 Rampagers VF-84 Jolly Rogers (pre-1995) VFA-86 Sidewinders VFA-87 Golden Warriors VFA-94 Mighty Shrikes VFA-97 Warhawks VF-101 Grim Reapers VF/VFA-102 Diamondbacks VF-103 Sluggers (pre-1995) VF/VFA-103 Jolly Rogers (post-1995) VFA-105 Gunslingers VFA-106 Gladiators VF-111 Sundowners VFA-113 Stingers VF-114 Aardvarks VFA-115 Eagles VFA-122 Flying Eagles VF-124 Gunfighters VFA-125 Rough Raiders VFA-127 Desert Bogies VFA-131 Wildcats VFA-132 Privateers VFA-136 Knighthawks VFA-137 Kestrels VF-142 Ghostriders VF/VFA-143 Pukin' Dogs VFA-146 Blue Diamonds VFA-147 Argonauts VFA-151 Vigilantes VF/VFA-154 Black Knights VFA-161 Chargers VF-191 Satan's Kittens VFA-192 Golden Dragons VF-194 Red Lightning VFA-195 Dambusters VF/VFA-201 Hunters VF-202 Superheats VFA-203 Blue Dolphins VFA-204 River Rattlers VF/VFA-211 Checkmates VF/VFA-213 Black Lions VF-301 Devil's Disciples VF-302 Stallions VFA-303 Golden Hawks VFA-305 Lobos VF-1285 Fighting Fubijars Carrier Air Wing 1 (AB) Carrier Air Wing 2 (NE) Carrier Air Wing 3 (AC) Carrier Air Wing 5 (NF) Carrier Air Wing 7 (AG) Carrier Air Wing 8 (AJ) Carrier Air Wing 9 (NG) Carrier Air Wing 11 (NH) Carrier Air Wing 14 (NK) Carrier Air Wing 17 (AA/NA) US Marine Corps: VMFAT-101 Sharpshooters VMFA-112 Cowboys VMFA-115 Silver Eagles VMFA/VMFA(AW)-121 Green Knights VMFA-122 Crusaders/Werewolves VMFA-134 Smoke VMFA-142 Flying Gators VMFA-212 Lancers VMFA(AW)-224 Bengals VMFA(AW)-225 Vikings VMFA-232 Red Devils VMFA-235 Death Angels VMFA(AW)-242 Bats VMFA-251 Thunderbolts VMFA-312 Checkerboards VMFA-314 Black Knights VMFA-321 Hell's Angels VMFA(AW)-322 Moonlighters VMFA-323 Death Rattlers VMFA-333 Fighting Shamrocks VMFA-531 Grey Ghosts VMFA(AW)-533 Hawks Additionally, I copied the USA selectable patches from Ka-50 Black Shark and added them to the selectable units. This should hopefully suffice until DCS World can read the USA.lua files from multiple modules (DCS World as of 1.2.3.9871 only reads from "A-10C." I also added some UH-1/HH-1 units for the UH-1 Huey module: 20th Special Operations Sqn. (USAF) HA(L)-3 Seawolves (USN) HA(L)-5 Blue Hawks (USN) HML-367 Scarface (USMC) HML-767 Nomads (USMC) HML-770 Sock Eye (USMC) HML-771 Hummers (USMC) HML-776 Gangsters (USMC) VMO-2 Cherry Deuce (USMC) VMO-3 Scarface (USMC) VMO-6 Tomcats (USMC) 1st Cavalry Div. (Airmobile) 10th Mountain Div. 101st Airborne Div. (Air Assault) Finally, I added a number of aircraft type patches (e.g. F-14 Tomcat) as selectable units, expanding the list of selectable airframes. Special thanks to Outcast and Killer_R, whose FC2 mod of similar type inspired me to do this mod. I have also used Outcast/Killer_R's USA.lua from FC2 as the starting point for my determination of which A-10/F-15 units would be included in this mod. However, all included graphics are my own edits taken from public sites in accordance with the FAIR USE act. Manual Installation (1.2.4+): If you wish to manually install this mod, then back up the following files/folders in DCS World: \Scripts\Database\Troops\USA.lua \MissionEditor\data\images\Countries\USA\Troops (entire folder) Manual Removal (1.2.4+): 1. Copy your backup USA.lua to \Scripts\Database\Troops\, allowing overwrite. Optional (the files don't hurt anything, but can be removed in the interests of storage space): 2. Delete the contents of your \MissionEditor\data\images\Countries\USA\Troops folder (you did back them up, right?) 3. Copy your backups to the \MissionEditor\data\images\Countries\USA\Troops folder. -
Is there a list of what weapons do what? Like Russian weapons. This is just a example Russian Atoll - Heat seeker/ 4nm USA Sidewinder - Heat Seeker/ 3nm like that and then getting into the ones that are these ones AIM-9 P3 Sidewinder - Heat Seeker/ 2.5nm AIM-9 P4 Sidewinder - Heat Seeker/ 3nm