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where do I enter the parked aircraft animation ?

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Located in the terrain folder airfield ini's. Parking & LargeParking catagories.

 

ParkingChance=60
ParkingMaxSpan=18.0
Parking[01].Heading=180
Parking[01].Offset=333,-122
Parking[02].Heading=180
Parking[02].Offset=375,-122

 

LargeParkingChance=25
LargeParkingMaxSpan=48.0
LargeParking[01].Heading=217
LargeParking[01].Offset=353,368
LargeParking[02].Heading=217
LargeParking[02].Offset=395,337
 

Hope this helps

 

NIELS

Edited by NIELS

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I meant to show aircraft with Door or canopy open when  parked


there is for carriers  CarrierParkAnimationID=9       is there a vesion for air bases ?

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[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=usnpilot02
SeatID=1
Position=0.56,5.0,0.83
CanopyNodeName=
CanopyAnimationID=8 <------HERE
HasArmor=TRUE
ArmorMaterial=STEEL
Armor[FRONT].Thickness=0
Armor

.Thickness=0


Armor
.Thickness=0

Armor[REAR].Thickness=0
Armor[TOP].Thickness=0
Armor[bOTTOM].Thickness=3

 

edit.

 

Also you can have few not like on aircraft carriers just one.

Seperate for co pilot etc. You can create fake position with fake pilot also and add another animation there.

Edited by yakarov79
  • Like 1

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Just wanted to say the same)))) Yes, CanopyAnimation

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It goes in the aircraft's data ini, in the top section

 

this below is form the C-54, and when parked the cargo door is open and loading ramp deployed

 

 

[MissionData]
NationName=USAF
ServiceStartDate=06/1942
ServiceEndYear=1959
AircraftRole=TRANSPORT
AircraftCapability=DAY_AND_NIGHT
Availability=COMMON
Exported=TRUE
ExportStartYear=1943
ExportEndYear=1977
ExportAvailability=COMMON
PrimaryRoles=TRANSPORT
SecondaryRoles=
NormalMissionRadius=1564.9
MaxMissionRadius=2490.9
Ceiling=6500
MinBaseSize=MEDIUM
ParkAnimationID=8

 

must match the animiation ID of the item to be open

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I don't see any parameter called ParkAnimationID= in the SF2 AircraftObject.DLL file, which is whereCarrierParkAnimationID= comes from.

But if it works in the C-54 then it must work.

 

Wrench: why did you delete my previous post about this topic and replace it with your own?

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Just checked the C-54, and it shows up as a parked aircraft with the cargo bay doors open, whether the line ParkAnimationID=8 is there or not.

So that is not the answer. There is no parameter called ParkAnimationID= in the sim.

In the C-54 I see that the cargo bay doors are set to AnimationID=8, and under [Pilot] the CanopyAnimationID= is also set to 8, so maybe the sim just automatically opens the canopy when the aircraft is parked.

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yes, it does, but still need the statement

 

and, no I didn't!!!

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Thanks Wrench.

It is a mystery then, what happened to my previous post. Gremlins, I guess.

 

BTW good luck with the operation, I hope it goes well.

Edited by Gatling20

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Veltro:

I found some code in one of your other aircraft, the Me-323 Gigant, which makes the cargo doors open when the aircraft is parked.

This seems to work fine. The code is:

 

[CargoDoors]
SystemType=HIGHLIFT_DEVICE
DeploymentMethod=AUTOMATIC_SPEED
Setting[1].Angle=30.0
Setting[1].DeployValue=7.20
Setting[1].RetractValue=7.71
MaxDeflection=30.0
MinDeflection=0.0
ControlRate=0.5
AnimationID=4
 

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