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Dutch_P47M

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About Dutch_P47M

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  1. Hmmmmm.....?

    the title does reminds me on this song. https://m.youtube.com/watch?v=j6kjUziksYk&pp=ygUebW1tIG1tbSBtbW0gY3Jhc2ggdGVzdCBkdW1taWVz
  2. BH&H2 and VR

    Did forget to write it down, I did also exchanged the D3D8.DLL and did file try DX8 to DX9 wrapper from dgVoodoo, strangely I could now set in the D3D8.ini file the UseD3D9Ex= back to 1. Also I did disable the ingame AA like you need for SweetFX, also here no improvements.
  3. BH&H2 and VR

    Did do the test, Reshade VR with Depth3D. Even did buy Steam VR desktop software but this Reshade road is going nowhere. This combination is only bring the flatscreen to you Headset. That movie screen effect is a bit annoying, it’s not real VR as you noticed in real VR flysims. I did try every combination like SteamVR or OpenXRToolkit. Did buy additional software besides VorpX, the Steam virtual desktop software. Tweaking lot of adjustments but I can not find the right and perfect settings. Right now VorpX is the best way for WoFF-VR, it is playable, only I know most VorpX users will still be very disappointed that the screen quality has a lot of problems caused by shimmering, blinking tree leaves and other graphical artifacts. Meantime I had contact to another YouTuber that had more a less the same problem, what you see on Youtube is btw not the VR Headset screen but the MEGA BETTER monitor screen. Maybe for the next Woff upgrade the shift to DX11 or 12 could solve this, if not, I do hope the OBD could do some optimizing to the actual shaders.
  4. BH&H2 and VR

    @Waggaz promised to @Gecko from the SimHQ forum, I have installed Reshade VR mod and trying to run WoFF into VR mode by using this software. It’s not the easiest way in comparison to VorpX, still no VR, but I do hope using Reshade can upgrade the eye-candy. @Gecko I do hope the right guy, how is the shaders upgrade project going on, can it be used in WoFF? https://simhq.com/forum/ubbthreads.php/topics/4640618/improved-cfs3-shaders-wip#Post4640618 Have patience please, as I have a limited of spare time and I’m an noob when it becomes to software technology.
  5. Well said, same to me, although I must admit here, that simracing in the interbellum period or right now I’m driving the first official Grand prix F1 championship (1950) is also very breathtaking in VR mode and my main game. No electronic correction aid while driving these beautiful cars on dangerous circuits. Here btw a nice video about Tim Birkin an former WW1 pilot. Typical British attitude towards racing in the interbellum and a very good acting by Rowan Atkinson.
  6. BH&H2 and VR

    Did get this for seat position https://combatace.com/forums/topic/98084-changed-pilot-seat-position-and-crosshair-view/?tab=comments#comment-803461 https://simhq.com/forum/ubbthreads.php/ubb/showflat/Number/4522313/Searchpage/3/Main/423634/Words/%2Bcockpit+%2Bview/Search/true/re-pilot-seat-position#Post4522313 I will try to post my nVidia control panel setting tomorrow, if I’m not getting disturbed by my wife ideas on how to spend the weekends.
  7. BH&H2 and VR

    While I’m waiting for @Waggaz screenshots of Nvidia CP, I have been tweaking the CP to what is now acceptable. I have reduced the shimmer and the moving leaves of the trees still exist, but I think it’s a great base to tweak further, only now not stationary at the field comparing the eye candy, but FPS optimization at a benchmarking flight.
  8. BH&H2 and VR

    I do have discord for following a few games, but do not know how to contact.
  9. BH&H2 and VR

    @Waggaz could you publish your Nvidia overall and CFS.exe game specific settings. Still having the blinking halo effect around the trees, think I must have one adjustment that’s conflicting.
  10. BH&H2 and VR

    Did you have problems with the trees that are blinking?
  11. BH&H2 and VR

    There’s two D3D8.ini files one in a shader folder and one in the main directory. Change both D3D8.ini files. The default view is not optimal but according to the SimHQ and CAF this can be manually be changed. Do a search. I must admit, because of the strange blinking effects around the shape of the trees I did stop in playing this game, I could not find the solution.
  12. Who Likes Belgian Waffles?

    Lambiek beer, please
  13. BH&H2 and VR

    Let you all know: BH&H2 is now running in VorpX-VR and because I can run without the hybrid mode (using UE files) also at a great level of eye candy. For next week; trying to get the darkish environment more lighter, need to change the Pilots seat position/FOV/zoom and eliminate the blinking leaves on trees.
  14. BH&H2 and VR

    Not needed as I do have UE on my 4Gb back up external HD. Will continue later and keep you informed, but only if wanted.
  15. BH&H2 and VR

    I’m afraid the VorpX profile maker has it right, as it seems VorpX can not work with the BH&H2 newest DX9. Guess that could be the same reason why the @oolong could not run WOTR and @Waggaz had the same VR problems with BH&H2. Read my posting at SimH about the DX9, for further info. Any member who can sent me the specific WoFF-UE d3d8.dll and d3d8.ini files?
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