Of the mirage IIICJ ONLY WOI, TK thanks to the excellent model established
Sorry for my English.
This is the A6M5c with AvHistory beta FM
Any feedback should be directed here please http://avhistory.org/communityserver/forums/39.aspx
Thanks to Gregoryp at AvHistory
This is the P-47M with AvHistory beta FM
Any feedback should be directed here please http://avhistory.org/communityserver/forums/39.aspx
Thanks to Gregoryp at AvHistory
This is Wolfs257 P-51D with the beta FM from AvHistory.
Any feedback should be directed here Please http://avhistory.org/communityserver/forums/39.aspx
Thanks to Wolf257 and Gregoryp at AvHistory.
RNZAF SKYHAWKS;
There is no real A-4K models made so these three use the closest Thirdwire models. These models are for WOX versions of Thirdwire games.
If you have any Thirdwire WOX games and you extract all the required .lod files they will work in SF2 series games. However the SF2 models have been very much updated from WOX versions and look much,much better and have greater detail. Plus I am curtainly working on those SF2 models to bring A-4k's into SF2 series.
These three models all use Truck-Lo's cockpit which is available in the Combat-Ace download section and included, plus can also be modded to use the A-4AR's cockpit as well. I do not know how different the A-4AR's cockpit is from the A-4K's cockpit, but believe to look at they are very similar.
INSTALL;
You just need to copy or drag and drop the aircraft into your Aircraft folders and tanks to be installed in the usual way. Note I do not know who made the green A-4K tank, because it has alway been there in my weapons folder. I think it may have come from Bunyaps Weapons orginally. It is also included in 331Killerbees pack.
I have tinkered with the weapons loadout files a little and they may not be totally correct, feel free to amend if you want. They are set for fun rather that relistic.
First model is A-4K Euro 1 which based on the stock Thirdwire A-4F, RNZAF A-4K's where late model A-4F without the tail top pod. Where originally painted in SEA camo, see A-4K SEA in Combat-Ace downloads which I painted for Truck-Lo. The Euro Camo came later, I cannot remember the date, then another upgrade happened and the hump became reduntant and was removed, I used Thirdwire A-4E, closest match. Then New Zealand brought A-4G from Austrailia sometime after the Austrailan Navy retired its last carrier. On entering service in NZ the A-4G's only had their markings and numbers changed, they remained in the tone grey camo. I've released as SF2 model only, not included here. Later the A-4K's and A-4G's where all upgraded to A-4K Kura, Hawk in English, and where all painted green.
The A-4K Green 1 skin is fictional.I was playing around one wet weekend.
Feel free to mode as you like but must remain Freeware. I have no problems with that and you do not need my permission to change, improve on and release. This is what makes ThirdWire and its Forums so great and helps it to keep going, for over seven years I think I read somewhere.
Thanks to TK, Thirdwire
To Truck-Lo
To Bunyap and 331Killerbee
And to Marcfighters, I used your A-4F Israeli model a lot as reference when I first started painting the SEA Camo. Helped me alot in find those strange parts on the templates.
Ps, there are even more on TK's new models. I think I have found all the hinges now and where they are mapped.
MIRAGE III EA 2000
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This is a fictional model of the Mirage III EA 2000 by Banidos Team
This model is inspired by the NG Mirage and other improvements designed for the M3,
using as a base the exellent Mirage III EA of The Mirage Factory
These are the changes;
1 - Dual launcher for IR missiles
2 - Ability to launch medium-range missile from the wing pylons internal
3 - Addition of ECM, chaff and flares
4 - Improvements in overall performance, turn, speed loss,
climb speed, speed of pitch, yaw, motor power, etc..
5 - 3D models of tanks completely new and exclusive for this model,
ventral tank 1300 ltr, and Wing tank 1700 ltr.
6 - Obviously, the 3D models of the canard, refueling probe, nose cone,
antennas, countermeasures launchers, etc, etc.
This model is intended only as a fighter interceptor, so it has no way
air-ground radar.
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Textures; Torno
Hangar and loading screens; EsPeKTrO
Sounds; argentinoemanuel
3D aggregates, changes in the .INI, and drop tanks; alejandro
Credits;
BPAo Factory and The Mirage; for the excellent model of the Mirage III
Julhiem; for the beautiful (and adaptable) Kestrel´s cockpit
Diego Lozano; Usaf Mod Pilot
Acknowledgments;
For the beta testers; Halcón, Pato Poli, Trebol and EsPeKTrO
To Escuadrón Virtual Cruz del Sur for the support and suggestions
And especially to Third Wire for this game !!!!!!!!!!!!!!!!!!!!!!!!!!!
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MIRAGE III EA 2000
------------------
Este es un modelo ficticio del Mirage III EA 200 de Banidos Team
Este modelo está inspirado en el Mirage NG y otras mejoras diseñadas para el M3,
usando como base el exelente Mirage III EA de Mirage Factory
Estas son las modificaciones;
1- Lanzador dual para los misiles IR
2- Capacidad de lanzar misiles de medio alcance desde los pilones alares internos
3- Agregado de ECM, chaff y bengalas
4- Mejoras de prestaciones generales, viraje, velocidad de pérdida,
velocidad de trepada, velocidad de alabeo, guiñada, potencia motor, etc.
5- Modelos en 3D de los tanques suplementarios completamente nuevos y exclusivos para
este modelo, tanque ventral de 1300 ltr y tanque alar de 1700.
6- Obviamente los modelos 3d de las canard, sonda de repostaje, cono de nariz,
antenas, lanzadores de contramedidas, etc, etc.
Este modelo está pensado solo como caza interceptor, por lo que no tiene modos
de radar aire tierra.
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Texturas; Torno
Pantallas de hangar y carga; EsPeKTrO
Sonidos; argentinoemanuel
Agregados 3D, modificaciones en los .INI y tanques suplementarios; alejandro
Créditos;
BPAo y The Mirage Factory; por el exelente modelo del Mirage III EA
Julhiem; por la hermosa, (y adaptable) cabina del Kestrel
Diego Lozano; Usaf Mod Pilot
Agradecimientos;
A los beta testers; Halcón, Pato Poli, Trebol, y EsPeKTrO
Al Escuadrón Virtual Cruz del Sur por el apoyo y sugerencias
Y sobretodo a Third Wire por este juego !!!!!!!!!!!!!!!!!!!!!!!!!!!
F-35 Lightning II Joint Strike Fighter Version 2.2 BETA Release
A USAF Version
B USMC Version
C USN Version
for the SFP1/WOx series beta Version 2.0
With thanks to Dave, JSF Aggie, JAT81500, Amokfloo, and especially FastCargo
This is a Beta Release, I have to appologize that I simply don't have the time at present to finish up the cockpit, but I hope to have it finished someday! Meantime, I'm happy with the flight model, radar and weapon delivery, I'm afraid the AI is somewhat lacking when it comes to engaging with AA missiles from the weapons bays.
Templates are included.
A few notes about flying the F-35:
This model has only been confirmed to work in 1st Generation TW Sims (SFP1/WOx). It has not been fully tested in 2nd generation sims (SF2,SFV).
The AI still has problems in hard mode doing an approach to landing in the A and B models. We are still working on that.
The B model VTOL mode has been made to be very similiar to the real thing in terms of performance. What that means is don't try VTOL mode fully loaded out...you won't get anywhere...literally. Plan to be publically ridiculed if you post a question on the forum asking how to do to a vertical takeoff fully loaded.
Also, the real thing will not allow you to engage afterburner in VTOL...this limitation was not possible to implement in the TW sims. What that means is if you go to afterburner while in VTOL mode...bad things will happen VERY quickly.
Speaking of the B model, for some reason, the nozzle will not animate open or closed. Several things have been tried to get it to work with no success...we are not sure why this is broken, especially since it works in the other models.
To install:
Effects in the Effects folder
Objects in the Objects folder
Sounds in the Sounds folder
Please do not release modified files for this aircraft without my written consent, you are welcome to release any skins you like using the included templates. As always, any use of this mod for commercial ventures is strictly prohibited unless included in a future official Thirdwire Release.
The creators of this mod are not responsible to any damage to hardware or software as a result of installation. As always: BACK UP YOUR FILES!!!!!!!!!!!!
Constructive criticism is always appreciated, but please be nice; I'm emotionally delicate, like a flower.
Clear Skies and Check Six!
-Adam Burch 22 May 2009
The USN and USMC skins are basically up to the end user to make what they like. I will more than likely sponser another contest at CA for the best skins for the F-35B/C versions.
Dave (USAFMTL) 22 May 2009
Version 2.1
Several bugs fixes by FastCargo, added Klavs81 new cockpit.bmp and new hangar and loading screens.
Dave (USAFMTL) 24 May 2009
Version 2.2
F-35C sound fixed.
Various ini fixes by Crusader
Dave (USAFMTL) 29 May 2009
Version 2.3
Fixed gun naming issue.
Dave (USAFMTL) 3 Jun 2009
The Harrier GR7 is a license-built American-designed AV-8B Harrier II fitted with RAF-specific navigation and defensive systems as well as other changes including additional underwing pylons for Sidewinder missiles. The improved design of the GR7 allows the aircraft to carry twice the load of a GR3 over the same distance or the same load twice the distance. First flight of the Harrier GR7 was in 1989, and deliveries to RAF squadrons began in 1990. A total of 96 aircraft were ordered, including 62 interim GR5s which were later modified to GR7 standard.
Detailed "readme" file included.
The TIALD pod included in this pack is meant to be used only with this plane.
Just as a reminder, maximum VERTICAL take-off and landIng weight is 18,950 lbs.
If you try to take off vertically with a full load of weapons and fuel, the plane will simply not get airborne and, if you try to land, you'll fall like a brick.
Best vertical landings are performed with a 25% fuel load or less, just experiment to find the right compromise.
Good hunting
bobrock