Jump to content

First Eagles by Thirdwire

Sub Category  

All FE Simulation Modifications and Add-Ons

Subcategories

    1. UPDATE: 3rd September
       
      There's a bit of a mix, some AI only changes, some minor changes, mostly major FM changes.
       
      N11, N16, N17, N17bis, Halberstadt D3, Fokker D2. AI changes only.
       
      Pfalz EV, Fokkers EIV/EVa. Changed, more difficult to fly and roll reduced.
       
      Dh2. Minor changes to stalls.
       
      FokkerD7. Minor change, roll reduced and more stable.
       
      Pup, Tripe, F2b, Dolphin, Se5a, Snipe, N28, Spad13, FokkerDr1, PfalzD3. Major changes.
       
      Some things worth pointing out:
       
      Dolphin. 4 and 2 Gun versions, 2 Gun version thanks to p10ppy, but otherwise same FM. The default is the 2 gun one. There are backups of each version in the folder hopefully clearly named so you can delete default and copy another to pick and choose.
       
      F2b. Overwing Lewis and Without Lewis versions from Mike Dora's idea, and in folder with backups of each, same FM. Default is Without Overhead Lewis. The gun is removed, but the mount for the Lewis is still in place on this model, as I found some graphical glitches when that was removed.
       
      Fokker Dr1. Two FMs, TKs with AI changes and mine. Default is mine... its your choice.
       
       
      ===========================================================================
       
      These are ONLY for the Unpatched Expansion Pack version - October 2007. They will not work well at all with the April 2008 patch nor will they work mixed with stock FMs.
       
      The FMs are written for Hard FM mode. They will not work well, or as designed, in Normal or Easy Mode (Flight Models are completely different and inconsistent).
       
      There is a comprehensive Readme, and includes the following sections:
       
      1) Introduction
      2) The FMs
      3) Additional Changes to FMs
      4) Extras
      5) AI Difficulty Setting
      6) The Campaigns
      7) Installation
      8) Acknowledgements & Caveats
       
      Installation is simple, but should be done on a clean install of original FE (no patch), then Oct 2007 EP (no patch). You do need to get all the add-on aircraft models installed first.
       
      80 FMs included, and many thanks to all the modellers for allowing me to do these. All are needed for campaigns.
       
      Bortdafarm - Pfalz B1, Fokker B1, Fokker B2, Fokker D2, Fokker D3, Martinsyde G100, Martinsyde S1, Avro 504D.
       
      Monty CZ - Nieuport 11, Nieuport 16, Nieuport 17
       
      EmID - Nieuports 24 (2), Nieuports 27 (4), Nieuport 28, Hanriots (3)
       
      Laton - Fokker E1, Fokker E1a, Fokker E3, Fokker E3a, Fokker E4, Fokker E4a, Pfalz E1, Pfalz E3, Pfalz E4, Morane H, Morane L, Morane LAO, Fokker D8, Bristol M1c
       
      Thirdwire - Albatros D3, Albatros D3OAW, Albatros D5, Albatros D5a, FokkerDr1, Fokker D7, Fokker D7F, DFW C5, Camels (3), Spad 7s (2), Spad 13, Se5a, Salmson, Re8
       
      p10ppy - Morane N, Spad 12
       
      A-Team - Be2c, Be2d, Fe2b, Fe8, Dh2, Pup, Triplane, Dolphin, Snipe, Breuget 14, F2B, Halberstadt D3, Walfisch, Aviatik C2, Pfalz D3, Pfalz D8, Pfalz D12, Schuckert D3, Junkers D1.
       
      In addition, some planes that use another 3-D Model: N17bis, N23, Fe2c, AlbatrosD3_160, AlbatrosD3OEF_200, AlbatrosD2, DFWC1. These are needed for campaigns also. See Installation instructions.
       
      FMs are mainly by me, but Spad12 FM is by P10ppy, and Camels, Fokker Dr1, Spad 7s are by Thirdwire. The RE8 is largely Thirdwires with some changes to improve takeoff and turning. All have AI changes to fit with other FMs.
       
      Have fun!
       
      Peter July 2008
      536 0
    2. UPDATE: 3rd September
       
      Se5a, Spad13, FokkerDr1 FMs changed.
       
      For the Fokker Dr1, there are two alternative FMs, TKs with AI changes and mine. Default is mine... its your choice. There are backups of each version in the folder hopefully clearly named so you can delete default and copy another to pick and choose.
       
      =======================================================================
       
      This pack only updates the stock plane FMs. Its meant to be a very QUICK START to a modded game. It does change the game considerably, and also includes Le Prieur Rockets and AI only planes made flyable.
       
      If you like this, and want to then add other aircraft and FMs that work properly with the Expansion Pack Oct 2007 version then download the "FULL SET FMs and Campaigns for Oct 2007 Version EP ONLY", and add plane packages and FMs, manually and individually.
       
      The FMs are done for Hard FM Mode. They will not work well, or as designed at all in Normal or Easy Mode (Flight Models are completely different and inconsistent).Actually, they are designed for hard everything, including Hard Enemy Skill Level in the Gameplay Options. However, if you find the AI too hard or too easy, see 5) AI Difficulty Setting.
       
      IMPORTANT: These are ONLY for the Unpatched Expansion Pack - October 2007. They will not work well at all with the April 2008 patch nor will they work mixed with stock FMs.
       
      Installation is very simple and quick, maybe 10 mins for everything.
       
      1) Do a clean install of the the original FE (no need to apply patches), then install the paid for Oct 2007 Expansion Pack. DO NOT install any EP patches at all.
       
      2) Extract this zip file to a temp folder, and move or copy all the folders of the extracted zip to your newly installed main First Eagles directory, and when prompted, click yes to overwrite existing files.
       
      3) Go into the game, set all options to Hard (its designed for Hard), and...fly.
       
      Thats it!!!
       
      There is a comprehensive readme (there are many changes to the stock game), and consists of the following sections:
       
      1) Introduction
      2) The FMs
      3) Additional Changes to FMs
      4) Extras
      5) AI Difficulty Setting
      6) The Campaigns
      7) Installation
      8) Acknowledgements & Caveats
       
      Please note that the included campaigns will not work until you download all the add-on planes. Standard campaigns will work of course.
       
      Have fun.
       
      Peter01 July 2008
      242 0
    3. This was for a request from the forum.
       
      Enjoy :yes:
      290 0
    4. New map icons for FE
      stylised rather than representative
       
      drop two of the new tga files into your Flight folder
      one called MAPFRIENDLYICON.TGA (Entente)
      one called MAPENEMYICON.TGA (Central powers)
      and they will override the defaults
       
      note there are two MAPFRIENDLYICON.TGA icons in the package (MAPFRIENDLYICON_F.tga(French) and MAPFRIENDLYICON_B.tga(British))
      you will need too rename the chosen one to MAPFRIENDLYICON.TGA
      165 0
    5. These files will modify the original Albatros DII by BortdaFarm by installing the stock Albatros D3 cockpit from the Third Wire Expansion Pack. This mod tested AOK with and without the April 08 patch. The files will not work unless you have installed both the Expansion pack and the BortdaFarm Albatros DII.
       
      BortdaFarm invested a lot of time and effort into the creation of the Albatros DII, and I'm glad he did. There is only so much one person can do and the EP cockpit by TK and his team is more detailed and functional. Thanks to both BortdaFarm and Third Wire for making these models for us.
       
      The files in this package include alternative loading and hangar screens. Back up your original files (in case you later decide you prefer the originals) and place all of the enclosed files in the AlbatrosDII folder.
       
      In addition to the cockpit and the screens, there are two gunsight types included. The default is the classic Fokker crosshair. The alternative is a slightly larger Spad13 type with a small circle in the center of the crosshair. If you prefer the latter, simply open the file marked ALBATROSD3_COCKPIT.INI and change the following lines from this:
       
      //GunsightMilSize=40
      GunsightMilSize=30
      GunsightName=Fokker_ironsight.tga
      //GunsightName=Spad13_ironsight.tga
       
      to this
       
      GunsightMilSize=40
      //GunsightMilSize=30
      //GunsightName=Fokker_ironsight.tga
      GunsightName=Spad13_ironsight.tga.
       
      You may notice that the windscreen appears to be slightly forward of the gun breeches. Don't worry, it will still keep the wind off your face! There was no way I could find to avoid this and still place the new cockpit in the model in a way that functions properly. If anyone can resolve this dilemma, please do so. BTW notice the hole in the glass in the BTF model. These holes were in the original aircraft windscreens to allow sighting the weapons despite the smears of oil and dirt that often impaired the view.
       
      I also want to acknowledge the dedication and continuing hard work by Peter01 on his outstanding flight models for the Albatros DII and so many other aircraft for First Eagles. These FMs are a tremendous enhancement of the sim.
       
      August 22 2008
      sinbad
      463 0
    6. This isn't a mod for any of the flight sim games. This is a desktop theme to change the look of Windows XP. It's inspired by guitarclass55's really cool menu and loadout screen mod for First Eagles.
       
      I've included 2 files to download.
      Part 1) WWIAircraft.zip is the desktop theme file set. To use: just unzip to the root directory of the drive in which windows is installed (usually drive C:), and all the necessary files will be copied to the correct locations.
       
      Part 2) XPUxthemeDLLPatch.zip This is a patched file for windows XP's uxtheme.dll. This isn't necessary to install to make the theme work, but using it will allow the WoodGrain.msstyles file included to change the color scheme of the taskbar, windows frames, etc. to a sort of wood grain pattern that matches the look of the desktop theme. If the patched uxtheme.dll file isn't used to overwrite your original windows uxtheme.dll file, the WoodGrain.msstyles file won't work. The WWI Aircraft theme will still work, just not the color scheme. So, using this patched file is optional. For those who would like to use the patched uxtheme.dll file, I've included an MS Word document that gives explicit instructions on how to replace the stock windows uxtheme.dll file. The only part in the Word document you don't have to follow is where it tells where to go and download the patched file, I've included them in this download. One is for windows with service pack 1 and the other is for service pack 2.
       
      Again, this theme is for WinXP only. I'm almost possitive it won't work with windows Vista. So you guys with Vista shouldn't try to use it. It could wind up doing some evil deviltry to your operating system.
      233 0
    7. hello
       
      This is just a mod of the original Nieuport 17 to represent an model with Fixedly mounted on the fuselage and firing in synchronization through the propeller arc.
       
      thanks to MontyCZ ,Texmurphy for the original Nieuport 17 and to Capun,whightknight 06604 for allowing me to use his wing gun plane.
       
      Any questions or comments
       
      Combatace handle CHRISTIAN59
      1,523 0
    8. Cambrai Plane Fest II
       
      By : Firecage
       
      See the readme for installation info
       
      This is for the Exp pack and NO April patch.
       
      This is a list of all planes needed for this campaign to work.
       
      RAF Fighters:
      MSTypeH
      MSTypeL
      moraneN
      Avro504D
      Fe2B
      Dh2
      MartinsydeG100
      Fe8
      Pup
      Br14
      F2B
      Fe2C
      Triplane
      CamelF1_110
      CamelF1_130
      SE5a
      Dolphin
      CamelF1_150
      Snipe
       
      French Fighters:
      MSTypeH
      MSTypeL
      moraneN
      Fe2B
      Nieuport11
      Nieuport16
      Nieuport17bis
      Nieuport17
      SPAD7_150
      N24bis
      Hanriot
      Hanriot_CAM
      Hanriot_Dual
      SPAD7_180
      N24
      N27
      N27_DUAL
      N27_FAS
      N27_RFC
      SPAD13
      N28
       
      German Fighters:
      PfalzEI
      PfalzEIII
      FokkerEI
      FokkerEIa
      FokkerBII
      FokkerEIII
      PfalzEIV
      PfalzEV
      FokkerEIIIa
      FokkerEIV
      Fokker DII
      Fokker DIIIL
      FokkerEIVa
      AlbatrosD1
      Fokker DIII
      HalbD3
      AlbatrosD2
      OefAlbatrosDII
      AlbatrosD3_160
      AlbatrosD3
      AlbatrosD3_OAW
      AlbatrosD5
      AlbatrosD5a
      PfalzD3
      FokkerDr1
      PfalzD8
      SchuckertD3
      FokkerD7
      PfalzD12
      FokkerD7F
      FokkerD8
       
       
      As for the bombers these are the planes you will need to get this to work right…
       
      Allied Light Attack Bombers:
      MSTypeLAO
      BE-2A
      BE-2
      BE-2D
      Re8
      Salmson2A
       
      Allied Heavy Attack Bombers:
      SP3
      Ca3
      HP400
       
      German Light Attack Bombers:
      PfalzBI
      PfalzEIIIO
      PfalzEIIIAO
      AviatikC2
      Fokker BI
      Walfisch
      AEG G4
       
      German Heavy Attack Bombers:
      DFWC1
      Staaken
      DFWC5
      AEG G4
      GothaGIV
      682 0
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..