MiG-21bisD german updateprogram (What if)
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I. This mod is written for WoX
(a SF2 version will follow later)
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II. History:
In January 1991 the Bundesverteidigungsministerium (ministery of defence of the Federal Republic Germany) decided to phase out all MiG-21 which were handed over after the reunification of Germany and scrap them.
Two mounth later ingenieurs of the german DASA company (became later part of EADS) wrote a letter of memorandum to the chairmen of their company. In their memo they stated, that an updateprogram for the MiG-21 would be a profitable cashcow for the DASA company. As reasons for their statement they gave some points:
1. Repair and updatefacilities are already existing with the Flugzeugwerft Dresden
2. Skilled personal is available
3. Good connections to eastern Europe contries are given, because a lot of WP MiG's were repaired and overhauled in Dresden in the past.
4. The eastern european states are attempting to leave the zone of influence of the Sovietunion and will try to become closer to the western alliance.
5. The economic situation of the former WP states is so weak, that it is unlikely, that they will be able to purchase modern western equipment in the next decade. What means, that they will use the weapons they already have for a while.
6. The backbone of the fighter fleet of states like Poland, Czechoslovakia, Hungary and Romania is still the MiG-21. Its an easy and cheap to operate plane and it is believed, that this plane will held in operational status till the year 2000.
Conclusion: For states which are willing to become members of the NATO and still operating the MiG-21 is an offer of a german made MiG-21 update program a welcome gift. It brings the MiG-21 to NATO standard and helps the economic weak states to operate a significant fighter fleet.To support our selling attempts is is neccessary, that the Luftwaffe must operate the updated MiG-21 in significant numbers over a periode of 5 years minimum.
In March 1991 the chairmen of the DASA decided to start a MiG-21 update program. Close informal connections to the Bundeskanzleramt and the MOD changed the fate of the MiG-21 in german service. The former east german Jagdgeschwader 8, based in Preschen, was relaunched under the new name "Erprobungsgeschwader 8". As operating aircraft only the MiG-21bis was choosen.
In April 1991, the DASA offered 3 update levels for the MiG-21 with the task to improve the combat capabilities of the plane by minimal changes in original design. The project name was MiG-21bisD. The D stands for Deutschland, the german name for Germany.
MiG-21bisD1, electronic update. It consist of the replacement of the RP-22 radar with the italian Grifo-7M, the implementation of an avionics container at the tailfin root, which contains an internal jammer SPS-142, a chaff - flare dispenser and parts of the NATO compatible radio equipment. The weapon system was modified to operate Sidewinder missiles, side by side with soviet made weapons. Only the R-3R missile was withdrawn, because the radar was unable to guide this weapon. The first MiG-21bisD1 was ready in November 1991 and entered the german service in spring 1992. In August 1992 the first MiG-21bisD1 was sold to Poland.
MiG-21bisD2, agility update. With this update the MiG-21bis got a pair of canards to improve the agility of the plane, an inflight refuel probe, new NATO compatible radio and a new french made IFF system. The radar RP-22 was slightly improved by better computers, so that the range was increased by 10% and the target quisition time reduced by 50%. The weapon system changes consist only of the Sidewinder implementation. The first D2 was completed in December 1991 and entered german service in summer 1992. First costumer was the Czech Republic in spring 1993, followed by Hungary in summer 1993.
MiG-21bisD3, full NATO compatibility. This modification included the MiG-21bisD1 avionic update and the D2 agility update. Additionally the plane plane got a new engine. The old R-25-300 was replaced by the RB-199 Mk.105 which was developed for the Tornado ECR. It was ~ 5% stronger than the R-25 and a good piece shorter. The now existing space was used for a bigger internal fuel volume. In Spring 1992 the first MiG-21bisD3 started for maiden flight, but the program came to a temporary stop, when the british company GEC Marconi Avionics offered their Blue Hawk and Blue Vixen radars to the program. In summer 1992 the implementation of the Blue Vixen was finished and in spring 1993 the plane became able to operate the new american AIM-120A AMRAAM missile. The first MiG-21bisD3 entered the german service in November 1993. It proofed as a reliable, capable and cheap to operate aircraft. In 1993 the "Erprobungsgeschwader 8" was renamed in JG75 "Erich Hartmann". It operated the MiG-21bisD3 and a later D4 update till it was replaced by the first Eurofighter Typhoon in 2004.
Poland got the D3 in 1995, Romania in 1996. India showed an increased interesse for a licence production of the D3, but when the USA denied the AMRAAM capability India retreated from program and purchased the MiG-21BISON from Russia.
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III.
CREDITS:
I want to say thank you to Alejandro from Argentina who made the aditionally parts which i used to create this plane.
The great MiG-21 cockpit is made by Paladrian
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IV.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
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V. This mod is FREEWARE. COMMERCIAL use is NOT ALLOWED.
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VI.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
May 2014
A plane amazing and fabulous war. Thus the family of derivatives hunts very famous and renowned Sukhoi Su-27 can be set. Also designed to overcome the outstanding F-15 Eagle, this game has become the standard to be compared. With the end of the Cold War and the dismantling of the Soviet Union, the Russian defense industries have embarked on an extremely aggressive policy of sales of its military equipment with extreme success by getting their monetary funds to follow the research as well as globalization has brought fruits extremely beneficial, and excellent competitiveness.
The Su-30 started out as an internal development project in the Sukhoi Su-27 family by Sukhoi. The design plan was revamped and the name was made official by the Russian Defense Ministry in 1996. Of the Flanker family, only the Su-27, Su-30, Su-34 and Su-35 have been ordered into serial production by the Defense Ministry. All the others, such as Su-37, were prototypes.
The Su-30 has two distinct version branches, manufactured by competing organisations: KnAAPO and the Irkut Corporation, both of which come under the Sukhoi group's umbrella. KnAAPO manufactures the Su-30MKK and the Su-30MK2, which were designed for and sold to China, and later Indonesia, Venezuela and Vietnam. Due to KnAAPO's involvement from the early stages of developing Su-35, these are basically a two-seat version of the mid-1990s Su-35. The Chinese chose an older but lighter radar so the canards could be omitted in return for increased payload. It is a fighter with both air superiority and attack capabilities, generally similar to the U.S.F-15E.[6]
The first half of 1941 had been a hard time for the Allied defenders of Malta, when the Luftwaffe could devote several of its best units to pound the island, sink any ship within nearby waters, and decimate the small fighter force of outperformed Hurricanes. As Germany turned its attention Eastwards with Operation Barbarossa, the RAF could recover, then take a more offensive stance, putting threatening pressure on the Axis convoys to Libya, and even striking targets in Sicily.
Nonetheless, by the end of the year, as the operations East were getting stuck in the Russian Winter, it was decided to move again large numbers of Luftwaffe units to the Mediterranean Front, in order to eliminate the RAF striking force, and to bend the Maltese morale under the weight of bombs.
As the valiant defenders of Malta were to face this renewed enemy effort, the Axis leaders began to meet and plot an invasion of the island by air and sea, intended to remove once and for all this thorn from their flank. By the end of April 1942, this Sword of Damocles over Malta would have a name: Operation Herkules..
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Malta 1942 : Malta now with 100% more Spitfires !!
This is my third campaign for Wings over Africa, the free add-on by The Dev A-Team that enables you to re-enact the air war over the most legendary battlefields of the Mediterranean Theatre of Operations. In this mod, Baltika had already provided campaigns over Malta covering the epic years 1940 and 1941. This 11-months-long campaign, running from December 1941 to November 1942, completes a trilogy, encompassing some of the most dramatic moments of the siege, when Malta was the closest to be dominated in the air before Spitfires were finally delivered, the closest to be strangled with Allied supply convoys repeatedly decimated or driven away, and finally the closest to be doomed as the Axis leaders planned very seriously for Summer 1942 the naval and aerial invasion of the island, codenamed Operation Herkules.
Four additional downloads will be required to play this campaign (the links are included in the ReadMe file, registration at Capun Skunkworks needed). The modified files provided here allow several flyable units to display their original markings, and activate some Sardinian and Tripolitanian bases and targets on the Tunisia map as soon as the beginning of the campaign. A French translation of the campaign texts is also included.
Flyable planes (including scheduled upgrades during this long campaign):
British RAF/FAA :
Hawker Hurricane Mk.I & Mk.IIb
Supermarine Spitfire Mk.Vb
Bristol Beaufighter Mk.I & VI
Bristol Beaufort Mk.I
Bristol Blenheim Mk.IV
Martin Maryland Mk.I & Baltimore Mk.I (reco)
Fairey Albacore Mk.I
German Luftwaffe :
Messerschmitt BF-109 F-4 & G-2
Messerschmitt BF-110 C-4
Junkers Ju-88 C-4 night fighter
Junkers Ju-88 A-4 (bombers & reco)
Junkers Ju-87 D
Italian Regia Aeronautica :
Macchi Mc.200 'Saetta'
Macchi Mc.202 'Folgore'
Reggiane Re.2000 'Falco'
Reggiane Re.2001 'Ariete'
Junkers Ju-87 B 'Picchiatelli'
Savoia-Marchetti SM.79 'Sparviero'
Choose your side! As a British, Commonwealth, or American volunteer in the RAF, serving in "the fighter pilots' paradise", make sure that the sacrifices already consented by the tenacious Maltese population, and by the brothers-in-arms who fought before you, won't have been vain. As a German pilot veteran of the easy playground and hard conditions of living of the Soviet Front, take your part in Rommel's glorious epic by neutralizing the stubborn rock that cripples the Afrikakorps' supply lines. As an Italian patriot, protect Sicily against the odious raids perpetrated by the English air pirates from Malta, and prepare the capture of this invaluable floating bolt on behalf of the King.
V3.10
SeaHurricane MkIc For SF1 06 Patch Level Installs.
See Readme for details.
Creidts:
Cockpit, Myself.
TW
AC 3D Model,Textures Myself.
Light Fix, Wrench
Sound File ?
This Mod is Freewear and not to be sold!
Raven
04/26/14
NAA P-51D Mustang, Fuerza Aérea Salvadoreña (El Salvador Air Force) for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mod recreating Central American Airpower
Modifications, and a complete reskin of Wolf257s P-51D Mustang into those as used by the El Salvadoran Air Force.
This is a SEMI-COMPLETE aircraft mod, as per Wolf's wishes, the aircraft LOD is NOT included. However, EVERYTHING else is; cockpit, inis, skin, decals and so forth.
The skins, from my "enhanced" template, have my patented "interperative" panel, rivet lines and other details.New decals for the individual aircraft are from historical listings. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game'. It's just renamed, so it's easy to reactiveate it.
The camo pattern, also is "interperative" at best. Much conflicting data exists as to how and with what colors the FAS painted their Mustangs, as well as the pattern used. This should be considered a 'generic' style, blending what data I could find into something reasonably passable (or as they used to say, 'reasonable facsimile thereof) the schemes as used.
You also get a new WoE style Hangar screen, all the weapons WW2 style weapons are included in the new "folder format" for use in post-patch installs, -and- in EACH weapons folder is a ***_data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running. (meaning, I'm not sure how the numberation runs...)
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
=MORE IMPORTANT: You =MUST= have Wolf's WW2 Planes Pak to get the LOD from. It is NOT included!!=
As per usual, there's a nice readme involved with installation, so give a look at, please!
Happy Landings!
Wrench
kevin stein
Vought/Goodyear FG-1D Corsair (F4U-1D) Fuerza Aérea Salvadoreña (El Salvador Air Force)
--for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mod recreating Central American Airpower
Modifications, and a complete reskin of Wolf257s F4U Corsair into those as used by the El Salvadoran Air Force.
This is a SEMI-COMPLETE aircraft mod, as per Wolf's wishes, the aircraft LOD is NOT included. However, EVERYTHING else is; cockpit, inis, skin, decals and so forth. The cockpit includes 2 bmps, both 'enhanced' with extra little do-dads and thingamabobs.
The skins, from my "enhanced" template, have my patented "interperative" panel, rivet lines and other details.New decals for the individual aircraft are from historical listings. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game'. It's just renamed, so it's easy to reactiveate it.
You also get a new WoE style Hangar screen, all the WW2 style weapons are included in the new "folder format" for use in post-patch installs, -and- in EACH weapons folder is a ***_data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running. (meaning, I'm not sure how the numberation runs...)
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level and eariler) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
=MORE IMPORTANT: You =MUST= have Wolf's WW2 Planes Pak to get the LOD from. It is NOT included!!=
Again, you can expect the usual detailed readme to browse through that's got all you need to know to, well, install it!!
Good Luck, and Good Hunting!
Wrench
kevin stein