Yak-38 Vertical 0.98 beta
The main reason for me to play Strike fighters 2 is that I can fly a Yak-38 in it )) That how I found this game on the internet. Unfortunately, being an AI plane it was not suitable for player controls... I found Gepard's addon which was the only one out there. It game me a lot of idea I decided to improve the plane's features and game experience. This is a fine tuned or modified collection of everything I could find to improve the plane. Mostly not my work, but I wasted a lot of time to put together and test a working and accurate Yak-38. This was my main and only goal. Try it. Since many things are in testing phase, all feedback is appreciated!
Install
I tried to include every component I have used with this plane, so it should work with a fresh unmodded SF2 NA. If you have DirX 9 and Win XP (like me), then you also need the IcelandNA modded terrain for XP to be able to play SF2NA on your PC.
Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons.
Contents
- Paladrian's MiG-21MF cockpit (temporary solution)
- Yak-38 VTOL flyable.
- Yak-38M VTOL flyable.
- Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocos (not yet in use)
- Soviet Pacific Fleet skin (Modified stock skin, set as default)
- Soviet Navy Grey skin (Redrawn stock skin)
- Soviet Northern Fleet skin (Redrawn stock skin)
- Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin)
- Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use.
- Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions.
- README FILE with FLIGHT MANUAL included
Fixes
- Fixed engine thrust vectors and exhaust positions
- Re-added lift engines to fuselage
- Fixed number decals position
- Fixed pylon ordnance positions
- Fixed Ranging Radar and gun pod's aim point
- Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff.
Changes
- Real thrust data added based on factory data.
- Yak-38 automatic slats by Gepard
- New vertical capable flight model, weight and torque balanced airframe.
- Changed lift engines thrust angle to 80 degrees to the aft.
- Engine thrust toned down by 10% to reflect real payload lifting capabilities.
- Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file.
- Modified weapon stations to hold realistic payload
- Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters)
- Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes)
Added
- Reaction control systems to nose, wingtips and aft fuselage.
- Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23)
- Added choice of droptank (Uses Mig-17 400liter tanks currently)
- Manual wing fold anim (Animation key 1 - Shift 1)
- Skins and numbers
- Dedicated engine sound
- Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!!
- Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK)
- Added Siren-I ECM system to Yak-38
- Added Gvozdika ECM system to Yak-38M
Kiev class aircraft cruiser new features
- Kiev_data_STOL.ini for short take offs (default)
- Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters)
- Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter.
- Extra parking places added
- 6 working launch places (catapults)
- Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s.
Overwrite Kiev_data.ini with the desired file.
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Work in progress list
- Yak-38M red, blue and white numbers for the late version grey skin to represent actual rare planes.
- VSPU-36 Gunpod model
- Avionics refinement for Yak-38M
- Soviet Desert Camo (Afghanistan) (Redrawn stock skin)
- Cockpit for both Yak-38 and Yak-38M
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This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely.
2012 December 26.
F-5A de la Fuerza Aérea de la República China (RoCAF)
Basado en el NF-5A, disponible aqui: http://combatace.com...for-sf2-ver102/
3 Esquemas de color: 1er Escuadrón (Rojo), 3er Escuadrón (Amarillo) y 9º Escuadrón (Azul)
Con respecto a los numerales....algunos son históricos...otros los he asignado sin confirmación (Fuentes: Diversas fotografias y http://home.eblcom.ch/f5enthusiast/ )
Archivos modificados, instrucciones de instalación, reconocimientos y créditos en el LEEME
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Republic of China Air Force (RoCAF) F-5A
Based on NF-5A, available here: http://combatace.com...for-sf2-ver102/
3 colour schemes: 1st Sqn (Red), 3rd Sqn (Yellow) & 9th Sqn (Blue)
Numbers: Some of them are historical .... some are assigned by me without confirmation (Sources: Various photographs & http://home.eblcom.ch/f5enthusiast/ )
Modified files, Installation and acknowledgments and credits in README
Thanks to paulopanz, who gave me the idea !!
¡¡¡Espero que lo disfruteis!!! --------- I hope that you enjoy it!!
---LANAPA---
An SF-2 update for Geo's F7F-1 Tigercat with original Lods, skin and decals.
Also includes a choice of two cockpits, Geo's WW2 navy pilot, an aircraft specific Tiny Tim rocket, a new FM and a few other odds and ends.
CREDITS:
1.] Geo, for the Tigercat model, skin and decals as well as the 300gal drop tank and the WW2 Navy pilot.
2.] Zurawski, for the original Sabre pit.
3.] TMF, for the F4U pit and probably for the F4U-7 engine sound.
4.] Cliff11 for some new gauges and ini edits used in the modified Sabre pit. Also for putting together the 150gal drop tanks.
5.] Baffmeister, Cliff11, Charles and ThirdWire for the FM.
Install instructions included in the readme.
WAIVERS: For freeware use only, commercial use not permitted!
This is a mini-mod coming from my MiG-21PF pack, tailored for an Indo-Pak dedicated install.
IAF had only 2 known planes of such kind, but maybe You'ld like to add to your scenarios or campaigns.
CREDITS:
-cockpit Ataribaby
-sounds Spillone104
INSTALL:
All in main mod folder, as usual.
Enjoy
@ paulopanz
This is the Mirage Factory original model updated for SF-2, with my decalset and Spillone's soundtrack, folowing Sandesh hints.
I think is useful for new Arthur's 1965 campaign to portrait n. 28 Squadron line up.
All credits to Mirage Factory.
Put all in main mod folder.
Enjoy.
@ paulopanz
Here You gain 4 planes all coded "Fishbed-D" by NATO
- MiG-21PF - flyable with dedicated cockpit and a plenty of stock, old, revamped & new silver and camo skins with dedicated decalsets:
BVVS (2 Silver+ 1 Camo)
FAR (1 Silver)
CVL (3 Silver+ 1 Camo)
EAF (1 Silver+ 2 Camo)
FARS (1 Silver)
IAF (1 Silver)
IrAF (1 Silver+ 1 Camo)
LSK (1 Silver+ 1 Camo)
ML (1 Silver+ 1 Camo)
NKPAF (1 Silver)
PWL (3 Silver + 1 Grey)
VVS (3 Silver)
SyAF (1 Silver+ 1 Camo)
- MiG-21PFL - correct name (Y.Gordon rules) for stock MiG-21PFV, flyable with dedicated cockpit and historical numbers
- MiG-21PFS I serie - a PF with parabrake (by Spillone104) - basic VVS skin - GP-9
- MiG-21PFS II serie - an FL for VVS and later for BVVS - GP-9
Canopy open (key=10)
Dedicated Sounds
CREDITS:
- cockpit Ataribaby
- sounds, GP-9 and PFS I parabrake Spillone104
- pilot The trooper
- references Svetlin, Gaunt & .... Y.Gordon
INSTALL:
- All in main mod folder
Enjoy
@ paulopanz
Focke-Wulf Fw 200 Condor
The Focke-Wulf Fw 200 Condor, also known as Kurier to the Allies was a German all-metal four-engine monoplane originally developed by Focke-Wulf as a long-range airliner. A Japanese request for a long-range maritime patrol aircraft led to an upgraded design that would see service with the Luftwaffe as a long-range reconnaissance and anti-shipping/maritime patrol bomber aircraft, as well as a transport aircraft for troops and VIPs.
CREDITS
--------
Due to loss of Original read me
Not quite sure who did the skins,but want to give him
full credit for his excellent work.
Loading screens Modifed from Wrench
Cockpit: Kesselbrut
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
One of the most famous cold war warriors returns in a complete superpackage. An immortal classic.
WHAT's IN:
- Flyable plane, with dedicated cockpit, pilot & sounds.
- A whole collection made through years of old, revamped, new, stock, edited, silver, camo, green skins all with a dedicated decalset.
- VVS (2 Silver+ 1 green) - no more "00" plane numbered
- BVVS (2 Silver+ 1 camo)
- AURI (2 Silver)
- SyAF (1 Silver+ 1 camo) - stock camo + Finflash fixed
- Cuba (3 Silver+ 1 camo)
- CVL (2 Silver+ 1 camo) *
- EAF (2 Silver+ 3 Camo) - new silver- fixed camo - 26th Sq.
- FAR (1 Silver)
- ML (1 Silver)
- Afgh (1 Silver)
- NKPAF (2 Silver)
- VPAF (2 Silver) - my early mod updated
- Yugo (1 Silver)
- Qjj (1 Silver) - decals added
- PWL (1 Silver) - my early mod updated
- IRAQ (1 Silver)
- IAF (1 Silver)
- IDF (1 Silver) - the remake of a Carlo's Classic.
- SI (3 Silver) - my early mod tweaked numbers
- LSK (1 Silver+ 2 camo) - my early mods updated
(*) The Czech built S-106/MiG-21F had non window on the pilot back. The decalsets were made for TMF correct plane, but here is to use with stock model. The TMF one will be updated?
- Openable cockpit (Key=0) closing during take-off
- SF-2 Screens and loadout.
CREDITS:
- cockpit Ataribaby
- pilot The Trooper
- sounds Spillone104
- references Sandesh, Svetlin, Gaunt, ....Y.Gordon
INSTALL:
- all in main mod folder
Enjoy
@paulopanz