'What nearly was' Royal New Zealand Air force F-16A/B Block 15 OCU/MLU Anthology.
When doing some research about the proposed Kahu II upgrade for the RNZAF A-4K fleet I found some good info on the New Zealand F-16 deal 'that nearly was' in the late 1990s/early 2000s. I decided to make as accurate 'what if' version I could.
Ive used the Mirage factory F-16A/B Block 15 OCU model which is the version we would have received as they were built for Pakistan but embargoed and put in storage.
I added a A-4K style UHF antenna just behind the refuelling receptacle.
I've left the weapons the same as used by the upgraded A-4K fleet in 2001 except for the addition of the Litening targeting pod and Harpoon ASM which were going to be procured along side the F-16. Since the RNZAFs primary role is close air support it was unlikely any extra money was going to be spent on any radar guided missile, such as the AIM-120, as their air-to-air role was seen as one of primarily self defence.
The terms of the deal included a Mid Life Upgrade at the end of the 10 year lease period when we would have purchased the aircraft. As part of the MLU I have included the integration of the AIM-9X along with the JHMCS as it stands to reason that the RNZAF's AIM-9L models would have been considered to be going out of date by 2009. The Pylon Integrated Dispensing System (PIDS) has also been included as part of the MLU as it is in some European Mid Life Upgrades.
Also on the MLU aircraft are ALQ-131 ECM pods which there were provisions for in the original terms of the lease but most likely would have been pushed out to the time of the MLU because of the extra costs.
There are 4 separate aircraft that represent the 13 'A' and 9 'B' model Vipers before and after a Mid Life Upgrade (MLU):
-F-16A Blk 15 OCU RNZAF (What if?)
-F-16B Blk 15 OCU RNZAF (What if?)
-F-16AM Blk 15 MLU RNZAF (What if?)
-F-16BM Blk 15 MLU RNZAF (What if?)
I've given the A models the serial numbers NZ6301 through to NZ6313 and the B models NZ6314 through to NZ6322
2 Different skins for the operational aircraft are included which are; the Pakistani style camouflage scheme the aircraft were already painted when New Zealand placed the order and they would have been delivered in. As well as an all over medium grey used on all current RNZAF aircraft since around 2003.
8 Special/Commemorative skins are also included such as; high-viz Commanding Officers aircraft, Rugby World Cup All Blacks supporters scheme, a couple of retro Kiwi Skyhawk style skins, an Aggressor skin plus a few others.
You can use the mission editor to load alternate loadout options that include the AIM-120 or are specific to close air support roles in Afghanistan etc
Also included is a extensive RWR.LST and set of RWR.TGA files.
INSTILLATION:
Just Extract the files, then drag and drop into your mods folder and override when prompted.
Thread in Sci-Fi/Anime/What If Forum with lots of screen shots: http://combatace.com...lock-15-ocumlu/
Links to Info on the cancelled RNZAF F-16 'deal of century' that nearly was:
http://f-16.net/f-16_users_article28.html (3/4 of the way down the page)
http://www.beehive.govt.nz/feature/review-f16-aircraft-royal-new-zealand-airforce
These F-16 are a mix match between the best parts of all the F-16 mods available with new/modified/enhanced skins of my own. I've also re written most of the data.ini and avionics.ini files with updated data from the net especially when it comes to the performance of the radar after the MLU update.
Credits:
Dave's Mirage Factory F-16C Block 25/30/32/40/42/50/52 3.0 and Mirage Factory F-16B Block 15:
-bpao
-Moonjumper (aka Crusader)
-Migbuster
-Sundowner
-Diego
-X Ray
-Jat
-ravenclaw
-Aleducat
The NATO Fighters Team for the F-16A Block 15 OCU model
ace888 for the PAK skin
ravenclaw007 for the Weapons - Pack 1 vers 1.2
331Killerbee for the MGunny's Ordnance Shop II for SF2
Enjoy,
Dan.
READ ME
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This'll be my last update for the Tornado Pack V3.0 by Dave and Sundowner available here - url]http://combatace.com/files/file/12320-tornado-gr1gr4-for-sf2/[/url] as I can't think of anything else I can change/fix.
This bulk of this update is the missing GR4 decal folder which has now been added to the mod. Each Sqn now has it's own individual A/C numbers & year dependant Fleet codes (GR4_98 is 2 letters, GR4_06 is 3 numbers) and I've included 2 special "Anniversary" decals for 12Sqn and 617Sqn. These are placed on 1 Aircraft from each Sqn only. The 617sqn 60th Anniversary Decals can be found on ZA370 in the GR4_98 only. The 12Sqn 90th Anniversary Decals can be found on ZD650 in the GR4_06 only. I've also changed both the 12Sqn and 617Sqn GR4_06 skins (12Sqn had GR1 nose marking and 617Sqn has a different tail tip marking). One point to note is that 617Sqn are the only Sqn in the RAF to retain there WW2 style "Fleet Codes" which is why theirs look different to all the others.
I've also tweaked the mirrors for all the GR1 variants as the "nose" wasn't showing allowing you to see through the model into the undercarriage etc. One issue I found with that is that the image in the mirrors is set as though the cockpit is actually higher than it it is (like the mirrors are about 2ft above the cockpit). I'll be having a play to see whether it's fixable without breaking the current cockpit view but I consider it a minor issue.
Lastly I've changed the Storm Shadow jet exhaust effect from 2d to 3d for a better look (Thanks Fubar512 for the help)
Installation
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Unzip then simply copy and paste into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 etc) and allow it to over-write. Tested on a Nov '11 patched Full Merged and SF2:Europe Only.
Thanks
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I've never done any Decals before so the folks here who helped out in the many "Help" threads I started really made this possible - DTMDragon, Spinners & Wrench
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SF2 "What If" B-53A Vindicator (based on the Vautour IIb) for the USAF
Must have SF2I or SF2 Merged for this to work on your game.
Copy the content from the folder to your respective folder on your game.
I want to thank my good friend "Starfighter" for help in making this aircraft. I also want to thank "Wrench" for providing me with the mesh for the airbrakes whiched helped me out tremendously.
Thanks to TK/Thirdwire for the aircraft.
Hope you enjoy, Pete (Pappy)
SF2 Cheetah_E (SAAF)
Must have:
DLC7 Mirage5BA_80 and SF2E or SF2 Merged for this to work on your game.
Copy the content from each of the folders to your respective folder on your game.
There is an 'Optional' folder for those who would like to have the fuselage pylon on the aircraft.
Just copy the content from the optional folder to the respective fold. I think I did the best on pylon attachment and the weapon attachment angle.
I want to thank my good friend "Alejandro" for sharing his excellent mode using the "fake pilot method"
Additional Credits:
TK/Third Wire
Spillone104
If I missed anyone it is not intentional and you have the full credit for your work.
Cheers!
15 Feb. 2012
Ace888
READ ME
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This is an update for Dave & Sundowners Tornado GR1/GR4 pack available here - http://combatace.com/files/file/12320-tornado-gr1gr4-for-sf2/
After the initial release I continued to plug away at the minor issues left over that my OCD wouldn't let go of! The bulk of this update is new and/or improved weapons released recently which include both my work and the stunning weapons that Ravenclaw007 made. The rest is things that are so minor that they would probably go un-noticed by most but they bugged me.
The only issue left that I can see is the lack of correct Decal's for the GR4. I'll be honest and say I haven't a clue about decals but here's some info which may help those who are knowledgable about them - The GR4 should have 2 decals, a 3 number "fleet" code on the tail fin (007 for example) and a 2 number/3 digit Tail code on the fuselage behind the flaps (ZA123 for example). The Fleet number and Tail number are not the same so ZA123 may have a Fleet number of 007 etc.
Cheers.....................................IanH
Installation
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Simply copy and paste into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 etc) and allow it to over-write. Tested on a Nov '11 patched Full Merged and SF2:Europe Only.
Optional Folder
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In here is a modified VIEWLIST.ini which only changes the stock weapons view to a free cam allowing you a full 360' control of the camera so that you can see the weapons better. All other views are stock. If you want to try it then 1st backup your original viewlist.ini and then copy/paste the new one into the Flight Folder.
Whats in the Update?
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Aircraft
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All Variants Left/Right Outer Pylons Attachment Angles/Position tweaked.
All Variants Left/Right Shoulder Pylons Attachment Angles/Position tweaked.
All Variants Left/Right ALARM Stub Pylon Attachment Position/Angles tweaked.
All Variants Improved Afterburner Effect added.
All Variants Radar Display Centred & tidied.
All Variants Weapon Pylon data altered for new weapons/guidances below.
All Variants Weapon Ripple Duration/Count improved.
All Variants Loadouts altered for new weapons.
All Variants Gun firing angle improved.
GR1 '82, '90 & '90DS JP233 Attachment Point tweaked for new model JP233.
New 12SQN Artic GR1 Skin.
Weapons
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27mm Gun data.ini tweaked.
New Skin for all ALARM missiles.
New Model ALARM for Wing Outboard Stub Pylons (built-in pylon removed).
New Model, Skin & Guidance for Storm Shadow.
New Model, Skin & Guidance for Laser Brimstone.
New Model & Skin for Radar Brimstone.
New Rack Type for Radar Brimstone.
New Model & Skin for all Paveway 2, 3 & 4 Laser/GPS guided Bombs (Thanks Ravenclaw007).
New Model & Skin for AIM-9L & ASRAAM (Thanks Ravenclaw007).
New Skin for MK10 Retard 1000lb (Thanks Ravenclaw007).
New Skin for Mk22 Slick 1000lb (Thanks Ravenclaw007).
New Skin for BL755 (Thanks Ravenclaw007).
New Model & Skin and data.ini files tweaked for JP233 & Bombletts.
New Displays for TIALD & Litening III pods.
All 2BR Racks Attachment Angle/Positions & data.ini's tweaked (only Tornado 2BR will now fit).
Added Missing StormShadow LOD
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Mirage 5AD Abu Dhabi - United Arab Emirates
The first Mirage 5 mod by alphabetical order.
NUMBERS:
1 model; 2 Skins; 12 planes
INSTALL:
As usual
CREDITS:
- Ludo.m54: for his professional temps ;
- FeDee: for pics & references
Enjoy.
@ paulopanz
English Electric Lightning - Lights and FM enhancements (2012/02)
Providing a little Lightning Love
By comrpnt
Welcome
This package provides FM enhancements to introduce landing and anti-collision lights, and change some subtle flight characteristics to my favourite aircraft of all time – the venerable English Electric Lightning.
Specifically, the FM mods include:
Gear-mounted landing lights
Wing-tip anti-collision lights
Wing-tip strobe lights (dependent on model)
Rear fuselage anti-collision lights
Top fuselage strobe light (dependent on model)
Automatic opening canopy – when stationary
FM change for more realistic landing speed – under AI control
FM change for more realistic stopping speed – using brakes under AI control
(optional)FM change for use of more realistic (separately available) RAF pilot model
Disclaimer
This mod adds and/or amends definitions in all of the stock ThirdWire Lightning _data.ini files, provided in the Strike Fighters 2 Expansion Pack 2 for Strike Fighters 2 Europe.
If there are any problems with this mod, then please contact me directly. Many thanks.
Prerequisites
Strike Fighters 2 Expansion Pack 2 for Strike Fighters 2 Europe
(Optional) comrpnt RAF Pilots mod (February 2012)
Terms and Conditions
Released under CombatAce Freeware Licensing Terms. See http://combatace.com/topic/26131-freeware-licensing/
Contents
New enhanced _data.ini files for each Lightning model (F1, F1A, F2, F2A, F3, and F6)
ReadMe with installation instructions
Regards, comrpnt (February 2012).
Turkish Air Force F-4E 2020 Terminator v1.0 by pureblue
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54 Turkish F-4E Phantom II aircraft were upgraded by IAI to the 2020 Terminator spec and went into service in the year 2000.
The most radical changes occurred in the avionics department. All 2020s have been fitted with vastly updated suite, including MFDs (multifunction displays) as standard, and incorporating a number of new technologies. new Kaiser El-OP 976 wide-angle HUD and HOTAS system, high performance Elta EL/M-2032 ISAR-capable high-resolution SAR/GMTI (ground moving target indicator) multi-mode fire control radar (developed for the IAI Lavi), IAIC mission computer, new navigation equipment including GPS/INS connected to mapping mode, dual MIL-STD-553B databus managing avionics package, Astronautics Central Air Data Computer, new UHF and IFF packages, airborne video tape recorder (AVTR), Elta EL/L-8222 active ECM pod and Mikes (Aselsan) AN/ALQ-178V3 passive embedded SPEWS, and RWR.
Additionally they had AGM-142 Popeye/Have Nap integration.
Pave Spike pods were continued to be used for laser designation.
Also many structural improvements were implemented.
Only Air to Air weapon is the Sidewinder missile. Sparrows are not certified on Terminators.
INSTALLATION
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You must have SF2 and the stock F-4E_78
Drop the contents of the package into your MOD FOLDER.
Objects folder contains, Aircraft, Decals, Weapons and pilots
Flight folder contains RWR symbolgy and LITENINGsightW.tga
Sounds folder contains, Spillones J79 engine sounds.
MOD
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The model is based on Thirdwire's F-4E_78.
The skins are a slight rework of Sundowner's awesome Terminator skin.
Cockpit and avionics files from MF F-4E AUP mod.
Sounds by Spillone.
Data.ini, Loadouts, and screens by me.
WEAPONS
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TARPS_TUR, Long Range Photo pod project named TARPS, should be available starting 2012
AGM-142 POPEYE Missiles
Durandal, should be scarcely available by now but still included as extra loadout option
GBU-10,GBU-12 Paveway I-II LGBs.
AGM-65A/B and D/G Maverick missiles
Rockeye, CBU-24, Mk82/83/84 and other general purpose bombs
Matra Durandal Anti-runway bomb
AIM-9P-3 and AIM-9M Sidewinders
AN/AVQ-23A/B Pave Spike
AN/ALQ-119 ECM Pod
Elta EL/L-8222 active ECM pod (NOT included in mod, WIP)
JDAM
JSOW
CREDITS (Thanks!)
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Model by Thirdwire
Skin by Sundowner
Cockpit and Avionics by Mirage Factory
Sounds by Spillone
TARPS pod based on IAI_ReconPod from 331KillerBee's Ord.ShopII
Other weapons from various Combat Ace modders and KillerBee's pack
AGM-65G by Ravenclaw
RWR Symbology from various modders
INI/Skin/Weps/Loadout edits by Pureblue
Combatace Fair Usage policy applies. Nothing can be used in a payware or website exclusive
content.
Enjoy!
Pureblue (Umut Destan)
@Combatace.com