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    1. Indonesian A-4E & H Skyhawk Pack for Strike Fighters 2
       
       
       
      This pack contains nation specific installs of the A-4 E and H model Skyhawk’s used by Indonesia.
       
      These Aircraft were obtained from the Israeli Air force via the Alpha Project in 1980. They stayed in service until 2003 when they were replaced by two Russian Su-27SK and two Su-30MK. However the Indonesian Air Force is planning to reactivate the A-4 Skyhawks by buying spare parts after the United States ended its weapons and spare part sales embargo. The aircraft made its final flight on 5 August 2005
       
       
      Includes 3 different skins: 11 SkU Camo (Tan and Green), 12 SkU Camo (Tan and Blue) & 12 SkU Camo (Tan and Blue) Low-Viz
       
       
       
      Included is a folder called “2005 plus” which if installed will extend the operational years to 2015 with a ‘very_rare’ availability representing the above proposed reactivation.
       
       
       
      These are basically the stock E and H Ahit with skins upgraded for SF2 from the Wings over Timor campaign. Credit goes to Third Wire and the ‘A Team’
       
       
       
      I made this after Wrench released the SF2 Modern Darwin terrain and I wanted some half decent opposition, to go along with some skins I updated for the SU-27SK & F-5, for the Aussie Hornets and Kiwi Skyhawks to do battle with.
       
       
       
      INSTILATION: Drop files in to appropriate folders, override when asked to.
       
       
       
      NOTE: Has only been tested/used in a merged install of ALL SF2 titles but should only require SF2I
       
       
      Credit goes to Third wire for the game and A-4 models, Dev A-Team of Capun and CB Productions for permition to use thier modified skins.
       
       
      320 2
    2. This mod aims to take the wonderful F4D-1 Skyray as created by Julhelm....and give it the ULTIMATE face-lift. Along with the 4 original skins and the fixes of Julhelm's updates.....I have ADDED 23.............YES TWENTY-THREE more authentic squadrons for you to choose from.
      You now have access to EVERY operational Navy and Marine fighter squadron which operated the Skyray along with the VAST MAJORITY of utility and test squadrons as well. This is a large but COMPREHENSIVE file for Skyray lovers only!!
       
      NEW NAVY SQUADRONS INCLUDED:
       
      NATC of Patuxent River NAS, Maryland
      VC-3 of Moffett FIeld NAS, Calif.
      VX-3 of Oceana NAS, Virginia
      VU-3 of North Island NAS, Calif.
      VX-4 of Point Magu NAS, Calif.
      VF-13 "Nightcappers"
      VF-23 " Vigilantes"
      VF-51 "Screaming Eagles"
      VF-101 "Grim Reapers"
      VF-141 "Iron Angels"
      VF-162 "Hunters"
      FAWTULANT of Key West NAS, Florida
      Fleet Air Gunnery Unit Pacific (FAGU) of NAAS El Centro, Calif.
      Naval Air Reserve Wing 88 of Olathe NAS, Kansas
      US Naval Test Pilot School of Patuxent River NAS, Maryland
       
      NEW USMC SQUADRONS INCLUDED:
       
      H&MS-15
      H&MS-24
      VMF(AW)-114 "Death Dealers"
      VMF(AW)-115 "Silver Eagles"
      VMF(AW)-314 "Black Knights"
      VMF(AW)-513 "Flying Nightmares"
      VMF(AW)-531 "Grey Ghosts"
      VMF(AW)-542 "Tigers"
       
      Along with the new squadrons and COLORFUL SKINS.... you will find a tweeked fight model, more historically accurate weapons loadout, and a centerline NAV PAC like was carried on the real Skyray.
      I have also corrected some inaccuracies on the VF(AW)-3 skin to better reflect the NORAD air defense history of this PROMINENT squadron......known as the "Blue Nemesis".
      A new sound file for the J-57 engine is included. Now it even sounds like a Skyray!
      An installation READ ME FILE is included.
       
      Original CREDITS to Julhelm for his SUPERB Skyray model, cockpit and layered templates.........nicely done!!
      Honorable mention to NeverEnough for bringing over the Skyray to SF2.
      1,239 1
    3. Strike Fighters 2 Canberra B(I) mk12 operated by the Royal New Zealand Air force and Canberra B.2 loaned by the RNZAF before the purchase of the mk12
       
       
      The B.2 is the stock B.2 with RNZAF skin/markings and make flyable with the cockpit from the SF B.2 by Ahmed Junaid Raza & Daniel "Kessselbrut" Himmel
       
      The mk12 was made by modifying the Canberra B(I) mk12 (South African AF) by Ahmed Junaid Raza
       
      Credit also goes to MigBuster and spinners for their part in the original mods and of course Third Wire.
       
      To install place files in appropriate folders and override. Make sure you read the original readme as well.
       
      You will need the Europe expansion Pack 2 to use the B.2
       
       
      History on the RNZAF Canberra:
       
      In 1958, while awaiting delivery of their own Canberras, the RNZAF "hired" a squadron of 17 B.2s and three T.4s from the RAF as part of the Commonwealth Strategic Reserve. The B.2s and one T.4 were used, from 1958 until 1962, by the then newly formed RNZAF 75 Squadron. The squadron was based at RAF Tengah (Singapore) and became involved in active service during the Malayan emergency with their first bombing raid being carried out on 30 September 1959.
      In February 1958 New Zealand placed a contract for 11 aircraft for use by 14 Sqd, the contract called for nine B(I)12 and two T.13 Canberras. The B(I)12 was the equivalent of the RAF's B(I)8 but with auto-pilot and modified navigation kit. The T.13 was equivalent to the T.4 but with auto-pilot and an extra bomb bay fuel tank.
      14 Squadron was based at RNZAF Ohakea in New Zealand
      Initially the squadron continued to use their D.H. Vampires for rocket projectile firing practice as the B(I)12s did not get this capability until December 1961. Trials then began with wing-pylon mounted Microcell rocket launchers each holding 37 rockets. Gradually the squadron achieved operational status in all its roles, including anti-shipping, and took part in deployment exercises to Singapore as part of the Commonwealth Reinforcement Force.
      In late 1962, the OCU was incorporated into the squadron as "C" Flight giving 14 Squadron a strength of ten B(I)12s and two T.13s. In 1964 the B(I)12s received their camouflage paint scheme ready for deployment to Singapore. 14 Sqd arrived in Singapore in September 1964 to assist in Operation Confrontation against Indonesia. A month later they went to the forward base at Labuan but were moved back to Tengah a week later! 14 Sqd stayed as part of the FEAF and, in March 1965, moved to RAAF Butterworth in Malaya. Not for long however. In 1966 the squadron returned to RNZAF Ohakea. Sadly, in the final month at Butterworth, NZ6104 crashed during a low-level RP attack at the China Rock range.
      Back in NZ, the decision had been taken to phase out the B(I)12 which duly took place in July 1970. New Zealand's Canberras were sold as a job-lot to India in November 1970. Some are still flying today
       
       
       
      184 0
    4. This is the MV-22B Osprey v2.2 by Zurawski updated for the Strike Fighters 2 Series.
       
      As well as updating it for SF2 I have added a few extra bits:
       
      -The BAE Remote Guardian GAU 17 minigun turret. It can be loaded and unloaded via a dedicated weapons station but can be fired forwards by the pilot only.
       
      -A ‘ghost’ BAE Remote Guardian GAU 17 minigun turret. This the best way I could represent the Remote Guardian turret engaging targets to defend the aircraft. What it is is a gunner station located in the correct position that fires the GAU 17 at any enemy air targets. However there is no 3d model to go with it. So what you get is the GAU 17 minigun turret that you can see and fire straight ahead. When the AI gunner engages a target you will see the muzzle flash and tracer fire coming from mid air in the area where the GAU 17 minigun turret is. If you don’t like the idea of this there is a second data.ini file you can use which will disable the AI gunner.
       
      -Updated pilot skins
       
      Note: has only been tested on an all game merged vertion of SF2 but should be fine on any individual installs (I hope)
       
      Also make sure you read the original README for flight instructions etc
       
      To install just place files in correct locations and over ride
      1,285 0
    5. Using Julhelm's Template this is a Fictional scheme for his AFX.
       
      Drop in the AFX folder and go fly.
       
      Eric Johnson 2011
      120 1
    6. The is not the perfect F-15CJ_Kai.
       
      This aircraft is base on the Stock F-15A SF2, you would need to have SF2 and/or Merged SF2 installed.
       
      I have made a lot of tweaks on the plane. You can modify it to your own liking.
       
       
      Thus, weapons and effects is not included, check download section for your preference.
       
      Don't worry if you do not have the effects or weapons installed, the game will DEFAULT to SF2 Stock weapons for the specific time period.
       
       
       
      Copy the content of the respect folders to your folder:
       
      "Aircraft" to your "Object Aircraft folder."
       
      "Decals", copy the entire decals folder content and paste it onto your decal folder. I was unable to use specific squadron
      for decal folder, as it does not show up on the aircraft.
       
       
       
      All of my skin has extensive logos on it... as the JASDF likes to change logos and decals often.
       
      The lack of accuracy consist of:
       
      -The feathers on the engine nozzle is still in place.
      -The various antennas that is not shown or updated as per MSIP II and after.
      -The larger bullet fairing on the left vertical stab. (should be the thin one).
      -The speed brake position when deploy is not accurate (TK did not made the model to extend further).
      -I was unable to have all the decals on the RIGHT "outter" vertical stab. and LEFT "inner" vertical stab. to face forward (toward the nose) as per actual aircraft. Two aircraft, the RIGHT "inner" logo is not facing forward.
      -The skin pattern/color is not accurate, BUT the JASDF is notorious for having various skin patterns and decals at a drop of a hat... so I am not that much off.
       
      -I'm sure you can find more but that is what is great about this game series... you can CREATE and CHANGE to your liking!
       
       
       
      The file contain all of the current JASDF F-15CJ squadrons with the "EXCEPTION" of two skins.
       
      The 1st Tactical Squadron and the Air Developemt and Test Command Squadron.
       
      (Both squadron are provisional and aircrafts get rotated from active units or spare aircraft)
       
      Oh, I added my own squadron "JASDF Shogun" (what if...)
       
       
      The following are the Squadrons:
       
       
      Hiko Kyoiku Kokutai (Tactical Fighter Training Squadron) Nyutabaru Air Base (RJFN).
       
      23rd Hikotai (Squadron), 23Sq. replaced the 202Sq. in 2000 as the F-15 training unit.
       
      Keikai Kokutai (Provisional Group) Nyutabaru Air Base (RJFN)
       
      Hiko Kyodotai ("Aggressors")
       
      2 Kokudan (Wing): Chitose Air Base (RJCJ), Part of the Northern Air Defence Force (HQ Misawa).
       
      201 Hikotai
      203 Hikotai
       
      83 Kokutai (Group), Part of the Southwestern Composite Air Division (HQ Naha).
       
      204 Hikotai (204Sq. swopped places with 302Sq. (F-4EJ_Kai) at the beginning of 2009 for better defense of the Southern flank).
       
       
      6 Kokudan: Kanazawa/Komatsu Air Base (RJNK), Part of the Central Air Defence Force (HQ Iruma).
       
      303 Hikotai
      306 Hikotai
       
      7 Kokudan: Hyakuti Air Base (RJAH), Part of the Central Air Defence Force (HQ Iruma).
       
      305 Hikotai
       
      8 Kokudan: Tsuiki Air Base (RJFZ), Part of the Western Air Defence Force (HQ Kasuga).
       
      304 Hikotai
       
       
      Credits:
       
      TK and Thirdwire - Stock F-15A SF2E/Skin
      AleDucat - ACES II Ejection Seat
      JimmyBid - F-15C cockpit flight control textures
      MoonJumper - Avioncs work
      Kesselburt - Original F-15C cockpit
      Brain32 - Improved/new textures for the F-15C cockpit
      331KillerBee- SF2 Weapon Pack
      gbreuder - Alternate F-14 wing vapor effects
      Old Diego - Pilot Pack
      x Ray - Updated JASDF pilot skin
      dfang - Afterburner effect
       
      [ If I miss anyone it is not intentional ]
       
       
      Please let me know if there is any issues or things missing (other than what I have stated above).
       
       
      I take great pride on my work as do all of the wonderful people on this forum.
       
       
      Have Fun!
       
      Cheers!
       
       
       
      8 January 2011
       
      Ace888
      468 0
    7. PASKO's, Column5's and Marcello's Grumman F9F-5 Panther.
       
      All I did was modifying it for use in SF2.
       
      Changes made:
       
      1) Changed the pit to the standard A-4B pit.
      2) changed the loadout to weapons available in version of juni SF2 (no EXP or anything added).
      3) Replaced the original skin of VMF-331 by one made by Wrench. This skin fits the plane best. The other skins show gaps along the back of the plane and on the nose. Hope he doesn't mind. I did not ask specific permission to use his skin.
      3) There is an error with LOD3. It shows the nose cone perpendicular to the plane. I solved this by removing lod3.
      4) Animation. Wingfold is active use shift 1.
       
       
      That's it. All other credits go to the orignal builders of this beautifull plane.
       
      The original readme is attached below.
       
      To install, just drop the files in the '[Drive]:\Users\[name]\Saved Games\ThirdWire\StrikeFighters2'.
       
       
      6 januari 2011
       
      Redeye
      616 0
    8. B-47E SF-2 FIX
       
      Hi Folks,
      here isn't a full plane (that You can download at Colum5 here http://www.column5.us/aircraft.shtml)
      but only a fix for removing white crosses and tailfin issue (no material assigned).
       
      The input came from our friend Gaunt aka Imre, who reported me that noisy bug.
       
      To complete the SF-2 standard conversion I added the userlist.ini (a very very simple task indeed).
       
      You have only to put the included folder in you mod/objects/aircraft one and let overwrite.
       
      This little work is dedicated to original makers of this fantastic plane (very good for an early '50 campaign).
       
      Enjoy.
       
      Paul
      489 0
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