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Carrier Deck Illumination Beta 1.0
Effects and .ini work: MiGbuster and Fubar512
Placement: MiGbuster
Technical Consultant: SidDogg
This mod DOES NOT contain the carrier models. It requires that you have Sf2V and/or SF2NA, and preferably both, installed on your system. The SCB-125 and CVA-63 models are native to SF2V. They are also included in SF2NA, which adds the CVN-68. We have included files for all three types.
To install: Simply drag the contents of the zip file, which are the two folders, "effects and groundobject", into the mod (saved games) folder of the desired title. For example, using SF2NA, the default path would be "YOUR NAME/Saved Games/Thirdwire/StrikeFighters2NorthAtlantic"
Note that this is a Beta, a work in progress, and as such, it is not perfect. Deck illumination is on all the time. The Optical Landing System is not-functional. These are currently due to the limitations of the series.
By Fubar512674 5 -
This is a fix pack for my "SF2:NA US Stock Ships Data File Mod/Update 1.0" located at the link below.
http://combatace.com/files/file/14561-sf2na-us-stock-ships-data-file-modupdate/
When I uploaded the US Stock Ships Data File Update pack I accidentally packed up some of my second to last file versions instead of the final variants I intended to upload.
This Fix Pack contains the adjustments that I overlooked when I first uploaded the pack.
Just copy and paste into the mod folder that you placed the "SF2:NA US Stock Ships Data File Mod/Update 1.0" into and overwrite when ask.
I am also updating the pack to include the changes this pack adds so you don’t need this Fix Pack if you downloaded the "SF2:NA US Stock Ships Data File Mod/Update" after 2/9/2014.
By KJakker223 0 -
This is a US counterpart my previously uploaded Soviet ship updates.
This pack has updated data files for the stock Third Wire SF2:NA United States Navy surface combatants and amphibious ships.
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The changes are primarily centered around adjustments to the Elevation and Train of the guns with regard to both the Maximum and Minimum position and rate of movement.
A number of other adjustments have also been made related to gunners and guns.
The "Alt1" variant of the data files uses stock guns.
The "Alt2" version is set to use alternate guns which should improve the effectiveness of the guns in the AA and CIWS role.
The alternate Guns have been included.
This file has been tested in SF2:NA.
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1.1 includes some minor adjustments that I missed including in the original release.
By KJakker349 0 -
This is an updated data file for the Stock Third Wire SF2:NA Kiev Class Soviet Carrier.
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The changes include improvements to the Kiev's CIWS and adjustments to all gunners on the ship.
The "Alt1" variant of the data file uses stock guns.
The "Alt2" version is set to use alternate guns which should improve the effectiveness of the guns in the AA and CIWS role.
The alternate Guns have been included.
This file has been tested in SF2:NA.
By KJakker305 0 -
This is an updated data file for the Stock Third Wire SF2:NA Kashin Class Soviet Destroyer.
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The changes are primarily centered around adjustments to the Elevation and Train of the guns with regard to both the Maximum and Minimum position and rate of moment.
A number of other adjustments have also been made related to gunners and guns.
The "Alt1" variant of the data file uses stock guns.
The "Alt2" version is set to use alternate guns which should improve the effectiveness of the guns in the AA and CIWS role.
The alternate guns have been included.
This file has been tested in SF2:NA.
By KJakker262 0 -
This pack has updated data files for the stock Third Wire SF2:NA Krivak I and Krivak II classes of Soviet frigates.
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The changes are primarily centered around adjustments to the Elevation and Train of the guns with regard to both the Maximum and Minimum position and rate of movement.
A number of other adjustments have also been made related to gunners and guns.
The "Alt1" variant of the data file uses stock guns.
The "Alt2" version is set to use alternate guns which should improve the effectiveness of the guns in the AA and CIWS role.
The alternate Guns have been included.
This file has been tested in SF2:NA.
By KJakker248 0 -
This package contains modified data files for the Udaloy and UdaloyII Class Destroyers. It is meant for SF2:NA based installs only.
You can find it in the Udaloy class upgrade package 1.0
http://combatace.com/files/file/12800-udaloy-class-upgrade-package/
Alternatively if you have the SF2:NA Expansion Pack by eburger68 then it can be used with the Slava included in the pack.
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This package makes numerous adjustments to the Udaloy & UdaloyII Data files.
The most important is making the SA-N-9 missile launchers function via a Gunner instead of using the [WeaponSystem] entery. As such they operate similar to the launchers on WhiteBoySamurai's ships.
On the Udaloy II, two launchers have been set up for the SA-N-11's used by its Kasthan mounts so as not to interfere with the guns of the Kasthan.
All other gunners have been heavily overhauled in order to adjust the performance of the ship's gun systems against the AA and CIWS role.
The Alt1 file is uses stock or existing guns while the Alt2 file uses custom modified guns.
By KJakker302 0 -
This package contains modified data files for the Slava Class Cruiser. It is meant for SF2:NA based installs only.
You will need the Slava class upgrade package 1.1
http://combatace.com/files/file/12802-slava-class-upgrade-package/
Alternatively if you have the SF2:NA Expansion Pack by eburger68 then it can be used with the Slava included in the pack.
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This package makes numerous adjustments to the Slava Data file.
The most important is making the SA-N-6 missile launchers function via a Gunner instead of using the [WeaponSystem] entery. As such they operate similar to the launchers on WhiteBoySamurai's cruisers.
Some slight adjustments have also been made to the SA-N-4 gunners.
Additionally all other gunners have been heavily overhauled in order to adjust the performance of the ship's gun systems against the AA and CIWS role.
The Alt1 file is uses stock or existing guns while the Alt2 file uses custom modified guns.
By KJakker308 1
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