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    1. Kyushu J7W1 Shinden "Magnificent Lightning"

      The Kyushu J7W1 Shinden "Magnificent Lightning" fighter was a World War II Japanese propeller-driven aircraft prototype that was built in a canard design.
      The wings were attached to the tail section and stabilizers were on the front. The propeller was also in the rear, in a pusher configuration.
      Developed by the Imperial Japanese Navy (IJN) as a short-range, land-based interceptor, the J7W was a response to B-29 Superfortress raids on the Japanese home islands.
      For interception missions, the J7W was to be armed with four forward-firing 30 mm cannons in the nose.
      The Shinden was expected to be a highly maneuverable interceptor, but only two prototypes were finished before the end of war.
      A gas turbine–powered version was considered, but never even reached the drawing board.
       
      Model by Veltro2k
      Cockpit by Stary
      Pilot by Capun
      Flight model, texture and decals by Charles
       
       
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      319 downloads

         (5 reviews)

      0 comments

      Submitted

    2. Nakajima J9N1-S Kikka Night Fighter

      Nakajima J9N1-S Kikka Night Fighter
       
      The Nakajima Kikka "Orange Blossom" was Japan's first jet-powered aircraft. It was developed late in World War II and the first prototype
      had only flown once before the end of the conflict
      Model:Veltro2k
      Textures,FM and decals: Charles
      Cockpit:Kesselbrut
      Destroyed model:Capun
       
      install in Objects/aircraft folder
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      180 downloads

         (4 reviews)

      1 comment

      Submitted

    3. Nakajima J9N1 Kikka

      Nakajima J9N1 Kikka
      The Nakajima Kikka "Orange Blossom" was Japan's first jet-powered aircraft. It was developed late in World War II and the first prototype
      had only flown once before the end of the conflict
      Model:Veltro2k
      Textures,FM and decals: Charles
      Cockpit:Kesselbrut
      Destroyed model:Capun
       
      install in Objects/aircraft folder
       

      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      265 downloads

         (5 reviews)

      1 comment

      Submitted

    4. SF2 WW2 PTO J2M Jack Number List Fix

      SF2 WW2 PTO J2M Jack Number List Fix 9/13/2013
       
      Herein are replacement numberlst.inis for the J2M1 & J2M3 "Jack" recently released.
      For some reason, I'd forgotten to extend the numberation to it's full extent.
       
       
      You can find the aircraft here:
       
      http://combatace.com/files/file/14251-sf2-ww2-pto-mitsubishi-j2m-raiden-jack-pak/
       
      ---------------
       
      -Install Instructions:
       
      unzip as usual, and drop the /Objects folder directly over your existing one. Allow the overwrite.
       
      ------------
       
      sorry about that people!
      Wrench
      Kevin Stein

      180 downloads

         (0 reviews)

      1 comment

      Submitted

    5. SF2 WW2 PTO Mitsubishi J2M Raiden (Jack) Pak

      The Mitsubishi J2M Raiden "Thunderbolt" was a single-engined land-based Fighter used by the Japanese naval Air Services World War II. The Aliied reporting name was "Jack".
       
      While this release is similiar to the Jack as used in the A-Team Skunkworks PTO AIMP, it has been slightly reworked for General Release . This is the full aircraft package, with everything needed.
       
      Important Note: DO NOT use this mod within the Dev A-Team PTO All Inclusive Mod Pak!! You =WILL= break their campaigns . It is for use ONLY in a 'regular' PTO-centric mods folder.
       
      Credits:
      Veltro2k for the aircraft (and A-Team Skunkworks for finalization work)
      Charles for the FM and base skins
      GregoryP for the AvHistory sounds
      The Great Wrench for a WHOLE bunch of stuff!! and decals and screens such like

      356 downloads

         (2 reviews)

      0 comments

      Updated

    6. A6M2-N "Rufe" Floatplane Fighter

      A6M-2N "Rufe" WW2 IJN Floatplane fighter
       
      For SF/Wo* or SF2 --
       
      Please note, this aircraft is not fully SF2 compliant! The package, with the exception of the included destroyed model, and SF2-ized 'weapon' (ie: the floats) will need to be converted by YOU -the End User- for SF2 compatibility. The data ini has the added lines for the included destroyed model. It shouldn't change anything for SF/Wo*, except it not showing up after you shoot it down.
       
      It also is in DIRE need of a corrected/Updated 08 and/or SF2 level Flight Model. This mod is released "as is" (meaning as it was in 08). Adjustments/tweeks are encouraged!
       
      The readme included, is in it's original 2008 state. Seperate instructions are included for adding the destroyed model, for SF2 usage
       
      *Note: it will NOT take off or land on water (the game has never supported this), but from land bases. For some reason, the "invisible airfield" as used on several WW2 terrains is NOT working in SF2. BE ADVISED!!*
       
      -----------------
      This is a modification to ArmourDave's A6M2 "Zero" fighter, converting it into the float-plane version as built by Nakajima for the Imperial Japanese Navy. Historically, probably the most successful floatplane fighter ever produced.
       
      There are 2 complete versions of the Rufe included in this package:
       
      1) A6M2-N_Early: this has the light gray skin as used in mid-to-late 1942. This aircraft contains 2 new skins (created from a new template, based off the original skins as seen on some other Zero mods of mine); 11 Kokutai, based aboard the seplane tender 'Kamikawa Maru' in the northern Solomons circa July-August 1942, and 14 Kokutai, also based in the Solomons area. circa 1942 (actually the Shortland Islands, but who's counting?)
       
      2) A6M2-N: this aircraft has the later (ie: early 1943 on) green overall camo. This aircraft ALSO contains 2 new skins (as above); 802 Kokutai based at Jaluit, Marshall Islands circa August 1943; and 902 Kokutai as seen in November, 1943 based at Truk.
       
      Happy Landings!
       
      wrench
      kevin stein

      214 downloads

         (1 review)

      0 comments

      Updated

    7. Showa/Nakajima L2D "Tabby" (for SF2 WW2 PTO)

      Showa/Nakajima L2D "Tabby" WW2 IJN Transport
      == For WW2 PTO SF2, Any and All, =WITH= SF2:I Expansion Pak1 ==
       
      *Note: can be used in any PTO centric install, BUT you MUST have Expansion Pak 1 to gain access to the stock 3W C-47A this is based on.*
       
      This is a mod of the stock 3rdWire C-47A into the Japanese-built L2D, code named "Tabby" by the Allies. This mod also replaces my eariler 1stGen version, based off the DAT C-47, and reuses those very same decals.
       
      The cockpit ini, whilst the standard Skytrain one, has been converted to metric measurments. ALL insturmentation labeling remains in English. A new nation has been added, and instructions for adding "IJN" to your WW2 nations ini are included in the "To Install" section. Although not required, it's an option
       
      The aircraft has been reskinned in a redish-brownish color seen on many IJN aircraft, and represents aircraft from the 4th Kantai Transport Division (the only unit I could find references and tail codes for). Tail code decals for 18 aircraft are included. Decal randomization is set to TRUE.
       
      As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
      Just another mod I had sitting on the HD, collecting stray electrons. Thought I finish it off, and get it out the door. Although of no practical use in-game, it will give you another parked aircraft to strafe.
       
      have at it!
      wrench
      kevin stein

      212 downloads

         (0 reviews)

      1 comment

      Updated

    8. SF2 Ki-43 Hayabusa (Oscar) Pak (by Wolf257)

      Nakajima Ki-43 Hayabusa "Oscar" Pak for SF2 (Wolf257)
       
      -- Something for the PTO players --
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the
      excessive modifications made to fit them into the SF2 environment.*
       
      Mods/reskins/redcalings for Wolf257's Ki-43 IJAAF WW2 aircaft. This package contains the full
      aircraft, 'rebuilt' into several variants:
      Allowing for physical differences that cannot be changed between variants, this package contains
      the following aircraft:
       
      Ki-43i
      Ki-43ic
      Ki-43IIB
      Ki-43III
       
      For a listing of Sentai, consult the various aircraft aircraft folders. Remember, this LOD is
      from 2004, the MAX files are unavailable, so it is as it is. Compliants on the physical model
      will be ignored.
       
      All skins are in jpg format, Decal Randomization is TRUE (for the one skin that has numbers).
      Chutai markings for all but the 'green' skin are decals. All get new SF2 versions of the original
      'box art' hangar screens (it's the same screen reused for all!). DDS damage textures and
      Destroyed models are included for all (taken from the WW2 terrains).
      Due to the mapping being the same, what with the same lod being used for all, all skins are
      easily transferable between the different variants. In truth, 99.9% of Oscar units used all the
      variant at some point during the War.
       
      All have (pretty much the same, with slight differences) semi-compliant SF2 Flight Models, but
      they do need further fine tuning by experts. All lighting is 100% historically correct.
      All weapons, guns, a pilot figure and sounds are included.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please
      read them. Also, give the "Notes" section a read too. All original readmes, if I'd found them,
      are included for historical purposes.
       
      Happy Hunting!
      wrench
      kevin stein

      408 downloads

         (3 reviews)

      0 comments

      Updated

    9. SF2 PTO - Zero and Rufe Pak

      SF2 Zero and Rufe Pak
       
      -- Something for the PTO players --
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
       
      This is a Compliation Pakcage of all the Mods/Reskins/etc for ArmorDave's A6M "Zero".
      Included in this pack are:
       
      A6M2 Type 21
      A6M2 "Sen Baku" by Christian59
      A6M5 Type 52a
      A6M5C Type 52c
      A6M7 Type 63
      A6M2-N Rufe floatplane (both the early and late model sets - 'plane white-ish', and Camo green).
       
      All have a (semi) compliant SF2 FM - however, as always, further tweeking may be necessary by experts. Personally, I think they're just a hair 'too good', but they fly very nicely.
      Data ini edits add the SF2NA style 'carrier based statements', so they can/will fly from IJN carriers on terrains that have the proper naval map statements and _water.bmp. And if you posess operational IJN CVs (there's a WW2 ship pak in the works)
       
      Pilot figures (including the fakepilot & pylons), weapons, sounds and a gun are included. Decal radomization is TRUE for all, and all skin maps are jpgs. New, SF2 versions of the 'box art' hangars and loading screens are included.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
      All original readmes, where discoverable, are included within their individual aircraft & skin folders.
      Due to the age of these models, and the lack of access to the MAX files, any and all physical errors canNOT be fixed. They are 'as they are'.
       
      Happy Hunting!
      wrench
      kevin stein

      995 downloads

         (6 reviews)

      2 comments

      Updated

    10. SF2 WW2 PTO D3A1 Val Pak

      SF2 WW2 D3A1 "Val" Dive Bomber
       
      -- Something for the PTO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
       
      This is a compilation of all my work for Pasko's D3A1 Val. It is designed to replace ALL the previously released versions. So, be advised.
      There is one aircraft in the pack with a multitude of skins:
       
      IJN Carriers at Pearl Harbor (all 6)
      IJN Carriers at Midway (all 4)
      IJN mid-late war (carrier AND Land Based, 1 each)
       
      12 skin/decal sets in all. Numbering is as historically accurate as days and weeks of research can determine (including work for the original release some years ago)
       
      A semi-compliant SF2 Flight Model has been cobbled together, but it REALLLLLLY do needs further fine tuning by experts. I'm NOT happy at all with it; somebody PLEASE make the necessary adjustments. (do we have a begging smilie??)
       
      All skins are jpg format. Decal randomization is set to TRUE, but this may NOT be historically correct; Squadron and Flight leaders used 3, 2 and 1 color bands on the tail to identify themselves. With randomizaion set TRUE, the No.1 Bird will be 'whatever' is chosen by the GameEngine ™. Research has shown the Squadron Commander (and suboritinate Flight leaders) tended to 'lead from the front', so if the randomization is bothersome, simply edit the required inis, and remove it.
       
      SF2 versions of the old 'box art' Hangar and Loading screens are included.
      Sounds, weapons, etc and so forth are included. As a bonus, I finally figured out the canopy animation, so use Shift/0 to open and close the cockpit window. Wingfold however, is NOT working as that was never built into the LOD. SF2NA Carrier Based Statements have been adjusted to suit.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Information on the 'bombbay' is interestering to note!
      All readmes from the original releases, and re-releases are included where discoverable from the archives.
       
      Happy Hunting!
      wrench
      kevin stein

      548 downloads

         (1 review)

      0 comments

      Updated

    11. SF2 WW2 PTO Ki-27 Nate Pak

      SF2 WW2 Ki-27 "Nate"
       
      -- Something for the PTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
       
      This is a compilation of all my work, and anyone elses I could find, for Wolf's K-27 Nate IJAAF fighter. It is designed to replace ALL the previously released versions. So, be advised.
       
      This pak comprises the complete aircraft, with several skins from differing time frames of WW2. Most are for those units based in China, Indo-China/Malaysia and Burma regions, with one I've been able to ID as being used in Japan in the last days of the war. Skins are by myself and Jeff "pcpilot" Gerald.
       
      It has semi-compliant (VERY! semi!) SF2 Flight Models, but they REALLLLLLY do need further fine tuning by experts (meaning: it turns on a dime, and gives back 9.5 cents change).
      All skins are in jpg format, and decal randomization (for those with ID numbers) is set to TRUE. the 77 Sentai skins use decals for the Chutai markings. I've tried, as best as possible, to use the 'StartDefaultDate' on all skins to limit the availability for pre-War markings from those that came into being post-American entry into WW2. 2 of these skins are Sentai that operated in Manchuria against the Soviets in the Late 1930s.
       
      A new SF2 version of the old 'box art' Hangar Screen is included.
      Sounds are included (which you prolly have anyway, along with the bombs and drop tanks.) A new glass tga finally allows the aircraft to have visible windows.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
      All readmes from the original releases, and re-releases, are included where discoverable from the archives.
       
      This will give the AVG guys something to go up against -- 77 Sentai was one of their main antagonists.
      Also included is my HomeGrown Template ™. It too, could use some enhancing.
      Remember folks, the physical model is very old; "it is as it is", and any flaws/faults cannot be fixed without the unavailable MAX files.
       
      Good Hunting!
      wrench
      kevin stein

      391 downloads

         (1 review)

      1 comment

      Updated

    12. SF2 WW2 PTO Ki-43 Oscar by ArmorDave

      SF2 WW2 PTO Ki-43 Oscar by ArmorDave
       
      -- Something for the PTO players --
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
       
      This is an SF2 version of my 1stGen "AD Oscar Update Pak". I'd forgotten to upload it (what with all the personal computer drama lately...and still ongoing...) so here it is now.
       
      Unlike the original SF/Wo* pak, I've created all 3 skins for the 11 Sentai; each of the 3 Chutai are represented by different color lightning bolt on the tail.
      The other skin included is 1 Sentai, 3 Chutai, iirc, from the CBI region.
       
      All skins are jpg, and as these Sentai used no individual aircraft numbers, the only marking are the tail decals (for 11 Sentai)
       
      As expected, it has a semi-compliant SF2 Flight Models, but they do need further fine tuning by experts.
      To diferentiate it from the Wolf Oscar, in-game you'll see the displayed name:
       
      Ki-43-Ia "Oscar" (AD)
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
       
      Good Hunting!
      wrench
      kevin stein

      340 downloads

         (1 review)

      1 comment

      Updated

    13. SF2 N1K1 Rex and N1K2-J George

      SF2 N1K1 "Rex" and N1K2-J 'George"
       
      -- Something for the PTO players --
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. Also, the DestroyedModel referenced for both aircraft 'looks' for the SF2V A-1 Skyraider, hence the Full 4/5 Merged reccomendation*
       
      Mods/reskins/redcals for Wolf257's IJN fighter, and Pasko's Rex Floatplane. This package contains BOTH full aircraft:
       
      N1K1 Kyofu "Rex" by Pasko, with both it's skins/decals
      "Black" - Ohtsu Kokutai, Lake Biwa, Japan, Sept. 1944
      "Green" 22 Kokutai, Balikpapan, Borneo, 1945
       
      N1K2-J Skinden-kai "George" by Wolf257, with 3 skins/decals
      "343" Genda's Squadron of Experts
      "IJN" 210 Kokutai, Phillipines, 1944 (real Ku used the early model mid-wing N1K1-J)
      "IJN2" Yokosuka Air Group, 1945, Home Islands Defense
       
      All George skins are in jpg format, the Rex keeps them in bmp as they are quite small (512x), and conveting them might loose some detailing (meaning: I didn't want to create new templates, and they look OK as they are). Decal Randomization is TRUE. Both get new SF2 versions of the original 'box art' hangar screens.
       
      All weapons, (ok a new drop tank), pilot figures, are included. A new (almost) SF2-compliant FM for bot was created. As always, since I'm really not an FM Guru, further tweeks/adjustments are necessary. Also, the physical models are quite old, and any flaws/defects/etc cannot be repaired/fixed/etc. It is as it is. The "FakePilot" method is used on the George to add the belly pylon. Outerpylons are still 'not there' for bombs. Damage textures are the 'original' tgas from Gen1.
      Stary was kind enough to revist and fiddle a new cockpit for the George; the Rex keeps it's original release version.
       
      Both have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting on both aircraft is 100% historically correct.
      For those wishing to create other serials, the "TNum.psd" can be found in the Decals folders for the proper skins.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes, when locatable, are included for historical purposes
       
      Good Hunting!
      wrench
      kevin stein

      426 downloads

         (2 reviews)

      1 comment

      Updated

    14. SF2 WW2 PTO Mitsubishi G3M Nell Pak

      SF2 WW2 PTO Mitsubishi G3M Nell Pak by Veltro2K
       
      -- Something for the PTO players --
      = For SF2, Full-5 Merged (ONLY!!!) =
       
      *** Important Note: due to the use of SF2NA coding for the Naval Strike (aka 'Cruise Missle') usage, you MUST have built you PTO mods folder from the SF2NA exe. The torpedo supplied herein is set as a short range cruise missile, and will ABSOLUTELY NOT work in 1stGens at any patch level, and may not work properly in SF2 game installs withOUT SF2NA in the merged core files. Also, the use of 'open cockpit' and other statements in various inis preclude it use in SF/Wo* 1stGen games. Also, having SF2I Expansion Pak 1 is a must, as the destroyed model referenced herein uses the C-47A destroyed model. If you do NOT have SF2I Exp1, you'll have to find another desetroyed lod to reference.***
       
      A re-release of Veltro's G3M "Nell" IJN attack bomber. Inside you'll find...
       
      The original skin, overall green/light green-blue unders that I've tentativly identified as the Mihoro Naval Air Corps (later redesignated 701 Kokutai).
      A NEW "quick and dirty" one by me, representing Chitose NAC (later 703 Kokutai), with 18 new 'plane-in-group/serial decals. It's also the green/blue-grey.
       
      The skins are in jpg format, the orignal decals (17) are resued on the Mihoro/701 skin, and 18 new decal were created for the Chitose/701 skin.Decal Randomization is set to TRUE. All IJAAF/IJN weapons (bombs), including the NA-style semi-experimental 'cruise missle' torpedo. Pilot figures, and a 'new' engine sound from the AvHistory sounds set. Both the Hangar and Loading screens are brand new for this reissue.
       
      To reduce the chance of conflicts with any other Nells you may (or may not) have, everthing is refered to by the 'v2k' suffix. So, when in game, you'll see
       
      G3M2 Model 22 "Nell" (V2K)
       
      on the aircraft selection dropdown menu.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
      For those that still have the original release, it's advised you delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
       
      **The aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. It 'are as it is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created.**
       
      Good Hunting!
      wrench
      kevin stein

      460 downloads

         (3 reviews)

      1 comment

      Updated

    15. SF2 WW2 PTO/CBI Nakajima Ki-44 Tojo by Geo

      SF2 WW2 PTO/CBI Nakajima Ki-44 Tojo by Geo
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod will =MAY= work in SF/Wo* 1stGen game installs at any patch level. However, due to some/many of modifications made to fit them into the SF2 environment, not all features will be active.*
       
      ** Notex2: The aircraft herin have several different skins ... for the CBI, SoWesPac (ie: Dutch East Indies), (semi) Central Pacific (read: Phillipines), Home Islands defense. I've tried to tag them as best as I can. If running seperate CBI and general PTO mods folders, you may want to seperate them out, or move the texture listing around to fit your usage. **
       
      This model seems to be either the Ki-44-Ib, Ic or IIB, as it carries the 4 12.7mm machine guns. I chose to call it the "Ic".
      Skins within the pack are the originals from Geo's 1stGen release. They are (as bes as I can ID them):
       
      23 Sentai
      29 Sentai (PI)
      47 Sentai
      50 Sentai, 1 Chutai (CBI)
      85 Sentai (CBI -china mostly)
       
      23 & 47 both carry the 'white bandage' marking that usually denote Home Islands Defense, but some units around Pelambang, NEI also carried them.
       
      New (semi)compliant SF2 FM was cobbled together. As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts. A New SF2 style "box art" hangar screen, Geo's original 2 loading screens, converted to jpg, so you can switch to whichever one you like better. Weapons (drop tanks and bombs), guns, a pilot figure and engine sounds are included. All skins remain in their original bmp format, and decal randomization is set to TRUE (for the few number decals we have). As is usual, all lighting is 100% historically correct.
      The canopy has been switched to the Standard Animation Keystroke, Shift/0.
      Damage textures are new, in DDS format.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes are included for historical purposes (when discoverable from the archives)
       
      Happy Hunting!
      wrench
      kevin stein
       
      with thanks to Geo!!

      396 downloads

         (0 reviews)

      1 comment

      Updated

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