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SF2 N1K1 Rex and N1K2-J George

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SF2 N1K1 "Rex" and N1K2-J 'George"


-- Something for the PTO players --

= For SF2, Full-4/5 Merged (Reccomended/Preferred) =


*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. Also, the DestroyedModel referenced for both aircraft 'looks' for the SF2V A-1 Skyraider, hence the Full 4/5 Merged reccomendation*


Mods/reskins/redcals for Wolf257's IJN fighter, and Pasko's Rex Floatplane. This package contains BOTH full aircraft:


N1K1 Kyofu "Rex" by Pasko, with both it's skins/decals

"Black" - Ohtsu Kokutai, Lake Biwa, Japan, Sept. 1944

"Green" 22 Kokutai, Balikpapan, Borneo, 1945


N1K2-J Skinden-kai "George" by Wolf257, with 3 skins/decals

"343" Genda's Squadron of Experts

"IJN" 210 Kokutai, Phillipines, 1944 (real Ku used the early model mid-wing N1K1-J)

"IJN2" Yokosuka Air Group, 1945, Home Islands Defense


All George skins are in jpg format, the Rex keeps them in bmp as they are quite small (512x), and conveting them might loose some detailing (meaning: I didn't want to create new templates, and they look OK as they are). Decal Randomization is TRUE. Both get new SF2 versions of the original 'box art' hangar screens.


All weapons, (ok a new drop tank), pilot figures, are included. A new (almost) SF2-compliant FM for bot was created. As always, since I'm really not an FM Guru, further tweeks/adjustments are necessary. Also, the physical models are quite old, and any flaws/defects/etc cannot be repaired/fixed/etc. It is as it is. The "FakePilot" method is used on the George to add the belly pylon. Outerpylons are still 'not there' for bombs. Damage textures are the 'original' tgas from Gen1.

Stary was kind enough to revist and fiddle a new cockpit for the George; the Rex keeps it's original release version.


Both have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting on both aircraft is 100% historically correct.

For those wishing to create other serials, the "TNum.psd" can be found in the Decals folders for the proper skins.


As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes, when locatable, are included for historical purposes


Good Hunting!


kevin stein

What's New in Version   See changelog


No changelog available for this version.

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