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SF/WO* Object Mods

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Non-aircraft add-ons and modifications

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    1. This mod includes .ini files and details on how to make static versions of all of the stock aircraft in SFP1, to populate your airfields.
       
      [Credits]
      Many thanks to TK for providing the originals as part of SFP1. If there are any problems with these mods then please contact me directly, not ThirdWire. Thanks.
       
      [Light and Heavy Statics]
      There are two versions of the stock statics included here: light statics and heavy statics.
       
      Light statics are represented by all friendly aircraft in the game and these are extremely stripped down versions of the originals. A light static should not hit your FPS as much as an original flyable one.
       
      Heavy statics, which I sometimes call 'Touchable'* statics, contain the minimum changes necessary to make them static. These statics can be
      destroyed by the weapons in the game, including cannon fire. They are ideal for use on enemy airfields as part of strafing missions. Therefore, heavy statics represent all of the enemy aircraft in the game.
       
      *Remember the scene in the 1987 film Untouchables, when the guy gets wasted in the lift? Touchable. Get it?!
       
      [sample Statics Display Mission]
      I've included a sample mission file _Stock SFP1 Static Lineup.msn for you to see each Static in the game and get some idea how you display and position them.
       
      Cheers, kind regards, P.T (comrpnt). :-)
      1,359 0
    2. This mod includes .ini files and details on how to make static versions of all of the stock aircraft in WOV, to populate your airfields.
       
      [Credits]
      Many thanks to TK for providing the originals as part of WOV. If there are any problems with these mods then please contact me directly, not ThirdWire. Thanks.
       
      [Light and Heavy Statics]
      There are two versions of the stock statics included here: light statics and heavy statics.
       
      Light = Friendly aircraft, minimal hit on FPS, not destroyable
      Heavy = Enemy aircraft, full detail and destroyable (ideal for strafing missions!)
       
      Installation instructions are included in the readme.
       
      [sample Statics Display Mission]
      I've included a sample mission file _Stock WOV Static Lineup.msn for you to see each Static in the game and get some idea how you display and position them.
       
      Cheers, kind regards, P.T (comrpnt). :-)
      1,368 1
    3. I noticed many of the afterburner effects in my original "Afterburner Buffet" pack didn't work properly after the latest patches,, i sorted through them & made a revised pack for your flaming enjoyment...
       
      All have been tested and seem to work fine...
       
      If any problems,,let me know..i'll do my best to help...
       
      Thanks to Deuces & RussoUK for help with the afterburner effects...
      1,330 1
    4. Wings over Europe Air Defense Mod version 0.1
      -------------------------------------------------------
      This modification adds HAWK SAM batteries to the NATO defenses. It is intended for use in the excellent NATO Fighters Campaign or with the standard campaigns with the outstanding July 2006 Weapons Pack. If you don't have one of these this modifications installed it will not work. Works with single user-created missions and campaigns.
       
      This modification includes work by Pasko, Fubar512, and Wrench. I appreciate their work and thank them for permission to include it.
       
      Please refer to the README.txt file enclosed for installation instructions.
      1,555 0
    5. this is a M-24 Chaffee skin.Simple desert camo.I have included 2 versions,one with and one with out markings.This is just a skin.
      112 0
    6. Dhimari Army M-24 Chaffee skin.Includes both a marked and unmarked version.Skin file only,you will need the excellent Armourdave/Geo M-24 to use.
      152 0
    7. Here is a UN M113. Hopefully this will get some use by campaign and mission modders. Feel free to alter, but give credit where credit is due.
      271 0
    8. Increases the B-52G roll rate so that the AI pilots dont crash when they try to turn the plane.
      521 0
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