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    1. This is the A-4AR made by Wrench based on the ThirdWire's A-4F with some modifications made by Banidos Team.
       
      Textures: Torno
       
      Sounds and improvements in the flight model: Suicidal
       
      3D aggregates: Alejandro
       
      Hangar Screen: is a painting by Carlos Garcia and adapted by Suicidal
       
      For more information on the model of Wrench please read the original readme included in this package.
       
      Installation instructions inside the .rar file
       
       
      Thanks to:
      Wrench
      Rover Mirage
      Pato Poli
       
      Credits:
      Ravens**t, for the original mod
      The Mirage Factory, for the original flight model
      Julhiem, for the excellent Kestral cockpit
       
      And thanks to Third Wire for this Game!!!!!!!
       
       
       
      NOTE: this model has not been tested eith the lastest patch.
       
      If you have any questions or comments, you can contact me at Combatace, spanish forum or with a PM
       
       
      Enjoy!!! Happy Hunting !!!!!
       
       
      ______________________________________________________________________
       
       
       
      Este es el A-4AR de Wrench, basado en el A-4F de Thirdwire con algúnas modificaciones de Banidos Team.
       
      Texturas: Torno
       
      Sonidos y mejoras en el modelo de vuelo: Suicidal
       
      Agregados en 3D: Alejandro
       
      Pantalla del hangar: es una pintura de Carlos García adaptada por suicidal
       
      Para más información sobre el modelo de Wrench por favor leer los readme originales incluídos en este paquete.
       
       
      Instrucciones de instalación dentro del archivo .rar
       
       
      Gracias a:
      Wrench
      Rover Mirage
      Pato Poli
       
      Créditos:
      Ravens**t, por el mod original
      The Mirage Factory, por el modelo de vuelo original
      Julheim, por la excelente cabina del Kestrel
       
      Y gracias a Third Wire por este juego!!!!!!
       
       
      NOTA: Este modelo no ha sido probado con los últimos parches.
       
      Cualquier preguna o comentario, me pueden enviar un PM o encontrarme en el foro español de Combatace.
       
       
      Que lo disfruten!!!!!! Buena Caza!!!!!!!
      1,658 4
    2. This is a Beta version of my Be2500. It is UN-finished. Read the readme for details.
       
       
      It is also, incidently, the largest flyable mod aircraft in any flight sim in the world.
      1,448 2
    3. this is the C model of Mirage 2000
       
      it's just a modification of Mirage 2000-5 from IAFMars
       
      --------------------------------------------------------------------------
      Thanks to:
       
      3D Model by aleks
       
      Flight Model by IAFmars and YEYEYE and Erwin_hans
       
      Skins by IAFmars
       
      This beta using JAS-39C's cockpit.Thanks Dave's cockpit.
       
      --------------------------------------------------------------------------
      Installation insctructions:
       
      Install the Mirage2000C folder into your objects/aircraft folder.
       
      Put the sounds in sounds folder
       
      If you have some problems or some advices,ples post in CA
       
      christian
       
      have fun and good flight
      4,273 3
    4. THIS MOD DOES NOT HAVE ANY AIRCRAFT IN IT - YOU MUST HAVE THE LISTED AIRCRAFT TO BE ABLE TO USE THIS MOD!!!!
       
      Su-33 mod readme for the TW series.
       
      Version 1.0
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      Marcelo - For the excellent Su-27.
      Mustang - For the great video tutorials.
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
       
      What you will need first:
       
      Copy of SFP1/WOE/WOV patched to the latest standard (as of 28 Jan 08)
       
      Marcfighters excellent Su-27 located here: http://marcfighters.combatace.com/Aircrafts.htm
       
      Drdoyos Navy Flanker Skins (Optional): http://forum.combatace.com/index.php?autom...p;showfile=5241
       
       
       
      Notes and limitations.
       
      These are only visual changes, no changes were made to the flight model other than the addition of independent control thrust vectoring.
       
      The Su-33 loadout.ini wasn't changed (I didn't have time), but the data, cockpit and avionics inis have been changed to allow the carrage of AG weapons, including the Moskit ASM missile.
       
      The canards and pylons will pattern their colors after the bmps you put in the Aircraft folder...which means they won't change if you use a different texture and so might look weird.
       
      This whole thing was done as a lark, to take a break from my T-38 and weapons work. As such, I am pretty much done with dealing with it...so don't expect a whole lot of support from me for this one.
       
      This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
       
      Feel free to redistribute this file only, everything else belongs to someone else and is not freely redistributable.
       
      FastCargo
      08 Sep 08
      3,448 4
    5. F-15 ACTIVE readme for the TW series.
       
      Version 1.0
       
      *************************************NOTE!!!!!****************************
      If you have my old F-15 Active mod (using addon canards) this will totally replace that directory. I would recommend deleting the old F-15 ACTIVE directory so as to not cause conflicts.
       
      Though this has a lot of stuff from the Mirage Factory, it is NOT a Mirage Factory product as it doesn't meet their standards. If there are problems, it's my fault, not theirs.
      *************************************NOTE!!!!!****************************
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15D MAX file available for me to play with.
      Kei Nagase - For the awesome skins for this aircraft...you rock!
      To my fellows at Combatace and the Mirage Factory for helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
       
      What you will need first:
       
      This archive file (duh!).
       
      Copy of SFP1/WOE/WOV/WOI patched to the latest standard (as of 06 Sep 08)
       
      The Mirage Factory MSIP F-15 Eagles (you will need them for the cockpit): http://forum.combatace.com/index.php?autom...p;showfile=5865
       
      The WeaponEditor appropriate for your install. You NEED to know how to use it to get the properly colored external tanks.
       
       
       
      Notes and limitations.
       
      The F-15 ACTIVE (originally the F-15 S/MTD) is a modification of a preproduction F-15B used to test various technologies to increase short field abilities, manuverability, and enhanced flight control systems.
       
      More information can be found here: http://en.wikipedia.org/wiki/F-15S/MTD
       
      Two LODs are included, the F-15a.LOD (in use) and the F-15ad.LOD, which is for those computers that can run it...it's mainly used to smooth out any decal issues if you decide to customize later. But be warned, it can crash computers that can't handle it.
       
      This model was modified from wpnssgts F-15D, which in turn came from Flying Toaster's original F-15 model. As such, it also means that the skins for the MF F-15D will pretty much work normally, except for the canards. I'll leave it to you to figure out where the mappings are for those.
       
      The following modifications have been made to the visual model:
      1) Canards
      2) Movable nozzles for thrust vectoring
      3) Drooping ailerons when flaps are extended
      4) Minor cosmetic changes
      5) I did NOT add the pitot boom...mainly because that's a test aircraft thing only...and I can see future mods coming from folks showing the ACTIVE in service. Plus, I just didn't like it.
       
      The flight model incorperates the following:
      1) Independent thrust vectoring (NOT pitch linked). Range is 20 degrees nose up to 2 degrees nose down. Done this way due to limitations of sim and AI.
      2) Canards, including increased pitch up authority and increased yaw ability (symmetric and asymmetric movement)
      3) Drooping ailerons with flaps for better short field performance.
       
      As of right now, the AI will not take advantage of this increased ability, mainly due to my relative newness to the FM world.
       
      The handling is overall similar to the F-15D Eagle, however, your alpha and yaw abilities at low airspeed are significantly better. However, that also means that you can put yourself into a corner if you are not careful. Also, in Hard mode, a low to high rapid alpha pull will induce a right bank...this does not happen in Normal mode. Yaw (rudder) must be applied with discretion...the aircraft will depart if you leave it in too long.
       
      Finally, because the aircraft has increased alpha ability, it will happily stay at 60 degrees pitch below 100 knots all day...right into the ground. Don't be thinking you can do a loop on immediate takeoff and just keep the stick back the whole time...
       
      This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
       
      Because this file has a lot of stuff that is not mine, it is not currently freely redistributable. This is an exception to my normal policy. I hope to change that condition soon...in the meantime, please honor the requests of the folks who contributed to this mod to not redistribute it without getting permission first.
       
      FastCargo
      06 Sep 08
      1,771 4
    6. The mirage 50 PANTERA it is a model only for WOI does not include lod
      1,060 0
    7. This is a mod to create an F-14D version of The Wrench's what-if F-14 "Kardom" for SF:P1/WoV/WoE (sorry, don't have WoI, but you should be able to make it WoI-able with some tweaks). Please read the enclosed readme, it is very important to know how to make this aircraft work.
      2,133 0
    8. Chinese Taiwan Mirage2000-5 BETA
       
      --------------------------------------------------------------------------
      This is a beta of Chinese Taiwan Mirage2000-5.
       
      RoCAF bought 60 Mirage2000-5 fighters in 1993.But RoCAF haven't got france Air-Ground weapons,and the france radar dosen't spport homing/guiding Air-ground weapon from US.So,though these version of Mirage2000-5 got a great Air-ground attack abilltye,you can not use any Air-Ground weapons.
       
      --------------------------------------------------------------------------
      3D Model by aleks
       
      Flight Model by IAFmars and YEYEYE and Erwin_hans
       
      Weapons by IAFmars and YEYEYE
       
      Skins by IAFmars
       
      This beta using JAS-39C's cockpit.Thanks Dave's cockpit.
      --------------------------------------------------------------------------
      Installation insctructions:
       
      Install the CT Mirage2000-5 folder into your objects/aircraft folder.
       
      Put the weapons folder in objects folder. If you have a weapons pack installed then that folder will already be there. In that case take the contents and put them in the weapons folder.
       
      Add the weapons according the link below. Just using the weapondata editor.
      --------------------------------------------------------------------------
      If you have some problems or some advices,ples post in CA or E-mail me.
      My E-mail:iafc@sohu.com
       
      Sorry for the last mistake.
       
      Have fun!
      2,952 1
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