About This File
NOTE: This only works with DCS World 1.2.16 or earlier. DCS World 1.5/2.0 uses a new MiG-29 model.
I originally did this at the request of a friend, who wished to have the Czech camouflage pattern on fictional Georgian MiGs. Once I completed the pattern, I decided that since the hard work was already done, I should just go ahead and finish the Czech skin. So this is a Czech MiG-29A of the First Fighter Air Regiment ca. 1993 (before the airframe was traded to Poland, where it currently serves). Since the Czech Republic is not a selectable nation, the nations who can use this skin are Russia, Ukraine, and Insurgents.
These MiG-29A skins do not require you to overwrite any existing "slots"; they exist as individual skins using the standard definition.lua format. Simply put the skins in your Saved Games\DCS\Liveries\ folder; you should be able to extract using the path that exists in this archive file.
In order to have the MiG-29A (and this skin) available for the Insurgents in the Mission Editor, you will need to update the db_countries.lua file located in DCS World\Scripts\Database. Open the file in a text editor like Notepad++ and search for the following string:
This is the comment line that starts the Insurgents section.
In the first section,you will see the following entry:
cnt_unit( units.Planes.Plane, "P-51D");
This is the plane available to the Insurgents in the mission editor. Just add the following line:
cnt_unit( units.Planes.Plane, "MiG-29A");
This opens more possibilities for scenarios, and all of the included skins are available to the Insurgents as well as Russia and the Ukraine.
Special thanks to Jack for allowing the use and modification of his enhanced pylon texture, as well as his collaboration in developing MiG-29 skins that are not dependent on the original "slots" of the Flanker 2.5/LOMAC models.
What's New in Version 1.0
- Initial Release