Jump to content

The Blue Max Fokker Dr1s for First Eagles 2 1.0.0

   (0 reviews)
Sign in to follow this  

18 Screenshots

About This File

The Blue Max Fokker Dr.1s skin Pack for First Eagles 2
__________________________________________________________________________________________________________

What you will find in this Fokker Dr.1 skin Pack:
 
- A full set of 2 skins to FokkerDr1 by Third Wire Productions used by characters from The Blue Max film.

- Fokker Dr.1 flown by the character Bruno Stachel.        (Several versions)
- Fokker Dr.1 flown by the character Willi von Klugermann. (Several versions)

The character Bruno Stachel used two Fokkers in the Blue Max film, one with the cowling painted full black and other with the
cowling tip in black. 
You will find both of them in the skin pack.

- I did Optional hangar screens for Bruno Stachel and Willi von Klugermann characters. They are in 1920x1200 size. 
  You will find this in the "HANGAR SCREEN" folder of each character. 

- You will find also an optional Normal map (DR1_6_BUMP.bmp) figure which works best with the new Spandau machine gun I painted.
__________________________________________________________________________________________________________

INSTALLATION INSTRUCTIONS:

FE2 INSTALLATION - This skin do not uses decal files, so will be easy install.

(SKIN)

- Drop or copy the inside contend of the folder "FokkerDr1" to your "FokkerDr1" folder. 

*ATTENTION*

In order to work properly on your loadout menu option, this following lines, must to be COPIED into your "FokkerDr1".ini file.

[TextureSetXXX]
Directory=Bruno Stachel
Name=Bruno Stachel
Nation=GERMANY
Squadron=
Specular=1.800000
Glossiness=1.000000
Reflection=0.100000

[TextureSetXXX]
Directory=Willi von Klugermann
Name=Willi von Klugermann
Nation=GERMANY
Squadron=
Specular=1.800000
Glossiness=1.000000
Reflection=0.100000


Replace the (XXX) in the [TextureSetXXX] top line, with the appropriate number following your "FokkerDr1.ini" file order for others
skins that you have already installed before.
__________________________________________________________________________________________________________

INSTALLATION INSTRUCTIONS FOR THE HANGAR SCREEN:

- To use it, you must drop or copy the jpg file of your choice from the "HANGAR SCREEN" folder. in your "FokkerDr1 aircraft main
folder", next, edit your "FokkerDr1.ini" file and add this line:

As an example:

[AircraftData]

HangarScreen=Stachel HANGAR 01.jpg  <------ add this line 
__________________________________________________________________________________________________________

INSTALLATION INSTRUCTIONS FOR THE Optional Normal map (DR1_6_BUMP.bmp) figure:

- Drop or copy the inside contend of the folder "FokkerDr1" (DR1_6_BUMP.bmp) to your "FokkerDr1" folder. 

That's all.
__________________________________________________________________________________________________________

Credits:

- Julio Junqueira texture skins for Fokker Dr1 and hangar screens.
- Third Wire Productions for the Fokker Dr1 model. 
__________________________________________________________________________________________________________

- special thanks to Third Wire Productions for the excellent FokkerDr1 model.
- special thanks to CombatAce.com hosting the files.
__________________________________________________________________________________________________________

These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in
any new released readmes. These textures may not in any way, be used in any payware additions. 
__________________________________________________________________________________________________________
 

  • Like 1
  • Thanks 4



User Feedback

You may only provide a review once you have downloaded the file.

There are no reviews to display.

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..