About This File
A-6E SWIP
This is a modification of the A-6E TRAM Intruder.
List of changes from A-6E TRAM v1.1
1 Weapons stations de-grouped to enable asymetrical loadouts
2 Added GP to centreline station to allow buddy refueling store
3 Added ARM to wing stations to allow AGM-45,AGM-78 & AGM-88
4 Added CGR to wing stations to allow AGM-84A & AGM-84D
5 Added EOGR to wing stations to allow AGM-84E
6 Added EOGB to wing stations to allow AGM-62 Walleye
7 Amended loadout.ini to use real-world loadouts.
8 Amended service dates and roles to reflect actual use.
9 Added new hangar and loading screens by Wrench
Further amendments 18.5.07
10 Added IRM to wing stations to allow AIM-9 (after much debate!)
11 Added NUC to inner wing stations and centreline to allow nuclear bombs
12 Added canopy animation at low speed
13 Deleted Sundowner's VA75 low viz skin as it's already available with the A-6E TRAM. Added Paul Nortness's VA34 and VA35 low viz skins.
Thanks to USAFMTL and to all those involved in the original A-6 project (listed below) for making this great plane and for their permission to create this mod, to Wrench for the fast work in creating the hangar and loading screens, Paul Nortness for his permission to use his skins, gbreuder for his assistance with various tweaks and of course to TK for creating these great games for us to tinker with.
Installation:
Copy the A-6E SWIP folder to your Strike Fighters AIRCRAFT folder.
Ensure you have the weapons pack installed.
This plane is compatible with all of the A-6E skins currently available. You'll just need to go into the decal.ini file witin the skin folder and edit it so that all references to A-6E_TRAM are changed to A-6E SWIP. Check out the skin folders within this download for an example.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
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