pvince Posted December 1, 2025 Posted December 1, 2025 7 minutes ago, alfa2 said: Hello, bear in mind that it is almost impossible in reality to get the Mirage F1 in a spin and especially a flat spin. It stalls by just dropping the nose. Yes, and it was not the case in our previous releases. We'll be close to that in the next release (F1C-200 update in progress) and following. 1
Crusader Posted December 8, 2025 Posted December 8, 2025 On 11/2/2025 at 3:50 PM, pvince said: What could be "MISSILE_INTERLOCK" ? Quickly tested as a lamp in missile operation (lock, min/max range) but never went on. Used in TW F-4 cockpits Radar-guided missile selected and radar mode = boresight/ACM results in "Interlock Out" switch indication. IRL function: missile can be fired by overriding certain Fire Control System checks (like ASE dot position, closing speed limits etc) which would inhibit the launch 3 1
pvince Posted December 8, 2025 Posted December 8, 2025 For info and feedback on the work: - Mass= in the [Pilot] section tested successfully (just tested the total weight indication in debug mode) I had never seen it in a data.ini before. Thanks Eagle ! 2
Stratos Posted 13 hours ago Posted 13 hours ago Was watching a DCS F-100 video today, player put an aggresive maneuver close to the ground, engine had some compressor stalls but finally didn't died, man that was so cool. Maybe one day we can add such a feaature in SF2 with the help of the AI.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now