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tank03

How to add parked aircraft?

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(I'm using WOV) I'd like to create a mission that would have me strafing parked aircraft sitting by/on the runway but I'm not having success. I'm using "Le Missioneur" mission editor from Check6 and each time I set the altitude and speed at zero for the enemy MIG's, they don't show up, or they blow up at start up (I'm not sure which, I just know it's never there when I go look for it).

 

I'm certain that I'm doing something wrong. Does anyone have any ideas?

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You need to find the parked aircraft pack in the download section. It is essentially a group of static aircraft models used as ground objects. Hope this helps.

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Any way to add static aircraft and have them not show up in single mission selectable aircraft?

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Any static aircraft you have should not show up in the selectable aircraft as it is a ground object.

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The downloadable static a/c are a start. However, I'm looking to use MIG's as targets, not just dress up the friendly airbase.

 

I guess the question should be; Does anyone know how to make an aircraft into a ground target? I imagine some INI editing can accomplish that, but I have no idea where to start

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I have not done the static target thing either and think it is a shame that TK missed out placing them as targets of the runways. However, I would take the wild guess that if you wanted to create MiG's and Yak's as targets then take the same data that gives you the static blue forces and create some static red forces. Play around with how those are placed in the single mission generator and or the terrian itself and see what would happen.

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I have not done the static target thing either and think it is a shame that TK missed out placing them as targets of the runways. However, I would take the wild guess that if you wanted to create MiG's and Yak's as targets then take the same data that gives you the static blue forces and create some static red forces. Play around with how those are placed in the single mission generator and or the terrian itself and see what would happen.

 

Hi folks, the kind of thing you're looking for can be done using modified stock or add-on aircraft. See my previous posts on the whole 'statics' topic.

 

http://bbs.thirdwire.com/phpBB/viewtopic.p...&highlight=

http://bbs.thirdwire.com/phpBB/viewtopic.p...&highlight=

 

Existing posted add-on static a/c can be found here:

http://forum.combatace.com/index.php?autom...p;showfile=2949

http://forum.combatace.com/index.php?autom...p;showfile=2933

http://forum.combatace.com/index.php?autom...p;showfile=2931

http://forum.combatace.com/index.php?autom...p;showfile=2930

http://forum.combatace.com/index.php?autom...p;showfile=2929

http://forum.combatace.com/index.php?autom...p;showfile=2928

http://forum.combatace.com/index.php?autom...p;showfile=2926

http://forum.combatace.com/index.php?autom...p;showfile=2913

 

Note: these probably won't work for strafing missions as I removed most of the data that defines collisions so I'll need to do a strafable Mig.

 

As for a strafing mission, I'll knock something up with a Mig-17 in WOV and post it to the Missions section at Combatace, including info on how to create a static Mig from one of the stock ones. Give me a day or so but shouldn't be too much trouble.

 

Cheers, regards, P.T (PNT/comrpnt) :-)

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basically you need to convert a flyable a/c to a non-fly-able: removing fuel, surfaces etc., i am sure someone can give a short introduction. i have got one problem: some static models tend to look in a direction they choose, not you.

anyway: results look like this:

 

img00018.jpg

 

img00072.jpg

 

img00035.jpg

 

salute

sokol

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Hi folks, BTW Sokol, very nice screenshots of statics. Can the correctly-oriented ones also be destroyed? I fixed the heading bug in many of the statics I've played with but usually at the cost of the Min/MaxExtents attributes, which renders the statics invincible. I'd be interested in seeing the _data.ini you have on that one.

 

Anyway, as promised I've uploaded a strafing mission to combatace (should be approved shortly) -- see the Missions sub-category -- and instructions on how to create stock Mig-17F and Mig-21F statics that can be destroyed on a strafing run.

 

Here's a shot of some of the target areas and trouble arriving from the South in pairs.

img00032.jpg

 

The mission is based out of Hue and targeted at Dong Hoi for a dawn raid. Waypoints for the entire mission are defined and also a suitable target on the airfield. You have a F4-E, a wingman and some MK82s. :biggrin:

 

Kind regards, P.T. (comrpnt)

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If you buy YAP, you get a heap of static aircraft. I have a great looking airbase in Vietnam with a PanAm Boeing 707, C-130s, F-105s and F-4s on the apron. At night they have lights on, etc. They have just added MiGs. These make great targets.

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post-9488-1169698183_thumb.jpg

post-9488-1169698381_thumb.jpg

 

Tank, as you can see the Intruders and Skyhawks made a right mess of the airfield at Kep.

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Hi,

i do not know (yet) whether "my" statics can be destroyed, i'll try next wekend :-). some of them (mig-21mf) have the correct orientation, some not (mig-21 pf and mig-17). could not find out why ?!

Sokol

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I've been shooting them up with the strafing mission posted by PNT/compnt (thanks a bunch for that) ; having a blast (yes, pun intended)

 

I'm going to also check out the YAP missions.

 

I haven't yet tried making my own static a/c's, but I plan to give it a try soon.

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Hi,

i do not know (yet) whether "my" statics can be destroyed, i'll try next wekend :-). some of them (mig-21mf) have the correct orientation, some not (mig-21 pf and mig-17). could not find out why ?!

Sokol

 

Hi folks, I've updated my Dong Hoi mission uploads at CombatAce by further enhancing Raid(2) and adding another one (Raid(3)) which features a pair of scrambling Mig-17s as you approach the airfield. Both Raid(2) and Raid(3) also now feature A2A-refueling on your homeward journey. See here: http://forum.combatace.com/index.php?autom...p;showfile=3911

 

Sokol, the difference in orientation on your Mig-21s might be the difference between having Min/MaxExtents defined in your _static_data.ini and removing them. In the past I found that this parameter gave the static a different AI behaviour. To test this, turn debugging mode on and F6 to an external view. Look at the AI_action attribute. For some of my statics the difference in value of this attribute ties up with the orientation bug. Some aircraft have it and some don't, even if their _static_data.ini files contain only the same attributes. See here for more info: http://bbs.thirdwire.com/phpBB/viewtopic.php?t=3876

 

Tank03, you're very welcome. Have a go at Raid(3). You'll need to watch your back and those of your buddies, they're not great at responding to threats on their six! (They do complete their mission though -- if the Mig doesn't get them first).

 

Regards, Paul T. (comrpnt) :-)

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Hello,

I have been trying to convert the static aircraft into groundobjects, like trucks and buildings. I am having some trouble, and need an aircraftdestroyed.lod file. Also if there is some info on groundobject ini editting, it would be appreciated. I like a bit of eye candy in all the missions!

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If you buy YAP, you get a heap of static aircraft. I have a great looking airbase in Vietnam with a PanAm Boeing 707, C-130s, F-105s and F-4s on the apron. At night they have lights on, etc. They have just added MiGs. These make great targets.

that's it - i'm getting YAP now. been sitting on the fence for a while. that just pushed me over!

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that's it - i'm getting YAP now. been sitting on the fence for a while. that just pushed me over!

 

YAP could charge 10 times what they do for their missions and it would be worth every cent. You will not be disappointed!!

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