Hawk MMS Posted June 5, 2007 Posted June 5, 2007 Pictures say it all. One is missing the hump when gunpod not selected I don't want to trade in my masculinity for a pair of bracelets that stop bullets thats just wrong. Please Help. Quote
Wrench Posted June 5, 2007 Posted June 5, 2007 let me guess....A-4E(L)???? throw out the A-4E_LOD that's in the folder. That lod is corrupt. As for your hump fix, that's already been covered in a thread here. Wrench kevin stein Quote
Wrench Posted June 6, 2007 Posted June 6, 2007 Now, if I could just remember how I screwed up the lod, I can create an invisible pilot!! Purely by accident, and duplicate it!!! Be nice for drones... (I know, it's shamefull....) Wrench Kevin Stein Quote
csb Posted June 6, 2007 Posted June 6, 2007 Wonder who? That's obviously the Men's otherwise there'd be a line-up. Stupid Woman more like it......hmm, maybe smart though. Who knows with them? Quote
Guest Saganuay82 Posted June 6, 2007 Posted June 6, 2007 Its there man!!! Can't you see it? ................ Oh wait, its invisible, my bad. :) Quote
jodandawg Posted June 7, 2007 Posted June 7, 2007 i didnt know bombs and missles could fly in formation. thunderbombs and blue missles. Quote
super61 Posted June 8, 2007 Posted June 8, 2007 Its there man!!! Can't you see it? ................ Oh wait, its invisible, my bad. :) That would be one hell of an air to air lasso. Probably just wind it around the fuselage I gues Quote
Hawk MMS Posted August 23, 2007 Author Posted August 23, 2007 I know this has been forever but, I finally tried to work on this. That worked for invisibility issue but, I can't get the hump to work. I am not that adept at ini i guess. I did all of this I think correctky but, still no hump http://forum.combatace.com/index.php?showt...953&hl=hump Quote
Wrench Posted August 23, 2007 Posted August 23, 2007 Does the hardpoint for the hump on your A-4E(L) look like the [AvionicsHump]SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=0.0,3.82,1.82 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2350.0 AllowedWeaponClass=A4E,EP AttachmentType=NATO ModelNodeName=A4E PylonMass=0.0 PylonDragArea=0.01 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= and of course, the previoulsy listed fixes for the avionics humps MUST be made! Wrench kevin stein Quote
Hawk MMS Posted August 23, 2007 Author Posted August 23, 2007 This is what I have. It looks good. I put the A4E bmp/lod files in the weapons folder. I just don't know. I did the save functiion of the weapons editor. AHHHHHHHHHH. [WeaponData1089] TypeName=A4E FullName=ALQ-100 RHAW/AVI HUMP ModelName=A4E Mass=100.000000 Diameter=2.000000 Length=4.000000 AttachmentType=NATO NationName=USN StartYear=1965 EndYear=1975 Availability=3 BaseQuantity=8 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=4 StoreType=0 JammerStrength=1.000000 [AvionicsHump] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=0.0,3.82,1.82 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2350.0 AllowedWeaponClass=A4E,EP AttachmentType=NATO ModelNodeName=A4E PylonMass=0.0 PylonDragArea=0.01 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= // Station 1 = Avionics Hump // Station 2 = Left Wing Station Outboard // Station 3 = Right Wing Station Outboard // Station 4 = Left Wing Station Inboard // Station 5 = Right Wing Station Inboard // Station 6 = Centerline Fueslage Station [AirToAir] Loadout[01].WeaponType=A4E Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9D Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-9D Loadout[03].Quantity=1 Quote
Wrench Posted August 23, 2007 Posted August 23, 2007 Sooo....what you're saying is you're still NOT getting humped?? Sorry, I had to do that!!! I take it it's still not working???? Everything you've shown is identical to what I have; and mine works. I don't know what to tell you...maybe try the A-4L hump and see what happens?? Wrench kevin stein Quote
Hawk MMS Posted February 12, 2008 Author Posted February 12, 2008 My A-4EL Finally got humped. You know when you can't make something work or solve a problem? Well, I walk away from it for 6 months and then out of the blue the wife goes on a business trip and I get it done. Much thanks to all of those that helped back in august. Quote
Syrinx Posted February 12, 2008 Posted February 12, 2008 That's obviously the Men's otherwise there'd be a line-up. Stupid Woman more like it......hmm, maybe smart though. Who knows with them? I'll let this one go. See how diplomatic I can be... Quote
SayethWhaaaa Posted February 12, 2008 Posted February 12, 2008 I'll let this one go. See how diplomatic I can be... I got this, he's from my hood. In Adelaide, we sort these things out ourselves... *Two men enter! One man leaves!* *Two men enter! One man leaves!* *Two men enter! One man leaves!* :biggrin: Quote
sparkomatic Posted February 17, 2008 Posted February 17, 2008 Now, if I could just remember how I screwed up the lod, I can create an invisible pilot!! Purely by accident, and duplicate it!!!Be nice for drones... (I know, it's shamefull....) Wrench Kevin Stein Found a way to get the drones to look like drones already...let me know if you want it (made some other changes as well so that it is a true drone) Quote
+76.IAP-Blackbird Posted February 17, 2008 Posted February 17, 2008 Have the same prob with the stock F-15 it`s damn invisible .. havent changed any entries only installed MF F-15 Quote
sparkomatic Posted February 17, 2008 Posted February 17, 2008 Now that is curious...have you seen (no pun intended) that with any other MF-release or any other mod? Quote
+76.IAP-Blackbird Posted February 17, 2008 Posted February 17, 2008 Nope I did a clean install, than installing the mods without overwriting anything important but then the stock F-15 is invisible ..??? Quote
sparkomatic Posted February 17, 2008 Posted February 17, 2008 Hmm...silly question...but did you try re-downloading the file and starting over? Have (rarely) had some files hiccup during the download process...this may not be it though. Besides, the MF one is WAY cooler than the stock one anyway... :scout: Quote
+Crusader Posted February 17, 2008 Posted February 17, 2008 Nope I did a clean install, than installing the mods without overwriting anything important but then the stock F-15 is invisible ..??? ehh... by installing the TMF F-15A you did overwrite the stock F-15A The TMF Eagle is pre-WoE and uses the same folder name 'F-15A' as the stock WoE Eagle. The problem is caused by the different hierachy of the lod files, the stock eagle lods have the same name .. Re-naming the TMF Eagle lod files and adjusting the F-15A.ini to call the new names should fix it... Quote
+76.IAP-Blackbird Posted February 17, 2008 Posted February 17, 2008 I think that`s it .. damn will try to copy a new installed WOE F-15 into my aircraft folder ... Quote
Wrench Posted February 17, 2008 Posted February 17, 2008 Here's a little tid-bit I'd like to pass on; something I've always done...and it will wind up in the KB When Confronted With Add On Aircraft, That Duplicate Stock Ones: If you don't wish to keep the aircraft, you can simple rename the folder "ori-***" For example; you have the stock 3rdW MiG-21F13 (called MiG-21F in the game), but you've downloaded and want to install the Mirage Factory's version.. Rename the stock folder "ori-MiG-21F". Sometimes, to keep the usable aircraft section clear, I add a "Z" to the beginning. This will drop it to the bottom of the aircaft folder list. So... "z-ori-MiG-21F" This way, you only loose the ability to fly the aircraft, but don't loose it to a deletion -- which makes it harder to retreive if you want it back. If you wish to keep the stock aircraft, you can also to a simple rename of the folder, but you'll also be renaming the ini as well. For example; the stock 3rdW F-15A. Rename the folder to "F-15A_3W" Then, rename the F-15A.ini to match; ie: F-15A_3W.ini Open the newly renamed F-15A_3W.ini, and add the following to the description (below come right from my stock F-15A_3W.ini) [AircraftData]AircraftFullName=F-15A Eagle (3W) <--note addition of "(3W) AircraftDataFile=F-15A_data.ini CockpitDataFile=F-15A_cockpit.ini HangarScreen=F-15A_hangar.bmp LoadoutImage=F-15A_loadout.bmp LoadoutFile=F-15A_loadout.ini AvionicsDLL=Avionics70.dll AvionicsDataFilename=F-15A_avionics.ini This allows you to diferentitate it from TMF's version, as this will be the name displayed on you aircraft drop down list. The beauty of this is, you retain the stock aircraft in a usable form, add the 3rd Party unit, and everyone is happy. How it works without conflicting with anything in another folder is just how the game works...it dosen't care what's in each folder, as that dat is ONLY applied to that particular aircraft. Therefore, no conflicts with the TMF version Super simple, Super easy! Wrench kevin stein Quote
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