+Spillone104 Posted October 8, 2007 Posted October 8, 2007 I've noticed that some Cold War aircrafts (jet and Prop) uses the jato sistem for rapid takeoff. The question is: can we use fixed or jettisonable jato bottles or rocket in SFP1? I've tried using modified Genie rocket like booster but without success. Any SOLUTION??? Thanks Quote
+Dave Posted October 8, 2007 Posted October 8, 2007 Cant be done unless its built into the model itself. Or fudge with the FM but that will make your boost permanent, there would be no way to turn it on and off without it affecting the FM all the time. Quote
Silverbolt Posted October 8, 2007 Posted October 8, 2007 Should be nice put the Atlantis Boosters on the F-15 Quote
+Spillone104 Posted October 8, 2007 Author Posted October 8, 2007 Not that kind of booster. I've in mind something like B-47 stile JATO system. Maybe creating a weapon station to attack a rocket that you select, fire and release just after takeoff (Just like a rocket that you fire but dont separate from the aircraft until burnout). Quote
eraser_tr Posted October 8, 2007 Posted October 8, 2007 Aren't there parameters for drag/thrust/etc for ordinance? Couldn't there be a model of a rocket booster as something like a fuel tank that improves thrust instead of adding to drag? Getting the effects to work might be tricky. Quote
Fubar512 Posted October 8, 2007 Posted October 8, 2007 Aren't there parameters for drag/thrust/etc for ordinance? Couldn't there be a model of a rocket booster as something like a fuel tank that improves thrust instead of adding to drag? Getting the effects to work might be tricky. No, it cannot be a load out. How would you activate it, without it flying off. Try it and see. Been there, done that, a Looooooooooooooooooooooooooooooong time ago (well, 5 years is a long time in the sim world ) The only way to make it work, would be to add a JATO or RATO pack as an additional engine(s), that is only equipped with afterburner(s). That way, they would work on a B-47 or a C-130 (and have their own, dedicated effects), but might pose a bit of a problem on an aircraft that already comes equipped with an afterburner. Quote
Guest capun Posted October 9, 2007 Posted October 9, 2007 We tried them already in the Natter and the MiG-31 FireFox, biggest problem is that you cannot associate an engine to a fuel tank. So your boosters can run as much as you have fuel in the plane Quote
+Spectre_USA Posted October 9, 2007 Posted October 9, 2007 That, and like the recently added MW-1/JP-223, it will have to stay with the aircraft, be a part of the LOD, etc. Maybe when Wings of Israel comes out, eh? Quote
+saint aj Posted October 10, 2007 Posted October 10, 2007 I've tried it before using an engine slaved to a different key command from THROTTLE_CONTROL, but the sim doesn't seem to recognize alternate throttle commands :( Quote
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