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new HUDs for F-16.. yes.. theres something cooking.... :ph34r:

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Is it safe to change the air craft in a campaign nin?

i mean change it to the F-16A

i'm on a user made campaign called Pushed too Far

a modern Korean war Campaign that uses the F-16C

is it safe to change them or will it affect or even crash WOE?

 

 

 

here...

http://forum.combatace.com/index.php?showt...ost&p=99173

 

I started this long ago .. thats for the TMF F-16A's... and the TMF WIP list mentions new F-16C too

 

 

sorry i ment Ini not nin :salute:

 

 

Is it safe to change the air craft in a campaign nin?

i mean change it to the F-16A

i'm on a user made campaign called Pushed too Far

a modern Korean war Campaign that uses the F-16C

is it safe to change them or will it affect or even crash WOE?

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Is it safe to change the air craft in a campaign nin?

i mean change it to the F-16A

i'm on a user made campaign called Pushed too Far

a modern Korean war Campaign that uses the F-16C

is it safe to change them or will it affect or even crash WOE?

 

Yeah - open up the campaigns data.ini in the campaign folder - find the squadron you want to change

 

//----- Player Unit

[AirUnit002]

AircraftType=F-105D <----- change

Squadron=13TFS

ForceID=1

Nation=USAF

StartDate=5/1966

DefaultTexture=USAFCamo1 <-----change

BaseArea=Korat RTAFB

BaseMoveChance=0

RandomChance=100

MaxAircraft=16

StartAircraft=16

MaxPilots=16

StartPilots=16

Experience=100

Morale=100

Supply=50

MissionChance[sWEEP]=0

MissionChance[CAP]=0

MissionChance[iNTERCEPT]=0

MissionChance[ESCORT]=0

MissionChance=90

MissionChance[CAS]=20

MissionChance[sEAD]=90

MissionChance[ARMED_RECON]=20

MissionChance[ANTI_SHIP]=0

MissionChance[RECON]=0

UpgradeType=FIXED

Upgrade[01].Year=1968 <----change if listed

Upgrade[01].Type=F-4D <----change if listed

Upgrade[01].Texture=USAFtng1 <----change if listed

Rebase[01].Date=10/1967

Rebase[01].BaseArea=Udorn RTAFB

 

 

 

 

If weapons are listed (for player squadrons) then you will need to change them to the exact weapons your jet uses!

 

Supply[001].WeaponType=M117

Supply[001].Quantity=2880

Supply[002].WeaponType=Mk82

Supply[002].Quantity=1440

Supply[003].WeaponType=Mk84

........

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there are 2 ini's do you change on that one too?

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You have a <campaign>.ini and a <campaign>_data.ini

 

The campaign.ini has the flyable squadrons that you choose in the menu screens.

 

i.e.

 

[uSAFUnit002]

UnitName=(F-4E) 8th TFS 'Black Sheep'

ForceID=1

UnitID=2

StartDate=1973

DescFile=woe4Start.txt

StartText=woe4Start1.txt

 

 

you can change these too if you like.

 

 

back it up before changing anything

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I've been trying to add the SU-27 US into a campaign but how do you edit its loadout and supply in on the bottom

i always have a problem trying to figure it out.

 

 

 

Yeah - open up the campaigns data.ini in the campaign folder - find the squadron you want to change

 

//----- Player Unit

[AirUnit002]

AircraftType=F-105D <----- change

Squadron=13TFS

ForceID=1

Nation=USAF

StartDate=5/1966

DefaultTexture=USAFCamo1 <-----change

BaseArea=Korat RTAFB

BaseMoveChance=0

RandomChance=100

MaxAircraft=16

StartAircraft=16

MaxPilots=16

StartPilots=16

Experience=100

Morale=100

Supply=50

MissionChance[sWEEP]=0

MissionChance[CAP]=0

MissionChance[iNTERCEPT]=0

MissionChance[ESCORT]=0

MissionChance=90

MissionChance[CAS]=20

MissionChance[sEAD]=90

MissionChance[ARMED_RECON]=20

MissionChance[ANTI_SHIP]=0

MissionChance[RECON]=0

UpgradeType=FIXED

Upgrade[01].Year=1968 <----change if listed

Upgrade[01].Type=F-4D <----change if listed

Upgrade[01].Texture=USAFtng1 <----change if listed

Rebase[01].Date=10/1967

Rebase[01].BaseArea=Udorn RTAFB

 

 

 

 

If weapons are listed (for player squadrons) then you will need to change them to the exact weapons your jet uses!

 

Supply[001].WeaponType=M117

Supply[001].Quantity=2880

Supply[002].WeaponType=Mk82

Supply[002].Quantity=1440

Supply[003].WeaponType=Mk84

........

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