+Stary Posted February 16, 2008 Posted February 16, 2008 View File Forests and farms environment mod Forests and farms modification for Wings Over Europe Version 1.01 -quick fix to repair wrong texture entry no. 102 in germanyce_data.ini (missing texture bug) This is a set of new bitmaps and .TOD files for Germany map in Wings over Europe. It's aim is to create new, realistic looking ground environment, still maintaining acceptable framerate. Adds lot of trees in woodland areas, some new farm buildings in farmlands, powerlines along the roads, and other little features on the ground. Submitter Stary Submitted 02/17/2008 Category Environmental Mods Quote
Canadair Posted February 17, 2008 Posted February 17, 2008 Now that's some real eye candy Is it compatible with the highway-runways mod? Quote
kukulino Posted February 17, 2008 Posted February 17, 2008 (edited) I do not need fire missiles... I need just fly in my Mig and see great Europe with great trees THANK YOU Edited February 17, 2008 by kukulino Quote
+FastCargo Posted February 17, 2008 Posted February 17, 2008 Is it compatible with the highway-runways mod? Yep, just tested it in my install...taking off looks even more awesome... FastCargo Quote
+Stary Posted February 17, 2008 Author Posted February 17, 2008 (edited) There's a strange bug with sometimes disappearing tile near runway on bases located close to cities , working on solution. EDIT: Guess I found it: In Germanyce_data.ini included go to entry: [Texture102] Filename=germanyR-CG.TGA HasWater=1 Color=0.351467,0.405219,0.306318 SolidObjectTexture= AlphaObjectTexture=terobject_trees1.TGA change to [Texture102] Filename=germanyR-CG.BMP HasWater=0 Color=0.351467,0.405219,0.306318 SolidObjectTexture= AlphaObjectTexture=terobject_trees1.TGA Edited February 17, 2008 by CA_Stary Quote
Canadair Posted February 17, 2008 Posted February 17, 2008 Thanks for your time spent...and for hunting .inis and sharing! Quote
Kirsten Posted February 17, 2008 Posted February 17, 2008 Thanks a lot CA, I love your roadsign "attention, low flying Raptors" ........ Aju, Derk Quote
Canadair Posted February 17, 2008 Posted February 17, 2008 Perhaps you could help me with those? I am using Max188 tiles first there is this: Then on this map you can see dark squares... and by overflying you get those effect like a dark shroud.. and finally, until from a certain distance t turns black can you please help? maybe is my install? oh I tried the terforest on eaw terrain and america northwest. it is a no go; the tree-block of tree look really weird; yu did an awesome job on terrain of germany thoguh: The feeling of low altitude flying is REALLY there Quote
+Stary Posted February 17, 2008 Author Posted February 17, 2008 that IS strange... never had something like on my system... I assume you had no such weirdness before? You did mess witch the environment system.ini? And how much video ram do you have? Quote
Canadair Posted February 17, 2008 Posted February 17, 2008 that IS strange... never had something like on my system... I assume you had no such weirdness before? You did mess witch the environment system.ini? And how much video ram do you have? no never...and 512 Quote
+Stary Posted February 17, 2008 Author Posted February 17, 2008 If someone else will report this kind of anomaly, we'll certanly know it's mod related. For now on, try playing without Max188's and see if it helps Quote
+bigal1 Posted February 17, 2008 Posted February 17, 2008 Nice addition thanks , last night i installed the forest mod to an installation which was using the max188 tiles and came across a problem ( i think ) . The base i was taking off from was near to the coast , when on the runway it looked like there was big patches of water all over the base but once i took off from the air it looked fine . Seemed to be when viewing the area from low level . I will try and test further but i have not seen this problem before using the max188 tiles alone . All the same though this mod really does add a lot more depth to the game thanks again for the work . Quote
+HrntFixr Posted February 17, 2008 Posted February 17, 2008 512 of computer ram or graphics card ram? If your running 512 on your MB that might be why textures are having trouble. Just a thought. It also might be better to start a post in the mods section to continue this vice here in the announcement section. Quote
Canadair Posted February 17, 2008 Posted February 17, 2008 no problem with standard textures... Quote
Aintry Posted February 17, 2008 Posted February 17, 2008 Mod working fine here, also, with standard textures. Quote
+Stary Posted February 17, 2008 Author Posted February 17, 2008 (edited) Nice addition thanks , last night i installed the forest mod to an installation which was using the max188 tiles and came across a problem ( i think ) . The base i was taking off from was near to the coast , when on the runway it looked like there was big patches of water all over the base but once i took off from the air it looked fine . Seemed to be when viewing the area from low level . I will try and test further but i have not seen this problem before using the max188 tiles alone . All the same though this mod really does add a lot more depth to the game thanks again for the work . PM send. Download again, bug hopefully fixed no problem with standard textures... Video memory shortage? GPU anomally? Edited February 17, 2008 by CA_Stary Quote
Silverbolt Posted February 23, 2008 Posted February 23, 2008 hmmmm need help here xD JSF Aggie's Runaway mod.... Quote
+Stary Posted February 23, 2008 Author Posted February 23, 2008 Hmm, you installed my mod as last, after installing JSF Aggie's Runaway mod? That mod comes with custom tod files if i remember right Quote
Silverbolt Posted February 23, 2008 Posted February 23, 2008 (edited) exactly xD i install first JSF aggie's mod? Edited February 23, 2008 by Silverbolt Quote
+Stary Posted February 23, 2008 Author Posted February 23, 2008 try installing this mod on top of JSF aggie's one Quote
Silverbolt Posted February 23, 2008 Posted February 23, 2008 kk thanks. i through your mod should change the base positions. Quote
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