Sokol Posted March 21, 2008 Posted March 21, 2008 Hi, after the release of a formidable set of MiG-15-camos i tried to recreate Korean fights against B-29 - no chance. i was flying at 14.000 meters, the bombers at 10.000 meters and some 10 kilometers away, their escorts at 12.000m. and i could NOT CATCH up - they simply evaded, flying nearly as fast as my jet fighter. any idea ? Quote
lxsapper Posted March 21, 2008 Posted March 21, 2008 Hi,after the release of a formidable set of MiG-15-camos i tried to recreate Korean fights against B-29 - no chance. i was flying at 14.000 meters, the bombers at 10.000 meters and some 10 kilometers away, their escorts at 12.000m. and i could NOT CATCH up - they simply evaded, flying nearly as fast as my jet fighter. any idea ? I don't know if the same is hapening to you. But Some time ago a similar thing hapened to me with a diferent set of airplanes. Turned out I was flying with a to high AOA and my engines just didn't have the power to accelerate at such a high AOA at that alttitude. What you have to do is drop nose gain speed and as you climb back up do it slowly so your speed stays up and your AOA low. Once again this is a sugestion your problem may be entirely diferent. Quote
Heck Posted March 21, 2008 Posted March 21, 2008 If you check the data.ini for the B-29, you'll see this in the Flight Control section: [FlightControl] StallSpeed=45.13 100.9mph CruiseSpeed=135.92 303.8 mph ClimbSpeed=208.85 466.8 mph CornerSpeed=75.54 168.9 mph MaxG=3.00 MaxSpeedSL=257.05 574.6 mph MachLimit=0.80 PitchDamper=1.0 RollDamper=0.5 YawDamper=0.05 I believe, if I remember correctly, that these figures are supposed to be in meters per second, which means the B-29 is capable of over 570 mph. I think that might be a tad high..... And I don't think it could maintain a climb at 466 mph. Might want to fiddle with these, if I am correct about their being in meters per second. Someone correct me if I'm wrong. That is one hot ship for a bomber... Heck Quote
Guest Tazkiller Posted March 21, 2008 Posted March 21, 2008 (edited) Your quite right fellas. The whole Strike Fighters game engine is all wrong for early model jet and prop aircraft. The stock game engine first of all models aircraft with afterburning capability, and the fact that all aspects of flight happen at 20,000 feet or below. The game drags the aircraft around a high AOA parameters, behiend the power curve so to speak. Here is a tweek for you. It works quite well for Korean War era aircraft First you will need the Extract Utility aviable here. Second ; go in what ever game your playing. From the Flight Folder extract the MISSIONCONTROL.INI FILE. Third open the file. Forth; copy and paste this entry [Altitude] Normal=12190 Low=500 VeryLow=100 High=12190 VeryHigh=15240 [Waypoint] TaxiSpeed=5.14444 TaxiTime=0 TakeOffTime=0 InitialClimbDist=3219 InitialClimbAlt=1524 MaxInitialClimbAngle=15 MarshallTime=150 IPDist=27780 IPAngle=45.0 IPTime=120 AttackAlt=500 MaxApproachAngle=359 LandApproachDist=16090 LandApproachAlt=3048 LandLineupDist=9260 LandLineupAlt=762 StackAltDiff=500 ArrivalTimeDiff=60 EscortTimeDiff=10 MinBaseRange=30 MinFACRange=15 AircraftWaypointSize=1500 GroundObjectWaypointSize=500 Close the MISIONCONTROL.ini file and save the changes. This tweek loosens the reins so to speak on your aircraft and the waypoints are generated at lower AOA angles. If you do not enjoy this tweek simply delete the MISSIONCONTROL.ini file and the game will revert to the "stock" settings. Edited March 22, 2008 by Tazkiller Quote
+Gocad Posted March 21, 2008 Posted March 21, 2008 (edited) I believe, if I remember correctly, that these figures are supposed to be in meters per second, which means the B-29 is capable of over 570 mph. I think that might be a tad high..... And I don't think it could maintain a climb at 466 mph. Might want to fiddle with these, if I am correct about their being in meters per second. Someone correct me if I'm wrong. That is one hot ship for a bomber... Yeah, these values are meter per second. 570 mph? Sounds like somebody mixed up mph and km/h. The top speed of the B-29 (and I guess that was not acheived at sea level) is around 360 mph (which is about 570 km/h). To sum it up, the B-29 is indeed totally overpowered. Too much engine power (each engine is rated at 3245 kW, in reality they only delivered 1620 kW) and wrong speed values. Still a nice model, though. Edited March 21, 2008 by Gocad Quote
Guest Tazkiller Posted March 21, 2008 Posted March 21, 2008 These are the correct figures for a B-29 Bomber: <H3 style="PADDING-TOP: 0.2em">General characteristics</H3> Crew: 11: (A/C)Airplane Commander, Pilot, flight engineer, bombardier, navigator, radio operator, radar operator, blister gunners (two), CFC upper gunner, and tail gunner Length: 99 ft 0 in (30.2 m) Wingspan: 141 ft 3 in (43.1 m) Height: 29 ft 7 in (8.5 m) Wing area: 1,736 ft² (161.3 m²) Empty weight: 74,500 lb (33,800 kg) Loaded weight: 120,000 lb (54,000 kg) Max takeoff weight: 133,500 lb (60,560 kg) Powerplant: 4× Wright R-3350-23 and 23A turbosupercharged radial engines, 2,200 hp (1,640 kW) each * Zero-lift drag coefficient: 0.0241 Drag area: 41.16 ft² (3.82 m²) Aspect ratio: 11.50 Performance Maximum speed: 357 mph (310 knots, 574 km/h) Cruise speed: 220 mph (190 knots, 350 km/h) Stall speed: 105 mph (91 knots, 170 km/h) Combat range: 3,250 mi (2,820 nm, 5,230 km) Ferry range: 5,600 mi (4,900 nm, 9,000 km) Service ceiling 33,600 ft (10,200 m) Rate of climb: 900 ft/min (4.6 m/s) Wing loading: 69.12 lb/ft² (337 kg/m²) Power/mass: 0.073 hp/lb (121 W/kg) Lift-to-drag ratio: 16.8 Armament Guns: 12× .50 in (12.7 mm) M2 Browning machine guns in remote controlled turrets 1× 20 mm M2 cannon in tail (removed shortly after put into service) [*]Bombs: 20,000 lb (9,000 kg) standard loadout, could be modified to externally carry two 22,000 lb (10,000 kg) T-14 "Earthquake" bombs. Quote
Guest Tazkiller Posted March 21, 2008 Posted March 21, 2008 And Cross refrenced from Joe Baugher's website:http://home.att.net/~jbaugher2/b29.html Specification of the Boeing B-29 Superfortress: Engines: Four Wright R-3350-23 Duplex Cyclone eighteen-cylinder air-cooled radial engines each with two General Electric turbosuperchargers, delivering 2200 hp for takeoff and having a war emergency rating of 2300 hp at 25,000 feet. Performance: Maximum speed 357 mph at 30,000 feet, 306 mph at sea level. Maximum continuous cruising speed 342 mph at 30,000 feet. Economical cruising speed 220 mph at 25,000 feet. Initial climb rate 900 feet per minute at combat weight. An altitude of 20,000 feet could be attained in 38 minutes. Service ceiling 33,600 feet. Maximum range was 3250 miles at 25,000 feet with 5000 pound bomb load. Practical operational radius was 1600-1800 miles. Maximum ferry range was 5600 miles, rising to 6000 miles with the extra fuel. Weights: 74,500 pounds empty, Normal loaded 120,000 pounds, maximum overload 135,000 pounds. Dimensions: wingspan 141 feet 3 inches, length 99 feet 0 inches, height 27 feet 9 inches, wing area 1736 square feet. Armament: Twelve 0.50-inch machine guns in four remotely-controlled turrets (two above and two below the fuselage) and in the tail, each with 1000 rounds of ammunition. In addition, early production blocks had a single rearward-firing 20-mm M2 Type B cannon with 100 rounds in the tail position. Later, two more guns were provided for the forward top turret. Maximum internal short-range, low-altitude bomb load was 20,000 pounds. A load of 5000 pounds of bombs could be carried over a 1600-mile radius at high altitude. A load of 12,000 pounds of bombs could be carried over a 1600-mile radius at medium altitude. Specification of the Boeing B-29A Superfortress: Engines: Four Wright R-3350-57 Duplex Cyclone eighteen-cylinder air-cooled radial engines each with two General Electric turbosuperchargers, delivering 2200 hp for takeoff and having a war emergency rating of 2300 hp at 25,000 feet. Performance: Maximum speed 357 mph at 30,000 feet, 306 mph at sea level. Maximum continuous cruising speed 342 mph at 30,000 feet. Economical cruising speed 220 mph at 25,000 feet. Initial climb rate 900 feet per minute at combat weight. An altitude of 20,000 feet could be attained in 38 minutes. Service ceiling 33,600 feet. Maximum range was 4000 miles at 25,000 feet with 5000 pound bomb load. Practical operational radius was 1800 miles. Maximum ferry range was 6000 miles. Weights: 71,360 pounds empty, Normal loaded 120,000 pounds, maximum overload 135,000 pounds with 12,000 pound bombload. Dimensions: wingspan 141 feet 2 3/4 inches, length 99 feet 0 inches, height 27 feet 9 inches, wing area 1738 square feet. Fuel: 8288 US gallons after installation of semipermanent bomb bay tanks. Armament: Twelve 0.50-inch machine guns in four remotely-controlled turrets (two above and two below the fuselage) and in the tail, each with 1000 rounds of ammunition. In addition, early production blocks had a single rearward-firing 20-mm M2 Type B cannon with 100 rounds in the tail position. The 20-mm cannon was deleted on production block 20 and two more 0.50-inch guns were added to the forward top turret.. Maximum internal short-range, low-altitude bomb load was 20,000 pounds. A load of 5000 pounds of bombs could be carried over a 1600-mile radius at high altitude. A load of 12,000 pounds of bombs could be carried over a 1600-mile radius at medium altitude. The data.ini file for this aircraft is incorrect. Quote
+Dave Posted March 21, 2008 Posted March 21, 2008 a 570 mph B-29....... WOW! Now no kidding here, watch a show last night about how the B-29's were get caught in the jet stream while on missions to Japan. THey said speeds up to 450 to 500 mph by being the stream. That is amazing. Then they said the opposite would happen at times and they would be going against the jet stream and crawling along at 300 mph or less. Taking alot of fuel and time to get to the bombs runs. Quote
Wrench Posted March 22, 2008 Posted March 22, 2008 Always knew it was a bit too fast...try catching one of them Tony or Zeke, and you'll find out!!! Don't forget too, that aircraft hasn't had any updates since Patch 2 for SF, 4+ years ago. Good find on the data ini tweeks...these should go in the KB...in the ini tweeks listing thingy. Useful for the TU-4 as well Wrench kevin stein Quote
+Dave Posted March 22, 2008 Posted March 22, 2008 It would be better if they were updated and re-uploaded. Quote
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