rogerbacon Posted July 2, 2008 Posted July 2, 2008 According to my key mapping (default) the escape key should end the mission. Instead it closes the program adn sends me back to my desktop. Has anyone encountered this behavior? This didn't happen on my old computer when I first bought WoE a couple of years ago. My new computer has Windows Vista and two 8800 GT graphics cards. I installed a bunch of mods but nothing that should affect the game like this. Any ideas? Quote
Bounder Posted July 2, 2008 Posted July 2, 2008 (edited) Have you changed the data on your terraine,these game CTD on vista unless you do,change data as follows. These changes have to be done on all terraine you want to use paw1_data [NormalTextureMaterial] DepthBufferCheck=TRUE ******************change to FALSE****************** DepthBufferWrite=TRUE RenderedInOrder=TRUE AlphaTestEnabled=FALSE CullMode=CLOCKWISE LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.0000000 ZBufferOffset=0.000000 BlendOp=ONE NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=NO_OP [WaterTextureMaterial] DepthBufferCheck=TRUE ******************change to FALSE****************** DepthBufferWrite=FALSE RenderedInOrder=TRUE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=TRUE SpecularEnabled=TRUE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 SpecularColor=1.000000,1.000000,0.900000,1.000000 SpecularPower=1.000000 ZBufferOffset=4.000000 BlendOp=BLEND_SRC_ALPHA NumTextureStages=2 TextureStage[01].TextureName= TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE TextureStage[02].TextureName=ref_color.bmp TextureStage[02].MipMap=FALSE TextureStage[02].FilterEnabled=TRUE TextureStage[02].StageColorOp=TEXTURE TextureStage[02].StageAlphaOp=DIFFUSE Edited July 2, 2008 by Bounder Quote
eagle89 Posted July 2, 2008 Posted July 2, 2008 Damn...an answer to my problems...now I try to edit this file...thanks!!! Quote
eagle89 Posted July 2, 2008 Posted July 2, 2008 Hei...now it works well, but there is no water effect... is there another way, without cancelling watershaderffect? Quote
+ErikGen Posted July 2, 2008 Posted July 2, 2008 Hei...now it works well, but there is no water effect... is there another way, without cancelling watershaderffect? Ehm ... downgrade to Xp . Quote
+Fubar512 Posted July 2, 2008 Posted July 2, 2008 Perhaps the next patch will rectify this..... Quote
rogerbacon Posted July 2, 2008 Author Posted July 2, 2008 Have you changed the data on your terraine,these game CTD on vista unless you do,change data as follows. These changes have to be done on all terraine you want to use Thanks. I will try that when I get home tonight. It is strange that it would play the mission fine and only CTD when exiting. Quote
+Wrench Posted July 2, 2008 Posted July 2, 2008 It's called Vista...another fine Micro$oft product. remember, TK himself dosen't reccomend using any of his stuff in Vista; these are the work-arounds developed to get up working. Vista versions MAY be out near the end of the year/early next year. And as Dave said, all the answers to this are posted in the KB, readily available erikgen! Wrench kevin stein Quote
rogerbacon Posted July 2, 2008 Author Posted July 2, 2008 Oh My God! It's the patch. I tried changing the things in the file but it didn't work. So, I did a clean install and checked and everything worked fine. Next I applied the patch (WOE_p083006.exe). Tried again and it crashes to desktop. It's the official patch and it crashes my game. So, is the game playable without the patch? Eagle89, the above procedure fixed your game? It didn't work for me. Just to make sure, the file to be modified is GERMANYCE_DATA.INI, right? It's the only terrain file I have. Quote
+Dave Posted July 3, 2008 Posted July 3, 2008 Roger Did you install the game to your c:/program files/ in vista...? http://forum.combatace.com/index.php?showt...mp;#entry141845 Check my advice before step 5.... Quote
rogerbacon Posted July 3, 2008 Author Posted July 3, 2008 Roger Did you install the game to your c:/program files/ in vista...? http://forum.combatace.com/index.php?showt...mp;#entry141845 Check my advice before step 5.... I installed to D:\games\WoE. I have the latest graphics drivers because I heard the ones that ship with the 8800 GT are terrible for Vista. I'm pretty sure I have the latest DirectX drivers but I will go and update tonight jsut to be sure. I'll try the other things on the last as well. One thing, when I ededited the terrain file, there were 5 places that had DepthBufferCheck=TRUE. I changed all of them just to be safe. After setting them to false the plane was semi-transparent. I could see trees and other ground terrain through it when I was using an external view. That's not what I'm going to be left with if I ever get this working is it? I mean it's better than nothing but it sure lowers the realism factor. Quote
+Dave Posted July 3, 2008 Posted July 3, 2008 Just edit the only 2 lines we say. Also get that out of your games folders. Just cut an paste it to a folder on your desktop. Trust me dude. I am running Vista and I am having no issue after doing the above steps. Quote
Jarhead1 Posted July 3, 2008 Posted July 3, 2008 Same here Dave, since u told me what to do I got it to work, WOV to work, and SFG to work. Quote
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