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Posted

Ok I need to automaticaly add a (specific weapon) fab-500 500-kg bomb, to the weapons station for strike missions. How do i go about and do this

Posted

Well, make sure the weapon station attachment matches the particular weapon attachment (SOVIET, etc).

 

Make sure the weapon station limitations meet or exceed the bomb limits (length, load, diameter).

 

Make sure the weapon exists for the years you are trying to use.

 

Finally, in the loadout.ini, make sure the weapon is called for using the weapons name listed in the weapondata.ini.

 

FC

Posted (edited)
Well, make sure the weapon station attachment matches the particular weapon attachment (SOVIET, etc).

 

Make sure the weapon station limitations meet or exceed the bomb limits (length, load, diameter).

 

Make sure the weapon exists for the years you are trying to use.

 

Finally, in the loadout.ini, make sure the weapon is called for using the weapons name listed in the weapondata.ini.

 

FC

 

I mean that fab-500 500-kg bomb would automaticaly load as a standard configuration

Edited by Veltro2k
Posted
Just like I said...use the loadout.ini for the particular aircraft.

 

FC

 

 

I did..still not showing up automaticaly

 

 

[LeftWingStation]

SystemType=WEAPON_STATION

StationID=1

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=-0.854,2.046,-0.749

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2050

AllowedWeaponClass=bomb

AttachmentType=

ModelNodeName=Pylon_L

PylonMass=10.0

PylonDragArea=0.01

 

[RightWingStation]

SystemType=WEAPON_STATION

StationID=2

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=0.854,2.046,-0.749

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2050

AllowedWeaponClass=bomb

AttachmentType=

ModelNodeName=pylon_R

PylonMass=10.0

PylonDragArea=0.01

 

// Station 1 = Left Wing Station

// Station 2 = Right Wing Station

 

 

 

 

[Attack]

Loadout[01].500lb_bomb

Loadout[01].Quantity=1

Loadout[02].500lb_bomb

Loadout[02].Quantity=1

 

Loadout[01].500lb_bomb

Loadout[01].Quantity=1

Loadout[02].500lb_bomb

Loadout[02].Quantity=1

 

[Anti-Ship]

Loadout[01].500lb_bomb

Loadout[01].Quantity=1

Loadout[02]500lb_bomb

Loadout[02].Quantity=1

 

result

result.jpg

Posted

the name to use in the loadout ini is FAB500

 

It's always the name FIRST listed in the weapons data, the TypeName=

 

[WeaponData095]

TypeName=FAB500 <- goes in loadout ini

FullName=FAB-500 500-kg Bomb <- what shows on loadout screen

ModelName=fab500

Mass=500.000000

Diameter=0.456000

Length=1.480000

SubsonicDragCoeff=0.103000

SupersonicDragCoeff=1.509000

AttachmentType=WP,SOVIET

SpecificStationCode=

NationName=SOVIET

 

the bomb you're showing (500lb_bomb) is the USAAF WW2 one

 

Wrench

kevin stein

Posted
the name to use in the loadout ini is FAB500

 

It's always the name FIRST listed in the weapons data, the TypeName=

 

[WeaponData095]

TypeName=FAB500 <- goes in loadout ini

FullName=FAB-500 500-kg Bomb <- what shows on loadout screen

ModelName=fab500

Mass=500.000000

Diameter=0.456000

Length=1.480000

SubsonicDragCoeff=0.103000

SupersonicDragCoeff=1.509000

AttachmentType=WP,SOVIET

SpecificStationCode=

NationName=SOVIET

 

the bomb you're showing (500lb_bomb) is the USAAF WW2 one

 

Wrench

kevin stein

 

result1.jpg

Posted

From:

 

[Attack]

Loadout[01].500lb_bomb

Loadout[01].Quantity=1

Loadout[02].500lb_bomb

Loadout[02].Quantity=1

 

To:

 

[Attack]

Loadout[01].WeaponType=FAB500

Loadout[01].Quantity=1

Loadout[02].WeaponType=FAB500

Loadout[02].Quantity=1

 

Try it first.

Posted (edited)
From:

 

 

 

To:

 

 

 

Try it first.

 

 

did . still dont show automaticaly I have to chose them . means wingmen dont have no weapons loaded

Edited by Veltro2k
Posted
[LeftWingStation]

SystemType=WEAPON_STATION

StationID=1

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=-0.854,2.046,-0.749

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2050

AllowedWeaponClass=bomb

AttachmentType= //something is missing there: Soviet(and/or ,)WP

ModelNodeName=Pylon_L

PylonMass=10.0

PylonDragArea=0.01

 

Try adding a valid nation as indicated for the Bomb in weapondata.ini

 

[WeaponData095]

TypeName=FAB500 <- goes in loadout ini

FullName=FAB-500 500-kg Bomb <- what shows on loadout screen

ModelName=fab500

Mass=500.000000

Diameter=0.456000

Length=1.480000

SubsonicDragCoeff=0.103000

SupersonicDragCoeff=1.509000

AttachmentType=WP,SOVIET //see here

SpecificStationCode=

NationName=SOVIET

 

Via loadout ini it's possible to load weapons with weaponclasses that aren't specified on stations or exceed load/diameter limits on this very station but i pressume at least the attachment type must match.

 

Example is the attack loadout for the ODS F/A-18:

One can't load lasermavs manually but they will get loaded via the loadout.ini.

Same for the strike loadout of 4 MK83 on dualbombrack, you can't load that manually but strike tasked aircraft will get loaded with them.

 

Hope that helps.

Posted
Try adding a valid nation as indicated for the Bomb in weapondata.ini

 

 

 

Via loadout ini it's possible to load weapons with weaponclasses that aren't specified on stations or exceed load/diameter limits on this very station but i pressume at least the attachment type must match.

 

Example is the attack loadout for the ODS F/A-18:

One can't load lasermavs manually but they will get loaded via the loadout.ini.

Same for the strike loadout of 4 MK83 on dualbombrack, you can't load that manually but strike tasked aircraft will get loaded with them.

 

Hope that helps.

 

tried that also..same problem

Posted

just noticed...about 89% of the aircraft that used to autoload certain bombs (Missiles are still OK ) are no longer doing so...begining to sound like another gift from the last patch

Posted

That is some damn weird s**t, ain't it???

 

Ed, I'd be happy to have a look at and see what I can do, if you want. PM if so.

 

It's really got me bugged, so I want to figure it out.

 

Wrench

kevin stein

Posted
That is some damn weird s**t, ain't it???

 

Ed, I'd be happy to have a look at and see what I can do, if you want. PM if so.

 

It's really got me bugged, so I want to figure it out.

 

Wrench

kevin stein

 

Wrench

 

Do you have the Sturmovik in your game ? if yes try it on a strike mission. when i do, it does not autoload anything, I have to choose. Which is ok, untill you start the game and find out that your the only one that has any weapons loaded and the rest of your flight has nothing.

 

Ed

Posted

Pre-patch or Post-patch????

 

I've got a post-patch WoI I use for "some" WW2 testing.... :wink:

 

I'll check it out..

 

Wrench

kevin stein

Posted

Ok, post-patch WoI...

 

Had the double check the data and loadout inis, as there are 3 or 4 versions of the FABs for WW2 only, along with the standard stock 3W units.

 

Using the "SOVIET" attachment type, stock 3W FAB-250....

Loadout screenie

 

Flying screenie is an "armed recon'', to see if the RS-82s were loading

 

(this is after finding out that during one of my restores, the weaponsdata.ini and dat had disappeared, and I had to reinilatize from one of my other installs -read, copy/paste the old BunyPak, and run it through the editor)

 

Wrench

kevin stein

Posted

// Station 1 = Left Wing Station

// Station 2 = Right Wing Station

 

 

 

[AirToAirLongRange]

Loadout[01].

Loadout[01].

Loadout[02].

Loadout[02].

 

[Attack]

Loadout[01].FAB500

Loadout[01].Quantity=1

Loadout[02].FAB500

Loadout[02].Quantity=1

 

Loadout[01].FAB500

Loadout[01].Quantity=1

Loadout[02].FAB500

Loadout[02].Quantity=1

 

 

 

[Anti-Ship]

Loadout[01].FAB500

Loadout[01].Quantity=1

Loadout[02].FAB500

Loadout[02].Quantity=1

 

 

 

 

[LeftWingStation]

SystemType=WEAPON_STATION

StationID=1

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=-0.854,2.046,-0.749

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2050

AllowedWeaponClass=bomb

AttachmentType=soviet

ModelNodeName=Pylon_L

PylonMass=10.0

PylonDragArea=0.01

 

[RightWingStation]

SystemType=WEAPON_STATION

StationID=2

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=0.854,2.046,-0.749

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2050

AllowedWeaponClass=bomb

AttachmentType=soviet

ModelNodeName=pylon_R

PylonMass=10.0

PylonDragArea=0.01

 

Reult the same no weapons auto loaded

Posted

This is what I have on the Il-2m3:

 

// IL-2m3 Loadout

 

// Station 1= Bomb Shackle Left

// Station 2= Bomb Shackle Right

// Station 3= Rocket Left Out

// Station 4= Rocket Right Out

// Station 5= Rocket Left In

// Station 6= Rocket Right In

 

[AirToAir]

 

[AirToAirLongRange]

 

[Attack]

Loadout[01].WeaponType=FAB250

Loadout[01].Quantity=1

Loadout[02].WeaponType=FAB250

Loadout[02].Quantity=1

Loadout[03].WeaponType=RS-82

Loadout[03].Quantity=1

Loadout[04].WeaponType=RS-82

Loadout[04].Quantity=1

Loadout[05].WeaponType=RS-82

Loadout[05].Quantity=1

Loadout[06].WeaponType=RS-82

Loadout[06].Quantity=1

 

Loadout[01].WeaponType=FAB500

Loadout[01].Quantity=1

Loadout[02].WeaponType=FAB500

Loadout[02].Quantity=1

 

[Recon]

Loadout[01].WeaponType=RBK-100_WW2

Loadout[01].Quantity=1

Loadout[02].WeaponType=RBK-100_WW2

Loadout[02].Quantity=1

Loadout[03].WeaponType=RS-82

Loadout[03].Quantity=1

Loadout[04].WeaponType=RS-82

Loadout[04].Quantity=1

Loadout[05].WeaponType=RS-82

Loadout[05].Quantity=1

Loadout[06].WeaponType=RS-82

Loadout[06].Quantity=1

 

[Anti-Ship]

Loadout[01].WeaponType=FAB250

Loadout[01].Quantity=1

Loadout[02].WeaponType=FAB250

Loadout[02].Quantity=1

Loadout[03].WeaponType=RS-132

Loadout[03].Quantity=1

Loadout[04].WeaponType=RS-132

Loadout[04].Quantity=1

Loadout[05].WeaponType=RS-132

Loadout[05].Quantity=1

Loadout[06].WeaponType=RS-132

Loadout[06].Quantity=1

 

 

[FAC]

 

Looks like in yours, your missing the type callouts

 

seems to all be using "stock" 3W stuff

 

Wrench

kevin stein

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