+FLOGGER23 Posted April 3, 2009 Posted April 3, 2009 Hey i just have a quick question to the .ini tweakers: It is possible to change the sound of the weapons so they wouldn't be the same in the game; i.e. the guns of a MIG 15/17 would have two diffrent sounds one for the 37 cannon and anothe for the 23mm, and moreover a different sound for the crusader, and so on... what would be the .ini file to touch? Quote
eraser_tr Posted April 3, 2009 Posted April 3, 2009 The gundata.ini in the main objects folder would be where to go, would be fairly easy to do, just a matter of picking different sounds and typing in the new name. Quote
+russouk2004 Posted April 3, 2009 Posted April 3, 2009 (edited) You can...if you look in gundata.ini see this you will see its sound ...GunFireSound=50cal you can either copy the gun...and copy the ini entry...and create a new sound and add the new name..via the gun editor.. easy [GunData001] TypeName=30CAL_M2 FullName=0.30-cal M2 Machinegun Caliber=7.620000 ROF=1200.000000 MuzzleVel=835.000000 AmmoWt=0.009730 WarheadWt=0.000000 Reliability=97.000000 Accuracy=70.000000 AddLight=FALSE MaxLightRange=1000.000000 FireColor=0.150000,0.150000,0.150000 GunFireEffect=LmgFireEffect GunFireSound=50cal EffectClassName=LmgEffects EffectTime=0.100000 TracerTexture=Tracer.tga TracerSize=0.150000 TracerDistFactor=0.002000 TracerLength=0.015000 MaxVisibleDist=4000.000000 MaxStreakVisibleDist=1000.000000 TimeFuzed=FALSE btw...you can do all the above with the gun editor...apart from making the new .wav file but thats easy too.. Edited April 3, 2009 by russouk2004 Quote
+NeverEnough Posted April 4, 2009 Posted April 4, 2009 Everything is explained and included in Fubar's Megapack right here: http://forum.combatace.com/index.php?autoc...p;showfile=1300 This is a "must have" download, with clear instructions on adding new sound files and the actual sound files are included. Quote
+FLOGGER23 Posted April 5, 2009 Author Posted April 5, 2009 Guys, after have tried the above mentioned for you, my guns are still silent, so, the question now will be: what i´m doing wrong? Quote
+Fubar512 Posted April 5, 2009 Posted April 5, 2009 Did you save your edits using the Gun Editor? Is there both a Gundata.ini and a Gundata.dat in your objects folder? Are your sounds encoded in 11025-44100 Hz Mono (stereo sounds are incompatible with this series)? Quote
+FLOGGER23 Posted April 5, 2009 Author Posted April 5, 2009 Did you save your edits using the Gun Editor? Is there both a Gundata.ini and a Gundata.dat in your objects folder? Are your sounds encoded in 11025-44100 Hz Mono (stereo sounds are incompatible with this series)? i guess (don´t really know), the thing is, if i change the name, let´s say Cannon.wav to GSH23, put the new file on the sounds folder and change using either gun data editor, or manually with the notepad, my gun doesn´t sound at all, so, i don´t know...... Quote
+russouk2004 Posted April 5, 2009 Posted April 5, 2009 Did you add the new name to this line in the gun enrtry GunFireSound=GSH23 close\save the Gundata.ini .and then in Gun editor...open gundaata.ini...click edit the gun...then close \save the guneditor? Quote
+FLOGGER23 Posted April 5, 2009 Author Posted April 5, 2009 (edited) Did you add the new name to this line in the gun enrtryGunFireSound=GSH23 close\save the Gundata.ini .and then in Gun editor...open gundaata.ini...click edit the gun...then close \save the guneditor? did that, no joy, you know, i even use the .cat extraction tool and extracted all the files, modified the gundata.ini there, and repack the file, with no results... Edited April 5, 2009 by FLOGGER23 Quote
+Fubar512 Posted April 5, 2009 Posted April 5, 2009 did that, no joy, you know, i even use the .cat extraction tool and extracted all the files, modified the gundata.ini there, and repack the file, with no results... Don't repack it. Just edit the gundata.ini while it's in place (in your objects folder), save the changes with the guneditor, and make sure that you have both a gundata.ini and a gundata.dat in your objects folder It's easy. Quote
+Spillone104 Posted April 6, 2009 Posted April 6, 2009 And remember that this game use only 2 .wav format. PCM 11,025KHz 8bit Mono 10KB/s and PCM 22,050KHz 8bit Mono 21KB/s Quote
+Fubar512 Posted April 8, 2009 Posted April 8, 2009 And remember that this game use only 2 .wav format. PCM 11,025KHz 8bit Mono 10KB/s and PCM 22,050KHz 8bit Mono 21KB/s Not really...I have plenty of 44100 kHz 16-bit wav files in all my installs that work quite well. Quote
+Spillone104 Posted April 8, 2009 Posted April 8, 2009 Sorry..... I've forgot of them.... And all because of my sound card that don't like 'em so much..... Quote
+FLOGGER23 Posted April 27, 2009 Author Posted April 27, 2009 I was just wondering if the game engine doesn't recognize the sound names, or my sound card could have issues because since the last post i was trying to change the sounds and if i use the word Cannon, i can hear the desired sound, but if i change it for NR-30, i cannot hear anything, so what do you guys think? Quote
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